Search found 80 matches
- 08 Apr 2006, 17:25
- Forum: Art & Modelling
- Topic: Newest GUI (new, new, new gui)
- Replies: 50
- Views: 9313
i'm still around, i just moved 600 miles and had to get my internet setup, buy stuff, unpack etc... I have not seen anyone willing to help with the look and feel and it is dissapointing, but I still plan on working on it. I'm also waiting for the next release of CEGUI which had some major changes to...
- 13 Mar 2006, 17:01
- Forum: Engine
- Topic: Feature idea: using dualscreen for minimap
- Replies: 11
- Views: 1723
- 01 Mar 2006, 16:03
- Forum: Art & Modelling
- Topic: Newest GUI (new, new, new gui)
- Replies: 50
- Views: 9313
- 26 Feb 2006, 02:04
- Forum: Engine
- Topic: The New GUI
- Replies: 300
- Views: 59925
- 25 Feb 2006, 23:37
- Forum: Art & Modelling
- Topic: Newest GUI (new, new, new gui)
- Replies: 50
- Views: 9313
I was playing with my test app a bit more and got some stuff rendering in the background. I was thinking we coudl have some 3d action in our backgroud for the startup screen. I was planning on having the multiplayer button launch the lobby, or if it was on linux a simple replacement for script.txt I...
- 25 Feb 2006, 23:36
- Forum: Engine
- Topic: The New GUI
- Replies: 300
- Views: 59925
I was playing with my test app a bit more and got some stuff rendering in the background. I was thinking we coudl have some 3d action in our backgroud for the startup screen. I was planning on having the multiplayer button launch the lobby, or if it was on linux a simple replacement for script.txt I...
- 24 Feb 2006, 16:21
- Forum: General Discussion
- Topic: Chat Log Filter
- Replies: 6
- Views: 1086
Code: Select all
#!/usr/bin/perl
&startFlameWar;
sub startFlameWar()
{
while(1)
{
print "PERL ROCKS YOUR WORLD\n";
}
}
- 23 Feb 2006, 21:13
- Forum: General Discussion
- Topic: The name of the new GUI
- Replies: 16
- Views: 2447
- 22 Feb 2006, 16:53
- Forum: Game Development
- Topic: newest GUI (new new new gui) mod talk
- Replies: 3
- Views: 1150
Take a look at this as well
http://www.shiftedbit.net/CELayoutEditorSetup.exe
This is an easy way to mock up something if you want to produce something that is acutaly usable in the end.
http://www.shiftedbit.net/CELayoutEditorSetup.exe
This is an easy way to mock up something if you want to produce something that is acutaly usable in the end.
- 22 Feb 2006, 16:48
- Forum: Art & Modelling
- Topic: Newest GUI (new, new, new gui)
- Replies: 50
- Views: 9313
Take a look at this as well
http://www.shiftedbit.net/CELayoutEditorSetup.exe
This is an easy way to mock up something if you want to produce something that is acutaly usable in the end.
http://www.shiftedbit.net/CELayoutEditorSetup.exe
This is an easy way to mock up something if you want to produce something that is acutaly usable in the end.
- 22 Feb 2006, 00:20
- Forum: Engine
- Topic: Maybe I have a solution of linux floating point problem
- Replies: 11
- Views: 2074
TVO and I did some testing and we currently hold the following 2 theorys 1. the heightmap causes sync problems 2. buildtime differences cause economy problems We played several games and the x positions were exactly the same for specific units. Also of note was the fact that some of the de-syncs cam...
- 21 Feb 2006, 16:19
- Forum: Art & Modelling
- Topic: Newest GUI (new, new, new gui)
- Replies: 50
- Views: 9313
- 20 Feb 2006, 23:49
- Forum: Game Development
- Topic: newest GUI (new new new gui) mod talk
- Replies: 3
- Views: 1150
as far as i can tell everything can be customized in the gui except for the the widgets.
check out
http://www.cegui.org.uk/wiki/index.php/Creating_Skins
We do need mockups though!
check out
http://www.cegui.org.uk/wiki/index.php/Creating_Skins
We do need mockups though!
- 20 Feb 2006, 22:50
- Forum: Game Development
- Topic: newest GUI (new new new gui) mod talk
- Replies: 3
- Views: 1150
newest GUI (new new new gui) mod talk
I'm looking for ideas from the mod creators as to what they would like to see as dynamic content for their mod in single player mode. i want a list of things for example: background 3d model background custom title bar custom color scheme If you can do a mock up that would be the best. I'm thinking ...
- 20 Feb 2006, 22:02
- Forum: Art & Modelling
- Topic: Newest GUI (new, new, new gui)
- Replies: 50
- Views: 9313
Newest GUI (new, new, new gui)
We are looking for some sample mock up screens for spring.exe single player and options, if you have some spare time please mock up one or more of the following or create some ideas for a theme, we have a skinable GUI working so the look and feel can be changed but we need something to start with. S...
- 14 Feb 2006, 17:09
- Forum: Engine
- Topic: Compiling spring (mingw and visual studio 7/8)
- Replies: 581
- Views: 177066
- 14 Feb 2006, 16:43
- Forum: Engine
- Topic: About the new map format...
- Replies: 50
- Views: 8562
- 14 Feb 2006, 16:33
- Forum: Engine
- Topic: About the new map format...
- Replies: 50
- Views: 8562
- 13 Feb 2006, 16:33
- Forum: Engine
- Topic: About the new map format...
- Replies: 50
- Views: 8562