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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0000547 | Spring engine | General | public | 2007-06-01 09:23 | 2008-02-01 12:34 | ||||
Reporter | redstar | ||||||||
Assigned To | |||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | won't fix | ||||||
Product Version | |||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0000547: BA 4.7 crash + stacktrace 0.74b3 | ||||||||
Description | Map: Castles.smf Mod: "Balanced Annihilation V4.7" from BA47.sd7 Number of damage types: 42 Spring 0.74b3 Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt LuaUI: bound F11 to the widget selector LuaUI: bound CTRL+F11 to tweak mode LuaUI v0.1 MetalMakers widget disabled for spectators Player GirlGeek joined as 0 Player []AF joined as 2 Player Bobaj joined as 4 Player []__ joined as 5 Player JabluchoPL joined as 3 [[]AF] team n# dont matter <JabluchoPL> not again [[]AF] the lobby reordrs them to keep them continuous <JabluchoPL> omg [[]AF] spec Player lavishpcar2 joined as 1 [[]AF] Spectators: type /specfullview 2 [[]AF] Spectators: and u cna select any unit [[]AF] Spectators: no need to rpess 1/2/3/4etc [lavishpcar2] thanks /specfullview 2 [[]AF] Spectators: ^_^ <[]__> af you make lua also? [[]AF] nah [[]AF] not yet anyway ;D [[]AF] hmm why 4.7 instead of 5.3? [lavishpcar2] how do you insert a building in the front of the queue? <GirlGeek> lolz <GirlGeek> forgot to change [[]AF] alt [lavishpcar2] thanks af. Commander: Can't reach destination! Commander: Can't reach destination! Commander: Can't reach destination! Commander: Can't reach destination! Commander: Can't reach destination! Commander: Can't reach destination! Commander: Can't reach destination! Commander: Can't reach destination! Commander: Can't reach destination! Commander: Can't reach destination! Commander: Can't reach destination! Commander: Can't reach destination! Commander: Can't reach destination! [lavishpcar2] Spectators: why is __ building underwater mexes? [[]AF] Spectators: look at the metal [[]AF] Spectators: and the tidal [[]AF] Spectators: 60 energy from 1 tidal [lavishpcar2] Spectators: i understand tidal, but metal -- when i press F, nothing showed up Thud: Can't reach destination! Thud: Can't reach destination! [[]AF] Spectators: look at themexes Thud: Can't reach destination! [lavishpcar2] Spectators: yeah, had to do that individually [[]AF] Spectators: its the energy tho [lavishpcar2] Spectators: i see now Construction Ship: Can't reach destination! Bobaj paused the game Thud: Can't reach destination! Thud: Can't reach destination! <JabluchoPL> omg Bobaj unpaused the game <[]__> ??? [[]AF] Spectators: black nanospray si soo cool [lavishpcar2] Spectators: it confuses me. [[]AF] Spectators: why? [lavishpcar2] Spectators: it's odd seeing a LLT come out outtano where [lavishpcar2] Spectators: until you realize black or grey nanospray [[]AF] Spectators: oh my Spring 0.74b3 has crashed. Exception: Access violation (0xc0000005) Exception Address: 0x77ce2086 DLL information: 0x00400000 spring 0x77c80000 ntdll 0x77ad0000 kernel32 0x76cf0000 ADVAPI32 0x76e90000 RPCRT4 0x6e160000 dsound 0x77df0000 msvcrt 0x77a30000 USER32 0x76690000 GDI32 0x76540000 ole32 0x747f0000 WINMM 0x76c60000 