This has got to ranked up there.
http://www.youtube.com/watch?v=Q2evIg-aYw8
Search found 21 matches
- 05 Apr 2011, 07:29
- Forum: Off Topic Discussion
- Topic: Awesome songs in games
- Replies: 65
- Views: 11308
- 24 Feb 2011, 11:12
- Forum: Off Topic Discussion
- Topic: Christchurch - New Zealand Earthquakes
- Replies: 4
- Views: 1080
Re: Christchurch - New Zealand Earthquakes
Yea I'm in Dunedin. Felt 3 separate quakes but they were quite faint. I mainly noticed because the walls were moving and things were swaying.
- 24 Feb 2011, 05:10
- Forum: Off Topic Discussion
- Topic: Christchurch - New Zealand Earthquakes
- Replies: 4
- Views: 1080
Re: Christchurch - New Zealand Earthquakes
Yea I live a few hours south of there. Felt the earthquakes and thought, there goes Christchurch again.
- 15 Dec 2010, 04:37
- Forum: Art & Modelling
- Topic: A.K head
- Replies: 25
- Views: 4573
Re: A.K head
TBH I thought that was a zipper.
- 21 Jun 2010, 01:30
- Forum: Off Topic Discussion
- Topic: World Cup Footy Thread!
- Replies: 164
- Views: 28224
Re: World Cup Footy Thread!
Woo New Zealand tied with Italy. Would have won if the Italians hadn't have taken a dive.
- 12 Jun 2010, 07:44
- Forum: Art & Modelling
- Topic: Random WIP 2006-2011
- Replies: 8358
- Views: 1688187
Re: Random WIP
Couple of Flash variants I was looking at. Which one do you guys think is cooler? Flash is based heavily on the Cavedog Render. 1 with a double barrel closer to the render and 1 with dual weapons closer to the traditional flash most are familiar with. http://i19.photobucket.com/albums/b158/Eothain88...
- 10 Jun 2010, 06:50
- Forum: Art & Modelling
- Topic: Random WIP 2006-2011
- Replies: 8358
- Views: 1688187
Re: Random WIP
My Attempt at the lvl 1 Arm Vehicles.

Samson's Rocket launcher can move down to be "hidden".
Based of the intro where I could.

Samson's Rocket launcher can move down to be "hidden".
Based of the intro where I could.
- 30 May 2010, 01:50
- Forum: Art & Modelling
- Topic: 12 easy steps to texturing units rapidly in Fireworks
- Replies: 6
- Views: 2507
Re: 12 easy steps to texturing units rapidly in Fireworks
Ok moved .obj file next to .py file it works now thanks. Will let you know if I come across anymore problems. 

- 28 May 2010, 04:16
- Forum: Art & Modelling
- Topic: 12 easy steps to texturing units rapidly in Fireworks
- Replies: 6
- Views: 2507
Re: 12 easy steps to texturing units rapidly in Fireworks
When I get to method 4 I change the name and size of obj2illustrator.py in notepad. But when I go to run obj2illustrator.py nothing happens so I don't have a .obj.ai file to open in fireworks. Is there something simple im doing wrong? I have python 2.6 installed there are newer versions of python sh...
- 21 Apr 2010, 11:48
- Forum: Art & Modelling
- Topic: Random WIP 2006-2011
- Replies: 8358
- Views: 1688187
Re: Random WIP
Ok Ive taken into consideration what everyone has said and thanks for the input. Ive shaved off what I can while trying to keep the last design I had. I haven't gotten rid of the roll cages at the moment though I do agree with what GMN said about it all looking good together. Though the headlamps in...
- 20 Apr 2010, 02:40
- Forum: Art & Modelling
- Topic: Random WIP 2006-2011
- Replies: 8358
- Views: 1688187
Re: Random WIP
Thanks for the replies, will see what I can do to the cockpit and Barrels. I was even thinking of maybe adding a different spoiler maybe with slightly more character but that involves more polys. Give it a more racy look possibly. Will add head lamps and maybe bull bars not sure about a roll cage as...
- 19 Apr 2010, 12:17
- Forum: Art & Modelling
- Topic: Random WIP 2006-2011
- Replies: 8358
- Views: 1688187
Re: Random WIP
Had a crack at the Jeffy tonight. Nothing too exciting just practicing. Let me know what you think.


532 Polys


532 Polys
- 19 Apr 2010, 02:38
- Forum: Art & Modelling
- Topic: Random WIP 2006-2011
- Replies: 8358
- Views: 1688187
Re: Random WIP
Just playing around in wings. A friend did a sketch of a random(though similar to a warrior) K bot for me, so I modeled it for him. First K bot Ive ever modeled so it probably full of bad modeling practices. The design is the way it is cause it as close to the drawing as I could make it. Just though...
- 17 Jun 2006, 17:58
- Forum: General Discussion
- Topic: Racial Emblems under Labs - cool or not?
- Replies: 24
- Views: 3956
- 30 May 2006, 14:10
- Forum: General Discussion
- Topic: Bulk Building Records
- Replies: 13
- Views: 2042
- 09 May 2006, 09:51
- Forum: Art & Modelling
- Topic: Instergator Remake
- Replies: 10
- Views: 1543
Well there isnt really much new stuff to see just the barrel with fewer faces now 10 instead of 16. For the chassis etc i just used combine is that ok? http://img80.imageshack.us/img80/2615/instergatormk26ay.th.png http://img80.imageshack.us/img80/369/instergatormk229cq.th.png Well i did this cause ...
- 09 May 2006, 09:21
- Forum: Art & Modelling
- Topic: Instergator Remake
- Replies: 10
- Views: 1543
- 09 May 2006, 08:40
- Forum: Art & Modelling
- Topic: Instergator Remake
- Replies: 10
- Views: 1543
- 09 May 2006, 06:35
- Forum: Art & Modelling
- Topic: Instergator Remake
- Replies: 10
- Views: 1543
Instergator Remake
How do i get a screenshot/screencapture of my model in wings3d so its a image file. I cant figure it out for the life of me. :oops: Also where is the tutorial for uvmapping a tank model which uses that block tank done in wings3d. It then tells you how to assemble it in upspring. I found it quite use...
- 23 Mar 2006, 10:58
- Forum: Art & Modelling
- Topic: Help with Models
- Replies: 9
- Views: 1858