2025-07-04 16:54 CEST

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IDProjectCategoryView StatusLast Update
0002292Spring engineGeneralpublic2011-01-10 00:32
Reporterabma 
Assigned ToKloot 
PrioritynormalSeveritycrashReproducibilityalways
StatusresolvedResolutionfixed 
Product Version0.82.7 
Target VersionFixed in Version0.82.7+git 
Summary0002292: crash in spring-headless
Descriptionto reproduce:

git clone git://github.com/abma/spring-tester.git
cd spring-tester
make
./spring-tester --spring /path/to/spring-headless
Additional Information bt
#0 0x0000000000af9aa1 in C3DModelLoader::CreateLocalModel (this=0x201b6a0, model=0x7fffe005c3e0)
    at /home/abma/dev/spring/stable/rts/Rendering/Models/IModelParser.cpp:197
#1 0x0000000000af9997 in C3DModelLoader::CreateLocalModel (this=0x201b6a0, unit=0x7f1e5f0)
    at /home/abma/dev/spring/stable/rts/Rendering/Models/IModelParser.cpp:182
#2 0x0000000000c9b9ac in CUnitLoader::LoadUnit (this=0x13e7190, ud=0x4692c70, pos=..., team=0, build=false, facing=0,
    builder=0x0) at /home/abma/dev/spring/stable/rts/Sim/Units/UnitLoader.cpp:331
0000003 0x00000000007c3964 in CGame::ActionReceived (this=0x1b94630, action=..., playernum=0)
    at /home/abma/dev/spring/stable/rts/Game/Game.cpp:2530
0000004 0x00000000007ceb0d in CGame::ClientReadNet (this=0x1b94630) at /home/abma/dev/spring/stable/rts/Game/Game.cpp:4564
0000005 0x00000000007c538a in CGame::Update (this=0x1b94630) at /home/abma/dev/spring/stable/rts/Game/Game.cpp:2832
#6 0x0000000000d66609 in SpringApp::Update (this=0x7fffffffe600)
    at /home/abma/dev/spring/stable/rts/System/SpringApp.cpp:1051
#7 0x0000000000d6695b in SpringApp::Run (this=0x7fffffffe600, argc=2, argv=0x7fffffffe778)
    at /home/abma/dev/spring/stable/rts/System/SpringApp.cpp:1182
#8 0x0000000000d6b28f in Run (argc=2, argv=0x7fffffffe778) at /home/abma/dev/spring/stable/rts/System/Main.cpp:55
#9 0x0000000000d6b3e7 in main (argc=2, argv=0x7fffffffe778) at /home/abma/dev/spring/stable/rts/System/Main.cpp:90
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog.txt (26,756 bytes) 2011-01-08 00:05 -
    g++ main.cpp -o springtester
    ./springtester
    using default configuration source "/home/abma/.springrc"
    [CMyMath::Init] CPU SSE mask: 888, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  0
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 1,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    OS: Linux
    OS: 64bit native mode
    LogOutput initialized.
    Spring 0.82.7.0 (Headless)
    Build date/time: Jan  2 2011 17:47:30
    Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
    Enabled log subsystems: Sound
    Enable or disable log subsystems using the LogSubsystems configuration key
      or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
      Use "none" to disable the default log subsystems.
    Using read-write data directory: /home/abma/.spring/
    Using read-only data directory: /usr/share/games/spring/
    Scanning: /usr/share/games/spring/base
    Scanning: /home/abma/.spring/maps
    Scanning: /home/abma/.spring/games
    Scanning: /home/abma/.spring/packages
    Supported Video modes: No modes available!
    Video mode set to 1680x1050/0bit (windowed)
    [f=0000000] SDL:  0.0.0
    [f=0000000] GL:   
    [f=0000000] GL:   
    [f=0000000] GL:   
    [f=0000000] GLSL: 
    [f=0000000] GLEW: spring headless stub GLEW version
    [f=0000000] ATI hacks enabled
    [f=0000000] Joysticks found: 0
    [f=0000000] Joystick 0 not found
    [f=0000000] Loading startscript from: /home/abma/Projects/springtester/script.txt
    [f=0000000] Connecting to local server
    [f=0000000] Binding UDP socket to IP (v6) :: Port 8452
    [f=0000000] [UDPListener] succesfully bound socket on port 8452
    [f=0000000] Starting GameServer: 2 ms
    [f=0000000] Starting demo recording
    [f=0000000] Using map DeltaSiegeDry
    [f=0000000] Recording demo demos/20110108_000448_DeltaSiegeDry_0.82.7.sdf
    [f=0000000] Using mod Zero-K v0.5.1 testmod
    [f=0000000] Using mod archive testmod2.sdd
    [f=0000000] Loading client data: 21 ms
    [f=0000000] User number 0 (team 0, allyteam 0)
    [f=0000000] Loading sounds: 0 ms
    [f=0000000] Camera and mouse: 15 ms
    [f=0000000] Parsing unit icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Processing commtype: strike level 1
    [f=0000000] 	Processing player 1
    [f=0000000] 		Applying upgrade: radarmodule
    [f=0000000] Processing commtype: recon level 1
    [f=0000000] 	Processing player 1
    [f=0000000] 		Applying upgrade: adv_composite_armor
    [f=0000000] Processing commtype: support level 1
    [f=0000000] 	Processing player 1
    [f=0000000] 		Applying upgrade: adv_composite_armor
    [f=0000000] Processing commtype: battle level 1
