Attached Files |
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20121213_190653_Small Supreme Battlefield V2_91.0.1-611-g9ef1d87 develop.sdf (1,272,277 bytes) 2012-12-13 21:29
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THIS ONE infolog.txt (32,135 bytes) 2012-12-13 21:33
Using configuration source: "C:\Spring91.0.1-35\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 127, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 1, SSE 4.2: 1
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
Intel(R) Core(TM) i7 CPU M 620 @ 2.67GHz; 3956MB RAM, 7911MB pagefile
OS: emulated 32bit mode
[Watchdog] Installed (HangTimeout: 10sec)
Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound, LuaSocket
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 91.0.1-611-g9ef1d87 develop (OMP)
Build date/time: Dec 13 2012 08:41:12
Build environment: boost-105000, GNU libstdc++ version 20120920
Compiler: gcc-4.7.2
Using read-write data directory: C:\Spring91.0.1-35\
Using read-only data directory: C:\Users\Nic laptop\Documents\My Games\Spring\
Scanning: C:\Users\Nic laptop\Documents\My Games\Spring\maps
Scanning: C:\Users\Nic laptop\Documents\My Games\Spring\mods
Scanning: C:\Users\Nic laptop\Documents\My Games\Spring\packages
Scanning: C:\Spring91.0.1-35\maps
Scanning: C:\Spring91.0.1-35\base
Scanning: C:\Spring91.0.1-35\games
Scanning: C:\Spring91.0.1-35\mods
Scanning: C:\Spring91.0.1-35\packages
Supported Video modes: 1920x1080, 1680x1050, 1600x900, 1400x1050, 1280x1024, 1280x768, 1280x720, 1024x768, 1024x600, 800x600, 800x480, 640x480
Video mode set to 1920x1080/32bit
[f=0000000] SDL version: 1.2.10
[f=0000000] GL version: 4.2.11762 Compatibility Profile Context
[f=0000000] GL vendor: ATI Technologies Inc.
[f=0000000] GL renderer: AMD Radeon HD 6500M/5600/5700 Series
[f=0000000] GLSL version: 4.20
[f=0000000] GLEW version: 1.5.8
[f=0000000] Video RAM: total 740MB, available 964MB
[f=0000000] GL info:
haveARB: 1, haveGLSL: 1, ATI hacks: 1
FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
maximum texture size: 16384, compress MIP-map textures: 0
maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
number of UniformBufferBindings: 75 (64kB)
[f=0000000] VSync disabled
[f=0000000] Joysticks found: 0
[f=0000000] Warning: Joystick 0 not found
[f=0000000] CPU Cores: 4
[f=0000000] [Threading] Main thread CPU affinity mask set: 12
[f=0000000] Connecting to local server
[f=0000000] Pre-scanning demo file for game data...
