infolog.txt (18,970 bytes)
2010-10-18 21:24
LogOutput initialized.
Spring 0.82+.4.0 (Debug)
Build date/time: Oct 15 2010 21:34:18
Available log subsystems: CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
using default configuration source "/home/userX/.springrc"
[CMyMath::Init] CPU SSE mask: 888, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 0
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 1, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Linux
OS: 64bit native mode
Adding /home/userX/Projects/spring/installs/cmake/master/linux64/debug/ to directories
Adding /home/userX/.spring/ to directories
Skipping already added directory /home/userX/Projects/spring/installs/cmake/master/linux64/debug/
Using read-write data directory: /home/userX/Projects/spring/installs/cmake/master/linux64/debug/
Using read-only data directory: /home/userX/.spring/
Scanning: /home/userX/.spring/maps
Error opening /home/userX/.spring/maps/cityconflict.sd7: Archive not found
Unable to open archive: /home/userX/.spring/maps/cityconflict.sd7
Error opening /home/userX/.spring/maps/VoiVittuRemakeV2.sd7: Archive not found
Unable to open archive: /home/userX/.spring/maps/VoiVittuRemakeV2.sd7
Error opening /home/userX/.spring/maps/magnetic_Lands_V1.sd7: Archive not found
Unable to open archive: /home/userX/.spring/maps/magnetic_Lands_V1.sd7
Error opening /home/userX/.spring/maps/Daruga-v2.sd7: Archive not found
Unable to open archive: /home/userX/.spring/maps/Daruga-v2.sd7
Scanning: /home/userX/.spring/mods
Scanning: /home/userX/.spring/packages
Scanning: /home/userX/Projects/spring/installs/cmake/master/linux64/debug/base
Supported Video modes: 1280x1024, 1280x960, 1152x864, 1024x768, 960x720, 928x696, 896x672, 832x624, 800x600, 720x400, 700x525, 640x512, 640x480, 640x400, 640x350, 576x432, 512x384, 416x312, 400x300, 360x200, 320x240, 320x200, 320x175
Video mode set to 1024x768/32bit (windowed)
[ 0] SDL: 1.2.13
[ 0] GL: 3.2.0 NVIDIA 195.36.24
[ 0] GL: NVIDIA Corporation
[ 0] GL: GeForce GT 220/PCI/SSE2
[ 0] GLSL: 1.50 NVIDIA via Cg compiler
[ 0] GLEW: 1.5.1
[ 0] Joysticks found: 0
[ 0] Joystick 0 not found
[ 0] Connecting to local server
[ 0] Sound: OpenAL info:
[ 0] Sound: Vendor: OpenAL Community
[ 0] Sound: Version: 1.1 ALSOFT 1.11.753
[ 0] Sound: Renderer: OpenAL Soft
[ 0] Sound: AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[ 0] Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[ 0] Sound: ALC_EXT_EFX found (required for air absorption): yes
[ 0] Sound: Device: ALSA Software
[ 0] Sound: Available Devices:
[ 0] Sound: ALSA Software
[ 0] Sound: air absorption enabled: 0.1
[ 0] Starting GameServer: 59 ms
[ 0] Starting demo recording
[ 0] Using map Brazillian_Battlefield_Remake_V2
[ 0] Recording demo demos/20101018_205959_Brazillian_Battlefield_Remake_V2_0.82+.4.sdf
[ 0] Using mod Spring: 1944 $VERSION
[ 0] Using mod archive S44LiteRelease.sdd
[ 0] Loading client data: 206 ms
[ 0] User number 0 (team 0, allyteam 0)
[ 0] Loading Radar Icons
[ 0] Loading GameData Definitions
[ 0] Loading all definitions: 3.795000
[ 0] Loading GameData Definitions: 3850 ms
[ 0] Loading Sound Definitions
[ 0] Sound: parsed 4 sounds from gamedata/sounds.lua
