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by Aikida
09 Feb 2006, 08:07
Forum: Art & Modelling
Topic: Learn to Model!
Replies: 11
Views: 2388

Well, I'll just stick with Wings3D for a bit. Following this tutorial with some degree. http://www.geocities.com/paulthepuzzles/aaBT1s.html I'll post the final product soon. Also, maybe if you guys can hook up with me on some sort of IM program since questions can be answerd faster that way. Thanks ...
by Aikida
09 Feb 2006, 07:33
Forum: Art & Modelling
Topic: Learn to Model!
Replies: 11
Views: 2388

I am aware of Wings3D however, I hear that different modelling programs have completely different methods to do things.

Could you elaborate on why I might want to use wings3d?

Edit : I grabbed it and it looks alot more simple than 3DS, i'll try with Wings first than.
by Aikida
09 Feb 2006, 06:49
Forum: Art & Modelling
Topic: Learn to Model!
Replies: 11
Views: 2388

Learn to Model!

Of course I won't be teaching anything We are all willing to answer any question. No matter how redicilus it may sound. It depends on your way of asking, that we will give usefull answers yes or no :wink: First of all i'm using Autodesk's 3D Studio Max 8 Although I messed around with it a few times,...
by Aikida
07 Feb 2006, 12:07
Forum: Art & Modelling
Topic: How many modelers have we?
Replies: 51
Views: 11153

I tried to model once, lets not go there again. XD
Although I'm willing to give it a rip again if someone is kind enough to answer my stupid questions and a push along the way.
by Aikida
04 Feb 2006, 08:30
Forum: General Discussion
Topic: TASpring gameplay tips
Replies: 117
Views: 22040

The advice above is good, but what i'll focus more is on unit management.

I whipped up a pretty short, but I think its rather handy guideline for newer players. I'll release more stuff soon.

Basic Attacking :

http://webhome.idirect.com/~ndipuitu/Guide%201.jpg
by Aikida
04 Feb 2006, 07:11
Forum: Ingame Community
Topic: Client moderators
Replies: 130
Views: 24372

How are the mods going to be picked?
Cause more often then not it ends up in a wad of ego and abuse.
by Aikida
03 Feb 2006, 01:48
Forum: Art & Modelling
Topic: CORE UNITS NEEDS REDESING ! ! !
Replies: 89
Views: 17471

Why don't you get a texturer they're more common than modelers.
Since modeling is hard, for me anyways.
I'm still not sure what I should use, I hear 3DS is really good but i'm bad at self learning. Everyone who I asked is "WTFNOOBGOAWAY"
by Aikida
03 Feb 2006, 01:40
Forum: Game Development
Topic: Absolute Annihilation: Spring[old]
Replies: 1171
Views: 175907

I think Tactical nukes should be intercepted by mobile anti-nukes, and the anti-nuke radious is dumbbed down a bit.
Anyways thats just me, good work on the Mercery/Screamer explosion.
I always thought it was funny seeing a tiny missle with a small explosion take out 12 brawlers
by Aikida
20 Jan 2006, 05:09
Forum: Game Development
Topic: Absolute Annihilation: Spring[old]
Replies: 1171
Views: 175907

I'm sure this was brought up some time, but how come hawks and vamps.
(Stealth fighters) Aren't radar invisible or are they?
by Aikida
16 Jan 2006, 08:39
Forum: General Discussion
Topic: Xfire fix to support Spring, look here!
Replies: 13
Views: 2323

Thanks a bunch
by Aikida
16 Jan 2006, 08:35
Forum: Art & Modelling
Topic: XTA loadscreens
Replies: 61
Views: 10091

Das Bruce wrote:Too messy.
Why don't you make a loading screen, if you're so good.
by Aikida
16 Jan 2006, 07:56
Forum: Game Development
Topic: Absolute Annihilation: Spring[old]
Replies: 1171
Views: 175907

Plasma cannons are now trajectory toggleable
<3
Didn't in the FAQ they say that, they were unit eaters or something.

Aw well, we'll see how things turn out.
by Aikida
14 Jan 2006, 07:03
Forum: Game Development
Topic: Absolute Annihilation: Spring[old]
Replies: 1171
Views: 175907

I don't see why the Mercury/Screamer range was reduced, those things have such a slow reload time. They deserve that range.
by Aikida
12 Jan 2006, 10:30
Forum: Engine
Topic: The New GUI
Replies: 300
Views: 59954

Agreed.
Man I do need a new vid card, but i'm getting a 19" Samsung 915N
Anywho, good luck on the Skin.
by Aikida
01 Dec 2005, 00:40
Forum: Art & Modelling
Topic: TA:WD fans needed to make screenshots.
Replies: 21
Views: 5638

Image

Made some improvements to the original one.

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