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IDProjectCategoryView StatusLast Update
0002244Spring engineGeneralpublic2010-12-25 19:55
Reporterabma 
Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusclosedResolutionduplicate 
Product Version 
Target VersionFixed in Version 
Summary0002244: current spring master crashes after start when building first mex
Description

C:\swap\spring\spring.exe 0x007C0655 rts/lib/streflop/SMath.h:228
C:\swap\spring\spring.exe 0x007C02C2 rts/Rendering/Models/3DModel.cpp:173
C:\swap\spring\spring.exe 0x007C02C2 rts/Rendering/Models/3DModel.cpp:173
C:\swap\spring\spring.exe 0x007C02C2 rts/Rendering/Models/3DModel.cpp:173
C:\swap\spring\spring.exe 0x007C0FCD rts/Rendering/Models/3DModel.cpp:205
C:\swap\spring\spring.exe 0x0094004A rts/Sim/Units/COB/UnitScript.h:120
C:\swap\spring\spring.exe 0x00940879 rts/Sim/Weapons/Weapon.cpp:591
C:\swap\spring\spring.exe 0x008C3BEC rts/Sim/Units/Unit.cpp:871
C:\swap\spring\spring.exe 0x008C343D rts/Sim/Units/Unit.cpp:832
C:\swap\spring\spring.exe 0x0089084C /usr/lib/gcc/i586-mingw32msvc/4.4.2/include/c++/bits/stl_list.h:143
C:\swap\spring\spring.exe 0x004041DF rts/Game/Game.cpp:1777
C:\swap\spring\spring.exe 0x00447A3C rts/System/Sync/SyncChecker.h:40
C:\swap\spring\spring.exe 0x00411A50 rts/Game/Game.cpp:1003
C:\swap\spring\spring.exe 0x00995BF1 rts/System/SpringApp.cpp:1070
C:\swap\spring\spring.exe 0x009A0FCB rts/System/SpringApp.cpp:1204
C:\swap\spring\spring.exe 0x009A428B rts/System/Main.cpp:53
C:\swap\spring\spring.exe 0x00B8A650 /slave/mingwlibs/include/boost/thread/detail/thread.hpp:57
C:\swap\spring\spring.exe 0x00A66705 /home/robin/src/boost_1_42_0/libs/thread/src/win32/thread.cpp:167
C:\WINDOWS\system32\MSVCRT.dll 0x77C0A3B0 ??:0
C:\WINDOWS\system32\kernel32.dll 0x7C80B729 ??:0
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog.txt (17,573 bytes) 2010-11-29 23:34 -
    LogOutput initialized.
    Spring 0.82+.4.0 (0.82.3-1001-g5fa0e31)
    Build date/time: Nov 29 2010 19:34:10
    Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
    Enabled log subsystems: Sound
    Enable or disable log subsystems using the LogSubsystems configuration key
      or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
    default config file: C:\Dokumente und Einstellungen\Administrator\Lokale Einstellungen\Anwendungsdaten\springsettings.cfg
    using default configuration source "C:\Dokumente und Einstellungen\Administrator\Lokale Einstellungen\Anwendungsdaten\springsettings.cfg"
    [CMyMath::Init] CPU SSE mask: 888, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  0
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 1,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    OS: Microsoft Windows
    Microsoft Windows XP Professional Service Pack 3 (build 2600)
    AMD Phenom(tm) II X4 945 Processor; 3583MB RAM, 5465MB pagefile
    OS: 32bit native mode
    Using read-write data directory: C:\swap\spring\
    Using read-only data directory: C:\Home\dateien\My Games\Spring\
    Using read-only data directory: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\
    Scanning: C:\Home\dateien\My Games\Spring\maps
    Scanning: C:\Home\dateien\My Games\Spring\mods
    Scanning: C:\Home\dateien\My Games\Spring\packages
    Scanning: C:\swap\spring\maps
    Scanning: C:\swap\spring\base
    Scanning: C:\swap\spring\mods
    Supported Video modes: 1680x1050, 1600x1200, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1152x648, 1024x768, 800x600, 720x480, 640x480
