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by Vulcan
05 Apr 2011, 07:29
Forum: Off Topic Discussion
Topic: Awesome songs in games
Replies: 65
Views: 11308

Re: Awesome songs in games

This has got to ranked up there.
http://www.youtube.com/watch?v=Q2evIg-aYw8
by Vulcan
24 Feb 2011, 11:12
Forum: Off Topic Discussion
Topic: Christchurch - New Zealand Earthquakes
Replies: 4
Views: 1080

Re: Christchurch - New Zealand Earthquakes

Yea I'm in Dunedin. Felt 3 separate quakes but they were quite faint. I mainly noticed because the walls were moving and things were swaying.
by Vulcan
24 Feb 2011, 05:10
Forum: Off Topic Discussion
Topic: Christchurch - New Zealand Earthquakes
Replies: 4
Views: 1080

Re: Christchurch - New Zealand Earthquakes

Yea I live a few hours south of there. Felt the earthquakes and thought, there goes Christchurch again.
by Vulcan
15 Dec 2010, 04:37
Forum: Art & Modelling
Topic: A.K head
Replies: 25
Views: 4573

Re: A.K head

TBH I thought that was a zipper.
by Vulcan
21 Jun 2010, 01:30
Forum: Off Topic Discussion
Topic: World Cup Footy Thread!
Replies: 164
Views: 28224

Re: World Cup Footy Thread!

Woo New Zealand tied with Italy. Would have won if the Italians hadn't have taken a dive.
by Vulcan
12 Jun 2010, 07:44
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 1688187

Re: Random WIP

Couple of Flash variants I was looking at. Which one do you guys think is cooler? Flash is based heavily on the Cavedog Render. 1 with a double barrel closer to the render and 1 with dual weapons closer to the traditional flash most are familiar with. http://i19.photobucket.com/albums/b158/Eothain88...
by Vulcan
10 Jun 2010, 06:50
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 1688187

Re: Random WIP

My Attempt at the lvl 1 Arm Vehicles.

Image

Samson's Rocket launcher can move down to be "hidden".

Based of the intro where I could.
by Vulcan
30 May 2010, 01:50
Forum: Art & Modelling
Topic: 12 easy steps to texturing units rapidly in Fireworks
Replies: 6
Views: 2507

Re: 12 easy steps to texturing units rapidly in Fireworks

Ok moved .obj file next to .py file it works now thanks. Will let you know if I come across anymore problems. :oops:
by Vulcan
28 May 2010, 04:16
Forum: Art & Modelling
Topic: 12 easy steps to texturing units rapidly in Fireworks
Replies: 6
Views: 2507

Re: 12 easy steps to texturing units rapidly in Fireworks

When I get to method 4 I change the name and size of obj2illustrator.py in notepad. But when I go to run obj2illustrator.py nothing happens so I don't have a .obj.ai file to open in fireworks. Is there something simple im doing wrong? I have python 2.6 installed there are newer versions of python sh...
by Vulcan
21 Apr 2010, 11:48
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 1688187

Re: Random WIP

Ok Ive taken into consideration what everyone has said and thanks for the input. Ive shaved off what I can while trying to keep the last design I had. I haven't gotten rid of the roll cages at the moment though I do agree with what GMN said about it all looking good together. Though the headlamps in...
by Vulcan
20 Apr 2010, 02:40
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 1688187

Re: Random WIP

Thanks for the replies, will see what I can do to the cockpit and Barrels. I was even thinking of maybe adding a different spoiler maybe with slightly more character but that involves more polys. Give it a more racy look possibly. Will add head lamps and maybe bull bars not sure about a roll cage as...
by Vulcan
19 Apr 2010, 12:17
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 1688187

Re: Random WIP

Had a crack at the Jeffy tonight. Nothing too exciting just practicing. Let me know what you think.

Image
Image
532 Polys
by Vulcan
19 Apr 2010, 02:38
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 1688187

Re: Random WIP

Just playing around in wings. A friend did a sketch of a random(though similar to a warrior) K bot for me, so I modeled it for him. First K bot Ive ever modeled so it probably full of bad modeling practices. The design is the way it is cause it as close to the drawing as I could make it. Just though...
by Vulcan
17 Jun 2006, 17:58
Forum: General Discussion
Topic: Racial Emblems under Labs - cool or not?
Replies: 24
Views: 3956

IIRC the decal under the arm buildings dosnt have the arm logo on it. Its just some other pattern.

Was kinda cool at first but then was kinda off putting.
by Vulcan
30 May 2006, 14:10
Forum: General Discussion
Topic: Bulk Building Records
Replies: 13
Views: 2042

Heres a challenge.

Who can make the coolest dominos with crawling bombs.
by Vulcan
09 May 2006, 09:51
Forum: Art & Modelling
Topic: Instergator Remake
Replies: 10
Views: 1543

Well there isnt really much new stuff to see just the barrel with fewer faces now 10 instead of 16. For the chassis etc i just used combine is that ok? http://img80.imageshack.us/img80/2615/instergatormk26ay.th.png http://img80.imageshack.us/img80/369/instergatormk229cq.th.png Well i did this cause ...
by Vulcan
09 May 2006, 09:21
Forum: Art & Modelling
Topic: Instergator Remake
Replies: 10
Views: 1543

Thanks, so things to do....

(1) redo the barrel
(2) make the tracks a solid object with the chassis
(3) learn how to do step 2

Anything else?
by Vulcan
09 May 2006, 08:40
Forum: Art & Modelling
Topic: Instergator Remake
Replies: 10
Views: 1543

Well heres the model Instergator Remake
Image
Image
Image
by Vulcan
09 May 2006, 06:35
Forum: Art & Modelling
Topic: Instergator Remake
Replies: 10
Views: 1543

Instergator Remake

How do i get a screenshot/screencapture of my model in wings3d so its a image file. I cant figure it out for the life of me. :oops: Also where is the tutorial for uvmapping a tank model which uses that block tank done in wings3d. It then tells you how to assemble it in upspring. I found it quite use...
by Vulcan
23 Mar 2006, 10:58
Forum: Art & Modelling
Topic: Help with Models
Replies: 9
Views: 1858

Thanks guys for the help. This should get me alot further.

Also yes i have the free version of Maya.

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