[f=0000000] Warning: 4 players in GameSetup script (NumPlayers says 3)
[f=0000000] Starting GameServer
[f=0000000] GameServer started
[f=0000000] PreGame::ReadDataFromDemo: 17 ms
[f=0000000] Warning: 4 players in GameSetup script (NumPlayers says 3)
[f=0000000] Using map: Small Supreme Battlefield V2
[f=0000000] Using game: Balanced Annihilation test-855
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] DirectSound Software
[f=0000000] [Sound] Device: DirectSound Software
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 128
[f=0000000] Using game archive: c4de96337886781f1b74e87be17619a5.sdp
[f=0000000] PreGame::GameDataReceived: 35 ms
[f=0000000] User number 3 (team 0, allyteam 1)
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Loading all definitions: 0.208000
[f=0000000] Game::LoadDefs (GameData): 315 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] parsed 26 sounds from gamedata/sounds.lua
[f=0000000] [Sound] Warning: Unable to open audio file: IncomingChat
[f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: IncomingChat
[f=0000000] Game::LoadDefs (Sound): 80 ms
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (103 MB)
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 162 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] Number of damage types: 11
[f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
[f=0000000] Creating Unit Textures
[f=0000000] Creating Sky
[f=0000000] Loading Weapon Definitions
[f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
[f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
[f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
[f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
[f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
[f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
[f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
[f=0000000] Loading Unit Definitions
[f=0000000] Loading Feature Definitions
[f=0000000] Reading Estimate PathCosts [8]
[f=0000000] Reading Estimate PathCosts [32]
[f=0000000] [CPathManager] pathing data checksum: 1d38cad0
[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
[f=0000000] Initializing Map Features
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Tile Files
[f=0000000] Reading Tile Map
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 5 ms
[f=0000000] Switching to ROAM Mesh Rendering
[f=0000000] [Shader] Warning: [Compile]
shader-object name: GLSL/SMFFragProg.glsl, compile-log:
Fragment shader failed to compile with the following errors:
ERROR: 5:136: error(#143) Undeclared identifier SMF_INTENSITY_MULT
ERROR: error(#273) 1 compilation errors. No code generated
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 108 ms
[f=0000000] Game::LoadInterface (Console): 9 ms
[f=0000000] Loading LuaRules
[f=0000000] Loaded gadget: ranks api <api_ranks.lua>
[f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
[f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: Bomber Control <unit_bomber_control.lua>
[f=0000000] Loaded gadget: Commando Watch <unit_commando_watch.lua>
[f=0000000] Loaded gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
[f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
[f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua>
[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded gadget: Game End <game_end.lua>
[f=0000000] Loaded gadget: Initial Spawn <game_initial_spawn.lua>
[f=0000000] Loaded gadget: Juno Damage <unit_juno_damage.lua>
[f=0000000] Loaded gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
[f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
[f=0000000] Loaded gadget: Paralyse Multiplier <unit_paralyze_multiplier.lua>
[f=0000000] Loaded gadget: Passive Builders II <unit_passive_builders_ii.lua>
[f=0000000] Loaded gadget: Prevent Excessive Share <game_prevent_excessive_share.lua>
[f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[f=0000000] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[f=0000000] Loaded gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua>
[f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[f=0000000] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
[f=0000000] Loaded gadget: Team Resourcing <game_team_resources.lua>
[f=0000000] Loaded gadget: Transport radius adjuster <unit_collision_radius_adjuster.lua>
[f=0000000] Loaded gadget: Unit transportable nanos <unit_transportable_nanos.lua>
[f=0000000] Loaded gadget: Watereffects <fx_watersplash.lua>
[f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
[f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[f=0000000] Loaded gadget: mo_combomb_full_damage <mo_combomb_full_damage.lua>
[f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
[f=0000000] Loaded gadget: transportfix <unit_transportfix.lua>
[f=0000000] Loaded gadget: unit stuck in lab fix <unit_stuck_in_lab_hack.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
[f=0000000] Loaded gadget: Coop II <mo_coop_ii.lua>
[f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
[f=0000000] Loaded gadget: Take Manager <cmd_idle_players.lua>
[f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
[f=0000000] Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua>
[f=0000000] Loaded gadget: ranks api <api_ranks.lua>
[f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
[f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget: Transport radius adjuster <unit_collision_radius_adjuster.lua>
[f=0000000] Loaded gadget: Watereffects <fx_watersplash.lua>
[f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
[f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[f=0000000] Loaded gadget: mo_greenfields <mo_greenfields.lua>
[f=0000000] Loaded gadget: mo_noowner <mo_noowner.lua>
[f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
[f=0000000] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
[f=0000000] Loaded gadget: transportfix <unit_transportfix.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
[f=0000000] Loaded gadget: Coop II <mo_coop_ii.lua>
[f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
[f=0000000] Loaded gadget: Take Manager <cmd_idle_players.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
[f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] LuaSocketEnabled: yes
[f=0000000] This game has locked LuaUI access
[f=0000000] This game has locked LuaUI access
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
[f=0000000] Loading widget from mod: Metalspot Finder <wg_metalspot_finder.lua> ...