    Video mode set to 1024x768/32bit (windowed)
    [f=0000000] SDL:  1.2.10
    [f=0000000] GL:   3.3.10237 Compatibility Profile Context
    [f=0000000] GL:   ATI Technologies Inc.
    [f=0000000] GL:   ATI Radeon HD 4200
    [f=0000000] GLSL: 3.30
    [f=0000000] GLEW: 1.5.4
    [f=0000000] Joysticks found: 0
    [f=0000000] Joystick 0 not found
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Vendor:     OpenAL Community
    [f=0000000] [Sound]   Version:    1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:   OpenAL Soft
    [f=0000000] [Sound]   AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]                   ALC_EXT_EFX found (required for air absorption): yes
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Available Devices:  
    [f=0000000] [Sound]                       DirectSound Software
    [f=0000000] [Sound] air absorption enabled: 0.1
    [f=0000000] Connecting to local server
    [f=0000000] Starting GameServer: 24 ms
    [f=0000000] Starting demo recording
    [f=0000000] Using map: DeltaSiegeDry
    [f=0000000] Using mod: Balanced Annihilation V7.19
    [f=0000000] Using mod archive: abf67d870567f7644f846fc121c84a1a.sdp
    [f=0000000] Recording Demo to demos/20101129_232400_DeltaSiegeDry_0.82+.4.sdf
    [f=0000000] Loading client data: 154 ms
    [f=0000000] User number 0 (team 0, allyteam 0)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  9.195001
    [f=0000000] Loading GameData Definitions: 9333 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound]  parsed 25 sounds from gamedata/sounds.lua
    [f=0000000] Loading Sound Definitions: 36 ms
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] Creating Smooth Mesh: 264 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] Number of damage types: 40
    [f=0000000] Creating Unit Textures
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] Initializing Map Features
    [f=0000000] Unknown map feature type 
    [f=0000000] Reading Estimate PathCosts [8]
    [f=0000000] Error opening cache\paths\DeltaSiegeDry2767417550.pe.zip
    [f=0000000] PathCosts: precached 2 of 12800
    [f=0000000] PathCosts: precached 805 of 12800
    [f=0000000] PathCosts: precached 1606 of 12800
    [f=0000000] PathCosts: precached 2406 of 12800
    [f=0000000] PathCosts: precached 3207 of 12800
    [f=0000000] PathCosts: precached 4009 of 12800
    [f=0000000] PathCosts: precached 4812 of 12800
    [f=0000000] PathCosts: precached 5612 of 12800
    [f=0000000] PathCosts: precached 6412 of 12800
    [f=0000000] PathCosts: precached 7215 of 12800
    [f=0000000] PathCosts: precached 8017 of 12800
    [f=0000000] PathCosts: precached 8819 of 12800
    [f=0000000] PathCosts: precached 9621 of 12800
    [f=0000000] PathCosts: precached 10424 of 12800
    [f=0000000] PathCosts: precached 11227 of 12800
    [f=0000000] PathCosts: precached 12029 of 12800
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] Reading Estimate PathCosts [32]
    [f=0000000] Error opening cache\paths\DeltaSiegeDry2767417574.pe2.zip
    [f=0000000] PathCosts: precached 3 of 800
    [f=0000000] PathCosts: precached 55 of 800
    [f=0000000] PathCosts: precached 106 of 800
    [f=0000000] PathCosts: precached 158 of 800
    [f=0000000] PathCosts: precached 211 of 800
    [f=0000000] PathCosts: precached 263 of 800
    [f=0000000] PathCosts: precached 313 of 800
    [f=0000000] PathCosts: precached 364 of 800
    [f=0000000] PathCosts: precached 416 of 800
