View Issue Details

IDProjectCategoryView StatusLast Update
0002371Spring engineGeneralpublic2012-02-10 16:28
ReporterBeherith Assigned ToKloot  
PrioritynormalSeveritytweakReproducibilityalways
Status resolvedResolutionfixed 
Product Version0.82.7 
Fixed in Version86.0 
Summary0002371: Too dark terrain visible at the coast transition
DescriptionThe SSMF waterline is visible if a water shader that has differing heights is used. I dont know if this is fixable - or even a priority - or can be made to disappear through clever use of some SSMF setup I'm unaware of.
Thank you very much in advance for looking into this.
Additional InformationAttached are some screenies to show the effect with water 1, 2 and 4.
Setup is win7 64 with intel cpu and 8800GT gpu with new drivers.
TagsNo tags attached.
Attached Files
screen00093.jpg (Attachment missing)
screen00094.jpg (Attachment missing)
screen00095.jpg (Attachment missing)
Checked infolog.txt for Errors

Relationships

related to 0002453 resolvedKloot Underwater shadowed areas on SSMF maps are 100% black 

Activities

Beherith

2011-03-04 10:44

reporter   ~0006466

This bug is visible both in 82.7 release and latest master, it may not be related to dynamic sun because it was visible before that afaik. Also, its not the dark terrain bug, it seems to be related to a difference in specularity between the underwater and the dry areas.

Beherith

2011-06-01 01:03

reporter   ~0006685

This bug is visible in 0.82.3-1915-g23695d2
Note how the terrain is lighter underwater where the waterplane is at <0 height

jK

2011-08-19 13:18

developer   ~0007259

It's a bug in the new smf shaders

Issue History

Date Modified Username Field Change
2011-02-27 19:21 Beherith New Issue
2011-02-27 19:21 Beherith File Added: screen00093.jpg
2011-02-27 19:22 Beherith File Added: screen00094.jpg
2011-02-27 19:22 Beherith File Added: screen00095.jpg
2011-02-28 00:55 jK Summary SSMF waterline => Too dark terrain since dynSun visible at the coast transition
2011-03-04 10:44 Beherith Note Added: 0006466
2011-06-01 01:03 Beherith Note Added: 0006685
2011-08-19 13:15 jK Relationship added related to 0002453
2011-08-19 13:15 jK Summary Too dark terrain since dynSun visible at the coast transition => Too dark terrain visible at the coast transition
2011-08-19 13:18 jK Note Added: 0007259
2011-08-19 13:19 jK Status new => assigned
2011-08-19 13:19 jK Assigned To => Kloot
2012-02-10 16:28 Kloot Status assigned => resolved
2012-02-10 16:28 Kloot Fixed in Version => 86.0
2012-02-10 16:28 Kloot Resolution open => fixed