[f=0000000] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
[f=0000000] Loading widget from mod: MexUpg Helper <cmd_mex_upgrade_helper.lua> ...
[f=0000000] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
[f=0000000] Loading widget from mod: Commander Name Tags <unit_comm_nametags.lua> ...
[f=0000000] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
[f=0000000] Loading widget from mod: AdvPlayersList <gui_advplayerslist.lua> ...
[f=0000000] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
[f=0000000] Loading widget from mod: Dynamic Blob Shadows <gfx_dynamic_blob_shadow.lua> ...
[f=0000000] Loading widget from mod: Projectile lights <gfx_projectile_lights.lua> ...
[f=0000000] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ...
[f=0000000] Loading widget from mod: Adv. Unit Marker <adv_unit_marker.lua> ...
[f=0000000] <Unit Marker> Set to Global Mode
[f=0000000] Loading widget from mod: Anti Range <gui_anti_range.lua> ...
[f=0000000] Loading widget from mod: Auto First Build Facing <autofirstbuildfacing.lua> ...
[f=0000000] Loading widget from mod: Auto group <unit_auto_group.lua> ...
[f=0000000] Loading widget from mod: Autoquit <autoquit.lua> ...
[f=0000000] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
[f=0000000] Loading widget from mod: BuildBar <gui_buildbar.lua> ...
[f=0000000] Loading widget from mod: CameraShake <camera_shake.lua> ...
[f=0000000] Loading widget from mod: CustomIcons <unit_customicons.lua> ...
[f=0000000] Loading widget from mod: DontMove <unit_dontmove.lua> ...
[f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
[f=0000000] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
[f=0000000] Loading widget from mod: Group Label <gui_group_label.lua> ...
[f=0000000] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
[f=0000000] Loading widget from mod: Easy Facing <gui_easyfacing.lua> ...
[f=0000000] Loading widget from mod: Holdfire Fix <unit_holdfire_fix.lua> ...
[f=0000000] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
[f=0000000] Loading widget from mod: ImmobileBuilder <unit_immobile_builder.lua> ...
[f=0000000] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
[f=0000000] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ...
[f=0000000] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
[f=0000000] <Energy Conversion Info> Spectator mode. Widget removed.
[f=0000000] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
[f=0000000] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
[f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
[f=0000000] Loading widget from mod: MoreSounds <unit_more_sounds.lua> ...
[f=0000000] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ...
[f=0000000] Loading widget from mod: Persistent Build Spacing <gui_persistent_build_spacing.lua> ...
[f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
[f=0000000] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
[f=0000000] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
[f=0000000] Loading widget from mod: Red Console <gui_red_console.lua> ...
[f=0000000] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
[f=0000000] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
[f=0000000] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
[f=0000000] Loading widget from mod: RelativeMinimap <minimap_relative.lua> ...
[f=0000000] Loading widget from mod: SelectionButtons <gui_selbuttons.lua> ...
[f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
[f=0000000] Loading widget from mod: SmoothCam <camera_smoothcam.lua> ...
[f=0000000] Loading widget from mod: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
[f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
[f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
[f=0000000] Loading widget from mod: Take Proxy <cmd_take_proxy.lua> ...
[f=0000000] Loading widget from mod: Take Reminder II <gui_take_remind_ii.lua> ...
[f=0000000] Loading widget from mod: Transport AI <unit_transport_ai.lua> ...
[f=0000000] Loading widget from mod: Wait reclaim <cmd_wait_reclaim.lua> ...
[f=0000000] Loading widget from mod: Start Point Adder <init_start_marker.lua> ...
[f=0000000] Loading widget from mod: Stockpiler (dynamic) <unit_stockpile_dynamic.lua> ...
[f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
[f=0000000] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ...
