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by askuhn
27 Mar 2012, 02:41
Forum: Balanced Annihilation
Topic: BA Chicken Defense 2.39 for BA 7.68
Replies: 4
Views: 1200

Re: BA Chicken Defense 2.39 for BA 7.68

Thanks for a proper fix Deadnight Warrior. I'll be sure to try it out later.
by askuhn
26 Mar 2012, 16:21
Forum: Balanced Annihilation
Topic: BA Chicken Defense 2.38 for BA 7.68
Replies: 10
Views: 1698

Re: BA Chicken Defense 2.38 for BA 7.68

smoth wrote:sorry man, still working, looks like I won't be able to help you out. :|
Don't worry about it, smoth, no rush :-)

My accidental/temporary fix makes things playable until you have some free time. Thanks again!
by askuhn
26 Mar 2012, 00:07
Forum: Balanced Annihilation
Topic: BA Chicken Defense 2.39 for BA 7.68
Replies: 4
Views: 1200

Re: BA Chicken Defense 2.39 for BA 7.68

Cool, Thanks! :-) (and you're welcome :wink: )
by askuhn
25 Mar 2012, 22:44
Forum: Balanced Annihilation
Topic: BA Chicken Defense 2.38 for BA 7.68
Replies: 10
Views: 1698

Re: BA Chicken Defense 2.38 for BA 7.68

There is an automagical resource processing file to use... Wow, I can't believe it, but I think I temporarily fixed this on my first try. I opened "ba768.sdz", went to "/gamedata/", copied "resources.tdf", opened "ba_chicken_defense_v2.38.sd7", and overwrote ...
by askuhn
25 Mar 2012, 21:39
Forum: Balanced Annihilation
Topic: BA Chicken Defense 2.38 for BA 7.68
Replies: 10
Views: 1698

Re: BA Chicken Defense 2.38 for BA 7.68

smoth wrote:resource file conflict, odds are they are using the old resource stuff.
Thanks for the reply, smoth. Is there anything I can do as a regular user to resolve this?
by askuhn
25 Mar 2012, 18:42
Forum: Balanced Annihilation
Topic: BA Chicken Defense 2.38 for BA 7.68
Replies: 10
Views: 1698

Re: BA Chicken Defense 2.38 for BA 7.68

I just tried this for the first time this morning and it's really fun, thanks! :-) I am having a strange issue thats pretty distracting, however. The smoke trails on rockets (like anti-aircraft) and explosions are both being rendered strangely in chicken only ( they display correctly in BA 7.68 ). T...
by askuhn
11 Mar 2012, 21:50
Forum: Balanced Annihilation
Topic: BA 7.65 UPDATE
Replies: 38
Views: 8727

Re: BA 7.64

Thanks! :mrgreen:
by askuhn
06 Mar 2012, 21:20
Forum: Balanced Annihilation
Topic: Balanced Annihilation 7.63
Replies: 40
Views: 13053

Re: Balanced Annihilation 7.63

det wrote:SpringLobby doesn't support downloading of rapid mods.

To install

Code: Select all

sudo apt-get install rapid-spring
rapid pin ba:test
And to update

Code: Select all

rapid clean-upgrade -y
Thanks det! :-)
by askuhn
06 Mar 2012, 04:01
Forum: Balanced Annihilation
Topic: Balanced Annihilation 7.63
Replies: 40
Views: 13053

Re: Balanced Annihilation 7.63

Beherith wrote:You can get it from Thorium host in lobby (thanks det!)
I right rlicked on Thorium and tried to download the game and got this error:
Image
What am I not doing right? (sorry if I'm missing something obvious...)
by askuhn
06 Mar 2012, 00:44
Forum: Balanced Annihilation
Topic: Balanced Annihilation 7.63
Replies: 40
Views: 13053

Re: Balanced Annihilation 7.63

Beherith wrote:Its fixed in svn, and its caused by an engine change in .86
Any chance of a new release soon for the new engine version, 87.0? I don't have the svn set up... :roll:
Thanks! :mrgreen:
by askuhn
05 Mar 2012, 21:32
Forum: Balanced Annihilation
Topic: What is wrong with RAI
Replies: 3
Views: 1076

Re: What is wrong with RAI

I'm also curious on this one. Sometimes the AI builds tons of units, but it just stockpiles them instead of attacking (not RAI specific for me). It doesn't happen all the time and some maps are worse than others (sometimes even placement on the map, ex: which corner I place my base, etc). I've been ...
by askuhn
01 Jan 2012, 00:34
Forum: Help & Bugs
Topic: spring-multithreaded
Replies: 36
Views: 15016