    [f=0000000] PathCosts: precached 469 of 800
    [f=0000000] PathCosts: precached 519 of 800
    [f=0000000] PathCosts: precached 569 of 800
    [f=0000000] PathCosts: precached 619 of 800
    [f=0000000] PathCosts: precached 670 of 800
    [f=0000000] PathCosts: precached 724 of 800
    [f=0000000] PathCosts: precached 776 of 800
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] [CPathManager] pathing data checksum: 07e0d450
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Tile Files
    [f=0000000] Loading Tile Map
    [f=0000000] generating MipMaps: 13 ms
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Creating Sky & Water
    [f=0000000] Camera and mouse: 291 ms
    [f=0000000] Loading console: 1 ms
    [f=0000000] Loading LuaRules
    [f=0000000] Loaded gadget:  No Self-D           <unit_prevent_share_selfd.lua>
    [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  Commando Watch      <unit_commando_watch.lua>
    [f=0000000] Loaded gadget:  DirectControl       <unit_direct_control.lua>
    [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded gadget:  Hitsphere Scaledown  <unit_hitsphere_scaledown.lua>
    [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
    [f=0000000] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded gadget:  PassiveBuilders     <unit_passive_builders.lua>
    [f=0000000] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  Spawn               <init_game_spawn.lua>
    [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [f=0000000] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
    [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded gadget:  Team Com Ends       <teamcomends.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded gadget:  Hitsphere Scaledown  <unit_hitsphere_scaledown.lua>
    [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded gadget:  PassiveBuilders     <unit_passive_builders.lua>
    [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [f=0000000] Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
    [f=0000000] Loaded gadget:  mo_noowner          <mo_noowner.lua>
    [f=0000000] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [f=0000000] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
    [f=0000000] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
    [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded gadget:  Lups                <lups_wrapper.lua>
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Hardware is incompatible with Xray shader requirements
    [f=0000000] Hardware is incompatible with Xray shader requirements
    [f=0000000] Loading widget from mod:   Red_UI_Framework    <red_ui_framework.lua> ...
    [f=0000000] Loading widget from mod:   BlurApi             <api_gfx_blur.lua> ...
    [f=0000000] blur api: your hardware does not support shaders
    [f=0000000] Loading widget from mod:   MexUpg Helper       <helper.lua> ...
    [f=0000000] Loading widget from mod:   Red Tooltip         <gui_red_tooltip.lua> ...
    [f=0000000] Loading widget from mod:   HealthBars          <unit_healthbars.lua> ...
    [f=0000000] Loading widget from mod:   BuildETA            <gui_build_eta.lua> ...
    [f=0000000] Loading widget from mod:   Auto First Build Facing  <autofirstbuildfacing.lua> ...
    [f=0000000] Loading widget from mod:   Autoquit            <autoquit.lua> ...
    [f=0000000] Loading widget from mod:   Build Split         <cmd_buildsplit.lua> ...
    [f=0000000] Loading widget from mod:   CustomIcons         <unit_customicons.lua> ...