[f=0000000] Loading widget from mod: Building Hotkeys <cmd_building_hotkeys.lua> ...
[f=0000000] Loading widget from mod: Context Build <cmd_context_build.lua> ...
[f=0000000] Loading widget from mod: Prospector <gui_prospector.lua> ...
[f=0000000] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
[f=0000000] Loading widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
[f=0000000] Loading widget from mod: Bomber control <unit_bomber_control.lua> ...
[f=0000000] Loading widget from mod: HighlightUnit <gui_hilight_unit.lua> ...
[f=0000000] Loading widget from mod: Rank Icons <gui_xp.lua> ...
[f=0000000] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
[f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
[f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
[f=0000000] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ...
[f=0000000] Loading widget from mod: Lups <lups_wrapper.lua> ...
[f=0000000] Loading widget from mod: CustomFormations2 <unit_customformations2.lua> ...
[f=0000000] LuaUI v0.3
[f=0000000] Initializing PathCache
[f=0000000] Finalizing
[f=0000000] <Easy Facing> Spectator mode. Widget removed.
[f=0000000] <Ghost Site> Spectator mode. Widget removed.
[f=0000000] Loaded DecalsDrawer: Legacy
[f=0000000] Opening demofile C:\Spring91.0.1-35\20121213_190653_Small Supreme Battlefield V2_91.0.1-611-g9ef1d87 develop.sdf
[f=0000000] Connection attempt from UnnamedPlayer (spec)
[f=0000000] -> Version: 91.0.1-611-g9ef1d87 develop (OMP)
[f=0000000] -> Connection established (given id 3)
[f=0000000] Spectator UnnamedPlayer (spec) finished loading and is now ingame
[f=0000000] <GhostRadar> Spectator mode. Widget removed.
[f=0000000] Speed set to 1.1 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 1.2 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 1.3 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 1.4 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 1.5 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 1.6 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 1.7 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 1.8 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 1.9 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 2.0 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 2.2 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 2.4 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 2.6 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 2.8 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 3.0 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 3.2 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 3.4 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 3.6 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 3.8 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 4.0 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 4.2 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 4.4 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 4.6 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 4.8 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 5.0 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 5.5 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 6.0 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 6.5 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 7.0 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 7.5 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 8.0 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 8.5 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 9.0 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 9.5 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 10.0 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 11.0 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 12.0 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 13.0 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 14.0 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 15.0 [UnnamedPlayer (spec)]
[f=0000000] Speed set to 16.0 [UnnamedPlayer (spec)]
[f=0000000] Beginning demo playback
[f=0000000] Connection attempt from [omfg]XD
[f=0000000] -> Version: 91.0.1-611-g9ef1d87 develop (OMP)
[f=0000000] -> Connection established (given id 2)
[f=0000000] Connection attempt from [BoS]nixtux
[f=0000000] -> Version: 91.0.1-611-g9ef1d87 develop (Debug OMP)
[f=0000000] -> Connection established (given id 0)
[f=0000000] Connection attempt from [evil]Sapphire
[f=0000000] -> Version: 91.0.1-611-g9ef1d87 develop (OMP)
[f=0000000] -> Connection established (given id 1)
[f=0000000] <[omfg]XD> okies gl hf
[f=0000000] Speed set to 15.0 [UnnamedPlayer (spec)]
[f=0000000] <[evil]Sapphire> :)
[f=0000000] Warning: [DESYNC WARNING] path-checksum cb00b6c4 for player 0 ([BoS]nixtux) does not match local checksum 1d38cad0; stale PathEstimator-cache?
[f=0000000] GameID: 7227ca504aea4189d8b7cc7c1cdf4421
[f=0000035] <DefenseRange> Spectator mode. Widget removed.
[f=0002411] <[evil]Sapphire> is it comends?
