2025-07-31 01:02 CEST

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IDProjectCategoryView StatusLast Update
0000547Spring engineGeneralpublic2008-02-01 12:34
Reporterredstar 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionwon't fix 
Product Version 
Target VersionFixed in Version 
Summary0000547: BA 4.7 crash + stacktrace 0.74b3
DescriptionMap: Castles.smf
Mod: "Balanced Annihilation V4.7" from BA47.sd7
Number of damage types: 42
Spring 0.74b3
Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
LuaUI: bound F11 to the widget selector
LuaUI: bound CTRL+F11 to tweak mode
LuaUI v0.1
MetalMakers widget disabled for spectators
Player GirlGeek joined as 0
Player []AF joined as 2
Player Bobaj joined as 4
Player []__ joined as 5
Player JabluchoPL joined as 3
[[]AF] team n# dont matter
<JabluchoPL> not again
[[]AF] the lobby reordrs them to keep them continuous
<JabluchoPL> omg
[[]AF] spec
Player lavishpcar2 joined as 1
[[]AF] Spectators: type /specfullview 2
[[]AF] Spectators: and u cna select any unit
[[]AF] Spectators: no need to rpess 1/2/3/4etc
[lavishpcar2] thanks
/specfullview 2
[[]AF] Spectators: ^_^
<[]__> af you make lua also?
[[]AF] nah
[[]AF] not yet anyway ;D
[[]AF] hmm why 4.7 instead of 5.3?
[lavishpcar2] how do you insert a building in the front of the queue?
<GirlGeek> lolz
<GirlGeek> forgot to change
[[]AF] alt
[lavishpcar2] thanks af.
Commander: Can't reach destination!
Commander: Can't reach destination!
Commander: Can't reach destination!
Commander: Can't reach destination!
Commander: Can't reach destination!
Commander: Can't reach destination!
Commander: Can't reach destination!
Commander: Can't reach destination!
Commander: Can't reach destination!
Commander: Can't reach destination!
Commander: Can't reach destination!
Commander: Can't reach destination!
Commander: Can't reach destination!
[lavishpcar2] Spectators: why is __ building underwater mexes?
[[]AF] Spectators: look at the metal
[[]AF] Spectators: and the tidal
[[]AF] Spectators: 60 energy from 1 tidal
[lavishpcar2] Spectators: i understand tidal, but metal -- when i press F, nothing showed up
Thud: Can't reach destination!
Thud: Can't reach destination!
[[]AF] Spectators: look at themexes
Thud: Can't reach destination!
[lavishpcar2] Spectators: yeah, had to do that individually
[[]AF] Spectators: its the energy tho
[lavishpcar2] Spectators: i see now
Construction Ship: Can't reach destination!
Bobaj paused the game
Thud: Can't reach destination!
Thud: Can't reach destination!
<JabluchoPL> omg
Bobaj unpaused the game
<[]__> ???
[[]AF] Spectators: black nanospray si soo cool
[lavishpcar2] Spectators: it confuses me.
[[]AF] Spectators: why?
[lavishpcar2] Spectators: it's odd seeing a LLT come out outtano where
[lavishpcar2] Spectators: until you realize black or grey nanospray
[[]AF] Spectators: oh my
Spring 0.74b3 has crashed.
Exception: Access violation (0xc0000005)
Exception Address: 0x77ce2086
DLL information:
0x00400000 spring
0x77c80000 ntdll
0x77ad0000 kernel32
0x76cf0000 ADVAPI32
0x76e90000 RPCRT4
0x6e160000 dsound
0x77df0000 msvcrt
0x77a30000 USER32
0x76690000 GDI32
0x76540000 ole32
0x747f0000 WINMM
0x76c60000 OLEAUT32
0x745d0000 OLEACC
0x758c0000 POWRPROF
0x73050000 GLU32
0x6d760000 OPENGL32
0x6e2c0000 DDRAW
0x74ed0000 DCIMAN32
0x76ad0000 SETUPAPI
0x72140000 dwmapi
0x77dc0000 IMAGEHLP
0x71130000 WSOCK32
0x76970000 WS2_32
0x77db0000 NSI
0x10000000 SDL
0x00250000 DevIL
0x66fc0000 freetype6
0x61b80000 zlib1
0x00ab0000 glew32
0x710f0000 ShimEng
0x76370000 apphelp
0x70c50000 AcLayers
0x76f60000 SHELL32
0x76910000 SHLWAPI
0x763f0000 USERENV
0x763d0000 Secur32
0x733a0000 WINSPOOL
0x76030000 MPR
0x6ab10000 AcGenral
0x74ef0000 UxTheme
0x76090000 NETAPI32
0x764a0000 PSAPI
0x74170000 MSACM32
0x75c40000 VERSION
0x71850000 sfc
0x6f3a0000 sfc_os
0x769a0000 urlmon
0x76e40000 iertutil
0x745a0000 SHUNIMPL
0x77ea0000 IMM32
0x77bb0000 MSCTF
0x77da0000 LPK
0x76890000 USP10
0x752e0000 comctl32
0x69500000 nvoglv32
0x75bd0000 mswsock
0x758a0000 wshtcpip
0x76db0000 CLBCatQ
0x755f0000 MMDevApi
0x756e0000 WINTRUST
0x75f30000 CRYPT32
0x76070000 MSASN1
0x74520000 audioses
0x744b0000 audioeng
0x758b0000 AVRT
0x726c0000 dbghelp
Stacktrace:
(0) C:\Windows\system32\ntdll.dll(RtlTryEnterCriticalSection+0x7a0) [0x77CE2086]
(1) C:\Windows\system32\ntdll.dll(RtlFreeHeap+0x7a) [0x77CE18C3]
(2) C:\Windows\system32\kernel32.dll(HeapFree+0x14) [0x77B17A7E]
(3) C:\Windows\system32\msvcrt.dll(free+0x39) [0x77DFA097]
(4) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x2d394a) [0x007AD1A2]
(5) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x392f50) [0x0086C7A8]
(6) C:\Program Files\Spring\spring.exe [0x0046E248]
(7) C:\Program Files\Spring\spring.exe [0x0046F3CB]
(8) C:\Program Files\Spring\spring.exe [0x004710FC]
(9) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x1f20cb) [0x006CB923]
(10) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x1f58b9) [0x006CF111]
(11) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x1fb1f2) [0x006D4A4A]
(12) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x20a1ba) [0x006E3A12]
(13) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x1f242e) [0x006CBC86]
(14) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x4f6a1) [0x00528EF9]
(15) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x38560) [0x00511DB8]
(16) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x12558) [0x004EBDB0]
(17) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x1359c) [0x004ECDF4]
(18) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x23aa6e) [0x007142C6]
(19) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x24033e) [0x00719B96]
(20) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x2406fa) [0x00719F52]
(21) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x24089a) [0x0071A0F2]
(22) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x2bcb8d) [0x007963E5]
(23) C:\Program Files\Spring\spring.exe [0x00401092]
(24) C:\Program Files\Spring\spring.exe [0x0040110F]
(25) C:\Windows\system32\kernel32.dll(BaseThreadInitThunk+0x12) [0x77B13833]
(26) C:\Windows\system32\ntdll.dll(LdrInitializeThunk+0x4d) [0x77CBA9BD]

