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by Zagupi
25 Jul 2007, 12:18
Forum: Off Topic Discussion
Topic: Venturing in to space useless?
Replies: 97
Views: 16077

There have been some attempts at launching stuff to orbit using a cannon. The most successfull of them was orchestrated by Gerard Bull. He and his crew shot an object weighing a couple hundred kilograms into a height of 180km, which is the record for orbital cannoneering. If they'd shot it from the ...
by Zagupi
07 Nov 2006, 14:42
Forum: Game Releases
Topic: Absolute Annihilation 2.23
Replies: 1326
Views: 185698

Nothing is perfect. Thus, AA will never be perfectly balanced. I guess continuing to develop it is just a question of when Caydr sees that it's good enough.
There will always be some people who are not satisfied with it.
by Zagupi
06 Nov 2006, 13:42
Forum: Map Releases
Topic: WIP: Mega Hyper Super Giant Intercontinental Nuclear War
Replies: 36
Views: 7033

Inside information: Neither can his :P

(edit)
btw, what are the biggest maps in existence today?
by Zagupi
26 Oct 2006, 17:02
Forum: Off Topic Discussion
Topic: Your favourite Animee
Replies: 77
Views: 9022

Right now: Patlabor and Dead Leaves.

I thought after seeing Gungrave ep.1, that "omg this is so cool" but after having realized that ep1 (and the other one) was the only good episode, I was kinda disappointed.
by Zagupi
26 Oct 2006, 09:18
Forum: Map Releases
Topic: WIP: Mega Hyper Super Giant Intercontinental Nuclear War
Replies: 36
Views: 7033

Good luck :)
I hope you succeed.
by Zagupi
19 Sep 2006, 22:52
Forum: Game Development
Topic: Missiles from a sub below the water
Replies: 55
Views: 5312

Couldn't you like.. umm, share the little syntax trick you used, so everyone could benefit too, and stuff?
by Zagupi
15 Sep 2006, 11:27
Forum: Game Development
Topic: Lego Spring
Replies: 466
Views: 65260

Awesome =)
I'm really looking forward to this mod.

Um, would it be possible to see a screenshot like those, but in lego_of_me?
It'd be cool :P
by Zagupi
12 Sep 2006, 22:15
Forum: General Discussion
Topic: ingame time 75.000+
Replies: 105
Views: 16476

Thanks. I have 95.5 hours worth of.
by Zagupi
12 Sep 2006, 21:55
Forum: General Discussion
Topic: ingame time 75.000+
Replies: 105
Views: 16476

Where can I see that?
by Zagupi
12 Sep 2006, 21:22
Forum: Game Releases
Topic: Absolute Annihilation 2.11
Replies: 3529
Views: 360381

Excellent! :P
by Zagupi
12 Sep 2006, 21:04
Forum: Game Releases
Topic: Absolute Annihilation 2.11
Replies: 3529
Views: 360381

Btw, I can't see range indicators in jammer towers or antinukes before they are built. Even if I zoom out a lot. Someone said that you could. Is that incorrect information, or do I have a problem of some sort? (edit) Are the range indicators a missing feature that needs to be added, or is it already...
by Zagupi
12 Sep 2006, 15:54
Forum: Map Releases
Topic: New map release(x2) :Red_Green and Lego_of_me
Replies: 9
Views: 1652

Hmm, yes. Might give it a try someday. It'd be cool to have the energy to try modelling and texturing for spring sometime..
by Zagupi
12 Sep 2006, 15:34
Forum: Map Releases
Topic: New map release(x2) :Red_Green and Lego_of_me
Replies: 9
Views: 1652

Thx.
Lego bricks as features could look very good, but it wouldn't be possible to walk or build on them, am I right?
by Zagupi
12 Sep 2006, 13:29
Forum: Feature Requests
Topic: Dynamic water only rendered where water actually is?
Replies: 15
Views: 2699

You have to keep in mind, that your monitor's reflesh rate prohibits you from seeing frame rates that exceed it, right?
by Zagupi
12 Sep 2006, 11:46
Forum: Map Releases
Topic: New map release(x2) :Red_Green and Lego_of_me
Replies: 9
Views: 1652

Could you kindly point me in the direction of the sinbad's map? Because I don't know where to start looking for it.
by Zagupi
12 Sep 2006, 11:33
Forum: Map Releases
Topic: New map release(x2) :Red_Green and Lego_of_me
Replies: 9
Views: 1652

Nobody has posted comments :.(
by Zagupi
10 Sep 2006, 19:14
Forum: Game Development
Topic: Lego Spring
Replies: 466
Views: 65260

Awesome models you have made :) A lot of good ideas.
by Zagupi
09 Sep 2006, 22:47
Forum: Game Development
Topic: The true walk of the monkeylord
Replies: 44
Views: 7936

That looks very good. One good thing is that the legs don't do "sliding" much, they stick to the ground which adds great realism. Althou they slightly slide on the slopes.
by Zagupi
09 Sep 2006, 22:41
Forum: Game Development
Topic: Lego Spring
Replies: 466
Views: 65260

by Zagupi
09 Sep 2006, 22:38
Forum: Map Releases
Topic: New map release(x2) :Red_Green and Lego_of_me
Replies: 9
Views: 1652

New map release(x2) :Red_Green and Lego_of_me

I'm only going to post the links here, and you will find screenshots from them. I know the Red_Green -idea is a bit different than usually, but I think it still could make some fun matches :) Red_Green: http://www.unknown-files.net/index.php?page=browse&dlid=1667 Lego_of_me: http://www.unknown-f...

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