[ 0] Loading Sound Definitions: 9 ms
[ 0] Parsing Map Information
[ 0] Loading SMF
[ 0] Loading Map
[ 0] Creating Smooth Height Mesh
[ 0] Creating Smooth Mesh: 1132 ms
[ 0] Creating QuadField & CEGs
[ 0] Number of damage types: 17
[ 0] Creating Unit Textures
[ 0] Loading Weapon Definitions
[ 0] Loading Unit Definitions
[ 0] Loading Feature Definitions
[ 0] Initializing Map Features
[ 0] Reading Estimate PathCosts [8]
[ 0] Reading Estimate PathCosts [32]
[ 0] [CPathManager] pathing data checksum: 15146a7a
[ 0] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
[ 0] Creating GroundDrawer
[ 0] Loading Tile Files
[ 0] Loading Tile Map
[ 0] generating MipMaps: 6 ms
[ 0] Creating TreeDrawer
[ 0] Creating Projectile Textures
[ 0] Creating Sky & Water
[ 0] Camera and mouse: 156 ms
[ 0] Loading console: 1 ms
[ 0] Sound: Unable to open audio file: FailedCommand
[ 0] Sound: CSound::GetSoundId: could not find sound: FailedCommand
[ 0] Loading LuaRules
[ 0] maps/flagConfig/Brazillian_Battlefield_Remake_V2_profile.lua
[ 0] No hide zone config found for map:, maps/hideZoneConfig/Brazillian_Battlefield_Remake_V2.lua
[ 0] Loaded gadget: Delay API <api_delay.lua>
[ 0] Loaded gadget: Metal API <api_metal.lua>
[ 0] Loaded gadget: Util API <api_util.lua>
[ 0] Loaded gadget: Vector API <api_vector.lua>
[ 0] Loaded gadget: CobButton <unit_cobbutton.lua>
[ 0] Loaded gadget: Cruise Missiles <game_cruisemissile.lua>
[ 0] Loaded gadget: Flag Manager <game_flagmanager.lua>
[ 0] Loaded gadget: HQ unit ID informer <game_hqbuildspot.lua>
[ 0] Loaded gadget: Partisan Spawner <game_partisanspawn.lua>
[ 0] Loaded gadget: Pontoon Bridges <unit_bridge.lua>
[ 0] Loaded gadget: Prerequisites <game_prereqs.lua>
[ 0] Loaded gadget: Progress Bar <gui_progressbar.lua>
[ 0] Loaded gadget: Spring: 1944 Paratroopers <game_paratroopers.lua>
[ 0] Loaded gadget: Spring: 1944 Planes <game_planes.lua>
[ 0] Loaded gadget: Squad Spawner <unit_squadspawner.lua>
[ 0] Loaded gadget: Storage Dies Penalty <unit_storage_dies_penalty.lua>
[ 0] Loaded gadget: Turn Command <unit_turn.lua>
[ 0] Loaded gadget: Unit Upgrader <unit_upgrademanager.lua>
[ 0] Loaded gadget: Ammo Limiter <game_ammo.lua>
[ 0] Loaded gadget: Base Command Income <game_basecommandincome.lua>
[ 0] Loaded gadget: Binocs for Scouts <unit_scoutbinocs.lua>
[ 0] Loaded gadget: Button Manipulator <cmd_fixbuttons.lua>
[ 0] Loaded gadget: Corpse cleaner <game_corpsecleaner.lua>
[ 0] Loaded gadget: DoLine <cmd_doline.lua>
[ 0] Loaded gadget: Feature CEG <feature_ceg.lua>
[ 0] Loaded gadget: Indirect Fire Accuracy Manager <unit_indirectfireaccuracy.lua>
[ 0] Loaded gadget: Infantry Suppression <game_fearhandler.lua>
[ 0] Loaded gadget: Infantry supply rules <game_infsupply.lua>
[ 0] Loaded gadget: Minefield spawner <game_minefields.lua>
[ 0] Loaded gadget: No reclaiming trees <game_notreereclaim.lua>
[ 0] Loaded gadget: Plane Fear <game_planefear.lua>
[ 0] Loaded gadget: Spawn <game_setup.lua>
[ 0] Loaded gadget: Spring 1944 Armor <game_armor.lua>
[ 0] Loaded gadget: Supression Indicators <gui_suppressionindicators.lua>
[ 0] Loaded gadget: Transport Helper <unit_hidetransported.lua>
