2025-07-31 01:02 CEST

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IDProjectCategoryView StatusLast Update
0000545Spring engineGeneralpublic2008-02-01 12:34
Reporterredstar 
Assigned To 
PrioritynormalSeveritycrashReproducibilityhave not tried
StatusclosedResolutionwon't fix 
Product Version 
Target VersionFixed in Version 
Summary0000545: Gundam crash + stacktrace 0.74b3
DescriptionMap: EE-RiverGlade-v02.smf
Mod: "Gundam 1.11 EpicComm" from GUNDAM1.11_EPIC.SDZ
Exception: Parse error in gamedata/explosions/verticalbomb.tdf at line 313 column 9 near
   [BitmapMuzzleFlame]
Number of damage types: 5
Unknown feature type Mushroom9
Unknown feature type Mushroom8
Unknown feature type Mushroom7
Unknown feature type Mushroom6
Unknown feature type Mushroom5
Unknown feature type Mushroom4
Unknown feature type Mushroom3
Unknown feature type Mushroom2
Unknown feature type Mushroom1
Unknown feature named 'Mushroom9'
Unknown feature named 'Mushroom9'
Unknown feature named 'Mushroom8'
Unknown feature named 'Mushroom8'
Unknown feature named 'Mushroom8'
Unknown feature named 'Mushroom8'
Unknown feature named 'Mushroom8'
Unknown feature named 'Mushroom4'
Unknown feature named 'Mushroom1'
Unknown feature named 'Mushroom1'
Unknown feature named 'Mushroom4'
Unknown feature named 'Mushroom1'
Unknown feature named 'Mushroom4'
Unknown feature named 'Mushroom1'
Unknown feature named 'Mushroom8'
Unknown feature named 'Mushroom8'
Unknown feature named 'Mushroom9'
Unknown feature named 'Mushroom8'
Unknown feature named 'Mushroom8'
Unknown feature named 'Mushroom8'
Spring 0.74b3
Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
LuaUI: bound F11 to the widget selector
LuaUI: bound CTRL+F11 to tweak mode
LuaUI v0.1
Player EEautoserver joined as 0
Player tactical_cactus joined as 4
Player []AF joined as 5
[EEautoserver] [nem][koeeacs]noruas has left lobby
tactical_cactus added point: Start 2
tactical_cactus added point: Start 2
[]AF added point: Start 3
tactical_cactus added point: Start 2
tactical_cactus added point: Start 2
tactical_cactus added point: Start 2
[]AF added point: Start 3
[]AF added point: Start 3
[]AF added point: Start 3
[]AF added point: Start 3
[]AF added point: Start 3
[]AF added point: Start 3
[]AF added point: Start 3
[]AF added point: Start 3
<tactical_cactus> THE NOISE
tactical_cactus added point: Start 2
tactical_cactus added point: Start 2
tactical_cactus added point: Start 2
[]AF added point: Start 3
[]AF added point: Start 3
[]AF added point: Start 3
[]AF added point: Start 3
[]AF added point: Start 3
<tactical_cactus> Oh we broke it.
Player NightfallGemini joined as 2
tactical_cactus added point: Start 2
<[]AF> pretty noise
Player [Nem][KoEEaCS]Noruas joined as 1
tactical_cactus added point: Start 2
[]AF added point: Start 3
[]AF added point: Start 3
[]AF added point: Start 3
[]AF added point: Start 3
[[Nem][KoEEaCS]Noruas] a noise that causes aids
<tactical_cactus> asdf
[]AF added point: Start 3
<tactical_cactus> .. My sound just broke?
<tactical_cactus> afse
<[]AF> nm
Player [DUCK]S27 joined as 3
[]AF added point: Start 3
[[Nem][KoEEaCS]Noruas] i just wish gundam had better sounds
[]AF added point: Start 3
<[]AF> Allies: me head north
[[Nem][KoEEaCS]Noruas] EE sounds are awsome
<tactical_cactus> Allies: teh secret mountain charge
<[]AF> Allies: thought noruas was my ally =s
[[Nem][KoEEaCS]Noruas] no
<[]AF> Allies: oh spec
<tactical_cactus> Allies: the ally is me! :o
[[Nem][KoEEaCS]Noruas] i am an evil spectator
<[]AF> Allies: boobles
<[]AF> Allies: oh noes
