Search found 11 matches
- 18 Aug 2008, 02:51
- Forum: Mac OS X
- Topic: Mac Binary Release
- Replies: 569
- Views: 186795
Re: Mac Binary Release
I've got the core game working, however I can't get either AAI or KAI to work, it just crashes. The game loads, the map and everything and gets to "waiting for connections press enter to whatever" (I can't remember what exactly it says), but as soon as I do, it crashes and the apple crashr...
- 01 Nov 2007, 03:24
- Forum: Game Development
- Topic: Spring:1944 dev and testing
- Replies: 1207
- Views: 169843
Hi, first off this mod sounds great, and the few screenshots I've gotten to see after reading though (the vast majority) of this 53 page thread are amazing. Being that I can't currently play spring period (this machine simply can't), I'm wondering if some kind soul could post some screenshots of the...
- 08 Feb 2007, 21:49
- Forum: AI
- Topic: QAI! V2.45! New (03/09/2007)
- Replies: 97
- Views: 20968
- 15 Aug 2006, 18:36
- Forum: AI
- Topic: AAI 0.70 released - Win + Linux version included
- Replies: 158
- Views: 40201
- 11 Aug 2006, 17:11
- Forum: Help & Bugs
- Topic: Bare minimum cpu specs for no lag.
- Replies: 32
- Views: 4067
- 10 Aug 2006, 22:32
- Forum: Help & Bugs
- Topic: Bare minimum cpu specs for no lag.
- Replies: 32
- Views: 4067
- 10 Aug 2006, 22:00
- Forum: Help & Bugs
- Topic: graphics & sound bugs
- Replies: 14
- Views: 1909
- 10 Aug 2006, 21:27
- Forum: Help & Bugs
- Topic: Bare minimum cpu specs for no lag.
- Replies: 32
- Views: 4067
What is your present video chip and vram size? If you have integrated video (that is, your video adapter is built onto your mainboard), then a radeon 9550 is probably better (provided its drivers are installed correctly, and the onbaord video is completely disabled in the bios). How much ram do you ...
- 10 Aug 2006, 20:15
- Forum: Help & Bugs
- Topic: Bare minimum cpu specs for no lag.
- Replies: 32
- Views: 4067
I got the game to run fine on a 600mhz duron with 512 ram and an old gforce 4 440mx. Given everything was on lowest, but it didn't really have issues until me and my friend ended up with armies of thousands of units blowing each other up. Of course, zooming out to far (or looking at to many units do...
- 10 Aug 2006, 19:58
- Forum: Linux
- Topic: HOWTO: TA Spring Linux SVN Startup
- Replies: 67
- Views: 25601
- 10 Aug 2006, 18:27
- Forum: Help & Bugs
- Topic: Spring keeps quitting
- Replies: 58
- Views: 7063