[ 0] Loaded gadget: Tree Hit Volume Change <feature_tree_hitvolume.lua>
[ 0] Loaded gadget: UnitMorph <unit_morph.lua>
[ 0] Loaded gadget: object_statusbars_default.lua <object_statusbars_default.lua>
[ 0] Loaded gadget: Area Attack <cmd_areaattack.lua>
[ 0] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
[ 0] Loaded gadget: Does Not Count <game_doesnotcount.lua>
[ 0] Loaded gadget: Increasing Flag Returns <game_increasingflagreturns.lua>
[ 0] Loaded gadget: Kill Voice <game_killvoice.lua>
[ 0] Loaded gadget: Logistics Supply <game_logisticssupply.lua>
[ 0] Loaded gadget: Mine Clearance <cmd_mineclear.lua>
[ 0] Loaded gadget: Spring: 1944 Damage Over Time <game_damageovertime.lua>
[ 0] Loaded gadget: Spring: 1944 Visible Cover Areas <game_visiblecover.lua>
[ 0] Loaded gadget: No Self-Damage <game_no_self_damage.lua>
[ 0] Loaded gadget: Smoke shells <game_smokeshells.lua>
[ 0] Loaded gadget: Profiler <dbg_profiler.lua>
[ 0] maps/flagConfig/Brazillian_Battlefield_Remake_V2_profile.lua
[ 0] Loaded gadget: object_statusbars_default (v1.0) <object_statusbars_default.lua>
[ 0] Loaded gadget: Delay API <api_delay.lua>
[ 0] Loaded gadget: Metal API <api_metal.lua>
[ 0] Loaded gadget: Util API <api_util.lua>
[ 0] Loaded gadget: Vector API <api_vector.lua>
[ 0] Loaded gadget: Cruise Missiles <game_cruisemissile.lua>
[ 0] Loaded gadget: Flag Manager <game_flagmanager.lua>
[ 0] Loaded gadget: HQ unit ID informer <game_hqbuildspot.lua>
[ 0] Loaded gadget: Partisan Spawner <game_partisanspawn.lua>
[ 0] Loaded gadget: Pontoon Bridges <unit_bridge.lua>
[ 0] Loaded gadget: Prerequisites <game_prereqs.lua>
[ 0] Loaded gadget: Progress Bar <gui_progressbar.lua>
[ 0] Loaded gadget: Spring: 1944 Paratroopers <game_paratroopers.lua>
[ 0] Loaded gadget: Spring: 1944 Planes <game_planes.lua>
[ 0] Loaded gadget: Storage Dies Penalty <unit_storage_dies_penalty.lua>
[ 0] Loaded gadget: Turn Command <unit_turn.lua>
[ 0] Loaded gadget: Unit Upgrader <unit_upgrademanager.lua>
[ 0] Loaded gadget: Ammo Limiter <game_ammo.lua>
[ 0] Loaded gadget: Base Command Income <game_basecommandincome.lua>
[ 0] Loaded gadget: Binocs for Scouts <unit_scoutbinocs.lua>
[ 0] Loaded gadget: Button Manipulator <cmd_fixbuttons.lua>
[ 0] Loaded gadget: Corpse cleaner <game_corpsecleaner.lua>
[ 0] Loaded gadget: DoLine <cmd_doline.lua>
[ 0] Loaded gadget: Infantry Suppression <game_fearhandler.lua>
[ 0] Loaded gadget: Infantry supply rules <game_infsupply.lua>
[ 0] Loaded gadget: Minefield spawner <game_minefields.lua>
[ 0] Loaded gadget: No reclaiming trees <game_notreereclaim.lua>
[ 0] Loaded gadget: Plane Fear <game_planefear.lua>
[ 0] Loaded gadget: Supression Indicators <gui_suppressionindicators.lua>
[ 0] Loaded gadget: Transport Helper <unit_hidetransported.lua>
[ 0] Loaded gadget: UnitMorph <unit_morph.lua>
[ 0] Loaded gadget: Area Attack <cmd_areaattack.lua>
[ 0] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
[ 0] Loaded gadget: Increasing Flag Returns <game_increasingflagreturns.lua>
[ 0] Loaded gadget: Kill Voice <game_killvoice.lua>
[ 0] Loaded gadget: Logistics Supply <game_logisticssupply.lua>
[ 0] Loaded gadget: Mine Clearance <cmd_mineclear.lua>
[ 0] Loaded gadget: Profiler <dbg_profiler.lua>
