Search found 16 matches
- 01 Apr 2009, 03:24
- Forum: Engine
- Topic: Missing files and other errors...
- Replies: 4
- Views: 1171
Re: Missing files and other errors...
Hi zerver & tobi. I try to build on Windows too (I checkouted with git) About dependencies, I downloaded the last ogg vorbis version, made some changes with glext.h, and now I'm stock on the same boost -error. What is the version used in the current code branch ? I could take some time to rebuil...
- 26 Jul 2006, 01:37
- Forum: Art & Modelling
- Topic: Stop,Attack,Move, Build... icons
- Replies: 42
- Views: 5439
- 25 Jul 2006, 02:18
- Forum: Art & Modelling
- Topic: Stop,Attack,Move, Build... icons
- Replies: 42
- Views: 5439
- 21 Jul 2006, 23:30
- Forum: Art & Modelling
- Topic: Stop,Attack,Move, Build... icons
- Replies: 42
- Views: 5439
- 21 Jul 2006, 23:28
- Forum: Engine
- Topic: Compiling spring (mingw and visual studio 7/8)
- Replies: 581
- Views: 177859
this file is included in boost distribution here:
http://fileuniverse.com/?p=showitem&ID=2416
If you sue my VC8 project, be sure to habe it installed in "Boost" Directory. (on my disk D:\Projets\TASpring\vclibs\Boost\include\boost\python\detail)
http://fileuniverse.com/?p=showitem&ID=2416
If you sue my VC8 project, be sure to habe it installed in "Boost" Directory. (on my disk D:\Projets\TASpring\vclibs\Boost\include\boost\python\detail)
- 19 Jul 2006, 19:46
- Forum: Art & Modelling
- Topic: Stop,Attack,Move, Build... icons
- Replies: 42
- Views: 5439
- 14 Jul 2006, 01:45
- Forum: Engine
- Topic: The New GUI
- Replies: 300
- Views: 60249
I can't find out if there is someone working on the new UI (i mean the one activated by #define NEW_GUI in the current SVN source) ? if noone does, i can try to do something with it... but i don't want to work if someone already does... ILMTitan is your work related to #define NEW_GUI, GUIframe and ...
- 14 Jul 2006, 01:31
- Forum: Art & Modelling
- Topic: Stop,Attack,Move, Build... icons
- Replies: 42
- Views: 5439
Here is the patch. It modifies UI drawing. keys '<' and '>' change opacity of GUI.
http://www.peous.com/temp/peous_modif_ui_patch1.patch
looks like like this
http://www.peous.com/temp/TASpring-UI-3.jpg
or this depending on the GUI opacity.
http://www.peous.com/temp/TASpring-UI-4.jpg
http://www.peous.com/temp/peous_modif_ui_patch1.patch
looks like like this
http://www.peous.com/temp/TASpring-UI-3.jpg
or this depending on the GUI opacity.
http://www.peous.com/temp/TASpring-UI-4.jpg
- 12 Jul 2006, 23:36
- Forum: Art & Modelling
- Topic: Stop,Attack,Move, Build... icons
- Replies: 42
- Views: 5439
- 12 Jul 2006, 02:14
- Forum: Engine
- Topic: SVN updates
- Replies: 6
- Views: 874
the file is here.
http://www.peous.com/temp/rts_vcproj_071206.zip
i mainly added 3 missing cpp files, changed sdl build number to 1.2.9 according to the vclibs pack, removed libc.lib from linker... i think that's all.
http://www.peous.com/temp/rts_vcproj_071206.zip
i mainly added 3 missing cpp files, changed sdl build number to 1.2.9 according to the vclibs pack, removed libc.lib from linker... i think that's all.
- 12 Jul 2006, 01:46
- Forum: Engine
- Topic: Compiling spring (mingw and visual studio 7/8)
- Replies: 581
- Views: 177859
nice libs jcnossen.
i compiled the lastest sources of SVN and i repaired the project for visual8 so everything compiles. if anyone is intersted, follow the link below.
http://www.peous.com/temp/rts_vcproj_071206.zip
i have put boost (see post of EXit_W0und above) on vclibs\Boost
i compiled the lastest sources of SVN and i repaired the project for visual8 so everything compiles. if anyone is intersted, follow the link below.
http://www.peous.com/temp/rts_vcproj_071206.zip
i have put boost (see post of EXit_W0und above) on vclibs\Boost
- 12 Jul 2006, 00:09
- Forum: Engine
- Topic: SVN updates
- Replies: 6
- Views: 874
gui modification
err yes its only cosmetic for now... but the game needs at least a simple but clean gui... all started with this post http://taspring.clan-sy.com/phpbb/viewtopic.php?t=5911 and this picture http://www.peous.com/temp/TASpring-UI-1.jpg anyway, for the modified vcproj, i should "make a patch"...
- 11 Jul 2006, 23:52
- Forum: Engine
- Topic: SVN updates
- Replies: 6
- Views: 874
SVN updates
hi i would like to know how to update source code of project ? I downloaded it from SVN, and for now i only changed some includes in VC++8 project file to make it compile... how can i share these with others ? moreover, i would like to modify a little the gui (while waiting for the new gui, it could...
- 11 Jul 2006, 01:35
- Forum: Art & Modelling
- Topic: Stop,Attack,Move, Build... icons
- Replies: 42
- Views: 5439
patch
i'm currently developper in a game company so im not affraid of writing a patch, but i don't want to write code on my side, release my own ta-spring version, and have all this work wasted on next release. i'm sure one can help another way. anyway ill check at the programmer section for now and try t...
- 11 Jul 2006, 01:18
- Forum: Art & Modelling
- Topic: Stop,Attack,Move, Build... icons
- Replies: 42
- Views: 5439
monthly
sorry for re-re-re-post then.
ok thanks you should put monthly rotation link at the top of the messageboard or in the website menu near "messageboad".
anyway i can't see any scrrenshot of what the new gui will look like... i guess i'll have to wait Smile
ok thanks you should put monthly rotation link at the top of the messageboard or in the website menu near "messageboad".
anyway i can't see any scrrenshot of what the new gui will look like... i guess i'll have to wait Smile
- 11 Jul 2006, 01:05
- Forum: Art & Modelling
- Topic: Stop,Attack,Move, Build... icons
- Replies: 42
- Views: 5439
Stop,Attack,Move, Build... icons
Like the game so mutch, but the text under the main buttons is not easily readable, is this possible to put some buttons like these ? The interface on the left could be reduced in width and buttons would be more readable... what do you think of it ? Sh... can't post links !! ? check this url http://...