[[Nem][KoEEaCS]Noruas] who draws all over the map to lag the game
<NightfallGemini> FUUUCK
<NightfallGemini> orz
<NightfallGemini> only.. I won't ditch. >_>
<tactical_cactus> shh
<tactical_cactus> foodquit
<NightfallGemini> >_>!
<[DUCK]S27> lol
<tactical_cactus> Allies:
<[DUCK]S27> r tehre underwater mexes in this md?
<[DUCK]S27> mod*
<NightfallGemini> no :C
<tactical_cactus> Allies: dfa
<[]AF> whats the wai?
<NightfallGemini> duck
<NightfallGemini> start orz
<[]AF> Allies: dfa?
<[DUCK]S27> :/
<NightfallGemini> oh yeah
<NightfallGemini> minovskies
<NightfallGemini> and transformers
<NightfallGemini> generate energy
<tactical_cactus> NORDAC TRAK MAKES U BUFF
<NightfallGemini> and storage
Buildings set to face West
Buildings set to face North
[[Nem][KoEEaCS]Noruas] OMG
[[Nem][KoEEaCS]Noruas] ITS SO SLOW
[[Nem][KoEEaCS]Noruas] I GO PLAY BA
[[Nem][KoEEaCS]Noruas] seriously thats what happened once
<NightfallGemini> xD
[[Nem][KoEEaCS]Noruas] i hate ba bois with a passion to make xta better
<NightfallGemini> oh god
<NightfallGemini> purple makes my stuff
[[Nem][KoEEaCS]Noruas] ?
<NightfallGemini> look FAG PINK
<NightfallGemini> ;_;
Spring 0.74b3 has crashed.
Exception: Access violation (0xc0000005)
Exception Address: 0x777d2086
DLL information:
0x00400000 spring
0x77770000 ntdll
0x77520000 kernel32
0x76be0000 ADVAPI32
0x77300000 RPCRT4
0x6da60000 dsound
0x76e20000 msvcrt
0x77650000 USER32
0x76f60000 GDI32
0x773d0000 ole32
0x74410000 WINMM
0x76ed0000 OLEAUT32
0x743d0000 OLEACC
0x753a0000 POWRPROF
0x746e0000 GLU32
0x6bf00000 OPENGL32
0x6bfd0000 DDRAW
0x745e0000 DCIMAN32
0x76fb0000 SETUPAPI
0x71be0000 dwmapi
0x772d0000 IMAGEHLP
0x70830000 WSOCK32
0x77980000 WS2_32
0x77890000 NSI
0x10000000 SDL
0x00250000 DevIL
0x66fc0000 freetype6
0x61b80000 zlib1
0x00ab0000 glew32
0x709d0000 ShimEng
0x75e60000 apphelp
0x70730000 AcLayers
0x76040000 SHELL32
0x77270000 SHLWAPI
0x75ee0000 USERENV
0x75ec0000 Secur32
0x72dd0000 WINSPOOL
0x75b20000 MPR
0x6b560000 AcGenral
0x74ff0000 UxTheme
0x75b80000 NETAPI32
0x75f90000 PSAPI
0x74140000 MSACM32
0x75730000 VERSION
0x713c0000 sfc
0x74790000 sfc_os
0x77140000 urlmon
0x77600000 iertutil
0x74730000 SHUNIMPL
0x76e00000 IMM32
0x76b10000 MSCTF
0x76030000 LPK
0x77900000 USP10
0x74dc0000 comctl32
0x69500000 nvoglv32
0x756c0000 mswsock
0x75390000 wshtcpip
0x76d70000 CLBCatQ
0x750d0000 MMDevApi
0x751c0000 WINTRUST
0x75a20000 CRYPT32
0x75b60000 MSASN1
0x73f60000 audioses
0x73ef0000 audioeng
0x754b0000 AVRT
0x72160000 dbghelp
Stacktrace:
(0) C:\Windows\system32\ntdll.dll(RtlTryEnterCriticalSection+0x7a0) [0x777D2086]
(1) C:\Windows\system32\ntdll.dll(RtlFreeHeap+0x7a) [0x777D18C3]
(2) C:\Windows\system32\kernel32.dll(HeapFree+0x14) [0x77567A7E]
(3) C:\Windows\system32\msvcrt.dll(free+0x39) [0x76E2A097]
(4) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x7e6f7) [0x00557F4F]
(5) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x69e5) [0x004E023D]
(6) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x23aac6) [0x0071431E]
(7) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x24033e) [0x00719B96]
(8) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x2406fa) [0x00719F52]
(9) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x24089a) [0x0071A0F2]
(10) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x2bcb8d) [0x007963E5]
(11) C:\Program Files\Spring\spring.exe [0x00401092]
(12) C:\Program Files\Spring\spring.exe [0x0040110F]
(13) C:\Windows\system32\kernel32.dll(BaseThreadInitThunk+0x12) [0x77563833]
(14) C:\Windows\system32\ntdll.dll(LdrInitializeThunk+0x4d) [0x777AA9BD]