Re: spring-multithreaded

Thanks for the flowers, but Alba is totally correct in that MT is broken. It works for single player, but will crash/deadlock/desync in multiplayer, especially when there is anyone using mid-game join. Yeah, I was just trying to lighten things up a bit. Didn't want you all to be too hard on yoursel...
by askuhn
31 Dec 2011, 16:55
Forum: Help & Bugs
Topic: spring-multithreaded
Replies: 36
Views: 15016

Re: spring-multithreaded

Isn't mt completely broken as of 85? +1 PS: I barely play spring anymore cause no more MT I'm not saying that you guys don't have totally valid issues, but I just want to note that 85.0 MT has been the least buggy and best running version of spring I've used so far on my setup... Four Core AMD Phen...
by askuhn
28 Dec 2011, 02:09
Forum: Help & Bugs
Topic: spring-multithreaded
Replies: 36
Views: 15016

Re: spring-multithreaded

I don't have any specific measurements or graphs, but I can say that MT provides an inexplicably huge performance gain for me. I just wrapped up a two hour game against 3 RAI's and one E323AI (all allied) with well over 400 units per team (unit cap at 1000 for each team) and my framerate never dropp...
by askuhn
22 Dec 2011, 05:14
Forum: Balanced Annihilation
Topic: Balanced Annihilation 7.62
Replies: 40
Views: 8346

85.0?

Any news on a new release soon? Spring 85.0 broke custom formations for BA and I noticed its been fixed in the BA bugtracker for a few weeks now...just curious, thanks & Merry Christmas! :-) (sorry if I missed something already discussed; didn't read all of this thread) edit... ok, going to make...
by askuhn
13 Nov 2011, 20:52
Forum: Help & Bugs
Topic: Ubuntu Sound Troubles... (even after some wiki suggestions)
Replies: 11
Views: 3753

Re: Ubuntu Sound Troubles... (even after some wiki suggestions)

Going to jump back in here real quick to ask if it is possible to fix this directly in spring or "upstream" in some way... :?: This issue seems to affect a lot of people using linux on at least a couple of distros no matter how the engine is installed. I played another game after switching...
by askuhn
13 Nov 2011, 04:19
Forum: Help & Bugs
Topic: Ubuntu Sound Troubles... (even after some wiki suggestions)
Replies: 11
Views: 3753

Re: Ubuntu Sound Troubles... (even after some wiki suggestions)

You're welcome! Thanks again for the help! I love what you guys are doing here. Prime example just now...within 5 mins of a forum post, something is added to the wiki that might help anyone. Cool! :-)
by askuhn
13 Nov 2011, 04:07
Forum: Help & Bugs
Topic: Ubuntu Sound Troubles... (even after some wiki suggestions)
Replies: 11
Views: 3753

Re: Ubuntu Sound Troubles... (even after some wiki suggestions)

can you try to disable all effects in alsoft-conf? this maybe can help, too. I never tried this. This appears to totally solve the problem with the exact same setup that I was using for my OP! Map scrolling smooth too! Perhaps a bug in spring that causes these effects to make so much trouble? Teste...
by askuhn
13 Nov 2011, 03:55
Forum: Help & Bugs
Topic: Ubuntu Sound Troubles... (even after some wiki suggestions)
Replies: 11
Views: 3753

Re: Ubuntu Sound Troubles... (even after some wiki suggestions)

you get this crackling with 5 ais? uhm... tried with fewer ais? i guess your cpu is to slow... Ummm...4 core AMD Phenom II X4 955 Processor at 3.2 GHz? I hope this isn't too slow... :? And I would test with fewer ais, but I'm not even sure what those are or how to change that (sorry, noob here). :o...
by askuhn
13 Nov 2011, 03:40
Forum: Help & Bugs
Topic: Ubuntu Sound Troubles... (even after some wiki suggestions)
Replies: 11
Views: 3753

Ubuntu Sound Troubles... (even after some wiki suggestions)

Running Ubuntu 11.10 64 bit, up to date and mostly default. It doesn't matter if I'm playing version 83.0 from the Ubuntu PPA or building the latest development straight from git, I still experience stuttering and crackling sound in spring. The crackling is most noticeable during battle scenes when ...

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