    [f=0000000] Loading widget from mod:   Defense Range       <gui_defenserange.lua> ...
    [f=0000000] Loading widget from mod:   GameTypeInfo        <gui_game_type_info.lua> ...
    [f=0000000] Loading widget from mod:   Ghost Site          <unit_ghostsite.lua> ...
    [f=0000000] Loading widget from mod:   Loop Select         <unit_loop_select.lua> ...
    [f=0000000] Loading widget from mod:   MohoExploiter       <unit_moho_exploiter.lua> ...
    [f=0000000] Loading widget from mod:   MoreSounds          <unit_more_sounds.lua> ...
    [f=0000000] Loading widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua> ...
    [f=0000000] Loading widget from mod:   Pause Screen        <gui_pausescreen.lua> ...
    [f=0000000] Loading widget from mod:   Point Tracker       <gui_point_tracker.lua> ...
    [f=0000000] Loading widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua> ...
    [f=0000000] Loading widget from mod:   Red Build/Order Menu  <gui_red_buildordermenu.lua> ...
    [f=0000000] Loading widget from mod:   Red Console         <gui_red_console.lua> ...
    [f=0000000] Loading widget from mod:   Red Resource Bars   <gui_red_resourcebars.lua> ...
    [f=0000000] Loading widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua> ...
    [f=0000000] Loading widget from mod:   Share Tracker       <unit_share_tracker.lua> ...
    [f=0000000] Loading widget from mod:   Take Reminder       <gui_take_remind.lua> ...
    [f=0000000] Loading widget from mod:   Transporting        <gui_transporting.lua> ...
    [f=0000000] Loading widget from mod:   Attack AoE          <gui_attack_aoe.lua> ...
    [f=0000000] Loading widget from mod:   Red Minimap         <gui_red_minimap.lua> ...
    [f=0000000] Loading widget from mod:   BA Waypoint Dragger  <unit_waypoint_dragger_2.lua> ...
    [f=0000000] Loading widget from mod:   Select n Center!    <gui_center_n_select.lua> ...
    [f=0000000] Loading widget from mod:   LupsManager         <gfx_lups_manager.lua> ...
    [f=0000000] Loading widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua> ...
    [f=0000000] Loading widget from user:  Mouse Buildspacing  <gui_buildspacing.lua> ...
    [f=0000000] Loading widget from mod:   Lups                <lups_wrapper.lua> ...
    [f=0000000] Loading widget from mod:   CustomFormations2   <unit_customformations2.lua> ...
    [f=0000000] LuaUI v0.3
    [f=0000000] Finalizing
    [f=0000000] Connection attempt from UnnamedPlayer
    [f=0000000]  -> Version: 0.82+.4.0 (0.82.3-1001-g5fa0e31)
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Player UnnamedPlayer finished loading and is now ingame
    [f=0000000] GameID: 2028f44c1c2135fbce1e6fb41cdf4421
    [f=0000000] UnnamedPlayer added point: Start 0
    [f=0000000] <SkirmishAI: E323AI 3.22.4 (team 1)>: Logging disabled
    [f=0000000] LuaRules::RunCallIn: error = 2, GameStart, [string "LuaRules/Gadgets/init_game_spawn.lua"]:73: attempt to call field 'SetUnitLineage' (a nil value)
    stack traceback:
    	[string "LuaRules/Gadgets/init_game_spawn.lua"]:73: in function 'SpawnStartUnit'
    	[string "LuaRules/Gadgets/init_game_spawn.lua"]:130: in function 'GameStart'
    	[string "LuaRules/gadgets.lua"]:917: in function <[string "LuaRules/gadgets.lua"]:915>
    	(tail call): ?
    [f=0000001] SkirmishAI (ID = 0, team ID = 1) is using cheats!
    [f=0000060] Skirmish AI "Enemy" (ID:0, Short-Name:"E323AI", Version:"3.22.4") took over control of team 1