[f=0002728] <[omfg]XD> prolly
[f=0005012] Speed set to 16.0 [UnnamedPlayer (spec)]
[f=0005233] Speed set to 17.0 [UnnamedPlayer (spec)]
[f=0005867] Speed set to 16.0 [UnnamedPlayer (spec)]
[f=0006062] Speed set to 15.0 [UnnamedPlayer (spec)]
[f=0006301] Speed set to 14.0 [UnnamedPlayer (spec)]
[f=0006322] Speed set to 13.0 [UnnamedPlayer (spec)]
[f=0006350] Speed set to 12.0 [UnnamedPlayer (spec)]
[f=0006368] Speed set to 11.0 [UnnamedPlayer (spec)]
[f=0006391] Speed set to 10.0 [UnnamedPlayer (spec)]
[f=0006400] Speed set to 9.5 [UnnamedPlayer (spec)]
[f=0006411] Speed set to 9.0 [UnnamedPlayer (spec)]
[f=0006419] Speed set to 8.5 [UnnamedPlayer (spec)]
[f=0006429] Speed set to 8.0 [UnnamedPlayer (spec)]
[f=0006446] Speed set to 7.5 [UnnamedPlayer (spec)]
[f=0006462] Speed set to 7.0 [UnnamedPlayer (spec)]
[f=0006472] Speed set to 6.5 [UnnamedPlayer (spec)]
[f=0006619] Speed set to 7.0 [UnnamedPlayer (spec)]
[f=0006808] <[omfg]XD> lol infotex reflects on water
[f=0006878] Speed set to 7.5 [UnnamedPlayer (spec)]
[f=0006993] Speed set to 8.0 [UnnamedPlayer (spec)]
[f=0007003] Speed set to 8.5 [UnnamedPlayer (spec)]
[f=0007130] Speed set to 9.0 [UnnamedPlayer (spec)]
[f=0007187] Speed set to 9.5 [UnnamedPlayer (spec)]
[f=0007313] Speed set to 10.0 [UnnamedPlayer (spec)]
[f=0010423] Speed set to 9.5 [UnnamedPlayer (spec)]
[f=0010554] Speed set to 9.0 [UnnamedPlayer (spec)]
[f=0010582] Speed set to 8.5 [UnnamedPlayer (spec)]
[f=0010623] Speed set to 8.0 [UnnamedPlayer (spec)]
[f=0010640] Speed set to 7.5 [UnnamedPlayer (spec)]
[f=0010647] Speed set to 7.0 [UnnamedPlayer (spec)]
[f=0010659] Speed set to 6.5 [UnnamedPlayer (spec)]
[f=0010671] Speed set to 6.0 [UnnamedPlayer (spec)]
[f=0010680] Speed set to 5.5 [UnnamedPlayer (spec)]
[f=0010685] Speed set to 5.0 [UnnamedPlayer (spec)]
[f=0010693] Speed set to 4.8 [UnnamedPlayer (spec)]
[f=0010698] Speed set to 4.6 [UnnamedPlayer (spec)]
[f=0010705] Speed set to 4.4 [UnnamedPlayer (spec)]
[f=0010711] Speed set to 4.2 [UnnamedPlayer (spec)]
[f=0010716] Speed set to 4.0 [UnnamedPlayer (spec)]
[f=0010720] Speed set to 3.8 [UnnamedPlayer (spec)]
[f=0010725] Speed set to 3.6 [UnnamedPlayer (spec)]
[f=0010729] Speed set to 3.4 [UnnamedPlayer (spec)]
[f=0010733] Speed set to 3.2 [UnnamedPlayer (spec)]
[f=0010792] Speed set to 3.0 [UnnamedPlayer (spec)]
[f=0010813] Speed set to 2.8 [UnnamedPlayer (spec)]
[f=0010828] Speed set to 2.6 [UnnamedPlayer (spec)]
[f=0011063] Speed set to 2.4 [UnnamedPlayer (spec)]
[f=0011103] Speed set to 2.2 [UnnamedPlayer (spec)]
[f=0011105] Speed set to 2.0 [UnnamedPlayer (spec)]
[f=0011107] Speed set to 1.9 [UnnamedPlayer (spec)]
[f=0011110] Speed set to 1.8 [UnnamedPlayer (spec)]
[f=0011111] Speed set to 1.7 [UnnamedPlayer (spec)]
[f=0011113] Speed set to 1.6 [UnnamedPlayer (spec)]
[f=0011115] Speed set to 1.5 [UnnamedPlayer (spec)]
[f=0011133] Speed set to 1.4 [UnnamedPlayer (spec)]
[f=0011140] Speed set to 1.3 [UnnamedPlayer (spec)]
[f=0011147] Speed set to 1.2 [UnnamedPlayer (spec)]
[f=0011154] Speed set to 1.1 [UnnamedPlayer (spec)]
[f=0011167] Speed set to 1.0 [UnnamedPlayer (spec)]
[f=0011255] Error: [safe_element const] index 0 out of bounds! (size 0)
[f=0011255] Error: Error handler invoked for Spring 91.0.1-611-g9ef1d87 develop (OMP).