OLEAUT32 0x745d0000 OLEACC 0x758c0000 POWRPROF 0x73050000 GLU32 0x6d760000 OPENGL32 0x6e2c0000 DDRAW 0x74ed0000 DCIMAN32 0x76ad0000 SETUPAPI 0x72140000 dwmapi 0x77dc0000 IMAGEHLP 0x71130000 WSOCK32 0x76970000 WS2_32 0x77db0000 NSI 0x10000000 SDL 0x00250000 DevIL 0x66fc0000 freetype6 0x61b80000 zlib1 0x00ab0000 glew32 0x710f0000 ShimEng 0x76370000 apphelp 0x70c50000 AcLayers 0x76f60000 SHELL32 0x76910000 SHLWAPI 0x763f0000 USERENV 0x763d0000 Secur32 0x733a0000 WINSPOOL 0x76030000 MPR 0x6ab10000 AcGenral 0x74ef0000 UxTheme 0x76090000 NETAPI32 0x764a0000 PSAPI 0x74170000 MSACM32 0x75c40000 VERSION 0x71850000 sfc 0x6f3a0000 sfc_os 0x769a0000 urlmon 0x76e40000 iertutil 0x745a0000 SHUNIMPL 0x77ea0000 IMM32 0x77bb0000 MSCTF 0x77da0000 LPK 0x76890000 USP10 0x752e0000 comctl32 0x69500000 nvoglv32 0x75bd0000 mswsock 0x758a0000 wshtcpip 0x76db0000 CLBCatQ 0x755f0000 MMDevApi 0x756e0000 WINTRUST 0x75f30000 CRYPT32 0x76070000 MSASN1 0x74520000 audioses 0x744b0000 audioeng 0x758b0000 AVRT 0x726c0000 dbghelp Stacktrace: (0) C:\Windows\system32\ntdll.dll(RtlTryEnterCriticalSection+0x7a0) [0x77CE2086] (1) C:\Windows\system32\ntdll.dll(RtlFreeHeap+0x7a) [0x77CE18C3] (2) C:\Windows\system32\kernel32.dll(HeapFree+0x14) [0x77B17A7E] (3) C:\Windows\system32\msvcrt.dll(free+0x39) [0x77DFA097] (4) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x2d394a) [0x007AD1A2] (5) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x392f50) [0x0086C7A8] (6) C:\Program Files\Spring\spring.exe [0x0046E248] (7) C:\Program Files\Spring\spring.exe [0x0046F3CB] (8) C:\Program Files\Spring\spring.exe [0x004710FC] (9) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x1f20cb) [0x006CB923] (10) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x1f58b9) [0x006CF111] (11) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x1fb1f2) [0x006D4A4A] (12) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x20a1ba) [0x006E3A12] (13) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x1f242e) [0x006CBC86] (14) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x4f6a1) [0x00528EF9] (15) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x38560) [0x00511DB8] (16) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x12558) [0x004EBDB0] (17) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x1359c) [0x004ECDF4] (18) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x23aa6e) [0x007142C6] (19) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x24033e) [0x00719B96] (20) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x2406fa) [0x00719F52] (21) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x24089a) [0x0071A0F2] (22) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x2bcb8d) [0x007963E5] (23) C:\Program Files\Spring\spring.exe [0x00401092] (24) C:\Program Files\Spring\spring.exe [0x0040110F] (25) C:\Windows\system32\kernel32.dll(BaseThreadInitThunk+0x12) [0x77B13833] (26) C:\Windows\system32\ntdll.dll(LdrInitializeThunk+0x4d) [0x77CBA9BD] (0) ?? ??:0 (1) ?? ??:0 (2) ?? ??:0 (3) ?? ??:0 (4) S3DOPrimitive::~S3DOPrimitive() C:/taspring_trunk/C:/mingw/lib/gcc/mingw32/4.1.1/include/c++/bits/stl_tree.h:0 (5) std::vector<S3DOPrimitive, std::allocator<S3DOPrimitive> >::_M_insert_aux(__gnu_cxx::__normal_iterator<S3DOPrimitive*, std::vector<S3DOPrimitive, std::allocator<S3DOPrimitive> > >, S3DOPrimitive