    [f=0000000] 	Processing player 1
    [f=0000000] 		Applying upgrade: adv_nano
    [f=0000000] Processing commtype: strike level 2
    [f=0000000] 	Processing player 1
    [f=0000000] Processing commtype: recon level 2
    [f=0000000] 	Processing player 1
    [f=0000000] 		Applying upgrade: adv_composite_armor
    [f=0000000] 		Applying upgrade: focusing_prism
    [f=0000000] Processing commtype: support level 2
    [f=0000000] 	Processing player 1
    [f=0000000] 		Applying upgrade: adv_composite_armor
    [f=0000000] 		Applying upgrade: high_power_servos
    [f=0000000] Processing commtype: battle level 2
    [f=0000000] 	Processing player 1
    [f=0000000] 		Applying upgrade: adv_nano
    [f=0000000] Loading all definitions:  0.184000
    [f=0000000] Loading GameData Definitions: 210 ms
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map
    [f=0000000] Calculating smooth height mesh
    [f=0000000] Calculating smooth mesh: 104 ms
    [f=0000000] Number of damage types: 9
    [f=0000000] Creating unit textures
    [f=0000000] framebuffer not valid!
    [f=0000000] Loading weapon definitions
    [f=0000000] Could not load sound from def: OTAunit/BOMBREL
    [f=0000000] Could not load sound from def: OTAunit/EMGPULS1
    [f=0000000] Loading unit definitions
    [f=0000000] Loading feature definitions
    [f=0000000] Initializing map features
    [f=0000000] Unknown map feature type 
    [f=0000000] Reading Estimate PathCosts [8]
    [f=0000000] Reading Estimate PathCosts [32]
    [f=0000000] [CPathManager] pathing data checksum: cdd737d1
    [f=0000000] shadows disabled or required OpenGL extension missing
    [f=0000000] Loading .smt tile-file "maps/DryDeltaSiege.smt"
    [f=0000000] Loading 40585 tiles from file 1/1
    [f=0000000] Reading tiles
    [f=0000000] Reading tile map
    [f=0000000] generating MipMaps: 5 ms
    [f=0000000] Creating Projectile Textures
    [f=0000000] [LoadModelShaders] OpenGL ARB extensions missing for advanced unit shading
    [f=0000000] Creating sky
    [f=0000000] Loading console: 0 ms
    [f=0000000] Loading LuaRules
    [f=0000000] Jump Jet Defs error checking begining..
    [f=0000000] .. Jump Jet Defs error checking complete
    LuaRules: Loaded gadget:  CustomUnitShaders   <LuaRules/Gadgets/customunitshaders/main.lua>
    [f=0000000] Jump Jet Defs error checking begining..
    [f=0000000] .. Jump Jet Defs error checking complete
    [f=0000000] TEAM DATA
    [f=0000000] 1	0
    [f=0000000] 2	1
    [f=0000000] 3	2
    [f=0000000] Loaded gadget:  ranks api           <api_ranks.lua>
    [f=0000000] Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
    [f=0000000] Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
    [f=0000000] Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
    [f=0000000] Loaded gadget:  No Self-D           <unit_noselfd.lua>
    [f=0000000] Loaded gadget:  Planet Wars Support  <planetwars.lua>
    [f=0000000] Loaded gadget:  ShareControl        <share_control.lua>
    [f=0000000] Loaded gadget:  ShareLevels         <share_levels.lua>
    [f=0000000] Loaded gadget:  Attributes          <unit_attributes.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  CAI                 <ai_cai.lua>
    [f=0000000] Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
    [f=0000000] Loaded gadget:  Capture             <unit_capture.lua>
    [f=0000000] Loaded gadget:  CarrierDrones       <unit_carrier_drones.lua>
    [f=0000000] Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
    [f=0000000] Loaded gadget:  DirectControl       <unit_direct_control.lua>
    [f=0000000] Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
    [f=0000000] Loaded gadget:  Disable Features    <unit_disable_features.lua>
    [f=0000000] Loaded gadget:  DoLine              <cmd_doline.lua>
    [f=0000000] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    [f=0000000] Loaded gadget:  Easy Metal 2        <easymetal2.lua>
    [f=0000000] Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
    [f=0000000] Loaded gadget:  Factory Reverse Build Control  <factory_reversebuild_control.lua>
    [f=0000000] Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
    [f=0000000] Loaded gadget:  Gunship Hold Position  <unit_gunship_hold_position.lua>
    [f=0000000] Loaded gadget:  Hide Buttons        <unit_hide_buttons.lua>
    [f=0000000] Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
    [f=0000000] Loaded gadget:  Last Ally           <unit_last_ally.lua>
    [f=0000000] Loading gadget: Lua unit script framework  <unit_script.lua>
    [f=0000000]   Loading unit script: scripts/amgeo.lua
    [f=0000000]   Loading unit script: scripts/armamd.lua
    [f=0000000]   Loading unit script: scripts/armanni.lua
