yea, i saw one flying over and i was think "why, its not liek they work anywyas." the things launched a torpedo and took out my ship. good to see it working againCaydr wrote:True, but on the other hand you wouldn't kamikaze your commander anymore now would you? The more I think about it, the more I think it might be worth a try.
Oh, good news. I just checked the bug tracker and [insert disclaimer about me being wrong most of the time] it appears that torpedo bombers may have been fixed.
don't let the comm rezz. sure it may take time to rezz units but it would still give him too big of an advantage. lvl 2 and higher units may take a long time to rezz but lvl 1 units dont take too long. at least most of them dont. on small maps, if someone lost his units and didnt have too big of an economy to build back up, he'd have to face all of his lost units plus whatever his opponent built in the meantime. it would be interesting to see on bigger maps maybe. if people really want it, just make a mod with him having the ability to rezz like the hovercomm mod. leave the regular aa comm as he is