(0) ??
    ??:0

(1) ??
    ??:0

(2) ??
    ??:0

(3) ??
    ??:0

(4) CTooltipConsole::Draw()
    C:/taspring_trunk/C:/mingw/lib/gcc/mingw32/4.1.1/include/c++/bits/basic_string.h:233

(5) CGame::Draw()
    C:/taspring_trunk/rts/Game/Game.cpp:1640

(6) SpringApp::Update()
    C:/taspring_trunk/rts/System/Main.cpp:813

(7) SpringApp::Run(int, char**)
    C:/taspring_trunk/rts/System/Main.cpp:990

(8) Run(int, char**)
    C:/taspring_trunk/rts/System/Main.cpp:1047

(9) WinMain@16
    C:/taspring_trunk/rts/System/Main.cpp:1096

(10) main
    J:/MinGW/home/Sherpya/stage/mingw-runtime-3.10/main.c:78

(11) _mingw_CRTStartup
    J:/MinGW/home/Sherpya/stage/mingw-runtime-3.10/crt1.c:226

(12) WinMainCRTStartup
    J:/MinGW/home/Sherpya/stage/mingw-runtime-3.10/crt1.c:260

(13) ??
    ??:0

(14) ??
    ??:0
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog.txt (6,960 bytes) 2007-05-31 03:08 -
    Map: EE-RiverGlade-v02.smf
    Mod: "Gundam 1.11 EpicComm" from GUNDAM1.11_EPIC.SDZ
    Exception: Parse error in gamedata/explosions/verticalbomb.tdf at line 313 column 9 near
       [BitmapMuzzleFlame]
    Number of damage types: 5
    Unknown feature type Mushroom9
    Unknown feature type Mushroom8
    Unknown feature type Mushroom7
    Unknown feature type Mushroom6
    Unknown feature type Mushroom5
    Unknown feature type Mushroom4
    Unknown feature type Mushroom3
    Unknown feature type Mushroom2
    Unknown feature type Mushroom1
    Unknown feature named 'Mushroom9'
    Unknown feature named 'Mushroom9'
    Unknown feature named 'Mushroom8'
    Unknown feature named 'Mushroom8'
    Unknown feature named 'Mushroom8'
    Unknown feature named 'Mushroom8'
    Unknown feature named 'Mushroom8'
    Unknown feature named 'Mushroom4'
    Unknown feature named 'Mushroom1'
    Unknown feature named 'Mushroom1'
    Unknown feature named 'Mushroom4'
    Unknown feature named 'Mushroom1'
    Unknown feature named 'Mushroom4'
    Unknown feature named 'Mushroom1'
    Unknown feature named 'Mushroom8'
    Unknown feature named 'Mushroom8'
    Unknown feature named 'Mushroom9'
    Unknown feature named 'Mushroom8'
    Unknown feature named 'Mushroom8'
    Unknown feature named 'Mushroom8'
    Spring 0.74b3
    Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
    LuaUI: bound F11 to the widget selector
    LuaUI: bound CTRL+F11 to tweak mode
    LuaUI v0.1
    Player EEautoserver joined as 0
    Player tactical_cactus joined as 4
    Player []AF joined as 5
    [EEautoserver] [nem][koeeacs]noruas has left lobby
    tactical_cactus added point: Start 2
    tactical_cactus added point: Start 2
    []AF added point: Start 3
    tactical_cactus added point: Start 2
    tactical_cactus added point: Start 2
    tactical_cactus added point: Start 2
    []AF added point: Start 3
    []AF added point: Start 3
    []AF added point: Start 3
    []AF added point: Start 3
    []AF added point: Start 3
    []AF added point: Start 3
    []AF added point: Start 3
    []AF added point: Start 3
    <tactical_cactus> THE NOISE
    tactical_cactus added point: Start 2
    tactical_cactus added point: Start 2
    tactical_cactus added point: Start 2
