The best way to install SpringSP is to put the zip file in the spring directory and extract it there. All the folders should end up in the right place.
If you don't want to do that, you will need to find the SSP folder and put it in the lobby folder i.e. spring\lobby\SSP
Search found 84 matches
- 29 Jan 2008, 09:38
- Forum: Help & Bugs
- Topic: SpringSP unable to load maps?
- Replies: 3
- Views: 899
- 12 Nov 2007, 11:32
- Forum: Ingame Community
- Topic: SpringSP v0.9
- Replies: 46
- Views: 11721
A quick update: Regarding the unitsync problems, I was able to get get 0.9.1beta1 with svn4610 to crash by installing more mods but latter both 0.9 and 0.9.1beta1 worked with spring svn4772 (apart from the broken replays). That makes it seem like unitsync was to blame but I will double check my code...
- 01 Nov 2007, 11:02
- Forum: Ingame Community
- Topic: SpringSP v0.9
- Replies: 46
- Views: 11721
Hi megaman, unknown-files have moved all their files around again breaking all the links. Here's the new link: http://www.unknown-files.net/spring/320 ... ncher_v09/
The status of SpringSP is that I'm only fixing bugs and not adding any new features.
Hope that helps.
The status of SpringSP is that I'm only fixing bugs and not adding any new features.
Hope that helps.
- 20 Oct 2007, 00:36
- Forum: Ingame Community
- Topic: SpringSP v0.9
- Replies: 46
- Views: 11721
Thanks for the report Erom. Is it just the text in the input boxes and lists or on buttons as well?. (screen shot might be nice) Go right ahead AF, bundle away. still crashed for me, unitsync.log: ...snip... I'm not sure if it's springsp or unitsync though. :( more debugging... (that log should help...
- 19 Oct 2007, 04:49
- Forum: Ingame Community
- Topic: SpringSP v0.9
- Replies: 46
- Views: 11721
Thanks for the bug report Smiff I've replied in the other thread. Imbaczek I've uploaded a new ssp exe(link below) that should stop the crashes(tested with svn4578 and 0.75b2) but note that ssp doesn't recognize/load the replays made by svn4578. I'll try fix the replay issue whenever I get time. htt...
- 18 Oct 2007, 04:27
- Forum: Help & Bugs
- Topic: trying to load an AI for Human
- Replies: 6
- Views: 1679
- 15 Oct 2007, 09:28
- Forum: Ingame Community
- Topic: SpringSP v0.9
- Replies: 46
- Views: 11721
- 08 Oct 2007, 09:00
- Forum: Ingame Community
- Topic: SpringSP v0.9
- Replies: 46
- Views: 11721
It would seem these links also need updating.
http://www.unknown-files.net/3245/Sprin ... Installer/
http://www.unknown-files.net/3246/Sprin ... Installer/
http://www.unknown-files.net/3245/Sprin ... Installer/
http://www.unknown-files.net/3246/Sprin ... Installer/
- 19 Jul 2007, 05:03
- Forum: Ingame Community
- Topic: SpringSP v0.9
- Replies: 46
- Views: 11721
Thanks for the comments. @vital Yes the standard theme has been around for several versions. Like I said in the first post this was my last feature release, so I won't be changing things like the minimap ratio or adding a color picker etc. However, I don't mind if you guys code all that stuff and ad...
- 15 Jul 2007, 14:13
- Forum: Ingame Community
- Topic: SpringSP v0.9
- Replies: 46
- Views: 11721
SpringSP v0.9
Hi everyone, It's been a while but I finally give you SpringSP version 0.9 8) http://www.unknown-files.net/download.png SpringSP is a program that sets up a skirmish against AI players while offline. http://img509.imageshack.us/img509/4542/screeny1gt0.th.gif http://img525.imageshack.us/img525/4591/s...
- 10 Jul 2007, 15:20
- Forum: Help & Bugs
- Topic: [SSP] How to change Player Name?
- Replies: 6
- Views: 1009
- 17 Jan 2007, 10:43
- Forum: Ingame Community
- Topic: SpringSP v0.8
- Replies: 24
- Views: 5534
In case people haven't noticed there is now a link on the downloads page to springsp on UF. I've noticed a jump in the number of downloads on UF so the new link is definitely helping :-) . The link appeared before I even enquired about putting a link there, so thank you to whoever did it. Now to kee...
- 13 Dec 2006, 12:48
- Forum: Ingame Community
- Topic: SpringSP v0.8
- Replies: 24
- Views: 5534
- 13 Dec 2006, 12:39
- Forum: Game Development
- Topic: SWS Crashing
- Replies: 14
- Views: 1621
- 11 Dec 2006, 05:42
- Forum: Ingame Community
- Topic: SpringSP v0.8
- Replies: 24
- Views: 5534
I think the way SpringSP is distributed at the moment is OK. It's not too hard to find for those looking for a way to play offline. Like I said before I don't mind if the devs want to distribute it with Spring but I have no intention of trying to do so. If the devs think that it would benifit Spring...
- 09 Dec 2006, 20:49
- Forum: Ingame Community
- Topic: SpringSP v0.8
- Replies: 24
- Views: 5534
- 09 Dec 2006, 12:16
- Forum: Ingame Community
- Topic: SpringSP v0.8
- Replies: 24
- Views: 5534
It isn't in the SVN because it is my own project and it isn't open source(although I have recived some coding conributions and I do make the source code available). I don't mind if it is packaged with Spring but that isn't up to me.LordMatt wrote:So....Why isn't this in the SVN and distributed with Spring?
- 09 Dec 2006, 06:30
- Forum: Ingame Community
- Topic: SpringSP v0.8
- Replies: 24
- Views: 5534
- 09 Dec 2006, 05:56
- Forum: Ingame Community
- Topic: SpringSP v0.8
- Replies: 24
- Views: 5534
SpringSP v0.8
Hi everyone, Sorry for not keeping you updated with SpringSP progress but I now present version 0.8 with minimap preview :shock: 8) (thank you Ray for the minimaps) Changes: *Added minimap preview *Added a new window for map selection *SpringSP now caches some mod info which means faster loading *AI...
- 07 Dec 2006, 00:54
- Forum: General Discussion
- Topic: Playing with no internet...
- Replies: 23
- Views: 3596
Sorry for not keeping you all informed of SpringSP progress. Version 0.8 is being worked on and is close to release(a week or so). It will have the minimap preview, Mod info caching for faster loading, a new theme/skin and a few other small things. I wanted to to show map info(eg windspeed, tidal st...