EE version 0.173 Final (no more stuffs) - Page 3

EE version 0.173 Final (no more stuffs)

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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

AAI 0.76 can never work with EE

EE uses hubs

AAI doesnt support Hub construction

When AAI supports untis building untis itll be able to do EE.

The ONLY AI thats compatible with EE is NTai
Axel
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Joined: 11 Jun 2006, 23:29

Post by Axel »

Well have you released a NTAI version compatible with spring 0.74b1
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knorke
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Joined: 22 Feb 2006, 01:02

Post by knorke »

When an GD Ion-tank stuns an URC stealth-mex the mex still produces metal but doesn't use any energy :shock:
Don't know if mod or energy bug.
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Fanger
Expand & Exterminate Developer
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Joined: 22 Nov 2005, 22:58

Post by Fanger »

thats a spring bug..
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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

Zoombie wrote:What kind of hair splitting nitpicker would zoom way in on a unit to comapir textures? Someone with too much time on their hands, thats what.

EE is made of win and is the only mod I play on Spring with any regularity. If you stop making it, I stop doing Spring. And if you stop me from doing spring, then I would have to kill you, Fang.
I concur.

Do you concur? (Hopefully you've seen "catch me if you can")
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Fanger
Expand & Exterminate Developer
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Post by Fanger »

UR DOIN IT WRONG!

this messege brought to you by:

Image
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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Post by AF »

There's an NTai that runs in Spring 0.74b1 included with every NTai Toolkit download, you just need to build the configs for it to do anything.

Please look in the AI forum
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Comp1337
Posts: 2434
Joined: 12 Oct 2005, 17:32

Post by Comp1337 »

<3 EE
I am addicted.

Light stealth bot rush FTW
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Neddie
Community Lead
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Joined: 10 Apr 2006, 05:05

Post by Neddie »

E&E : Getting better, all the time.
bwansy
Posts: 385
Joined: 02 May 2006, 05:21

Post by bwansy »

Looking forward to NI.
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Comp1337
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Joined: 12 Oct 2005, 17:32

Post by Comp1337 »

o yea, hows NI doing?
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Day
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Joined: 28 Mar 2006, 17:16

Post by Day »

ni whats ni? NI????
McLoud
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Joined: 03 Sep 2006, 22:31

Post by McLoud »

NI's the third E&E faction, made of God's will and win for great justice.
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rattle
Damned Developer
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Joined: 01 Jun 2006, 13:15

Post by rattle »

Think of the Lunar Corp. faction in E2150. They're all hovercrafts and flying stuff and lesbi... I think I should shut up.
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KDR_11k
Game Developer
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Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

The NI pictures Fang posted in the lobby looked good.
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Comp1337
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Joined: 12 Oct 2005, 17:32

Post by Comp1337 »

rattle wrote:Think of the Lunar Corp. faction in E2150. They're all hovercrafts and flying stuff and lesbi... I think I should shut up.
ROFL
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Zoombie
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Joined: 15 Mar 2005, 07:08

Post by Zoombie »

Mmmm...Lesbian Moon Babes will destroy all who stand before them! We should renaime the faction LMB!
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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

Zoombie wrote:Mmmm...Lesbian Moon Babes will destroy all who stand before them! We should renaime the faction LNB!
Hey, and then all the units could look like satellite dishes! :lol:
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Zoombie
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Post by Zoombie »

This is a good idea, I say.

A high five!
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PicassoCT
Journeywar Developer & Mapper
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Joined: 24 Jan 2006, 21:12

Post by PicassoCT »

I liked the Lunar Cooperation.. those TowerBuildings... were cool, if you secured a LandingPos and had those Defensemoduls already builded.... heavy stuff coming in...
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