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] Failed to load: camera_ccc.lua ([string "LuaUI/Widgets/camera_ccc.lua"]:1: unexpected symbol near '<')
[ 0] Failed to load: autofirstbuildfacing.lua (duplicate name)
[ 0] Failed to load: gui_buildeta.lua (duplicate name)
[ 0] Failed to load: gui_point_tracker.lua (duplicate name)
[ 0] Failed to load: unit_customformations2.lua (duplicate name)
[ 0] Loaded widget from mod: 1944 Fonts <api_s44_fonts.lua>
[ 0] Loaded widget from mod: Vector API <api_vector.lua>
[ 0] Reloaded ctrlpanel with: ctrlpanelImp.txt
[ 0] Loaded widget from user: CtrlPanel Improved <gui_ctrlpanel_improved.lua>
[ 0] Loaded widget from user: Ally Resource Bars <gui_ally_res.lua>
[ 0] Loaded widget from mod: LockCamera <camera_lockcamera.lua>
[ 0] Loaded widget from mod: 1944 Tooltip Replacement <gui_s44_tooltip_replacement.lua>
[ 0] Loaded widget from user: AdvPlayersList <gui_advplayerslist.lua>
[ 0] Loaded widget from user: BuildETA <gui_build_eta.lua>
[ 0] Loaded widget from user: Move ETA <gui_move_eta.lua>
[ 0] Loaded widget from mod: 1944 Ranks <gui_s44_ranks.lua>
[ 0] End spec mode / action finder
[ 0] Loaded widget from user: Action Finder <cmd_actionfinder.lua>
[ 0] Removed Area Mex - unsupported mod
[ 0] Loaded widget from user: Area Mex no button v2 <cmd_area_mex2.lua>
[ 0] Loaded widget from user: Auto First Build Facing <autofirstbuildfacing.lua>
[ 0] Loaded widget from user: Auto Skirm <unit_auto_skirm.lua>
[ 0] Loaded widget from user: Auto Swarm <unit_auto_swarm.lua>
[ 0] Loaded widget from user: Blast Radius <gui_blastRadius.lua>
[ 0] Loaded widget from user: Build Split <cmd_buildsplit.lua>
[ 0] Loaded widget from user: Central Build AI v1.1 <central_build_AI.lua>
[ 0] Loaded widget from user: Comblast Range 1.0 <gui_comblast_range.lua>
[ 0] Loaded widget from user: DontMove <unit_dontmove.lua>
[ 0] S44
[ 0] Loaded widget from user: FactoryQ Manager <cmd_factoryqmanager.lua>
[ 0] Loaded widget from user: Ghost Radar <unit_ghostRadar.lua>
[ 0] Loaded widget from user: Ghost Site <unit_ghostSite.lua>
[ 0] All units set to Hold Position
[ 0] Loaded widget from mod: Hold position v2 <cmd_holdpos.lua>
[ 0] Loaded widget from user: OnlyFightersPatrol <unit_only_fighters_patrol.lua>
[ 0] Loaded widget from user: Point Tracker <gui_point_tracker.lua>
[ 0] Loaded widget from user: ReclaimInfo <gui_reclaiminfov099.lua>
[ 0] Loaded widget from user: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua>
[ 0] Loaded widget from user: State Reverse Toggle <cmd_state_reverse_toggle.lua>
[ 0] Loaded widget from user: Stockpiler (dynamic) <unit_stockpile_dynamic.lua>
[ 0] Loaded widget from user: Stall Assist <cmd_stall_assist.lua>
[ 0] Loaded widget from mod: Take Reminder <gui_take_remind.lua>
[ 0] Loaded widget from user: Transport AI <unit_transport_ai.lua>
[ 0] Loaded widget from user: Transporter 2 <unit_transporter_2.lua>
[ 0] Loaded widget from user: Unit Reclaimer <unit_unit_reclaimer.lua>
[ 0] Loaded widget from user: Z Selector <unit_z_selector.lua>
[ 0] Loaded widget from mod: 1944 Aircraft Selection Buttons <gui_plane_autoselect.lua>
[ 0] <Nuke Icon> Unsupported Game, shutting down...
