
Search found 35 matches
- 28 Jun 2007, 20:27
- Forum: Help & Bugs
- Topic: dual screen, radeon 9800xt
- Replies: 4
- Views: 851
- 27 Jun 2007, 22:34
- Forum: Help & Bugs
- Topic: dual screen, radeon 9800xt
- Replies: 4
- Views: 851
- 27 Jun 2007, 21:53
- Forum: Help & Bugs
- Topic: dual screen, radeon 9800xt
- Replies: 4
- Views: 851
dual screen, radeon 9800xt
hello i just upgraded to a second monitor - now i got problems with the dual screen setup unter spring if i use window-mode i can expand the window to both screens - but that sucks if i use full-screen mode i can only get one display working with verticaly separeted screen - both displays is not pos...
- 14 Jun 2006, 22:16
- Forum: Game Releases
- Topic: Absolute Annihilation 1.5
- Replies: 1039
- Views: 110292
- 12 Jun 2006, 22:21
- Forum: Game Releases
- Topic: Absolute Annihilation 1.5
- Replies: 1039
- Views: 110292
Anti nukes have much higher velocity than nukes, but it couldn't hurt to reduce nuke acceleration and max speed a little... might help with this problem. i guess i expressed myself a bit unlucky the speed of the nukes is not the problem - and its also unproblematic to get enough anti nukes if you f...
- 11 Jun 2006, 18:37
- Forum: Game Releases
- Topic: Absolute Annihilation 1.5
- Replies: 1039
- Views: 110292
you really need to fix the nuke/anti nuke stuff i just tried that - if you fire more nukes at the same time anti nuke cant prevent the impact of all nukes the rate of fire should be raised tried that on a 16x16 map corner to corner - 6 nukes are enough to overpower 1 antinuke if the distance is shor...
- 11 Jun 2006, 15:36
- Forum: Map Releases
- Topic: New map: SpeedMetalQuattro
- Replies: 35
- Views: 6055
- 11 Jun 2006, 13:42
- Forum: Map Releases
- Topic: Speedrnetall Re-Release
- Replies: 23
- Views: 2722
YAY!! Waited long time for this .. THANK YOU!!!!!! PS: Will you map my Speedmetal proposal from speedmetal flame thread? Rayden... just download and take a look - The Minimap is Fake... That`s the insane laughing for :wink: i dont get it - the map looks like it should to look like - the minimap isn...
- 11 Jun 2006, 13:32
- Forum: Map Releases
- Topic: New map: SpeedMetalQuattro
- Replies: 35
- Views: 6055
Wait if you turn the map 90 degrees and mix with original your gonna have a CROSS-SPEEDMETAL OMFG! i g0t th3 UBER-idea why dont turn the map by 180 degrees! it will flip the experience completly!!! --- no, to be serious: make a metal map with speed metal phsiks but make only a flat area with 4x4 od...
- 11 Jun 2006, 12:24
- Forum: Map Creation
- Topic: battle range, mountain siege, more maps like this
- Replies: 0
- Views: 594
battle range, mountain siege, more maps like this
i had a lot of fun with huge FFA games on battle range and mountain siege with lots of players - and choose ingame starting locations of course the hide and seek with low unit counts is fun - so what about more maps like this one? its interresting to play on such maps cause spamming out tanks and hu...
- 11 Jun 2006, 12:10
- Forum: Game Releases
- Topic: Absolute Annihilation 1.5
- Replies: 1039
- Views: 110292
Minelayers are also never used now as I stated before, but everyone prefers arguing about units that are perfectly OK. And dammit, when did you last use radar kbot/vehicle? i tried to use minelayers a few times but mines suck - instead of building mines you can simply build crawling bombs - they ar...
- 18 May 2006, 22:20
- Forum: Game Releases
- Topic: Absolute Annihilation: Spring 1.46
- Replies: 1421
- Views: 169084
jep, but thats not realistic the commander coordinates his units if he is dead, units are most likly without any guidance - but look at the actual scheme: all units and buildings explode at the moment the commander dies? i mean, wtf? maybe if the commander is dead all units lose any guideance and ca...
- 18 May 2006, 21:23
- Forum: Game Releases
- Topic: Absolute Annihilation: Spring 1.46
- Replies: 1421
- Views: 169084
- 18 May 2006, 00:00
- Forum: Game Releases
- Topic: Absolute Annihilation: Spring 1.46
- Replies: 1421
- Views: 169084
maybe the rezz unit should be a bot - but not cloaked anymore to make the comm the only rezzing unit would be a terrible fault players will be able to resurrect from start, so if the a lv1 factory is killed by a rush the comm can simply resurrect it - will be much more difficult to handle very early...
- 17 May 2006, 23:40
- Forum: Game Releases
- Topic: Absolute Annihilation: Spring 1.46
- Replies: 1421
- Views: 169084
Suit Wrote: in early game its important to resurrect small attack kbots and flashes - its way cheaper then sucking in the wereckeges and build new ones - and also its less time intense Erm, where exactly are you going to get a rezz Kbot from early game? Have you been hax0ring you naughty little sau...
- 17 May 2006, 23:03
- Forum: Game Releases
- Topic: Absolute Annihilation: Spring 1.46
- Replies: 1421
- Views: 169084
since comm bombing is a legit strategy to win i usualy rezz commanders since resurrection is alway cheaper then building new units except you want to build different stuff like if you're jammed inside your base by lots of buildings and walls you porbably wont resurrect an orcone ;) but if i have the...
- 16 May 2006, 23:46
- Forum: Game Releases
- Topic: Absolute Annihilation: Spring 1.46
- Replies: 1421
- Views: 169084
jep, they can - and it works pretty fine - so if you build a few rezz bots you can resurrect a dead commander really quick - and dere is absolutly NO use in reclaiming it - in late game you dont need the resources of dead commanders and if you lose your commander in early game you wasted your game a...
- 16 May 2006, 20:59
- Forum: Game Releases
- Topic: Absolute Annihilation: Spring 1.46
- Replies: 1421
- Views: 169084
- 16 May 2006, 20:51
- Forum: Game Releases
- Topic: Absolute Annihilation: Spring 1.46
- Replies: 1421
- Views: 169084
I like to kill comms and reclaim them, you need metal storage for the full benefit. I wouldnt say spending 800 metal on 4 metal storage buildings is wasting my resources when the return I get is 14000 metal. Using berthas and building tech 3, spamming tech 2, firing annis cloaking my many scouts ta...
- 15 May 2006, 23:33
- Forum: Game Releases
- Topic: Absolute Annihilation: Spring 1.46
- Replies: 1421
- Views: 169084