    []AF added point: Start 3
    []AF added point: Start 3
    []AF added point: Start 3
    []AF added point: Start 3
    []AF added point: Start 3
    <tactical_cactus> Oh we broke it.
    Player NightfallGemini joined as 2
    tactical_cactus added point: Start 2
    <[]AF> pretty noise
    Player [Nem][KoEEaCS]Noruas joined as 1
    tactical_cactus added point: Start 2
    []AF added point: Start 3
    []AF added point: Start 3
    []AF added point: Start 3
    []AF added point: Start 3
    [[Nem][KoEEaCS]Noruas] a noise that causes aids
    <tactical_cactus> asdf
    []AF added point: Start 3
    <tactical_cactus> .. My sound just broke?
    <tactical_cactus> afse
    <[]AF> nm
    Player [DUCK]S27 joined as 3
    []AF added point: Start 3
    [[Nem][KoEEaCS]Noruas] i just wish gundam had better sounds
    []AF added point: Start 3
    <[]AF> Allies: me head north
    [[Nem][KoEEaCS]Noruas] EE sounds are awsome
    <tactical_cactus> Allies:  teh secret mountain charge
    <[]AF> Allies: thought noruas was my ally =s
    [[Nem][KoEEaCS]Noruas] no
    <[]AF> Allies: oh spec
    <tactical_cactus> Allies: the ally is me! :o
    [[Nem][KoEEaCS]Noruas] i am an evil spectator
    <[]AF> Allies: boobles
    <[]AF> Allies: oh noes
    [[Nem][KoEEaCS]Noruas] who draws all over the map to lag the game
    <NightfallGemini> FUUUCK
    <NightfallGemini> orz
    <NightfallGemini> only.. I won't ditch. >_>
    <tactical_cactus> shh
    <tactical_cactus> foodquit
    <NightfallGemini> >_>!
    <[DUCK]S27> lol
    <tactical_cactus> Allies:  
    <[DUCK]S27> r tehre underwater mexes in this md?
    <[DUCK]S27> mod*
    <NightfallGemini> no :C
    <tactical_cactus> Allies: dfa
    <[]AF> whats the wai?
    <NightfallGemini> duck
    <NightfallGemini> start orz
    <[]AF> Allies: dfa?
    <[DUCK]S27> :/
    <NightfallGemini> oh yeah
    <NightfallGemini> minovskies
    <NightfallGemini> and transformers
    <NightfallGemini> generate energy
    <tactical_cactus> NORDAC TRAK MAKES U BUFF
    <NightfallGemini> and storage
    Buildings set to face West
    Buildings set to face North
    [[Nem][KoEEaCS]Noruas] OMG
    [[Nem][KoEEaCS]Noruas] ITS SO SLOW
    [[Nem][KoEEaCS]Noruas] I GO PLAY BA
    [[Nem][KoEEaCS]Noruas] seriously thats what happened once
    <NightfallGemini> xD
    [[Nem][KoEEaCS]Noruas] i hate ba bois with a passion to make xta better
    <NightfallGemini> oh god
    <NightfallGemini> purple makes my stuff
    [[Nem][KoEEaCS]Noruas] ?
    <NightfallGemini> look FAG PINK
    <NightfallGemini> ;_;
    Spring 0.74b3 has crashed.
    Exception: Access violation (0xc0000005)
    Exception Address: 0x777d2086
    DLL information:
    0x00400000	spring
    0x77770000	ntdll
    0x77520000	kernel32
    0x76be0000	ADVAPI32
    0x77300000	RPCRT4
    0x6da60000	dsound
    0x76e20000	msvcrt
    0x77650000	USER32
    0x76f60000	GDI32
    0x773d0000	ole32
    0x74410000	WINMM
    0x76ed0000	OLEAUT32
    0x743d0000	OLEACC
    0x753a0000	POWRPROF
    0x746e0000	GLU32
    0x6bf00000	OPENGL32
    0x6bfd0000	DDRAW
    0x745e0000	DCIMAN32
    0x76fb0000	SETUPAPI
    0x71be0000	dwmapi
    0x772d0000	IMAGEHLP
    0x70830000	WSOCK32
