It doesn't matter if I'm playing version 83.0 from the Ubuntu PPA or building the latest development straight from git, I still experience stuttering and crackling sound in spring. The crackling is most noticeable during battle scenes when more sounds are playing at once. I've followed these instructions from the wiki:
but it no longer resolves the issue for me. To note, it also does not matter if I use MT or not (MT actually doesn't suffer from this quite as much), have any other applications using sound, or whether or not pulse or alsa is selected in the left column of the OpenAL config.In the "backend" tab, keep only "ALSA" on the left column, then save. Done!Code: Select all
# install sudo apt-get install alsoft-conf # run alsoft-conf
Side Note: ALSA is redirected to the PulseAudio layer when installed.
While playing around with things, I discovered that if I change the only available back-end in the left column to something useless for spring, such as OSS, my map scrolling becomes much smoother and less jerky. This seems like a pretty big problem to me if just turning sound off can help so much.
And in GNOME's sound settings, the volume slider for spring flickers very quickly as if the entry is constantly turning on and off or something. I've attached some screenshots to clarify.
So basically is there anything that can be done to have both properly functioning sound and smoother map scrolling? Thanks!