(0) ??
    ??:0

(1) ??
    ??:0

(2) ??
    ??:0

(3) ??
    ??:0

(4) S3DOPrimitive::~S3DOPrimitive()
    C:/taspring_trunk/C:/mingw/lib/gcc/mingw32/4.1.1/include/c++/bits/stl_tree.h:0

(5) std::vector<S3DOPrimitive, std::allocator<S3DOPrimitive> >::_M_insert_aux(__gnu_cxx::__normal_iterator<S3DOPrimitive*, std::vector<S3DOPrimitive, std::allocator<S3DOPrimitive> > >, S3DOPrimitive const&)
    C:/taspring_trunk/C:/mingw/lib/gcc/mingw32/4.1.1/include/c++/bits/stl_iterator.h:673

(6) C3DOParser::GetPrimitives(S3DO*, int, int, std::vector<float3, std::allocator<float3> >*, int, int)
    C:/taspring_trunk/C:/mingw/lib/gcc/mingw32/4.1.1/include/c++/bits/stl_vector.h:610

(7) C3DOParser::Load3DO(std::basic_string<char, std::char_traits<char>, std::allocator<char> >, float, int)
    C:/taspring_trunk/rts/Rendering/UnitModels/3DOParser.cpp:209

(8) C3DModelParser::Load3DO(std::basic_string<char, std::char_traits<char>, std::allocator<char> >, float, int)
    C:/taspring_trunk/rts/Rendering/UnitModels/3DModelParser.cpp:28

(9) CBuilderCAI::GetUnitRadius(UnitDef const*, int)
    C:/taspring_trunk/rts/Sim/Units/CommandAI/BuilderCAI.cpp:132

(10) CBuilderCAI::SlowUpdate()
    C:/taspring_trunk/rts/Sim/Units/CommandAI/BuilderCAI.cpp:154

(11) CCommandAI::GiveAllowedCommand(Command const&)
    C:/taspring_trunk/rts/Sim/Units/CommandAI/CommandAI.cpp:591

(12) CMobileCAI::GiveCommand(Command const&)
    C:/taspring_trunk/rts/Sim/Units/CommandAI/MobileCAI.cpp:146

(13) CBuilderCAI::GiveCommand(Command const&)
    C:/taspring_trunk/rts/Sim/Units/CommandAI/BuilderCAI.cpp:887

(14) CSelectedUnitsAI::GiveCommandNet(Command&, int)
    C:/taspring_trunk/rts/Game/SelectedUnitsAI.cpp:95

(15) CSelectedUnits::NetOrder(Command&, int)
    C:/taspring_trunk/rts/Game/SelectedUnits.cpp:461

(16) CGame::ClientReadNet()
    C:/taspring_trunk/rts/Game/Game.cpp:2326

(17) CGame::Update()
    C:/taspring_trunk/rts/Game/Game.cpp:1470

(18) SpringApp::Update()
    C:/taspring_trunk/rts/System/Main.cpp:812

(19) SpringApp::Run(int, char**)
    C:/taspring_trunk/rts/System/Main.cpp:990

(20) Run(int, char**)
    C:/taspring_trunk/rts/System/Main.cpp:1047

(21) WinMain@16
    C:/taspring_trunk/rts/System/Main.cpp:1096

(22) main
    J:/MinGW/home/Sherpya/stage/mingw-runtime-3.10/main.c:78

(23) _mingw_CRTStartup
    J:/MinGW/home/Sherpya/stage/mingw-runtime-3.10/crt1.c:226

(24) WinMainCRTStartup
    J:/MinGW/home/Sherpya/stage/mingw-runtime-3.10/crt1.c:260