const&) C:/taspring_trunk/C:/mingw/lib/gcc/mingw32/4.1.1/include/c++/bits/stl_iterator.h:673 (6) C3DOParser::GetPrimitives(S3DO*, int, int, std::vector<float3, std::allocator<float3> >*, int, int) C:/taspring_trunk/C:/mingw/lib/gcc/mingw32/4.1.1/include/c++/bits/stl_vector.h:610 (7) C3DOParser::Load3DO(std::basic_string<char, std::char_traits<char>, std::allocator<char> >, float, int) C:/taspring_trunk/rts/Rendering/UnitModels/3DOParser.cpp:209 (8) C3DModelParser::Load3DO(std::basic_string<char, std::char_traits<char>, std::allocator<char> >, float, int) C:/taspring_trunk/rts/Rendering/UnitModels/3DModelParser.cpp:28 (9) CBuilderCAI::GetUnitRadius(UnitDef const*, int) C:/taspring_trunk/rts/Sim/Units/CommandAI/BuilderCAI.cpp:132 (10) CBuilderCAI::SlowUpdate() C:/taspring_trunk/rts/Sim/Units/CommandAI/BuilderCAI.cpp:154 (11) CCommandAI::GiveAllowedCommand(Command const&) C:/taspring_trunk/rts/Sim/Units/CommandAI/CommandAI.cpp:591 (12) CMobileCAI::GiveCommand(Command const&) C:/taspring_trunk/rts/Sim/Units/CommandAI/MobileCAI.cpp:146 (13) CBuilderCAI::GiveCommand(Command const&) C:/taspring_trunk/rts/Sim/Units/CommandAI/BuilderCAI.cpp:887 (14) CSelectedUnitsAI::GiveCommandNet(Command&, int) C:/taspring_trunk/rts/Game/SelectedUnitsAI.cpp:95 (15) CSelectedUnits::NetOrder(Command&, int) C:/taspring_trunk/rts/Game/SelectedUnits.cpp:461 (16) CGame::ClientReadNet() C:/taspring_trunk/rts/Game/Game.cpp:2326 (17) CGame::Update() C:/taspring_trunk/rts/Game/Game.cpp:1470 (18) SpringApp::Update() C:/taspring_trunk/rts/System/Main.cpp:812 (19) SpringApp::Run(int, char**) C:/taspring_trunk/rts/System/Main.cpp:990 (20) Run(int, char**) C:/taspring_trunk/rts/System/Main.cpp:1047 (21) WinMain@16 C:/taspring_trunk/rts/System/Main.cpp:1096 (22) main J:/MinGW/home/Sherpya/stage/mingw-runtime-3.10/main.c:78 (23) _mingw_CRTStartup J:/MinGW/home/Sherpya/stage/mingw-runtime-3.10/crt1.c:226 (24) WinMainCRTStartup J:/MinGW/home/Sherpya/stage/mingw-runtime-3.10/crt1.c:260 (25) ?? ??:0 (26) ?? ??:0 | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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tvo (reporter) 2007-06-07 00:33 |
note to self: looks like memory corruption somewhere (random crashes in free()..., note the related bug) |
tvo (reporter) 2008-02-01 12:34 |
This bug is too old to do anything with. If it happens again using 0.76b1 or later, please reopen the bug with a new stacktrace attached. Thanks for reporting anyway. |
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Date Modified | Username | Field | Change |
---|---|---|---|
2007-06-01 09:23 | redstar | New Issue | |
2007-06-01 09:23 | redstar | File Added: infolog.txt | |
2007-06-07 00:33 | tvo | Note Added: 0000936 | |
2007-06-07 00:33 | tvo | Relationship added | related to 0000546 |
2007-06-07 00:34 | tvo | Relationship deleted | related to 0000546 |
2007-06-07 00:34 | tvo | Relationship added | related to 0000545 |
2007-12-18 12:59 | tvo | Relationship added | related to 0000714 |
2007-12-18 13:00 | tvo | Relationship added | related to 0000656 |
2008-02-01 12:34 | tvo | Status | new => closed |
2008-02-01 12:34 | tvo | Note Added: 0001931 | |
2008-02-01 12:34 | tvo | Resolution | open => won't fix |