New map release(x2) :Red_Green and Lego_of_me

New map release(x2) :Red_Green and Lego_of_me

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Zagupi
Posts: 99
Joined: 26 Jul 2006, 11:50

New map release(x2) :Red_Green and Lego_of_me

Post by Zagupi »

I'm only going to post the links here, and you will find screenshots from them.
I know the Red_Green -idea is a bit different than usually, but I think it still could make some fun matches :)

Red_Green:
http://www.unknown-files.net/index.php? ... &dlid=1667

Lego_of_me:
http://www.unknown-files.net/index.php? ... &dlid=1668
Zagupi
Posts: 99
Joined: 26 Jul 2006, 11:50

Post by Zagupi »

Nobody has posted comments :.(
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NOiZE
Balanced Annihilation Developer
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Joined: 28 Apr 2005, 19:29

Post by NOiZE »

The lego map needs features as walls, look @ that map sinbad made...

and copy his work :twisted:

on redgreen,

we need a proper way to make lava, now this map looks really weird, so someone has to patch spring first...
Zagupi
Posts: 99
Joined: 26 Jul 2006, 11:50

Post by Zagupi »

Could you kindly point me in the direction of the sinbad's map? Because I don't know where to start looking for it.
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NOiZE
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Post by NOiZE »

Zagupi
Posts: 99
Joined: 26 Jul 2006, 11:50

Post by Zagupi »

Thx.
Lego bricks as features could look very good, but it wouldn't be possible to walk or build on them, am I right?
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NOiZE
Balanced Annihilation Developer
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Joined: 28 Apr 2005, 19:29

Post by NOiZE »

adjust the height map :)
Zagupi
Posts: 99
Joined: 26 Jul 2006, 11:50

Post by Zagupi »

Hmm, yes. Might give it a try someday. It'd be cool to have the energy to try modelling and texturing for spring sometime..
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Peet
Malcontent
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Joined: 27 Feb 2006, 22:04

Post by Peet »

The lego map needs
a: a bit more metal
b: metal that isn't 100% uniform across the map.
Metajo
Posts: 11
Joined: 19 Mar 2006, 03:32

Post by Metajo »

the one game that i played red_green i found it to be a shore to shore with only air units, then a race for the most Big Berthas and sheilds
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