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by Cronyx
22 Jun 2009, 04:44
Forum: Help & Bugs
Topic: Disable version checking? -OR- Why does it say we have diffe
Replies: 4
Views: 633

Re: Disable version checking? -OR- Why does it say we have diffe

If I wanted to play any of those, I would. :(
I only like AA.
by Cronyx
20 Jun 2009, 07:37
Forum: Help & Bugs
Topic: Disable version checking? -OR- Why does it say we have diffe
Replies: 4
Views: 633

Disable version checking? -OR- Why does it say we have diffe

...rent versions? Myself and two friends downloaded AA 2.11 and 3.2, all three of us downloading them from http://spring.jobjol.nl/ But when we try to play, we get a version incompatability error. We figure we may have downloaded different files or something, so one of us emails the other two his co...
by Cronyx
20 Jun 2009, 07:23
Forum: Help & Bugs
Topic: Where do you download "otacontent.sdz"
Replies: 2
Views: 618

Where do you download "otacontent.sdz"

Pretty much what it says on the tin. I can't find it anywhere.
by Cronyx
11 Jul 2006, 18:06
Forum: Game Releases
Topic: Absolute Annihilation 2.11
Replies: 3529
Views: 360399

Flame removed.
by Cronyx
11 Jul 2006, 17:48
Forum: Game Releases
Topic: Absolute Annihilation 2.11
Replies: 3529
Views: 360399

So that you can subject it to a strawman play-by-play dissection with John Madden-style commentary ? To prove what, exactly? That the games are ending just as I say they are? It isn't necessary. There's no reason I would be suggesting change if I didn't see the problem. Suggesting change if the prob...
by Cronyx
11 Jul 2006, 17:28
Forum: Game Releases
Topic: Absolute Annihilation 2.11
Replies: 3529
Views: 360399

Cabbage wrote:Oh. My. God. I stopped reading after i saw this
And I stopped reading after I saw this. It's nice that we can play the same game, isn't it? :roll:
by Cronyx
11 Jul 2006, 16:54
Forum: Game Releases
Topic: Absolute Annihilation 2.11
Replies: 3529
Views: 360399

I sense a playstyle weakness, and not one of the mod. In conclusion, Cronyx, your points are simply not factual, and your sideways slights to your fellow gamers are unwanted. l2p nub, l2p lol! rtfm nub, i know h2p dont say i dont! stfu! Fuck the what? What crack are you smoking? You can't call me o...
by Cronyx
11 Jul 2006, 05:40
Forum: Game Releases
Topic: Absolute Annihilation 2.11
Replies: 3529
Views: 360399

I don't know what mod Spiking and the others are playing, but it isn't AA. I can only wish that flak trucks were as effective in the game as they are in your imagination. To really be effective, half the number of your ground offensive force needs to be made up of flak trucks, and then you've seriou...
by Cronyx
10 Jul 2006, 21:05
Forum: Game Releases
Topic: Absolute Annihilation 2.11
Replies: 3529
Views: 360399

I see no practical reason why you shouldn't be able to transport multiple units early on, but still be susceptible to tech 2 defences. Also, doing that beach head rout -- trying to send in just a few conbots to build factories -- doesn't work with a half way competent player. They'll either see you ...
by Cronyx
10 Jul 2006, 20:08
Forum: Game Releases
Topic: Absolute Annihilation 2.11
Replies: 3529
Views: 360399

Exactly. And that's what needs to be fixed some how. I say with a heavy armored, 10 unit transport.

Or, a really fast, no-armor transport. Something that can dump all it's units in under a second, but will likely not survive after that. Either way would work.
by Cronyx
10 Jul 2006, 18:55
Forum: Game Releases
Topic: Absolute Annihilation 2.11
Replies: 3529
Views: 360399

Exactly, DF! This guy gets it. I'd like to play a huge map where all three tech trees are viable, not just a rush to air. Every game ends the same way, with a swarm of +200 planes coming over the horizion (or being sent over the horizion, depending on who's winning). That's boring, and way too prede...
by Cronyx
10 Jul 2006, 18:01
Forum: Game Releases
Topic: Absolute Annihilation 2.11
Replies: 3529
Views: 360399

(I assume you want it to be lvl1?) It would just be a snatch to land units in the enemy base with something like that. That's exactly what it would be used for. And I don't see a problem with that. You fly in fast and low while ignoring most of the anti-air, drop your forces, and secure the L.Z. so...
by Cronyx
10 Jul 2006, 17:47
Forum: Game Development
Topic: XTA 7: balance issues
Replies: 17
Views: 2709

Re: XTA 7: balance issues

This is not Sim Base. ...I actually like really big, long drawn out battles of chess against my opponent. Huge empire wars that span half the map, as difficult to destroy due to their shear size of the geography they cover, as they are due to their thick overlapping defences. Trying to figure out h...
by Cronyx
10 Jul 2006, 17:30
Forum: Game Releases
Topic: Absolute Annihilation 2.11
Replies: 3529
Views: 360399

I love playing huge maps. They're just about all I play, actually. Things like Altored Earth, Battle Range, and Supreme Battlefield are the cat's pajamas for me (lets try and bring back some of those classic 1930's phrases). Here's where the problem comes in. You build a real bare bones, early attac...
by Cronyx
10 Jul 2006, 16:16
Forum: Star Wars: Imperial Winter
Topic: The Star Wars: Imperial Winter Eyecandy Thread [56k warning]
Replies: 1114
Views: 305726

It's asking me for a name and password. And that's pretty wierd.. it's trying to connect to http://127.0.0.1 ...So here's a wierd question. How many of us are using a spyware/adware blocker that edits our "hosts" file? I'm going to try playing around with that and see if it could be a loca...
by Cronyx
10 Jul 2006, 14:26
Forum: AI
Topic: [release] Radar Group AI
Replies: 22
Views: 3697

So is there a .dll we can download at some point? :P
by Cronyx
10 Jul 2006, 14:07
Forum: Game Development
Topic: TA:WD
Replies: 988
Views: 167908

Cronyx the air drops aren't do able in spring atm but its been lobbied for so we hope the devs will get around to doing it. ...that if you set two patrol points, it will pick up units automaticly that it sees at one location, and drop them off at an other, back and forth tirelessly until it dies. R...
by Cronyx
09 Jul 2006, 23:20
Forum: Game Development
Topic: TA:WD
Replies: 988
Views: 167908

Ground Zero, is it possible to have the units from the C-5 drop while in flight, as opposed to making it land first? It would be awesome to have it be able to carry about 4 or 5 tanks and drop them all in a nice and neat row while in flight. Also if it were possible to write into the unit's AI, that...
by Cronyx
08 Jul 2006, 23:32
Forum: Game Development
Topic: TA:WD
Replies: 988
Views: 167908

<got bottom-paged, so I moved this> First of all, I love this mod. I get my ass kicked every single time by KAI, but I'm getting better. I always forget to build enough infantry, and that's really how you take ground in this mod. Whoever has more boots on the ground wins. Anyway, I'd like to request...
by Cronyx
08 Jul 2006, 15:41
Forum: Game Development
Topic: TA:WD
Replies: 988
Views: 167908

<got bottom paged so i moved this>

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