    [f=0000000]   Loading unit script: scripts/armjamt.lua
    [f=0000000]   Loading unit script: scripts/nanotower.lua
    [f=0000000]   Loading unit script: scripts/armpt.lua
    [f=0000000]   Loading unit script: scripts/armspy.lua
    [f=0000000]   Loading unit script: scripts/stiletto.lua
    [f=0000000]   Loading unit script: scripts/armstiletto_laser.lua
    [f=0000000]   Loading unit script: scripts/blastwing.lua
    [f=0000000]   Loading unit script: scripts/cafus.lua
    [f=0000000]   Loading unit script: scripts/capturecar.lua
    [f=0000000]   Loading unit script: scripts/carrydrone.lua
    [f=0000000]   Loading unit script: scripts/chickenflyerqueen.lua
    [f=0000000]   Loading unit script: scripts/chickenlandqueen.lua
    [f=0000000]   Loading unit script: scripts/chickenwurm.lua
    [f=0000000]   Loading unit script: scripts/corbats.lua
    [f=0000000]   Loading unit script: scripts/corcrash.lua
    [f=0000000]   Loading unit script: scripts/cordoom.lua
    [f=0000000]   Loading unit script: scripts/core_spectre.lua
    [f=0000000]   Loading unit script: scripts/corjamt.lua
    [f=0000000]   Loading unit script: scripts/corroach.lua
    [f=0000000]   Loading unit script: scripts/corsub.lua
    [f=0000000]   Loading unit script: scripts/corsumo.lua
    [f=0000000]   Loading unit script: scripts/corvamp.lua
    [f=0000000]   Loading unit script: scripts/cruisemissile.lua
    [f=0000000]   Loading unit script: scripts/factoryplane.lua
    [f=0000000]   Loading unit script: scripts/factorytank.lua
    [f=0000000]   Loading unit script: scripts/nullscript.lua
    [f=0000000]   Loading unit script: scripts/geo.lua
    [f=0000000]   Loading unit script: scripts/missilesilo.lua
    [f=0000000]   Loading unit script: scripts/railgunturret.lua
    [f=0000000]   Loading unit script: scripts/serpent.lua
    [f=0000000]   Loading unit script: scripts/spherecloaker.lua
    [f=0000000]   Loading unit script: scripts/wolverine_mine.lua
    [f=0000000] Loaded gadget:  Lua unit script framework  <unit_script.lua>
    [f=0000000] Loaded gadget:  Lups Flamethrower Jitter  <lups_flame_jitter.lua>
    [f=0000000] Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
    [f=0000000] Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
    [f=0000000] Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
    [f=0000000] Loaded gadget:  Mod statistics      <mod_stats.lua>
    [f=0000000] Loaded gadget:  Mortal Shield       <unit_shield_mortal.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [f=0000000] Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
    [f=0000000] Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
    [f=0000000] Loaded gadget:  Para for damage weapons  <unit_paralysis_damage.lua>
    [f=0000000] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [f=0000000] Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
    [f=0000000] Loaded gadget:  Reclaim Hp changer  <unit_reclaim_hp.lua>
    [f=0000000] Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
    [f=0000000] Loaded gadget:  Rezz Hp changer     <unit_rezz_hp.lua>
    [f=0000000] Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
    [f=0000000] Loaded gadget:  Shield Link         <unit_shield_link.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  StartSetup          <start_unit_setup.lua>
    [f=0000000] Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
    [f=0000000] Loaded gadget:  Terraformers        <unit_terraform.lua>
    [f=0000000] Loaded gadget:  Test-Gadget         <test.lua>
    [f=0000000] Loaded gadget:  Time slow v2        <unit_timeslow.lua>
    [f=0000000] Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
    [f=0000000] Loaded gadget:  Typemap Options     <typemap_options.lua>
    [f=0000000] Loaded gadget:  UnitEStallDisable   <unit_estall_disable.lua>
    [f=0000000] Morph gadget: Bad morph src type: corfacinabox
    [f=0000000] Morph gadget: Bad morph src type: armfacinabox
    [f=0000000] Morph gadget: Bad morph src type: corkarg
    [f=0000000] Morph gadget: Bad morph src type: cormort
    [f=0000000] Loaded gadget:  UnitMorph           <unit_morph.lua>
    [f=0000000] Loaded gadget:  UnitPriority        <unit_priority.lua>
    [f=0000000] Loaded gadget:  UnitStealth         <unit_stealth.lua>
    [f=0000000] Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
    [f=0000000] Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
    [f=0000000] Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
    [f=0000000] Loaded gadget:  astar.lua           <astar.lua>
    [f=0000000] Loaded gadget:  burrower            <unit_burrower.lua>
    [f=0000000] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [f=0000000] Loaded gadget:  mex_spot_finder.lua  <mex_spot_finder.lua>
