View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||
---|---|---|---|---|---|---|---|---|---|
0004812 | Spring engine | General | public | 2015-06-16 03:15 | 2016-02-22 00:10 | ||||
Reporter | raaar | ||||||||
Assigned To | |||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | duplicate | ||||||
Product Version | 98.0.1+git | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0004812: ship transports unload multiple units over each other and collision is broken | ||||||||
Description | - ship transports unload units over each other - collision for/with unloaded units is disabled until they move It also happens on spring 98. In the past it would automatically spread them out and I don't remember being any issue with collisions (may be wrong though). | ||||||||
Steps To Reproduce | - start a xta 9.745 game in a map with both land and water - spawn 5 arm_stumpy near the shore and an arm_hulk ship transport - order the transport to area load the units - order the transport to unload the units to a spot (don't use area unload) - click on one unit and order it to move around and then into the other "stacked" stumpies : it'll go through them | ||||||||
Additional Information | the unloading stacking bug can be seen in the first or second minute of the replay attached. | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
|
![]() |
||||||
|
![]() |
|||
Date Modified | Username | Field | Change |
---|---|---|---|
2015-06-16 03:15 | raaar | New Issue | |
2015-06-16 03:15 | raaar | File Added: 20150616_014707_TheColdPlace_98.0.1-785-g09eafe4 develop.sdf | |
2016-02-22 00:09 | Kloot | Relationship added | has duplicate 0005101 |
2016-02-22 00:10 | Kloot | Status | new => closed |
2016-02-22 00:10 | Kloot | Resolution | open => duplicate |