| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
|---|---|---|---|---|---|---|---|---|---|
| 0002843 | Spring engine | Unit Scripting | public | 2011-12-17 18:11 | 2012-01-31 16:10 | ||||
| Reporter | Godde | ||||||||
| Assigned To | |||||||||
| Priority | normal | Severity | feature | Reproducibility | N/A | ||||
| Status | closed | Resolution | duplicate | ||||||
| Product Version | 84.0 | ||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0002843: AvoidGround could be a nice weapon tag to be able to use | ||||||||
| Description | To easily be able to make a weapon fire even if terrain is in the way. Since CollideGround, CollideFriendly and CollideFeature exists with AvoidFriendly and avoidFeture I think it would be good if AvoidGround existed aswell. There are cases where you want the weapon to fire even if it hits the ground. | ||||||||
| Tags | No tags attached. | ||||||||
| Checked infolog.txt for Errors | |||||||||
| Attached Files |
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Notes |
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Google_Frog (reporter) 2011-12-18 14:34 |
Same request: http://springrts.com/mantis/view.php?id=2521 |
Issue History |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2011-12-17 18:11 | Godde | New Issue | |
| 2011-12-18 14:34 | Google_Frog | Note Added: 0007947 | |
| 2012-01-31 16:10 | Kloot | Relationship added | has duplicate 0002521 |
| 2012-01-31 16:10 | Kloot | Status | new => closed |
| 2012-01-31 16:10 | Kloot | Resolution | open => duplicate |