    [f=0000000] Loaded gadget:  Awards              <awards.lua>
    [f=0000000] Loaded gadget:  Bank                <bank.lua>
    [f=0000000] Loaded gadget:  Bounties            <unit_bounty.lua>
    [f=0000000] Loaded gadget:  Ceasefire-old       <ceasefire-1.lua>
    [f=0000000] Doesn't count initialized
    [f=0000000] Loaded gadget:  Does Not Count      <unit_does_not_count.lua>
    [f=0000000] Loaded gadget:  King of the Hill    <koth.lua>
    [f=0000000] Loaded gadget:  MarketPlace         <unit_marketplace.lua>
    [f=0000000] Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Repair Aura         <unit_repairaura.lua>
    [f=0000000] Loaded gadget:  Area Denial         <weapon_area_damage.lua>
    [f=0000000] Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
    [f=0000000] Loaded gadget:  Profiler            <dbg_profiler.lua>
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Jump Jet Defs error checking begining..
    [f=0000000] .. Jump Jet Defs error checking complete
    [f=0000000] Failed to load: api_subdir_gadgets.lua  ([string "LuaRules/Gadgets/api_subdir_gadgets.lua"]:36: attempt to index local 'g' (a nil value))
    [f=0000000] Loaded gadget:  ranks api           <api_ranks.lua>
    [f=0000000] Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
    [f=0000000] Loaded gadget:  Planet Wars Support  <planetwars.lua>
    [f=0000000] Loaded gadget:  ShareControl        <share_control.lua>
    [f=0000000] Loaded gadget:  ShareLevels         <share_levels.lua>
    [f=0000000] Loaded gadget:  Attributes          <unit_attributes.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  CAI                 <ai_cai.lua>
    [f=0000000] Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
    [f=0000000] Loaded gadget:  Capture             <unit_capture.lua>
    [f=0000000] Loaded gadget:  CarrierDrones       <unit_carrier_drones.lua>
    [f=0000000] Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
    [f=0000000] Loaded gadget:  Disable Features    <unit_disable_features.lua>
    [f=0000000] Loaded gadget:  DoLine              <cmd_doline.lua>
    [f=0000000] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    [f=0000000] Loaded gadget:  Easy Metal 2        <easymetal2.lua>
    [f=0000000] Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
    [f=0000000] Loaded gadget:  Last Ally           <unit_last_ally.lua>
    [f=0000000] Loaded gadget:  Lups Flamethrower Jitter  <lups_flame_jitter.lua>
    [f=0000000] Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
    [f=0000000] Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
    [f=0000000] Loaded gadget:  Shield Link         <unit_shield_link.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  StartSetup          <start_unit_setup.lua>
    [f=0000000] Loaded gadget:  Test-Gadget         <test.lua>
    [f=0000000] Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
    [f=0000000] Loaded gadget:  UnitEStallDisable   <unit_estall_disable.lua>
    [f=0000000] Loaded gadget:  UnitMorph           <unit_morph.lua>
    [f=0000000] Loaded gadget:  UnitPriority        <unit_priority.lua>
    [f=0000000] Loaded gadget:  UnitStealth         <unit_stealth.lua>
    [f=0000000] Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
    [f=0000000] Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
    [f=0000000] Loaded gadget:  astar.lua           <astar.lua>
    [f=0000000] Loaded gadget:  burrower            <unit_burrower.lua>
    [f=0000000] Loaded gadget:  factory_reversebuild_control.lua  <factory_reversebuild_control.lua>
    [f=0000000] Loaded gadget:  mex_spot_finder.lua  <mex_spot_finder.lua>
    [f=0000000] Loaded gadget:  unit_missilesilo.lua  <unit_missilesilo.lua>
    [f=0000000] Loaded gadget:  Awards              <awards.lua>
    [f=0000000] Loaded gadget:  Bank                <bank.lua>
    [f=0000000] Loaded gadget:  Bounties            <unit_bounty.lua>
    [f=0000000] Loaded gadget:  Ceasefire-old       <ceasefire-1.lua>
    [f=0000000] Doesn't count initialized
    [f=0000000] Loaded gadget:  Does Not Count      <unit_does_not_count.lua>
    [f=0000000] Loaded gadget:  King of the Hill    <koth.lua>
    [f=0000000] Loaded gadget:  MarketPlace         <unit_marketplace.lua>
    [f=0000000] Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Repair Aura         <unit_repairaura.lua>
    [f=0000000] Loaded gadget:  Area Denial         <weapon_area_damage.lua>
    [f=0000000] Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
    [f=0000000] Loaded gadget:  Lups                <lups_wrapper.lua>
    [f=0000000] Loaded gadget:  Profiler            <dbg_profiler.lua>
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] This mod has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] [BloomShader::ViewResize] removing widget, bad texture target