(25) ??
    ??:0

(26) ??
    ??:0
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog.txt (6,043 bytes) 2007-06-01 09:23 -
    Map: Castles.smf
    Mod: "Balanced Annihilation V4.7" from BA47.sd7
    Number of damage types: 42
    Spring 0.74b3
    Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
    LuaUI: bound F11 to the widget selector
    LuaUI: bound CTRL+F11 to tweak mode
    LuaUI v0.1
    MetalMakers widget disabled for spectators
    Player GirlGeek joined as 0
    Player []AF joined as 2
    Player Bobaj joined as 4
    Player []__ joined as 5
    Player JabluchoPL joined as 3
    [[]AF] team n# dont matter
    <JabluchoPL> not again
    [[]AF] the lobby reordrs them to keep them continuous
    <JabluchoPL> omg
    [[]AF] spec
    Player lavishpcar2 joined as 1
    [[]AF] Spectators:  type /specfullview 2
    [[]AF] Spectators: and u cna select any unit
    [[]AF] Spectators: no need to rpess 1/2/3/4etc
    [lavishpcar2] thanks
    /specfullview 2
    [[]AF] Spectators: ^_^
    <[]__> af you make lua also?
    [[]AF] nah
    [[]AF] not yet anyway ;D
    [[]AF] hmm why 4.7 instead of 5.3?
    [lavishpcar2] how do you insert a building in the front of the queue?
    <GirlGeek> lolz
    <GirlGeek> forgot to change
    [[]AF] alt
    [lavishpcar2] thanks af.
    Commander: Can't reach destination!
    Commander: Can't reach destination!
    Commander: Can't reach destination!
    Commander: Can't reach destination!
    Commander: Can't reach destination!
    Commander: Can't reach destination!
    Commander: Can't reach destination!
    Commander: Can't reach destination!
    Commander: Can't reach destination!
    Commander: Can't reach destination!
    Commander: Can't reach destination!
    Commander: Can't reach destination!
    Commander: Can't reach destination!
    [lavishpcar2] Spectators:  why is __ building underwater mexes?
    [[]AF] Spectators: look at the metal
    [[]AF] Spectators: and the tidal
    [[]AF] Spectators: 60 energy from 1 tidal
    [lavishpcar2] Spectators: i understand tidal, but metal -- when i press F, nothing showed up
    Thud: Can't reach destination!
    Thud: Can't reach destination!
    [[]AF] Spectators: look at themexes
    Thud: Can't reach destination!
    [lavishpcar2] Spectators: yeah, had to do that individually
    [[]AF] Spectators: its the energy tho
    [lavishpcar2] Spectators: i see now
    Construction Ship: Can't reach destination!
    Bobaj paused the game
    Thud: Can't reach destination!
    Thud: Can't reach destination!
    <JabluchoPL> omg
    Bobaj unpaused the game
    <[]__> ???
    [[]AF] Spectators: black nanospray si soo cool
    [lavishpcar2] Spectators: it confuses me.
    [[]AF] Spectators: why?
    [lavishpcar2] Spectators: it's odd seeing a LLT come out outtano where
    [lavishpcar2] Spectators: until you realize black or grey nanospray
    [[]AF] Spectators: oh my
    Spring 0.74b3 has crashed.
    Exception: Access violation (0xc0000005)
    Exception Address: 0x77ce2086
    DLL information:
    0x00400000	spring
    0x77c80000	ntdll
    0x77ad0000	kernel32
    0x76cf0000	ADVAPI32
    0x76e90000	RPCRT4
    0x6e160000	dsound
    0x77df0000	msvcrt
    0x77a30000	USER32
    0x76690000	GDI32
    0x76540000	ole32
    0x747f0000	WINMM
    0x76c60000	OLEAUT32
