Stop,Attack,Move, Build... icons
Moderators: MR.D, Moderators
Stop,Attack,Move, Build... icons
Like the game so mutch, but the text under the main buttons is not easily readable, is this possible to put some buttons like these ? The interface on the left could be reduced in width and buttons would be more readable...
what do you think of it ?
Sh... can't post links !! ?
check this url
http://www.peous.com/temp/TASpring-UI-1.jpg
this is the old style.
http://www.peous.com/temp/TASpring-UI-2.jpg
(if someone could re-post this links as real images thanks.)
what do you think of it ?
Sh... can't post links !! ?
check this url
http://www.peous.com/temp/TASpring-UI-1.jpg
this is the old style.
http://www.peous.com/temp/TASpring-UI-2.jpg
(if someone could re-post this links as real images thanks.)
Last edited by peous on 12 Jul 2006, 23:37, edited 1 time in total.
monthly
sorry for re-re-re-post then.
ok thanks you should put monthly rotation link at the top of the messageboard or in the website menu near "messageboad".
anyway i can't see any scrrenshot of what the new gui will look like... i guess i'll have to wait Smile
ok thanks you should put monthly rotation link at the top of the messageboard or in the website menu near "messageboad".
anyway i can't see any scrrenshot of what the new gui will look like... i guess i'll have to wait Smile
patch
i'm currently developper in a game company so im not affraid of writing a patch, but i don't want to write code on my side, release my own ta-spring version, and have all this work wasted on next release. i'm sure one can help another way.
anyway ill check at the programmer section for now and try to build the game from source code.
anyway ill check at the programmer section for now and try to build the game from source code.
Re: patch
SVN fool!peous wrote:i'm currently developper in a game company so im not affraid of writing a patch, but i don't want to write code on my side, release my own ta-spring version, and have all this work wasted on next release. i'm sure one can help another way.
anyway ill check at the programmer section for now and try to build the game from source code.
Now where's noise with that stupid image?
i chenged the code of drawing with a decent scale computing. added a slight dropped shadow. n aditionnal resources.
http://www.peous.com/temp/TASpring-Screen1.jpg
http://www.peous.com/temp/TASpring-Screen2.jpg
next step is to insert a line break in the commands like "fire at will" to split in two line "fire" and "at will" to have bigger font size.
http://www.peous.com/temp/TASpring-Screen1.jpg
http://www.peous.com/temp/TASpring-Screen2.jpg
next step is to insert a line break in the commands like "fire at will" to split in two line "fire" and "at will" to have bigger font size.
Here is the patch. It modifies UI drawing. keys '<' and '>' change opacity of GUI.
http://www.peous.com/temp/peous_modif_ui_patch1.patch
looks like like this
http://www.peous.com/temp/TASpring-UI-3.jpg
or this depending on the GUI opacity.
http://www.peous.com/temp/TASpring-UI-4.jpg
http://www.peous.com/temp/peous_modif_ui_patch1.patch
looks like like this
http://www.peous.com/temp/TASpring-UI-3.jpg
or this depending on the GUI opacity.
http://www.peous.com/temp/TASpring-UI-4.jpg
- clericvash
- Posts: 1394
- Joined: 05 Oct 2004, 01:05