They then have 0/0 health.
Any clues as to what has happened?

Moderator: Moderators

Code: Select all
function gadget:UnitPreDamaged(unitID, unitDefID, unitTeam, damage, paralyzer, weaponDefID, attackerID, attackerDefID, attackerTeam)
	if crashing[unitID] then return false
	return true
end