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by BIT01
22 Jun 2006, 05:10
Forum: General Discussion
Topic: Farking huge maps?
Replies: 26
Views: 4333

how about makeing the files smaller.
by BIT01
07 May 2006, 23:04
Forum: Game Development
Topic: My idea for a unit
Replies: 22
Views: 2600

so how's it done?
by BIT01
07 May 2006, 16:58
Forum: Game Development
Topic: My idea for a unit
Replies: 22
Views: 2600

for that idea I already have a model. I just need to learn upspring uv mapping and scripting.
by BIT01
28 Apr 2006, 22:36
Forum: Game Development
Topic: MISSILE MOD: help wanted
Replies: 18
Views: 3743

link us.
by BIT01
28 Apr 2006, 22:35
Forum: General Discussion
Topic: TASpring gameplay tips
Replies: 117
Views: 21573

On small openings that open up a funnel effect with dragons teeth and lasers works extremely well against early attacks.
by BIT01
27 Apr 2006, 22:22
Forum: Game Development
Topic: My idea for a unit
Replies: 22
Views: 2600

Yes that helped a lot. now what about this hierarchy stuff and uv mapping.
by BIT01
26 Apr 2006, 23:44
Forum: Game Development
Topic: My idea for a unit
Replies: 22
Views: 2600

Now for the dev questions. Will I have to make moving parts. seperate entities from the main structure.
by BIT01
25 Apr 2006, 22:45
Forum: Game Development
Topic: My idea for a unit
Replies: 22
Views: 2600

Am doing so. Hard to do with my classes sending lots of homework and such.
by BIT01
25 Apr 2006, 03:33
Forum: General Discussion
Topic: How can I get the FIS clan recognized as a real clan
Replies: 8
Views: 1216

That was relatively easy :lol:

* slaps self for stupidity
by BIT01
25 Apr 2006, 02:49
Forum: General Discussion
Topic: How can I get the FIS clan recognized as a real clan
Replies: 8
Views: 1216

How can I get the FIS clan recognized as a real clan

The title explains it. It has I believe 5 members total as of now.
by BIT01
25 Apr 2006, 02:01
Forum: Game Development
Topic: My idea for a unit
Replies: 22
Views: 2600

well I guess I will have to show off my base for it then. This is not the finished product. I am planning to build many versions of it soon.
Image

I have not done anything yet but get the shape of it.
by BIT01
25 Apr 2006, 00:13
Forum: AI
Topic: Help for a complete newbie
Replies: 7
Views: 1036

If you are using C++ I like devC++. You can get it at sourceforge.
by BIT01
25 Apr 2006, 00:01
Forum: Game Development
Topic: MISSILE MOD: help wanted
Replies: 18
Views: 3743

I probably could do a little modeling. Not much else though. will contact through msn.
by BIT01
24 Apr 2006, 23:52
Forum: Game Development
Topic: My idea for a unit
Replies: 22
Views: 2600

A little of both I guess. I will probably create more and make them packs. or see if I can get them put in some mods.
by BIT01
24 Apr 2006, 22:24
Forum: Game Development
Topic: My idea for a unit
Replies: 22
Views: 2600

I am working on the model now and it looks like an old zeppelin so far. I am going to try to make it an aa aircraft.
by BIT01
24 Apr 2006, 03:28
Forum: Game Development
Topic: My idea for a unit
Replies: 22
Views: 2600

My idea for a unit

I am planning to make a unit and am learning as I go. My idea is... a zeppelin. What do you all think. It will be used as a defense. I'll see if I could get it to hover and take out planes.

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