[f=0011255] Error: DLL information:
[f=0011255] Error: 0x00400000 spring
[f=0011255] Error: 0x77410000 ntdll
[f=0011255] Error: 0x754e0000 kernel32
[f=0011255] Error: 0x76aa0000 KERNELBASE
[f=0011255] Error: 0x10000000 DevIL
[f=0011255] Error: 0x74580000 MSVCP80
[f=0011255] Error: 0x744e0000 MSVCR80
[f=0011255] Error: 0x75160000 msvcrt
[f=0011255] Error: 0x74bb0000 USER32
[f=0011255] Error: 0x76a10000 GDI32
[f=0011255] Error: 0x758f0000 LPK
[f=0011255] Error: 0x75800000 USP10
[f=0011255] Error: 0x74e10000 ADVAPI32
[f=0011255] Error: 0x75330000 sechost
[f=0011255] Error: 0x75070000 RPCRT4
[f=0011255] Error: 0x74af0000 SspiCli
[f=0011255] Error: 0x74ae0000 CRYPTBASE
[f=0011255] Error: 0x70410000 GLU32
[f=0011255] Error: 0x6f520000 OPENGL32
[f=0011255] Error: 0x6e3a0000 DDRAW
[f=0011255] Error: 0x70400000 DCIMAN32
[f=0011255] Error: 0x76870000 SETUPAPI
[f=0011255] Error: 0x74b80000 CFGMGR32
[f=0011255] Error: 0x752a0000 OLEAUT32
[f=0011255] Error: 0x74cb0000 ole32
[f=0011255] Error: 0x755f0000 DEVOBJ
[f=0011255] Error: 0x73e30000 dwmapi
[f=0011255] Error: 0x75350000 IMAGEHLP
[f=0011255] Error: 0x62480000 pthreadGC2
[f=0011255] Error: 0x738d0000 WSOCK32
[f=0011255] Error: 0x74f10000 WS2_32
[f=0011255] Error: 0x75620000 NSI
[f=0011255] Error: 0x75aa0000 SHELL32
[f=0011255] Error: 0x76af0000 SHLWAPI
[f=0011255] Error: 0x6b600000 OpenAL32
[f=0011255] Error: 0x72430000 WINMM
[f=0011255] Error: 0x70780000 vorbisfile
[f=0011255] Error: 0x68140000 ogg
[f=0011255] Error: 0x64cc0000 vorbis
[f=0011255] Error: 0x62e80000 zlib1
[f=0011255] Error: 0x66fc0000 freetype6
[f=0011255] Error: 0x62aa0000 glew32
[f=0011255] Error: 0x00330000 SDL
[f=0011255] Error: 0x7c340000 MSVCR71
[f=0011255] Error: 0x74eb0000 IMM32
[f=0011255] Error: 0x75380000 MSCTF
[f=0011255] Error: 0x746b0000 dsound
[f=0011255] Error: 0x74750000 POWRPROF
[f=0011255] Error: 0x75450000 CLBCatQ
[f=0011255] Error: 0x747c0000 MMDevApi
[f=0011255] Error: 0x743d0000 PROPSYS
[f=0011255] Error: 0x72400000 wdmaud
[f=0011255] Error: 0x737f0000 ksuser
[f=0011255] Error: 0x74740000 AVRT
[f=0011255] Error: 0x74390000 AUDIOSES
[f=0011255] Error: 0x736a0000 msacm32
[f=0011255] Error: 0x72230000 MSACM32
[f=0011255] Error: 0x73690000 midimap
