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by massive
18 Aug 2013, 19:03
Forum: Balanced Annihilation
Topic: Interesting widget
Replies: 3
Views: 712

Re: Interesting widget

Thanks
by massive
18 Aug 2013, 16:16
Forum: Balanced Annihilation
Topic: Interesting widget
Replies: 3
Views: 712

Interesting widget

Hello.

Please, tell me, where I can get widget, that showed in this video http://www.youtube.com/watch?v=GalFhzu6 ... tube_gdata (it highlights ally units). Looks like some kind of TeamPlatter.
by massive
10 Oct 2012, 14:27
Forum: Balanced Annihilation
Topic: balance
Replies: 37
Views: 2981

Re: balance

riot tank not shoot accurately. weak armor does not compensates this flaw. But they have less reload time. And vs spam small units its best unit. Core has the dominator, and the Mort, they can not shoot at a moving target. Dominator cant shot moving target, that is right. But distance and damage th...
by massive
27 Sep 2012, 20:33
Forum: Balanced Annihilation
Topic: Unded Bladewing
Replies: 2
Views: 588

Unded Bladewing

http://replays.springrts.com/replay/888 ... 6c0802f04/

In this game you can see (in the midle), that some times Bladewing comes unded and uncontrol.
by massive
20 Sep 2012, 19:52
Forum: Help & Bugs
Topic: Spring 91 BA 7.71 - Negative Experience
Replies: 10
Views: 1158

Re: Spring 91 BA 7.71 - Negative Experience

Here is that bug too http://replays.springrts.com/replay/9d4 ... 079b8f899/
As you can see, LLT get -1 exp and lot of HP. It even cant be dguned!
by massive
18 Sep 2012, 16:39
Forum: Balanced Annihilation
Topic: BA model replacements
Replies: 1290
Views: 119664

Re: BA model replacements

Beherith wrote:Join Polonium host for beta with core finished.
Can you update mod on host to version 787?
by massive
14 Apr 2012, 06:59
Forum: Lobby Clients & Server
Topic: TASclient minimap rendering
Replies: 20
Views: 3080

Re: TASclient minimap rendering

Hm. Realy, it doesn work. But all new maps that i download after release 88.0 have normal minimap. But old files still hase problem :( Mybe there is another cache?
by massive
13 Apr 2012, 20:07
Forum: Lobby Clients & Server
Topic: TASclient minimap rendering
Replies: 20
Views: 3080

Re: TASclient minimap rendering

All you need, just delete folder Lobby/cache/maps and rerun TASClient. He will make new fixed minimaps.
by massive
26 Dec 2011, 08:10
Forum: News
Topic: Spring 85.0!
Replies: 100
Views: 24320

Re: Spring 85.0!

very_bad_soldier wrote:Putting

Code: Select all

unbindaction specteam
into your uikeys.txt should fix it.
We need put this in http://springrts.com/phpbb/viewtopic.php?f=11&t=27154 and update topic.
by massive
23 Dec 2011, 10:40
Forum: News
Topic: Spring 85.0!
Replies: 100
Views: 24320

Re: Spring 85.0!

I have only one question. When?
by massive
24 Nov 2011, 21:54
Forum: Help & Bugs
Topic: version 84.0 bug report [crash after some time]
Replies: 12
Views: 1267

Re: version 84.0 bug report [crash after some time]

I have same problem too. Here is infolog http://pastebin.com/a0p119S9
by massive
23 Nov 2011, 11:27
Forum: News
Topic: Release: Spring 84.0! The DragonSlayer!
Replies: 87
Views: 21164

Re: Release: Spring 84.0! The DragonSlayer!

Google_Frog wrote:How do you turn off advanced map shading? There is no option in springsetttings.exe and spring handles configs poorly. I think springsettings.cfg should be created if not found and any missing setting should be filled in with the default value.
Type in game "/advmapshading"
by massive
10 Oct 2011, 14:07
Forum: Balanced Annihilation
Topic: please revert napping of enemy units (and combombing too)
Replies: 4
Views: 881

Re: please revert napping of enemy units (and combombing too)

All this things can be set with autohost settings.
by massive
29 Sep 2011, 14:27
Forum: General Discussion
Topic: Spring has less players
Replies: 305
Views: 20921

Re: Spring have less players

There are many talks about this problem, but no action.
How about to start doing some think.
I think, first of all we need bind account to some email address and ban 10-min email services. By this action, we get less smurfs that ruin game balance.
by massive
01 Sep 2011, 10:14
Forum: Balanced Annihilation
Topic: Balanced Annihilation 7.6alpha2
Replies: 75
Views: 13038

Re: Balanced Annihilation 7.6alpha2

sillynanny wrote:What do you think of combining T2 radar and targeting facilities?
It will be look like t2 radar in TechAnnihilation by TTL.
I think in this case T2 radar must be increced in price and power consumption.
by massive
22 Jul 2011, 09:52
Forum: Balanced Annihilation
Topic: BA model replacements
Replies: 1290
Views: 119664

Re: BA model replacements

Beherith wrote:Added copperhead

Image
I want... I want to play this, right now!!!
by massive
21 Jul 2011, 11:06
Forum: Feature Requests
Topic: Show shadows when LOS-view is enable
Replies: 2
Views: 556

Show shadows when LOS-view is enable

Is there posible to make visible shadows when LOS-view enebled?
Plaing with LOS-view is nice, but it disable shadows, and game looks ugly :(
by massive
17 Jul 2011, 17:07
Forum: Balanced Annihilation
Topic: BA model replacements
Replies: 1290
Views: 119664

Re: BA model replacements

I wish that this models will be in new mod :twisted: Example: http://i.imgur.com/xzFoX.jpg Here some video: http://www.youtube.com/watch?v=rb3WgwjXwng http://www.youtube.com/watch?v=63Mu3UrHfaA&feature=player_profilepage http://www.youtube.com/watch?v=KvYoS5eQQzE&feature=player_profilepage http://ww...
by massive
01 Jul 2011, 11:53
Forum: Balanced Annihilation
Topic: BA model replacements
Replies: 1290
Views: 119664

Re: BA model replacements

Beherith wrote:That map is intended to be released with the BA remake, I'm holding off on releases of new maps so we can get a nice pool of maps ready for launch.
It's nice, but i thinks people will stil play DSD :mrgreen:

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