[ 0] Loaded widget from user: Nuke Button <gui_nukeButton.lua>
[ 0] Loaded widget from mod: 1944 Anti-spam <gui_antispam.lua>
[ 0] Loaded widget from mod: 1944 Armor Display <gui_s44_armor.lua>
[ 0] Loaded widget from mod: 1944 Default Commands <cmd_defaultcommand.lua>
[ 0] Loaded widget from mod: 1944 Field of Fire <gui_s44_fieldoffire.lua>
[ 0] Loaded widget from mod: 1944 Minefield Warning <gui_minefieldnotify.lua>
[ 0] Loaded widget from mod: 1944 NATO API <api_s44_nato.lua>
[ 0] Loaded widget from mod: 1944 Player List Echo for Stats <gui_playerecho.lua>
[ 0] Loaded widget from mod: 1944 Resource Bars <gui_s44_resbar.lua>
[ 0] Loaded widget from mod: 1944 Supply Radius <gui_s44_supplyradius.lua>
[ 0] Loaded widget from mod: Attack AoE <gui_attack_aoe.lua>
[ 0] Loaded widget from mod: Auto group <unit_auto_group.lua>
[ 0] Loaded widget from user: AutoRepair <unit_autorepair.lua>
[ 0] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
[ 0] Loaded widget from mod: BuildBar <gui_buildbar.lua>
[ 0] Loaded widget from user: Context Build <gui_context_build.lua>
[ 0] Loaded widget from mod: SelectionButtons_CA <gui_selbuttons_ca.lua>
[ 0] Loaded widget from user: Build Range Display <init_build_range_display.lua>
[ 0] Loaded widget from mod: 1944 Ammo Icons <gui_ammoicons.lua>
[ 0] Loaded widget from mod: 1944 Build Indicators <gui_buildindicator.lua>
[ 0] Loaded widget from mod: 1944 Flag Ranges <gui_flagradiusalt.lua>
[ 0] Loaded widget from mod: 1944 Suppression Icons <gui_suppressicons.lua>
[ 0] Couldn't find font '/fonts/FreeSansBold.otf'.
[ 0] Loaded widget from user: AllyCursors <gui_ally_cursors.lua>
[ 0] Loaded widget from user: BA Waypoint Dragger <unit_waypoint_dragger.lua>
[ 0] Loaded widget from user: Bomber control <unit_bomber_control.lua>
[ 0] Loaded widget from user: CommandInsert <gui_commandinsert.lua>
[ 0] Reloaded cmdcolors with: cmdcolors.tmp
[ 0] Loaded widget from mod: Team Platter Expanded <gui_team_platter_ex.lua>
[ 0] Loaded widget from user: Mouse Buildspacing <gui_buildspacing.lua>
[ 0] Loaded widget from mod: 1944 Aircraft Sounds <sfx_s44_planesound.lua>
[ 0] Loaded widget from mod: 1944 Propeller FX <gfx_s44_props.lua>
[ 0] Loaded widget from user: CustomFormations2 <unit_customformations2.lua>
[ 0] LuaUI v0.3
[ 0] Finalizing
[ 0] Connection attempt from UnnamedPlayer
[ 0] -> Version: 0.82+.4.0 (Debug)
[ 0] -> Connection established (given id 0)
[ 0] Player UnnamedPlayer finished loading and is now ingame
[ 0] Stall Assist widget disabled for solo players
[ 0] GameID: 4599bc4c1e95ec24de3dcd1179b8f899
[ 0] UnnamedPlayer added point: Start 0
[ 0] STATS:plist,UnnamedPlayer
[ 1] Skirmish AI Enemy (ID:0) took over control of team 1
[ 5] Map Flag Profile not found. Autogenerating flag positions.
[ 185] Flag Captured!
[ 185] Flag Captured!
[ 436] /cheat
[ 437] Cheating!
[ 516] /give all
[ 517] UnnamedPlayer added point: AP Minefield!
[ 517] UnnamedPlayer added point: AT Minefield!
[ 517] Caught content exception: Could not load S3O texture from file unittextures/Civilian.dds
[ 517] Content error Could not load S3O texture from file unittextures/Civilian.dds
[ 517] Thread error: Content error Could not load S3O texture from file unittextures/Civilian.dds