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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0003314 | Spring engine | General | public | 2012-11-01 13:09 | 2012-11-06 01:18 | ||||
Reporter | abma | ||||||||
Assigned To | abma | ||||||||
Priority | normal | Severity | crash | Reproducibility | sometimes | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 91.0.1+git | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0003314: crashs related to rendering (at start with shadows enabled or at exit with shadows disabled, not sure if related) | ||||||||
Description | [f=0003348] Error: Segmentation fault (SIGSEGV) in spring 91.0.1-308-gde5137b develop (Debug OMP) [f=0003348] Error: Stacktrace: [f=0003348] Error: <0> /lib/x86_64-linux-gnu/libpthread.so.0(+0xfcb0) [0x7ffff7726cb0] [New Thread 0x7fffe1875700 (LWP 16920)] [f=0003348] Warning: UnsyncedGameCommands singleton was not initialized or is already destroyed [f=0003348] Warning: SyncedGameCommands singleton was not initialized or is already destroyed [f=0003348] Warning: CWordCompletion singleton was not initialized or is already destroyed | ||||||||
Steps To Reproduce | /setmaxspeed 120 /setminspeed 120 /quit | ||||||||
Additional Information | (gdb) bt warning: (Internal error: pc 0x0 in read in psymtab, but not in symtab.) warning: (Internal error: pc 0x0 in read in psymtab, but not in symtab.) #0 0x0000000000000000 in ?? () warning: (Internal error: pc 0x0 in read in psymtab, but not in symtab.) #1 0x00000000008aeee9 in FBO::Detach (this=0x4df7840, attachment=36064) at /home/abma/dev/spring/develop/rts/Rendering/GL/FBO.cpp:392 #2 0x00000000008aef2d in FBO::DetachAll (this=0x4df7840) at /home/abma/dev/spring/develop/rts/Rendering/GL/FBO.cpp:403 0000003 0x0000000000922824 in CShadowHandler::FreeTextures (this=0x4df77b0) at /home/abma/dev/spring/develop/rts/Rendering/ShadowHandler.cpp:145 0000004 0x000000000092275d in CShadowHandler::Kill (this=0x4df77b0) at /home/abma/dev/spring/develop/rts/Rendering/ShadowHandler.cpp:138 0000005 0x000000000095c269 in CShadowHandler::~CShadowHandler (this=0x4df77b0, __in_chrg=<optimized out>) at /home/abma/dev/spring/develop/rts/Rendering/ShadowHandler.h:21 #6 0x000000000095c3dd in SafeDelete<CShadowHandler*> (a=warning: (Internal error: pc 0x0 in read in psymtab, but not in symtab.) @0x186afe0: 0x0) at /home/abma/dev/spring/develop/rts/System/Util.h:106 #7 0x000000000095b1be in CWorldDrawer::~CWorldDrawer (this=0x6dcf800, __in_chrg=<optimized out>) at /home/abma/dev/spring/develop/rts/Rendering/WorldDrawer.cpp:80 #8 0x0000000000553a67 in SafeDelete<CWorldDrawer*> (a=warning: (Internal error: pc 0x0 in read in psymtab, but not in symtab.) @0x20695f8: 0x0) at /home/abma/dev/spring/develop/rts/System/Util.h:106 #9 0x0000000000544765 in CGame::~CGame (this=0x2069440, __in_chrg=<optimized out>) at /home/abma/dev/spring/develop/rts/Game/Game.cpp:375 0000010 0x0000000000544a96 in CGame::~CGame (this=0x2069440, __in_chrg=<optimized out>) at /home/abma/dev/spring/develop/rts/Game/Game.cpp:441 #11 0x0000000000c013ba in SpringApp::Shutdown () at /home/abma/dev/spring/develop/rts/System/SpringApp.cpp:1030 0000012 0x0000000000c012f5 in SpringApp::Run (this=0x7fffffffe470, argc=1, argv=0x7fffffffe5e8) at /home/abma/dev/spring/develop/rts/System/SpringApp.cpp:1013 0000013 0x0000000000bdf8d4 in MainFunc (argc=1, argv=0x7fffffffe5e8, ret=0x7fffffffe4bc) at /home/abma/dev/spring/develop/rts/System/Main.cpp:57 ---Type <return> to continue, or q <return> to quit--- 0000014 0x0000000000bdfc79 in Run (argc=1, argv=0x7fffffffe5e8) at /home/abma/dev/spring/develop/rts/System/Main.cpp:68 #15 0x0000000000bdfd16 in main (argc=1, argv=0x7fffffffe5e8) at /home/abma/dev/spring/develop/rts/System/Main.cpp:90 warning: (Internal error: pc 0x0 in read in psymtab, but not in symtab.) | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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abma (administrator) 2012-11-01 13:09 |
Spring 91.0.1-308-gde5137b develop (Debug OMP) |
abma (administrator) 2012-11-01 13:13 |
spring 91.0 seems to not crash on this -> could be bisected |
SirMaverick (reporter) 2012-11-01 23:09 |
> /setmaxspeed 120 > /setminspeed 120 > /quit Does not cause a crash for me. Default options with latest ZK stable with NullAI. |
abma (administrator) 2012-11-05 02:45 |