    0x745d0000	OLEACC
    0x758c0000	POWRPROF
    0x73050000	GLU32
    0x6d760000	OPENGL32
    0x6e2c0000	DDRAW
    0x74ed0000	DCIMAN32
    0x76ad0000	SETUPAPI
    0x72140000	dwmapi
    0x77dc0000	IMAGEHLP
    0x71130000	WSOCK32
    0x76970000	WS2_32
    0x77db0000	NSI
    0x10000000	SDL
    0x00250000	DevIL
    0x66fc0000	freetype6
    0x61b80000	zlib1
    0x00ab0000	glew32
    0x710f0000	ShimEng
    0x76370000	apphelp
    0x70c50000	AcLayers
    0x76f60000	SHELL32
    0x76910000	SHLWAPI
    0x763f0000	USERENV
    0x763d0000	Secur32
    0x733a0000	WINSPOOL
    0x76030000	MPR
    0x6ab10000	AcGenral
    0x74ef0000	UxTheme
    0x76090000	NETAPI32
    0x764a0000	PSAPI
    0x74170000	MSACM32
    0x75c40000	VERSION
    0x71850000	sfc
    0x6f3a0000	sfc_os
    0x769a0000	urlmon
    0x76e40000	iertutil
    0x745a0000	SHUNIMPL
    0x77ea0000	IMM32
    0x77bb0000	MSCTF
    0x77da0000	LPK
    0x76890000	USP10
    0x752e0000	comctl32
    0x69500000	nvoglv32
    0x75bd0000	mswsock
    0x758a0000	wshtcpip
    0x76db0000	CLBCatQ
    0x755f0000	MMDevApi
    0x756e0000	WINTRUST
    0x75f30000	CRYPT32
    0x76070000	MSASN1
    0x74520000	audioses
    0x744b0000	audioeng
    0x758b0000	AVRT
    0x726c0000	dbghelp
    Stacktrace:
    (0) C:\Windows\system32\ntdll.dll(RtlTryEnterCriticalSection+0x7a0) [0x77CE2086]
    (1) C:\Windows\system32\ntdll.dll(RtlFreeHeap+0x7a) [0x77CE18C3]
    (2) C:\Windows\system32\kernel32.dll(HeapFree+0x14) [0x77B17A7E]
    (3) C:\Windows\system32\msvcrt.dll(free+0x39) [0x77DFA097]
    (4) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x2d394a) [0x007AD1A2]
    (5) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x392f50) [0x0086C7A8]
    (6) C:\Program Files\Spring\spring.exe [0x0046E248]
    (7) C:\Program Files\Spring\spring.exe [0x0046F3CB]
    (8) C:\Program Files\Spring\spring.exe [0x004710FC]
    (9) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x1f20cb) [0x006CB923]
    (10) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x1f58b9) [0x006CF111]
    (11) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x1fb1f2) [0x006D4A4A]
    (12) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x20a1ba) [0x006E3A12]
    (13) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x1f242e) [0x006CBC86]
    (14) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x4f6a1) [0x00528EF9]
    (15) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x38560) [0x00511DB8]
    (16) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x12558) [0x004EBDB0]
    (17) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x1359c) [0x004ECDF4]
    (18) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x23aa6e) [0x007142C6]
    (19) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x24033e) [0x00719B96]
    (20) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x2406fa) [0x00719F52]
    (21) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x24089a) [0x0071A0F2]
    (22) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x2bcb8d) [0x007963E5]
    (23) C:\Program Files\Spring\spring.exe [0x00401092]
    (24) C:\Program Files\Spring\spring.exe [0x0040110F]
    (25) C:\Windows\system32\kernel32.dll(BaseThreadInitThunk+0x12) [0x77B13833]
    (26) C:\Windows\system32\ntdll.dll(LdrInitializeThunk+0x4d) [0x77CBA9BD]
    