    [f=0000000] Failed to load: bloomshader.lua  ([string "LuaUI/cawidgets.lua"]:788: attempt to index field 'whInfo' (a nil value))
    [f=0000000] Hardware is incompatible with Xray shader requirements
    [f=0000000] Jump Jet Defs error checking begining..
    [f=0000000] .. Jump Jet Defs error checking complete
    [f=0000000] Hardware is incompatible with Xray shader requirements
    [f=0000000] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=0000000] Loaded API widget:  Avatars             <api_avatars.lua>
    [f=0000000] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=0000000] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=0000000] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=0000000] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=0000000] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=0000000] Loaded widget:  Hide map marks      <gui_hide_marks_on_f5.lua>
    [f=0000000] Loaded widget:  Noises              <snd_noises.lua>
    [f=0000000] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=0000000] Loaded widget:  Cloak Fire State    <unit_cloakfirestate.lua>
    [f=0000000] Loaded widget:  ResetState          <unit_resetstate.lua>
    [f=0000000] Mexmap detected - loading...
    [f=0000000] mexmap imported from LuaUI/Configs/MetalMaps/deltasiegedry.springmexmap
    [f=0000000] Loaded widget:  Area Mex            <cmd_area_mex.lua>
    [f=0000000] Loaded widget:  Auto First Build Facing  <autofirstbuildfacing.lua>
    [f=0000000] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=0000000] Loaded widget:  Autoquit            <autoquit.lua>
    [f=0000000] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=0000000] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=0000000] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=0000000] Loaded widget:  Chili Chat Bubbles  <gui_chili_chatbubbles.lua>
    [f=0000000] Loaded widget:  Chili Cursor Tip 2  <gui_chilicursortip_2.lua>
    [f=0000000] Loaded widget:  Chili Resource Bars  <gui_chili_resource_bars.lua>
    [f=0000000] Loaded widget:  Chili Selections    <gui_chiliselections.lua>
    [f=0000000] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=0000000] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=0000000] Set UnitIconDist to 100
    [f=0000000] Ground decals are disabled
    [f=0000000] Set maximum particles to: 1
    [f=0000000] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=0000000] Loaded widget:  Land Fly v1.2.2     <unit_land_fly.lua>
    [f=0000000] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=0000000] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=0000000] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=0000000] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=0000000] Loaded widget:  Music Player        <snd_music.lua>
    [f=0000000] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=0000000] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=0000000] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=0000000] Loaded widget:  Retreat             <cmd_retreat.lua>
    [f=0000000] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=0000000] Loaded widget:  Startup Info and Selector  <gui_startup_info_selector.lua>
    [f=0000000] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=0000000] Set UnitIconDist to 100
    [f=0000000] Ground decals are disabled
    [f=0000000] Set maximum particles to: 1
    [f=0000000] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=0000000] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=0000000] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=0000000] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=0000000] Loaded widget:  Start Point Remover  <init_start_point_remover.lua>
    [f=0000000] Set UnitIconDist to 100
    [f=0000000] Ground decals are disabled
    [f=0000000] Set maximum particles to: 1
    [f=0000000] Set UnitIconDist to 100
    [f=0000000] Ground decals are disabled
    [f=0000000] Set maximum particles to: 1
    [f=0000000] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=0000000] <Unit Marker> Spectator mode or replay. Widget removed.
    [f=0000000] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=0000000] <DefenseRange>: Unsupported Game, shutting down...
    [f=0000000] Set UnitIconDist to 100
    [f=0000000] Ground decals are disabled
    [f=0000000] Set maximum particles to: 1
    [f=0000000] Set UnitIconDist to 100
    [f=0000000] Ground decals are disabled
    [f=0000000] Set maximum particles to: 1
    [f=0000000] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=0000000] <Nuke Icon>: Unsupported Game, shutting down...
    [f=0000000] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
