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by McLoud
25 May 2011, 02:24
Forum: Off Topic Discussion
Topic: women
Replies: 384
Views: 98162

Re: women

Let me take this opportunity to rant too, why girls are obese anywhere is a mystery to me when a couple of months at the YMCA would do wonders for them. I count it as sheer laziness, and turns me off even more. If I can pound the living shit out of my body to squat 350 lbs and bench the same then w...
by McLoud
14 May 2011, 18:19
Forum: Off Topic Discussion
Topic: women
Replies: 384
Views: 98162

Re: women

Go to any place with women you might actually like. See if there is some not talking too much/drinking too much. Now get close and try to talk about anything. Don't go right to the point. Talk maybe about the place or if she's wearing something cool or that you like her hair. Women like to have atte...
by McLoud
21 Mar 2011, 03:37
Forum: General Discussion
Topic: Forum very slow lately
Replies: 12
Views: 1969

Re: Forum very slow lately

Regret wrote:My bet's on Java.
Java itself dont do nothing you dont ask it to do.
by McLoud
21 Mar 2011, 03:34
Forum: General Discussion
Topic: Mods X AI's
Replies: 40
Views: 6896

Re: Mods X AI's

AAI used to work fine, but nowdays no one seems to make it plays more than a few minutes without crashes. I dont think its the language choice that matters for a good AI, and maintenance of one will only be kept working if you got people who knows about: a) general understanding of the mods where th...
by McLoud
18 Mar 2011, 22:33
Forum: AI
Topic: Shard 0.4/dev
Replies: 839
Views: 461124

Re: Shard

Yup, 2 AIs filled everything, but the BA script is only buildinng LLT, pewees, solar and mexes. Build a single strong mech and watch the world fall. But couldnt manage to play much, it got too slow. I'm still learning LUA itself and geting a hold of the general structure, the first think I want to a...
by McLoud
18 Mar 2011, 22:29
Forum: General Discussion
Topic: Mods X AI's
Replies: 40
Views: 6896

Re: Mods X AI's

The linux issue should be moot as long as you use a distro with good package managenment. If I managed to build spring yesterday first try anyone could. One can even use a meta-package to get all the right dependencies in one set, but thats no excuse to complaining against VS developers :evil: I kno...
by McLoud
18 Mar 2011, 00:05
Forum: General Discussion
Topic: Mods X AI's
Replies: 40
Views: 6896

Re: Mods X AI's

AI "learning" (as seen in a few Spring AIs) is about a completely different thing, they can't learn anything about commands. Basically learning just tells the AI which units to build, and NOT how to best use them. It is, but could be made othewise with enough info. Basic AI learning is al...
by McLoud
18 Mar 2011, 00:00
Forum: Game Development
Topic: Game End triggers? NEW Question!
Replies: 6
Views: 1374

Re: Game End triggers? NEW Question!

Lack of any construction-able units would be a factor I think
by McLoud
17 Mar 2011, 23:58
Forum: AI
Topic: Shard 0.4/dev
Replies: 839
Views: 461124

Re: Shard

Thanks, got it working. Used the BA script with TA and worked. Just need to remind myself of never again test a new AI with 5k unit cap :shock:
by McLoud
17 Mar 2011, 03:04
Forum: General Discussion
Topic: Mods X AI's
Replies: 40
Views: 6896

Re: Mods X AI's

I think they could be made some kind of command list the AI's could query, try and see what happens (put all non unit stuff there, morphing, custom commands, missile building, and made it query-able for every unit). Some AIs can learn and then with some statistic figure it out when its good or not (...
by McLoud
16 Mar 2011, 23:04
Forum: AI
Topic: Shard 0.4/dev
Replies: 839
Views: 461124

Re: Shard

Can I get a linux 64 build? or source to build one?
by McLoud
16 Mar 2011, 16:40
Forum: General Discussion
Topic: Mods X AI's
Replies: 40
Views: 6896

Re: Mods X AI's

I think morphing can be a second step On tech annihilation you can get up to at least LVL 3 without morphing.
by McLoud
16 Mar 2011, 01:25
Forum: General Discussion
Topic: Mods X AI's
Replies: 40
Views: 6896

Mods X AI's

I'm looking for any AI that can decently use Tech Annihilation (or SBA, whatever name it got now). I really like mods with increased tech trees and find that to be a fine mod at that. Unfortunally, I cant seem to make any AI work decently with it (by being descent, build all units of the tech tree, ...
by McLoud
26 Jan 2008, 16:22
Forum: AI
Topic: Java AI Interface for Spring
Replies: 405
Views: 74912

Re:

Good to see, that a new language for the Why, not making a mono interface with java inside? Because is hard to build the native <-> CLR bridge. Good luck with that. Good to see, that a new language for the You would support more than one language. The JVM supports more than 200 languages. Java is j...
by McLoud
29 Dec 2007, 13:02
Forum: AI
Topic: NTai XE10.1b
Replies: 1885
Views: 348955

Re: NTai XE9.79B2 pre-release

Well, in the profiler/debugger issue, you can try to use kdevelop. It can debug c++ code, for linux and windows (under cygwin). It has a VS-ish look, so it may not be that hard (I didn't tried, I didn't use C/C++ in a looooong time)

kdevelop.org
by McLoud
08 Mar 2007, 00:51
Forum: Off Topic Discussion
Topic: Ubuntu pwns your mom.
Replies: 16
Views: 2236

For the 8800 I think you need the latest drivers which doesn't come standard with ubuntu (I think). Go to the ubuntu howto forum which should have clear instructions on how to install even at text console.
by McLoud
29 Jan 2007, 15:45
Forum: AI
Topic: NTai Toolkit 0.3
Replies: 142
Views: 32931

I think it may rum over mono, but for that you must make a pure assembly (no mixed native/managed garbage, VS.Net has mixed building enabled by default). I was looking into it bu life got in the way (was was that quote again? life is what happens when you are busy making plans?)
by McLoud
23 Jan 2007, 22:32
Forum: Game Development
Topic: Cut your mod's filesize by 1mb or more, free!
Replies: 35
Views: 3677

Old Turbo C 25 old user here as well, as well as turbo pascal (what an awesome IDE at the time). I don't really like C, but C++ isn't looking that bad after all those years... and yes, DOS really has it's uses, specially if you combine then with the gnu tools providing linux like pipe ready commands...
by McLoud
22 Jan 2007, 15:57
Forum: Game Development
Topic: Cut your mod's filesize by 1mb or more, free!
Replies: 35
Views: 3677

ZellSF wrote:
Forboding Angel wrote:everyone should be using UltraExplorer anyway...
Fixed.
by McLoud
21 Dec 2006, 16:02
Forum: Game Releases
Topic: EE version 0.173 Final (no more stuffs)
Replies: 721
Views: 94114

NI's the third E&E faction, made of God's will and win for great justice.

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