    txt file icon infolog.txt (6,043 bytes) 2007-06-01 09:23 +

-Relationships
related to 0000545closed Gundam crash + stacktrace 0.74b3 
related to 0000656closed crash few seconds after spawning coms in BA 
related to 0000714closed Three crash logs from BA5.91 + 75B2 
+Relationships

-Notes

~0000936

tvo (reporter)

note to self: looks like memory corruption somewhere (random crashes in free()..., note the related bug)

~0001931

tvo (reporter)

This bug is too old to do anything with. If it happens again using 0.76b1 or later, please reopen the bug with a new stacktrace attached.

Thanks for reporting anyway.
+Notes

-Issue History
Date Modified Username Field Change
2007-06-01 09:23 redstar New Issue
2007-06-01 09:23 redstar File Added: infolog.txt
2007-06-07 00:33 tvo Note Added: 0000936
2007-06-07 00:33 tvo Relationship added related to 0000546
2007-06-07 00:34 tvo Relationship deleted related to 0000546
2007-06-07 00:34 tvo Relationship added related to 0000545
2007-12-18 12:59 tvo Relationship added related to 0000714
2007-12-18 13:00 tvo Relationship added related to 0000656
2008-02-01 12:34 tvo Status new => closed
2008-02-01 12:34 tvo Note Added: 0001931
2008-02-01 12:34 tvo Resolution open => won't fix
+Issue History