    [f=0000000] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=0000000] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=0000000] Loaded widget:  MessageBoxes        <mission_messagebox.lua>
    [f=0000000] Loaded widget:  Prospector          <gui_prospector.lua>
    [f=0000000] Set UnitIconDist to 100
    [f=0000000] Ground decals are disabled
    [f=0000000] Set maximum particles to: 1
    [f=0000000] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=0000000] Reloaded cmdcolors with: cmdcolors.tmp
    [f=0000000] Set UnitIconDist to 100
    [f=0000000] Ground decals are disabled
    [f=0000000] Set maximum particles to: 1
    [f=0000000] Loaded widget:  UnitShapes          <unit_shapes.lua>
    [f=0000000] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=0000000] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=0000000] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=0000000] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=0000000] Loaded widget:  CommandInsert       <gui_commandinsert.lua>
    [f=0000000] Loaded widget:  Rank Icons          <gui_xp.lua>
    [f=0000000] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [f=0000000] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=0000000] Loaded widget:  Select n Center!    <gui_center_n_select.lua>
    [f=0000000] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=0000000] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=0000000] Set UnitIconDist to 100
    [f=0000000] Ground decals are disabled
    [f=0000000] Set maximum particles to: 1
    [f=0000000] Loaded widget:  Chili Chat          <gui_chili_chat.lua>
    [f=0000000] Set UnitIconDist to 100
    [f=0000000] Ground decals are disabled
    [f=0000000] Set maximum particles to: 1
    [f=0000000] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=0000000] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=0000000] Set UnitIconDist to 100
    [f=0000000] Ground decals are disabled
    [f=0000000] Set maximum particles to: 1
    [f=0000000] Loaded widget:  Complete Control Camera  <camera_ccc.lua>
    [f=0000000] Set UnitIconDist to 100
    [f=0000000] Ground decals are disabled
    [f=0000000] Set maximum particles to: 1
    [f=0000000] Loaded widget:  CustomFormations2   <unit_customformations2.lua>
    [f=0000000] Loaded widget:  Jumjet GUI          <gui_jumpjets.lua>
    [f=0000000] Set UnitIconDist to 100
    [f=0000000] Ground decals are disabled
    [f=0000000] Set maximum particles to: 1
    [f=0000000] Loaded widget:  Chili Gesture Menu  <gui_chili_gesture_menu.lua>
    [f=0000000] 19%
    [f=0000000] 80%
    [f=0000000] Set UnitIconDist to 100
    [f=0000000] Ground decals are disabled
    [f=0000000] Set maximum particles to: 1
    [f=0000000] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=0000000] LuaUI v0.3
    [f=0000000] Finalizing...
    [f=0000000] <Ghost Site> Spectator mode. Widget removed.
    [f=0000000] Switching to Free style camera
    [f=0000000] Connection attempt from abma
    [f=0000000]  -> Version: 0.82.7.0 (Headless)
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Spectator abma finished loading and is now ingame
    [f=0000000] Switching to Overhead (TA) style camera
    [f=0000000] Switching to Free style camera
    [f=0000000] GameID: 179c274db9e8b9d5ad05bdaa1cdf4421
    [f=0000000] STATS:plist
    [f=0000000] Going to test...
    [f=0000001] Skirmish AI "Bot1" took over control of team 0
    [f=0000001] Skirmish AI "Bot2" took over control of team 1
    [f=0000001] Cheating!
    [f=0000001] Speed set to 200.0 [server]
    [f=0000048] Wind Range: 0.100 - 1.300. Max Windmill altitude bonus is: 64%
    [f=0000067] WARNING: could not load model "objects3d/amgeo.obj" (missing file?)
    [f=0000067] Segmentation fault (SIGSEGV) in spring 0.82.7.0 (Headless)
    [f=0000067] Stacktrace:
    [f=0000067] spring-headless() [0x971eff]
    [f=0000067] /lib/libc.so.6(+0x33af0) [0x2aba87ef8af0]
    [f=0000067] spring-headless() [0x75a0b4]
    [f=0000067] spring-headless() [0x75a10d]
    [f=0000067] spring-headless() [0x83b4de]
    [f=0000067] spring-headless() [0x482f77]
    [f=0000067] spring-headless() [0x49139b]
    [f=0000067] spring-headless() [0x495f6a]
    [f=0000067] spring-headless() [0x9070fb]
    [f=0000067] spring-headless() [0x90dc32]
    [f=0000067] spring-headless() [0x90e0a9]
    [f=0000067] /lib/libc.so.6(__libc_start_main+0xfd) [0x2aba87ee3c4d]
    [f=0000067] spring-headless() [0x445ef9]
    [f=0000067] Translated Stacktrace:
    [f=0000067] ??:0
    [f=0000067] ??:0
    [f=0000067] Spring crashed Segmentation fault (SIGSEGV)
    Creating testmod... 
    Creating Script.txt...
    Starting spring
    Running "spring-headless /home/abma/Projects/springtester/script.txt"
    
