Search found 49 matches
- 07 Jun 2007, 22:30
- Forum: Game Releases
- Topic: Balanced Annihilation 5.4 is out
- Replies: 160
- Views: 35000
The counters
Samson is useful. People have been saying that even with a "counter unit" that the samson is OP. So lets look at what can "counter" the samson shall we? Flash/gator is possibly the best, the most common spammed vehicle... this is not some weird/never-built unit people!!! Stumpy/r...
- 24 Nov 2006, 18:34
- Forum: Game Releases
- Topic: Balanced Annihilation v4.7 !!
- Replies: 1266
- Views: 178119
omg, Day is making a AA branch?
Omg...I may have to play spring again, damn you Daywalker!!!
-Drexion
-Drexion
- 29 Aug 2006, 13:48
- Forum: Game Releases
- Topic: Absolute Annihilation 2.11
- Replies: 3529
- Views: 360316
Just wanted to add my voice to Daywalker and Randy. Vehicles, as a whole, do not need enhancements at the moment (Sure, the instigator needs a nerf). On flat maps, I will *always* go vehicles unless I want to provide myself with a handicap by going kbot. Always. I want to see one of these proponents...
- 28 Aug 2006, 05:58
- Forum: Game Releases
- Topic: Absolute Annihilation 2.11
- Replies: 3529
- Views: 360316
Pxtl, one is level 1 and one is level 2. Level 1 anti-air should NOT be on an even footing with level 2 air. Yes, but one is a fast moving plane that can be practically anywhere on the map within moments and can destroy most classes of targets, and the other is a kbot that is limited by terrain and...
- 28 Aug 2006, 05:13
- Forum: Game Releases
- Topic: Absolute Annihilation 2.11
- Replies: 3529
- Views: 360316
... Of course, that will also make jethros even better against gunships ;). I hate the idea of level 1 anti-air totally destroying level 2 air... BWAHAHAHAHAH. Did you not read the earlier post where it was found that Jethros were, metal-to-metal, about equal to gunships? Considering the massive mo...
- 28 Aug 2006, 03:09
- Forum: Game Releases
- Topic: Absolute Annihilation 2.11
- Replies: 3529
- Views: 360316
- 28 Aug 2006, 02:05
- Forum: Game Releases
- Topic: Absolute Annihilation 2.11
- Replies: 3529
- Views: 360316
Tech1 fighter does not need a nerf. Defenders RAPE them. Build some anti-air. Crashers, samsons (which should be better against air, IMO), defenders. Tech2 fighters need to be buffed. Caydr, no offense but why on earth the fusion reactor change? I already rarely build them, now I never shall =(. Jus...
- 26 Jun 2006, 21:08
- Forum: Game Releases
- Topic: Absolute Annihilation 2.11
- Replies: 3529
- Views: 360316
I liked the flea idea to keep it up =p. Defeat by flea infestation, I like it. The peewee charge won't really kill them, if you have a few staggered pitbulls, their painful due to AOE and impulse factor against peewee..hehe. Air was a bit tough since he had anti-air around...Wasn't like I could stay...
- 26 Jun 2006, 20:20
- Forum: Game Releases
- Topic: Absolute Annihilation 2.11
- Replies: 3529
- Views: 360316
Pitbull/Viper and Annihilator
1) I was speccing a game and was amazed to see an annihilator kill a golliath in 2 hits. 3000hp damage per shot? Seemed a bit high to me, thought i'd point it out to Caydr. And here I thought Golly's were tough =). 2) I think Pitbulls and Vipers are still too powerful. Given any kind of narrow passa...
- 25 Jun 2006, 06:44
- Forum: Game Releases
- Topic: Absolute Annihilation 2.11
- Replies: 3529
- Views: 360316
Noize, I agree with your points but can you change your tone a little? I understand your frustrated but being angry and insulting Caydr won't help =). Regarding the vanguard, Its an extremely expensive unit. It fires once every 4 seconds. So it hits the peewee and kills some. By the time it fires ag...
- 13 Jun 2006, 18:36
- Forum: Game Releases
- Topic: Absolute Annihilation 1.5
- Replies: 1039
- Views: 110266
I've played arm vehicle quite often when the map warrants it (ie: not super hilly). Consul is absolutely fine IMO. Vehicle economy is a little slower (not much actually) but provides alot of bang for the buck. Stumpy armies are great hehe. Flashes rule early on too. Samsons are good multipurpose if ...
- 11 Jun 2006, 08:25
- Forum: Game Releases
- Topic: Absolute Annihilation 1.5
- Replies: 1039
- Views: 110266
My testing was for the units actually and then we tested the pitbulls/vipers to see which units would do better against those =). IMO though, AA has been giving porcers more and more of an advantage lately. Its a trend i've noticed and this latest patch just pushes us further in that direction...Shr...
- 11 Jun 2006, 04:38
- Forum: Game Releases
- Topic: Absolute Annihilation 1.5
- Replies: 1039
- Views: 110266
Don't forget how 3 pitbulls took out 2 golliaths...heh. Thats 2500 metal for the golliath and 1500 metal for the pitbulls =). One pitbull was almost dead, i'll give the golliaths that ;D. We tried viper/pitbulls against sumos, pyros, fidos, zeus, morty, golliath, maverick (haha, I stand by how much ...
- 03 Jun 2006, 23:07
- Forum: Game Releases
- Topic: Absolute Annihilation 1.5
- Replies: 1039
- Views: 110266
Not a problem, people can disagree with me if they want =). I'll happily add that snipers are quite fun these days. I'd build EMP spiders, zeus, snipers...Maybe rocket spiders for the all-terrain. Not a fan of the fatboy although he has been improved since last I used him. One way ARM is beating bac...
- 03 Jun 2006, 22:24
- Forum: Game Releases
- Topic: Absolute Annihilation 1.5
- Replies: 1039
- Views: 110266
- 03 Jun 2006, 21:48
- Forum: Game Releases
- Topic: Absolute Annihilation 1.5
- Replies: 1039
- Views: 110266
- 06 Feb 2006, 21:06
- Forum: Game Development
- Topic: Absolute Annihilation: Spring[old]
- Replies: 1171
- Views: 168624
- 05 Feb 2006, 02:17
- Forum: Game Development
- Topic: Absolute Annihilation: Spring[old]
- Replies: 1171
- Views: 168624
- 03 Feb 2006, 20:11
- Forum: Game Development
- Topic: Absolute Annihilation: Spring[old]
- Replies: 1171
- Views: 168624
How about this, Forboding. When I can play again starting this Sunday, i'll play core exclusively for awhile. Lets see if I start agreeing with you that core is weak compared to ARM =). Sound fair? You may notice that I did not go into detail into what its like to play core in my previous post, exac...
- 03 Feb 2006, 18:35
- Forum: Game Development
- Topic: Absolute Annihilation: Spring[old]
- Replies: 1171
- Views: 168624
Hehe, why are people saying Core is weaker? Yeah, brawlers beat Rapiers... But morty beats (if played correctly) any arm lvl 2 kbot unit in a cost-for-cost scenario (At least it did at 1.35 AA when I tested). So does the sumo in fact (specially when you have 3+ of them moving together). The Goliath ...