hm, seems to be related to detection of GFX capabilities. (with Shadows = -1 it crashes at exit) when i set Shadows = 0 it crashes at start: Spring 91.0.1-327-gd7db1a5 develop (Debug OMP) (gdb) bt warning: (Internal error: pc 0x0 in read in psymtab, but not in symtab.) warning: (Internal error: pc 0x0 in read in psymtab, but not in symtab.) #0 0x0000000000000000 in ?? () warning: (Internal error: pc 0x0 in read in psymtab, but not in symtab.) #1 0x00000000008b1d59 in FBO::Detach (this=0x6de1740, attachment=36064) at /home/abma/dev/spring/develop/rts/Rendering/GL/FBO.cpp:392 #2 0x00000000008b1d9d in FBO::DetachAll (this=0x6de1740) at /home/abma/dev/spring/develop/rts/Rendering/GL/FBO.cpp:403 0000003 0x0000000000925630 in CShadowHandler::FreeTextures (this=0x6de16b0) at /home/abma/dev/spring/develop/rts/Rendering/ShadowHandler.cpp:145 0000004 0x00000000009254a8 in CShadowHandler::Init (this=0x6de16b0) at /home/abma/dev/spring/develop/rts/Rendering/ShadowHandler.cpp:127 0000005 0x000000000095f01b in CShadowHandler::CShadowHandler (this=0x6de16b0) at /home/abma/dev/spring/develop/rts/Rendering/ShadowHandler.h:20 #6 0x000000000095dbc2 in CWorldDrawer::CWorldDrawer (this=0x6dfda70) at /home/abma/dev/spring/develop/rts/Rendering/WorldDrawer.cpp:46 #7 0x0000000000546c88 in CGame::PostLoadRendering (this=0x206af90) at /home/abma/dev/spring/develop/rts/Game/Game.cpp:613 #8 0x000000000054520b in CGame::LoadGame (this=0x206af90, mapName=...) at /home/abma/dev/spring/develop/rts/Game/Game.cpp:455 #9 0x00000000005ca639 in CLoadScreen::Init (this=0x1ed1150) at /home/abma/dev/spring/develop/rts/Game/LoadScreen.cpp:119 0000010 0x00000000005cac72 in CLoadScreen::CreateInstance (mapName=..., modName=..., saveFile=warning: (Internal error: pc 0x0 in read in psymtab, but not in symtab.) 0x0) at /home/abma/dev/spring/develop/rts/Game/LoadScreen.cpp:182 #11 0x00000000005e2907 in CPreGame::UpdateClientNet (this=0x1ecda70) at /home/abma/dev/spring/develop/rts/Game/PreGame.cpp:291 0000012 0x00000000005e1f00 in CPreGame::Update (this=0x1ecda70) at /home/abma/dev/spring/develop/rts/Game/PreGame.cpp:165 0000013 0x0000000000c06d95 in GML::UpdateSim (ac=0x1ecda70) at /home/abma/dev/spring/develop/rts/lib/gml/gml_base.h:43 0000014 0x0000000000c03f8e in SpringApp::Update (this=0x7fffffffe480) at /home/abma/dev/spring/develop/rts/System/SpringApp.cpp:924 #15 0x0000000000c04182 in SpringApp::Run (this=0x7fffffffe480, argc=1, argv=0x7fffffffe5f8) at /home/abma/dev/spring/develop/rts/System/SpringApp.cpp:1006 #16 0x0000000000be278c in MainFunc (argc=1, argv=0x7fffffffe5f8, ret=0x7fffffffe4cc) at /home/abma/dev/spring/develop/rts/System/Main.cpp:57 #17 0x0000000000be2b31 in Run (argc=1, argv=0x7fffffffe5f8) at /home/abma/dev/spring/develop/rts/System/Main.cpp:68 #18 0x0000000000be2bce in main (argc=1, argv=0x7fffffffe5f8) at /home/abma/dev/spring/develop/rts/System/Main.cpp:90 warning: (Internal error: pc 0x0 in read in psymtab, but not in symtab.) |
abma (administrator) 2012-11-05 23:25 |
this is at start: http://paste.springfiles.com/view/5391d03e Spring 91.0.1-332-g37ff386 develop (Debug OMP) |
abma (administrator) 2012-11-06 01:18 |
the startup crash seems to be fixed by https://github.com/spring/spring/commit/bf759f5fe9c5e59f0b606cbe3d120e8e17d2818f (for the crash on close i guess i will inspect more / create a new report to avoid confusion about stacktraces) |
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Date Modified | Username | Field | Change |
---|---|---|---|
2012-11-01 13:09 | abma | New Issue | |
2012-11-01 13:09 | abma | Note Added: 0009294 | |
2012-11-01 13:11 | abma | Steps to Reproduce Updated | View Revisions |
2012-11-01 13:12 | abma | Steps to Reproduce Updated | View Revisions |
2012-11-01 13:13 | abma | Note Added: 0009295 | |
2012-11-01 23:09 | SirMaverick | Note Added: 0009296 | |
2012-11-05 02:45 | abma | Note Added: 0009316 | |
2012-11-05 23:25 | abma | Summary | crash at exit (possible related 120xspeed) => crashs related to rendering (at start with shadows enabled or at exit with shadows disabled, not sure if related) |
2012-11-05 23:25 | abma | Note Added: 0009322 | |
2012-11-06 01:18 | abma | Note Added: 0009323 | |
2012-11-06 01:18 | abma | Status | new => resolved |
2012-11-06 01:18 | abma | Resolution | open => fixed |
2012-11-06 01:18 | abma | Assigned To | => abma |