    txt file icon infolog.txt (26,756 bytes) 2011-01-08 00:05 +
  • txt file icon infolog-coberrors.txt (606,452 bytes) 2011-01-09 22:22

-Relationships
+Relationships

-Notes

~0006230

abma (administrator)

Last edited: 2011-01-09 22:29

crash is gone after: https://github.com/spring/spring/commit/8d6c06413a24857fc2aa1e727cb30e4d8307f0fc

but there are now many cob-errors now (see attached file) + it hangs...

~0006231

abma (administrator)

Last edited: 2011-01-09 23:19

now crashes in https://github.com/spring/spring/blob/master/rts/Rendering/Textures/S3OTextureHandler.cpp#L72

(gdb) thread apply all bt

Thread 5 (Thread 0x2ab333a28700 (LWP 16873)):
#0 0x0000000000ac1116 in CS3OTextureHandler::LoadS3OTextureNow (this=0x68b8220, model=0xa3bd8c0) at /home/abma/dev/spring/master/rts/Rendering/Textures/S3OTextureHandler.cpp:72
#1 0x0000000000ac0f57 in CS3OTextureHandler::LoadS3OTexture (this=0x68b8220, model=0xa3bd8c0) at /home/abma/dev/spring/master/rts/Rendering/Textures/S3OTextureHandler.cpp:45
#2 0x0000000000ae1b57 in COBJParser::Load (this=0x37edea0, modelFileName=...) at /home/abma/dev/spring/master/rts/Rendering/Models/OBJParser.cpp:59
0000003 0x0000000000adb034 in C3DModelLoader::Load3DModel (this=0x5d07cd0, name=..., centerOffset=...) at /home/abma/dev/spring/master/rts/Rendering/Models/IModelParser.cpp:104
0000004 0x0000000000c8092d in UnitDef::LoadModel (this=0x6259370) at /home/abma/dev/spring/master/rts/Sim/Units/UnitDef.cpp:765
0000005 0x0000000000c87ba7 in CUnit::PreInit (this=0x8d040a0, uDef=0x6259370, uTeam=0, facing=0, position=..., build=false) at /home/abma/dev/spring/master/rts/Sim/Units/Unit.cpp:452
#6 0x0000000000d11657 in CBuilding::PreInit (this=0x8d040a0, def=0x6259370, team=0, facing=0, position=..., build=false)
    at /home/abma/dev/spring/master/rts/Sim/Units/UnitTypes/Building.cpp:38
#7 0x0000000000c9baa8 in CUnitLoader::LoadUnit (this=0x62dfe10, ud=0x6259370, pos=..., team=0, build=false, facing=0, builder=0x0)
    at /home/abma/dev/spring/master/rts/Sim/Units/UnitLoader.cpp:110
#8 0x00000000007868be in CGame::ActionReceived (this=0x2ab3341f6580, action=..., playernum=0) at /home/abma/dev/spring/master/rts/Game/SyncedGameCommands.cpp:230
#9 0x0000000000781280 in CGame::ClientReadNet (this=0x2ab3341f6580) at /home/abma/dev/spring/master/rts/Game/NetCommands.cpp:971
0000010 0x00000000007cef60 in CGame::Update (this=0x2ab3341f6580) at /home/abma/dev/spring/master/rts/Game/Game.cpp:1003
#11 0x0000000000d6b013 in SpringApp::Update (this=0x2ab333a27d10) at /home/abma/dev/spring/master/rts/System/SpringApp.cpp:1057
0000012 0x0000000000d6b257 in SpringApp::Run (this=0x2ab333a27d10, argc=2, argv=0x7fffff78ab58) at /home/abma/dev/spring/master/rts/System/SpringApp.cpp:1171
0000013 0x0000000000d6f87a in MainFunc (argc=2, argv=0x7fffff78ab58, ret=0x7fffff78aa2c) at /home/abma/dev/spring/master/rts/System/Main.cpp:54
0000014 0x0000000000d7057c in boost::_bi::list3<boost::_bi::value<int>, boost::_bi::value<char**>, boost::_bi::value<int*> >::operator()<void (*)(int, char**, int*), boost::_bi::list0> (
    this=0x3316fd0, f=@0x3316fc8, a=...) at /usr/include/boost/bind/bind.hpp:385
#15 0x0000000000d704ef in boost::_bi::bind_t<void, void (*)(int, char**, int*), boost::_bi::list3<boost::_bi::value<int>, boost::_bi::value<char**>, boost::_bi::value<int*> > >::operator() (this=0x3316fc8) at /usr/include/boost/bind/bind_template.hpp:20
#16 0x0000000000d704ae in boost::detail::thread_data<boost::_bi::bind_t<void, void (*)(int, char**, int*), boost::_bi::list3<boost::_bi::value<int>, boost::_bi::value<char**>, boost::_---Type <return> to continue, or q <return> to quit---
bi::value<int*> > > >::run (this=0x3316ec0) at /usr/include/boost/thread/detail/thread.hpp:56
#17 0x00002ab31f976b70 in thread_proxy () from /usr/lib/libboost_thread.so.1.40.0
#18 0x00002ab320db99ca in start_thread (arg=<value optimized out>) at pthread_create.c:300
#19 0x00002ab3210b670d in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:112
0000020 0x0000000000000000 in ?? ()