    [f=0004254] Buildings set to face East
    Spring 0.82+.4.0 (0.82.3-1001-g5fa0e31) has crashed.
    Exception: Access violation (0xc0000005)
    Exception Address: 0x007c0655
    DLL information:
    0x00400000	spring
    0x7c910000	ntdll
    0x7c800000	kernel32
    0x10000000	DevIL
    0x77be0000	MSVCRT
    0x77da0000	ADVAPI32
    0x77e50000	RPCRT4
    0x77fc0000	Secur32
    0x68fc0000	GLU32
    0x5f0d0000	OPENGL32
    0x77ef0000	GDI32
    0x7e360000	USER32
    0x736d0000	DDRAW
    0x73b30000	DCIMAN32
    0x76c50000	IMAGEHLP
    0x6fbc0000	mingwm10
    0x7e670000	SHELL32
    0x77f40000	SHLWAPI
    0x71a10000	WS2_32
    0x71a00000	WS2HELP
    0x61b80000	zlib1
    0x70780000	vorbisfile
    0x68140000	ogg
    0x64cc0000	vorbis
    0x6b600000	OpenAL32
    0x76af0000	WINMM
    0x66fc0000	freetype6
    0x62aa0000	glew32
    0x01ea0000	SDL
    0x7c340000	MSVCR71
    0x76330000	IMM32
    0x773a0000	comctl32
    0x5d450000	comctl32
    0x73e70000	dsound
    0x774b0000	ole32
    0x77bd0000	VERSION
    0x76bf0000	WINTRUST
    0x77a50000	CRYPT32
    0x77af0000	MSASN1
    0x72c90000	wdmaud
    0x72c80000	msacm32
    0x77bb0000	MSACM32
    0x77ba0000	midimap
    0x75250000	msctfime
    0x69030000	atioglxx
    0x03e50000	atiadlxx
    0x778f0000	SETUPAPI
    0x78130000	MSVCR80
    0x72210000	DINPUT
    0x68d90000	HID
    0x73e40000	KsUser
    0x61a40000	AIInterface
    0x13970000	SkirmishAI
    0x59dd0000	DBGHELP
    Stacktrace:
    (0) C:\swap\spring\spring.exe [0x007C0655]
    (1) C:\swap\spring\spring.exe [0x007C02C2]
    (2) C:\swap\spring\spring.exe [0x007C02C2]
    (3) C:\swap\spring\spring.exe [0x007C02C2]
    (4) C:\swap\spring\spring.exe [0x007C0FCD]
    (5) C:\swap\spring\spring.exe [0x0094004A]
    (6) C:\swap\spring\spring.exe [0x00940879]
    (7) C:\swap\spring\spring.exe [0x008C3BEC]
    (8) C:\swap\spring\spring.exe [0x008C343D]
    (9) C:\swap\spring\spring.exe [0x0089084C]
    (10) C:\swap\spring\spring.exe [0x004041DF]
    (11) C:\swap\spring\spring.exe [0x00447A3C]
    (12) C:\swap\spring\spring.exe [0x00411A50]
    (13) C:\swap\spring\spring.exe [0x00995BF1]
    (14) C:\swap\spring\spring.exe [0x009A0FCB]
    (15) C:\swap\spring\spring.exe [0x009A428B]
    (16) C:\swap\spring\spring.exe [0x00B8A650]
    (17) C:\swap\spring\spring.exe [0x00A66705]
    (18) C:\WINDOWS\system32\MSVCRT.dll(endthreadex+0xa9) [0x77C0A3B0]
    (19) C:\WINDOWS\system32\kernel32.dll(GetModuleFileNameA+0x1ba) [0x7C80B729]
    
    txt file icon infolog.txt (17,573 bytes) 2010-11-29 23:34 +

-Relationships
related to 0002209resolvedabma crash in 3DModel.cpp:213 
has duplicate 0002265resolvedabma spring master crashes when commander is moved (xta) 
has duplicate 0002271closed ZK 0.82.3-1086-gf318f6e startgame crash 
+Relationships

-Notes

~0006022

Kloot (developer)

This does not seem to be reproducable?

~0006023

abma (administrator)

can't reproduce it myself... did only crash within windows...
+Notes

-Issue History
Date Modified Username Field Change
2010-11-29 23:34 abma New Issue
2010-11-29 23:34 abma File Added: infolog.txt
2010-11-30 16:47 Kloot Note Added: 0006022
2010-11-30 22:50 abma Note Added: 0006023
2010-12-20 09:10 abma Relationship added related to 0002265
2010-12-21 23:51 Kloot Relationship added related to 0002209
2010-12-23 15:19 abma Relationship added has duplicate 0002271
2010-12-23 15:20 abma Relationship replaced has duplicate 0002265
2010-12-25 19:55 abma Status new => closed
2010-12-25 19:55 abma Resolution open => duplicate
+Issue History