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IDProjectCategoryView StatusLast Update
0005101Spring engineGeneralpublic2016-02-22 02:42
Assigned To 
Product Version100.0+git 
Target VersionFixed in Version 
Summary0005101: units unloaded from hover trans - have no collisions
Descriptionunits unloaded from hover trans - have no collisions
take a look at this video: https://youtu.be/WhmfvFptBa4?t=1m51s
Steps To Reproduce1) load many units in hover trans (armthovr)
2) set hover trans on repeat
3) give "unload" order at 1 place
profit! you have "OP" units! you can even build on them!
Additional InformationBA 9.34

spring engine:
commit 101cc5652807835fe39c0edde092ec8b8bf0d2d0
Author: rtri <none@none>
Date: Sun Feb 21 20:58:27 2016 +0100
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

duplicate of 0004812closed ship transports unload multiple units over each other and collision is broken 



Kloot (developer)

Last edited: 2016-02-22 00:12

View 2 revisions

duplicate of an older (pre-100.0) issue


jamerlan (reporter)

yep, this is not a new. But now more and more people know about this. I guess it will be abused


hokomoko (developer)

at the moment spring 1944 is using https://github.com/spring1944/spring1944/blob/master/LuaRules/Gadgets/unit_hideTransported.lua#L176
to solve this from within the game.


Anonymous (viewer)

Fix c3285b13abec7795a25f02cda141040a28e28aae committed to develop branch: fix 0005101 (bits_ffs(1<<x) == x+1; bad shift for x=0), repo: spring changeset id: 6656

+Related Changesets

-Issue History
Date Modified Username Field Change
2016-02-22 00:08 jamerlan New Issue
2016-02-22 00:08 jamerlan File Added: infolog.txt
2016-02-22 00:09 Kloot Relationship added duplicate of 0004812
2016-02-22 00:10 Kloot Note Added: 0015836
2016-02-22 00:12 Kloot Note Edited: 0015836 View Revisions
2016-02-22 00:18 jamerlan Note Added: 0015837
2016-02-22 00:27 hokomoko Note Added: 0015838
2016-02-22 02:42 Changeset attached => spring develop c3285b13
2016-02-22 02:42 Anonymous Note Added: 0015839
2016-02-22 02:42 Anonymous Status new => resolved
2016-02-22 02:42 Anonymous Resolution open => fixed
+Issue History