Thread 4 (Thread 0x2ab333c70700 (LWP 16874)):
#0 pthread_cond_timedwait@@GLIBC_2.3.2 () at ../nptl/sysdeps/unix/sysv/linux/x86_64/pthread_cond_timedwait.S:211
#1 0x00002ab31f97849c in boost::this_thread::sleep(boost::posix_time::ptime const&) () from /usr/lib/libboost_thread.so.1.40.0
#2 0x0000000000e781ac in boost::thread::sleep(boost::posix_time::ptime const&) ()
0000003 0x0000000000e77e57 in stub_sdl_sleepMilliSeconds (milliSeconds=10) at /home/abma/dev/spring/master/rts/lib/headlessStubs/sdlstub_cppbit.cpp:28
0000004 0x0000000000e77bfe in SDL_Delay ()
0000005 0x000000000074f306 in CGameServer::UpdateLoop (this=0x335c9b0) at /home/abma/dev/spring/master/rts/Game/GameServer.cpp:2044
#6 0x000000000077bdf7 in boost::_mfi::mf0<void, CGameServer>::operator()(CGameServer*) const ()
#7 0x000000000077bd54 in void boost::_bi::list1<boost::_bi::value<CGameServer*> >::operator()<boost::_mfi::mf0<void, CGameServer>, boost::_bi::list0>(boost::_bi::type<void>, boost::_mfi::mf0<void, CGameServer>&, boost::_bi::list0&, int) ()
#8 0x000000000077bcb9 in boost::_bi::bind_t<void, boost::_mfi::mf0<void, CGameServer>, boost::_bi::list1<boost::_bi::value<CGameServer*> > >::operator()() ()
#9 0x000000000077ae8e in boost::detail::thread_data<boost::_bi::bind_t<void, boost::_mfi::mf0<void, CGameServer>, boost::_bi::list1<boost::_bi::value<CGameServer*> > > >::run() ()
0000010 0x00002ab31f976b70 in thread_proxy () from /usr/lib/libboost_thread.so.1.40.0
#11 0x00002ab320db99ca in start_thread (arg=<value optimized out>) at pthread_create.c:300
0000012 0x00002ab3210b670d in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:112
0000013 0x0000000000000000 in ?? ()

Thread 1 (Thread 0x2ab3239244e0 (LWP 16872)):
#0 pthread_cond_timedwait@@GLIBC_2.3.2 () at ../nptl/sysdeps/unix/sysv/linux/x86_64/pthread_cond_timedwait.S:211
#1 0x00002ab31f977c8b in boost::thread::timed_join(boost::posix_time::ptime const&) () from /usr/lib/libboost_thread.so.1.40.0
#2 0x0000000000d6fede in boost::thread::timed_join<boost::posix_time::seconds> (this=0x3316e80, rel_time=...) at /usr/include/boost/thread/detail/thread.hpp:303
0000003 0x0000000000d6fb8e in Run (argc=2, argv=0x7fffff78ab58) at /home/abma/dev/spring/master/rts/System/Main.cpp:67
0000004 0x0000000000d6fc22 in main (argc=2, argv=0x7fffff78ab58) at /home/abma/dev/spring/master/rts/System/Main.cpp:91

~0006232

Kloot (developer)

standby

~0006233

Kloot (developer)

should be fixed, please retry :)

~0006234

abma (administrator)

[f=0009000] Tests finished after 9000!


works, thanks! :-)
+Notes

-Issue History
Date Modified Username Field Change
2011-01-08 00:04 abma New Issue
2011-01-08 00:05 abma File Added: infolog.txt
2011-01-09 22:21 abma Note Added: 0006230
2011-01-09 22:21 abma Note Edited: 0006230
2011-01-09 22:22 abma File Added: infolog-coberrors.txt
2011-01-09 22:23 abma Note Edited: 0006230
2011-01-09 22:29 abma Note Edited: 0006230
2011-01-09 23:16 abma Note Added: 0006231
2011-01-09 23:19 abma Note Edited: 0006231
2011-01-09 23:28 abma Description Updated
2011-01-09 23:31 Kloot Note Added: 0006232
2011-01-09 23:46 abma Description Updated
2011-01-09 23:52 Kloot Note Added: 0006233
2011-01-10 00:00 abma Note Added: 0006234
2011-01-10 00:00 abma Status new => resolved
2011-01-10 00:00 abma Resolution open => fixed
2011-01-10 00:00 abma Assigned To => abma
2011-01-10 00:00 abma Status resolved => assigned
2011-01-10 00:00 abma Assigned To abma => Kloot
2011-01-10 00:32 Kloot Status assigned => resolved
2011-01-10 00:32 Kloot Fixed in Version => 0.82.7+git
+Issue History