[f=0011255] Error: 0x74940000 profapi
[f=0011255] Error: 0x74010000 uxtheme
[f=0011255] Error: 0x6f650000 atiglpxx
[f=0011255] Error: 0x68220000 atioglxx
[f=0011255] Error: 0x74930000 VERSION
[f=0011255] Error: 0x6e330000 atiadlxy
[f=0011255] Error: 0x74950000 USERENV
[f=0011255] Error: 0x74920000 WTSAPI32
[f=0011255] Error: 0x75630000 PSAPI
[f=0011255] Error: 0x74b50000 WINTRUST
[f=0011255] Error: 0x74f50000 CRYPT32
[f=0011255] Error: 0x773e0000 MSASN1
[f=0011255] Error: 0x71fe0000 aticfx32
[f=0011255] Error: 0x6f630000 atigktxx
[f=0011255] Error: 0x6f4f0000 DINPUT
[f=0011255] Error: 0x6f640000 HID
[f=0011255] Error: 0x73930000 dbghelp
[f=0011255] Error: Stacktrace:
[f=0011255] Error: (0) C:\Spring91.0.1-35\spring.exe [0x007FC942]
[f=0011425] <[omfg]XD> wow
[f=0011660] User exited
[f=0011660] Red_UI_Framework>> last processed widget was "Red Tooltip"
[f=0011660] Red_Drawing>> last processed widget was "Red Tooltip"
[f=0011660] [CCollisionHandler] dis-/continuous tests: 0/739850
[f=0011660] Path cache hits 1 4%
[f=0011660] Path cache hits 7 5%
[f=0011660] Statistics for RectangleOptimizer: 18%
[f=0011660] Statistics for RectangleOptimizer: 18%
[f=0011660] Statistics for local connection:
Received: 37765 bytes
Sent: 121361 bytes
-
mantis3370-fix.diff (906 bytes) 2012-12-13 23:21
diff --git a/rts/Sim/Units/UnitTypes/Factory.cpp b/rts/Sim/Units/UnitTypes/Factory.cpp
index 561f5b8..da728f2 100644
--- a/rts/Sim/Units/UnitTypes/Factory.cpp
+++ b/rts/Sim/Units/UnitTypes/Factory.cpp
@@ -436,13 +436,22 @@ void CFactory::AssignBuildeeOrders(CUnit* unit) {
}
c.PushPos(tmpPos);
- unit->commandAI->GiveCommand(c);
+ } else {
+ // dummy rallypoint for aircraft
+ c.PushPos(unit->pos);
}
- for (CCommandQueue::const_iterator ci = newUnitCmds.begin(); ci != newUnitCmds.end(); ++ci) {
- c = *ci;
- c.options |= SHIFT_KEY;
+ if (unit->commandAI->commandQue.empty()) {
unit->commandAI->GiveCommand(c);
+
+ // copy factory orders
+ for (CCommandQueue::const_iterator ci = newUnitCmds.begin(); ci != newUnitCmds.end(); ++ci) {
+ c = *ci;
+ c.options |= SHIFT_KEY;
+ unit->commandAI->GiveCommand(c);
+ }
+ } else {
+ unit->commandAI->commandQue.push_front(c);
}
}
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