    0x77980000	WS2_32
    0x77890000	NSI
    0x10000000	SDL
    0x00250000	DevIL
    0x66fc0000	freetype6
    0x61b80000	zlib1
    0x00ab0000	glew32
    0x709d0000	ShimEng
    0x75e60000	apphelp
    0x70730000	AcLayers
    0x76040000	SHELL32
    0x77270000	SHLWAPI
    0x75ee0000	USERENV
    0x75ec0000	Secur32
    0x72dd0000	WINSPOOL
    0x75b20000	MPR
    0x6b560000	AcGenral
    0x74ff0000	UxTheme
    0x75b80000	NETAPI32
    0x75f90000	PSAPI
    0x74140000	MSACM32
    0x75730000	VERSION
    0x713c0000	sfc
    0x74790000	sfc_os
    0x77140000	urlmon
    0x77600000	iertutil
    0x74730000	SHUNIMPL
    0x76e00000	IMM32
    0x76b10000	MSCTF
    0x76030000	LPK
    0x77900000	USP10
    0x74dc0000	comctl32
    0x69500000	nvoglv32
    0x756c0000	mswsock
    0x75390000	wshtcpip
    0x76d70000	CLBCatQ
    0x750d0000	MMDevApi
    0x751c0000	WINTRUST
    0x75a20000	CRYPT32
    0x75b60000	MSASN1
    0x73f60000	audioses
    0x73ef0000	audioeng
    0x754b0000	AVRT
    0x72160000	dbghelp
    Stacktrace:
    (0) C:\Windows\system32\ntdll.dll(RtlTryEnterCriticalSection+0x7a0) [0x777D2086]
    (1) C:\Windows\system32\ntdll.dll(RtlFreeHeap+0x7a) [0x777D18C3]
    (2) C:\Windows\system32\kernel32.dll(HeapFree+0x14) [0x77567A7E]
    (3) C:\Windows\system32\msvcrt.dll(free+0x39) [0x76E2A097]
    (4) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x7e6f7) [0x00557F4F]
    (5) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x69e5) [0x004E023D]
    (6) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x23aac6) [0x0071431E]
    (7) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x24033e) [0x00719B96]
    (8) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x2406fa) [0x00719F52]
    (9) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x24089a) [0x0071A0F2]
    (10) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x2bcb8d) [0x007963E5]
    (11) C:\Program Files\Spring\spring.exe [0x00401092]
    (12) C:\Program Files\Spring\spring.exe [0x0040110F]
    (13) C:\Windows\system32\kernel32.dll(BaseThreadInitThunk+0x12) [0x77563833]
    (14) C:\Windows\system32\ntdll.dll(LdrInitializeThunk+0x4d) [0x777AA9BD]
    
    txt file icon infolog.txt (6,960 bytes) 2007-05-31 03:08 +

-Relationships
related to 0000656closed crash few seconds after spawning coms in BA 
related to 0000547closed BA 4.7 crash + stacktrace 0.74b3 
related to 0000714closed Three crash logs from BA5.91 + 75B2 
+Relationships

-Notes

~0000933

KDR_11k (reporter)

Mutex lock issue.

~0001930

tvo (reporter)

This bug is too old to do anything with. If it happens again using 0.76b1 or later, please reopen the bug with a new stacktrace attached.

Thanks for reporting anyway.
+Notes

-Issue History
Date Modified Username Field Change
2007-05-31 03:07 redstar New Issue
2007-05-31 03:08 redstar File Added: infolog.txt
2007-05-31 17:48 KDR_11k Note Added: 0000933
2007-06-07 00:34 tvo Relationship added related to 0000547
2007-12-18 12:59 tvo Relationship added related to 0000714
2007-12-18 13:00 tvo Relationship added related to 0000656
2008-02-01 12:34 tvo Status new => closed
2008-02-01 12:34 tvo Note Added: 0001930
2008-02-01 12:34 tvo Resolution open => won't fix
+Issue History