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by hazard
18 Aug 2008, 02:51
Forum: Mac OS X
Topic: Mac Binary Release
Replies: 569
Views: 186795

Re: Mac Binary Release

I've got the core game working, however I can't get either AAI or KAI to work, it just crashes. The game loads, the map and everything and gets to "waiting for connections press enter to whatever" (I can't remember what exactly it says), but as soon as I do, it crashes and the apple crashr...
by hazard
01 Nov 2007, 03:24
Forum: Game Development
Topic: Spring:1944 dev and testing
Replies: 1207
Views: 169843

Hi, first off this mod sounds great, and the few screenshots I've gotten to see after reading though (the vast majority) of this 53 page thread are amazing. Being that I can't currently play spring period (this machine simply can't), I'm wondering if some kind soul could post some screenshots of the...
by hazard
08 Feb 2007, 21:49
Forum: AI
Topic: QAI! V2.45! New (03/09/2007)
Replies: 97
Views: 20968

Pardon for likely being simply clueless, but where do I get the latest working windows QAI binary?
by hazard
15 Aug 2006, 18:36
Forum: AI
Topic: AAI 0.70 released - Win + Linux version included
Replies: 158
Views: 40201

AAI 0.7 crashes if any units or buildings have been disabled for the game. Right after the 3 secong start up, it crashes to the desktop with the "Error in global ai" message box Additionally, although its not all that nessessary, the "choose in game" option for the "start p...
by hazard
11 Aug 2006, 17:11
Forum: Help & Bugs
Topic: Bare minimum cpu specs for no lag.
Replies: 32
Views: 4067

ooo i always presumed it was SDRAM becuase cpuz said 133 mhz. But i see it says pc2100.. o_O? So 1.5ghz of ram pc2700 or 1 gig and the 9550? I'd assume your mainboard's memory bus and CPU FSB run at 133mhz, but the "DDR" aspect of the ram (as AF has said) makes the effective data rate of ...
by hazard
10 Aug 2006, 22:32
Forum: Help & Bugs
Topic: Bare minimum cpu specs for no lag.
Replies: 32
Views: 4067

That board will physically NOT ACCEPT SDRAM. SDRAM has a diffrent socket notch position from DDRAM to keep SDRAM from being put in a DDRAM socket and vise versa.


You should get the 9550, your CPU and your present ram should be ok, presuming you had a newer video card.
by hazard
10 Aug 2006, 22:00
Forum: Help & Bugs
Topic: graphics & sound bugs
Replies: 14
Views: 1909

I really want those buttons.

Then I could see if my units have orders to shoot or not.
by hazard
10 Aug 2006, 21:27
Forum: Help & Bugs
Topic: Bare minimum cpu specs for no lag.
Replies: 32
Views: 4067

What is your present video chip and vram size? If you have integrated video (that is, your video adapter is built onto your mainboard), then a radeon 9550 is probably better (provided its drivers are installed correctly, and the onbaord video is completely disabled in the bios). How much ram do you ...
by hazard
10 Aug 2006, 20:15
Forum: Help & Bugs
Topic: Bare minimum cpu specs for no lag.
Replies: 32
Views: 4067

I got the game to run fine on a 600mhz duron with 512 ram and an old gforce 4 440mx. Given everything was on lowest, but it didn't really have issues until me and my friend ended up with armies of thousands of units blowing each other up. Of course, zooming out to far (or looking at to many units do...
by hazard
10 Aug 2006, 19:58
Forum: Linux
Topic: HOWTO: TA Spring Linux SVN Startup
Replies: 67
Views: 25601

This is based off of getting the tagged 0.72b1 release. This is what I figured most mainstream players would want. But this is good info, I might work it into the guide. Although last night I found a bug in my own guide... I cannot get spring to run unless I issue "spring" (or "./spr...
by hazard
10 Aug 2006, 18:27
Forum: Help & Bugs
Topic: Spring keeps quitting
Replies: 58
Views: 7063

My brother's PC (AMD athalon 2800+ (2ghz), with a radeon 9550 256mb (effectively a 96/97/9800 which has failed & disabled texture/vertex piplines it also has a dual display capability, and has never caused problems) used to do what the lot of you seem to describe. It sounds like a software probl...

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