Search found 91 matches
- 21 Dec 2007, 10:26
- Forum: Argh's Projects
- Topic: P.U.R.E. 0.55
- Replies: 1273
- Views: 207600
- 04 Dec 2007, 16:40
- Forum: Engine
- Topic: Spring 0.76: pending stuff
- Replies: 153
- Views: 21355
- 03 Dec 2007, 14:18
- Forum: Art & Modelling
- Topic: Random WIP 2006-2011
- Replies: 8358
- Views: 1683893
Well the body and the arm look ok to me but what's up with that crippled leg (and especially foot)? How should the AK be able to stand on that? He would just fall on his face immediately... :wink: You really should redo the leg and maybe also rethink the leg concept - it looks very strange when tha...
- 03 Dec 2007, 13:13
- Forum: Art & Modelling
- Topic: Random WIP 2006-2011
- Replies: 8358
- Views: 1683893
- 29 Nov 2007, 14:40
- Forum: Engine
- Topic: Framerate, after glGet changes
- Replies: 63
- Views: 8328
- 28 Nov 2007, 22:51
- Forum: Engine
- Topic: Framerate, after glGet changes
- Replies: 63
- Views: 8328
I found under ubuntu my frame rates started around 200+ but as soon as the game started and anything interesting was spawned say my first mex, or I zoomed out, my frame rate plummeted to around 10-40fps. Testing later under the new Vista install showed similar behaviour. All under 0.75b2 though. I'...
- 28 Nov 2007, 22:37
- Forum: Engine
- Topic: Framerate, after glGet changes
- Replies: 63
- Views: 8328
- 28 Nov 2007, 22:24
- Forum: Engine
- Topic: Framerate, after glGet changes
- Replies: 63
- Views: 8328
Argh wrote:What card / chipset are you using?
kujeger wrote:gcc is 4.2.1, c2duo@3ghz, 2gb ram and a 8800gts card.
Is that even possible in linux? Unless of course you're referring to Argh.Tobi wrote:Maybe you could also try with threaded optimizations ON, instead of off. And then compare both versions.
- 28 Nov 2007, 22:19
- Forum: Engine
- Topic: Framerate, after glGet changes
- Replies: 63
- Views: 8328
- 28 Nov 2007, 22:13
- Forum: Engine
- Topic: Framerate, after glGet changes
- Replies: 63
- Views: 8328
I tried starting the Islands at War map with reflective+refractive water plus other high/medium settings and centered at the oil derrick or whatever it is in the middle of the map at a middle distance. It's not exactly a stress test of the gpu but anyway: It didn't show any difference at all between...
- 28 Nov 2007, 21:55
- Forum: Engine
- Topic: Framerate, after glGet changes
- Replies: 63
- Views: 8328
So, erm, you didn't really test removing a glGet call? (cause that's what I understood) As far as I have seen no one has changed the glGet calls in the repository, so I guess then either the stars were aligned or GCC 4.2.1 just compiles faster code then GCC 4.2 (I don't recall any commits specifica...
- 28 Nov 2007, 21:51
- Forum: Engine
- Topic: Framerate, after glGet changes
- Replies: 63
- Views: 8328
- 25 Jul 2007, 13:08
- Forum: Game Development
- Topic: major utter complete epic fail reposted
- Replies: 74
- Views: 10957
- 16 Jul 2007, 23:31
- Forum: General Discussion
- Topic: New Spring site design, I need your feedback.
- Replies: 328
- Views: 41755
- 16 Jul 2007, 20:02
- Forum: General Discussion
- Topic: New Spring site design, I need your feedback.
- Replies: 328
- Views: 41755
Having news sections at the bottom of the frontpage is a guarantee that they will never be read. News are important, and should be some of the first things you see. The full text of the latest project news should be displayed in it's entirety (to a reasonable degree - if it's three pages long it sho...
- 16 Jul 2007, 13:57
- Forum: Linux
- Topic: why spring needs so much resources compare to original ta ?
- Replies: 6
- Views: 2355
Re: why spring needs so much resources compare to original t
Hi, I used to play total annihilation on old computers, like a PII at 400Mhz with 128ram and an old graphic card as well. Playing against a bot with a reasonable number of units will never result in a slow down of the computer. I got spring installed on my linux Debian/Sid P4 2,8Ghz, 512ram, 64gram...
- 16 Jul 2007, 13:01
- Forum: Linux
- Topic: I'm willing to take over the Ubuntu Spring packages
- Replies: 42
- Views: 11845
Speaking of wine, today I found that wine 0.9.41 breaks TASClient.exe (0.9.40 worked). Yes, this is a regression in Wine: http://bugs.winehq.org/show_bug.cgi?id=8948 Hello YokoZar and thank you for your contribution. I too use your wine packages, and since there's a new spring and you're here and a...
- 16 Jul 2007, 00:22
- Forum: Linux
- Topic: I'm willing to take over the Ubuntu Spring packages
- Replies: 42
- Views: 11845
- 16 Jul 2007, 00:15
- Forum: Linux
- Topic: I'm willing to take over the Ubuntu Spring packages
- Replies: 42
- Views: 11845
Re: I'm willing to take over the Ubuntu Spring packages
Eventually, I found my way to the Something Awful forums Spring thread, which in turn had a link to this Spring thread: spring.clan-sy.com/phpbb/viewtopic.php?t=8247 Those instructions are all a bit outdated now, though. Anyway, won't it be kind of troublesome to make a package that includes the mo...
- 06 Jul 2007, 14:13
- Forum: SpringLobby Client
- Topic: SpringLobby
- Replies: 431
- Views: 99861