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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0004764 | Spring engine | General | public | 2015-05-02 09:57 | 2015-05-02 09:58 | ||||
Reporter | abma | ||||||||
Assigned To | abma | ||||||||
Priority | normal | Severity | major | Reproducibility | have not tried | ||||
Status | resolved | Resolution | unable to reproduce | ||||||
Product Version | 98.0.1+git | ||||||||
Target Version | 99.0 | Fixed in Version | |||||||
Summary | 0004764: hang when doing luamenu->luamenu->luamenu | ||||||||
Description | when quiting from menu to menu to menu... sometimes spring gets stuck | ||||||||
Additional Information | (gdb) bt #0 0x00007f11b92a7f66 in _Ux86_64_setcontext () from /usr/lib/x86_64-linux-gnu/libunwind.so.8 #1 0x00007ffff71ac7f0 in ?? () #2 0x00007f11b92a8a5a in ?? () from /usr/lib/x86_64-linux-gnu/libunwind.so.8 0000003 0x00007f11b92a8b4d in _ULx86_64_resume () from /usr/lib/x86_64-linux-gnu/libunwind.so.8 0000004 0x00007f11b92a7b21 in __libunwind_Unwind_RaiseException () from /usr/lib/x86_64-linux-gnu/libunwind.so.8 0000005 0x00007f11b897613c in __cxa_throw () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6 #6 0x0000000000c16ab3 in luaD_throw (L=0x1885e3c0, errcode=2) at rts/lib/lua/src/ldo.cpp:97 #7 0x0000000000c1675a in luaG_errormsg (L=0x1885e3c0) at rts/lib/lua/src/ldebug.cpp:627 #8 0x0000000000c0f64c in lua_error (L=0x1885e3c0) at rts/lib/lua/src/lapi.cpp:979 #9 0x0000000000875cb9 in LuaVFS::Include (L=0x1885e3c0, synced=false) at rts/Lua/LuaVFS.cpp:199 0000010 0x0000000000875d4d in LuaVFS::UnsyncInclude (L=0x1885e3c0) at rts/Lua/LuaVFS.cpp:210 #11 0x0000000000c17821 in luaD_precall (L=0x1885e3c0, func=0xdbc7520, nresults=-1) at rts/lib/lua/src/ldo.cpp:320 0000012 0x0000000000c17ad9 in luaD_call (L=0x1885e3c0, func=0xdbc7520, nResults=-1) at rts/lib/lua/src/ldo.cpp:377 0000013 0x0000000000c0f0c0 in f_call (L=0x1885e3c0, ud=0x7ffff71ad700) at rts/lib/lua/src/lapi.cpp:812 0000014 0x0000000000c16b6e in luaD_rawrunprotected (L=0x1885e3c0, f=0xc0f08b <f_call(lua_State*, void*)>, ud=0x7ffff71ad700) at rts/lib/lua/src/ldo.cpp:116 #15 0x0000000000c17f3d in luaD_pcall (L=0x1885e3c0, func=0xc0f08b <f_call(lua_State*, void*)>, u=0x7ffff71ad700, old_top=288, ef=0) at rts/lib/lua/src/ldo.cpp:464 #16 0x0000000000c0f18c in lua_pcall (L=0x1885e3c0, nargs=1, nresults=-1, errfunc=0) at rts/lib/lua/src/lapi.cpp:833 #17 0x0000000000c12a02 in luaB_pcall (L=0x1885e3c0) at rts/lib/lua/src/lbaselib.cpp:377 #18 0x0000000000c17821 in luaD_precall (L=0x1885e3c0, func=0xdbc7510, nresults=2) at rts/lib/lua/src/ldo.cpp:320 #19 0x0000000000c2d323 in luaV_execute (L=0x1885e3c0, nexeccalls=1) at rts/lib/lua/src/lvm.cpp:613 0000020 0x0000000000c17af3 in luaD_call (L=0x1885e3c0, func=0xdbc74e0, nResults=-1) at rts/lib/lua/src/ldo.cpp:378 #21 0x0000000000c0f0c0 in f_call (L=0x1885e3c0, ud=0x7ffff71adca0) at rts/lib/lua/src/lapi.cpp:812 #22 0x0000000000c16b6e in luaD_rawrunprotected (L=0x1885e3c0, f=0xc0f08b <f_call(lua_State*, void*)>, ud=0x7ffff71adca0) at rts/lib/lua/src/ldo.cpp:116 ---Type <return> to continue, or q <return> to quit--- #23 0x0000000000c17f3d in luaD_pcall (L=0x1885e3c0, func=0xc0f08b <f_call(lua_State*, void*)>, u=0x7ffff71adca0, old_top=224, ef=0) at rts/lib/lua/src/ldo.cpp:464 0000024 0x0000000000c0f18c in lua_pcall (L=0x1885e3c0, nargs=0, nresults=-1, errfunc=0) at rts/lib/lua/src/lapi.cpp:833 #25 0x0000000000875bb0 in LuaVFS::Include (L=0x1885e3c0, synced=false) at rts/Lua/LuaVFS.cpp:186 0000026 0x0000000000875d4d in LuaVFS::UnsyncInclude (L=0x1885e3c0) at rts/Lua/LuaVFS.cpp:210 0000027 0x0000000000c17821 in luaD_precall (L=0x1885e3c0, func=0xdbc74b0, nresults=-1) at rts/lib/lua/src/ldo.cpp:320 #28 0x0000000000c2d3e3 in luaV_execute (L=0x1885e3c0, nexeccalls=3) at rts/lib/lua/src/lvm.cpp:634 0000029 0x0000000000c17af3 in luaD_call (L=0x1885e3c0, func=0x15d9aa20, nResults=0) at rts/lib/lua/src/ldo.cpp:378 #30 0x0000000000c0f0c0 in f_call (L=0x1885e3c0, ud=0x7ffff71ae6b0) at rts/lib/lua/src/lapi.cpp:812 #31 0x0000000000c16b6e in luaD_rawrunprotected (L=0x1885e3c0, f=0xc0f08b <f_call(lua_State*, void*)>, ud=0x7ffff71ae6b0) at rts/lib/lua/src/ldo.cpp:116 #32 0x0000000000c17f3d in luaD_pcall (L=0x1885e3c0, func=0xc0f08b <f_call(lua_State*, void*)>, u=0x7ffff71ae6b0, old_top=32, ef=16) at rts/lib/lua/src/ldo.cpp:464 #33 0x0000000000c0f18c in lua_pcall (L=0x1885e3c0, nargs=0, nresults=0, errfunc=1) at rts/lib/lua/src/lapi.cpp:833 0000034 0x000000000079d746 in CLuaHandle::ScopedLuaCall::ScopedLuaCall (this=0x7ffff71ae7d0, handle=0x15c6c580, state=0x1885e3c0, func=0x17ca3f0 <CLuaHandle::LoadCode(lua_State*, std::string const&, std::string const&)::cmdStr>, _nInArgs=0, _nOutArgs=0, _errFuncIdx=1, _popErrFunc=false) at rts/Lua/LuaHandle.cpp:294 0000035 0x000000000079daf2 in CLuaHandle::RunCallInTraceback (this=0x15c6c580, L=0x1885e3c0, hs=0x17ca3f0 <CLuaHandle::LoadCode(lua_State*, std::string const&, std::string const&)::cmdStr>, inArgs=0, outArgs=0, errFuncIndex=1, tracebackMsg="", popErrorFunc=false) at rts/Lua/LuaHandle.cpp:364 #36 0x000000000079dbc8 in CLuaHandle::RunCallInTraceback (this=0x15c6c580, L=0x1885e3c0, hs=..., inArgs=0, outArgs=0, errFuncIndex=1, popErrFunc=false) at rts/Lua/LuaHandle.cpp:374 #37 0x000000000079de3c in CLuaHandle::LoadCode (this=0x15c6c580, L=0x1885e3c0, code='-' <repeats 80 times>, "\n", '-' <repeats 80 times>, "\n--\n-- file: luaui.lua\n-- brief: "..., debug="luaui.lua") at rts/Lua/LuaHandle.cpp:410 #38 0x0000000000830701 in CLuaUI::CLuaUI (this=0x15c6c580) at rts/Lua/LuaUI.cpp:191 0000039 0x000000000082fb6b in CLuaUI::LoadHandler () at rts/Lua/LuaUI.cpp:91 ---Type <return> to continue, or q <return> to quit--- #40 0x000000000060a860 in CGame::LoadLua (this=0x164c8c00) at rts/Game/Game.cpp:712 #41 0x0000000000607f8c in CGame::LoadGame (this=0x164c8c00, mapName="maps/DeltaSiegeDry.smf", threaded=false) at rts/Game/Game.cpp:425 0000042 0x0000000000651bc3 in CLoadScreen::Init (this=0x189f5ca0) at rts/Game/LoadScreen.cpp:129 0000043 0x00000000006521ae in CLoadScreen::CreateInstance (mapName="maps/DeltaSiegeDry.smf", modName="29a49adb081f571a9af8c891bf4a0f06.sdp", saveFile=0x0) at rts/Game/LoadScreen.cpp:194 0000044 0x00000000006619c2 in CPreGame::UpdateClientNet (this=0x18dc0000) at rts/Game/PreGame.cpp:338 0000045 0x0000000000660a28 in CPreGame::Update (this=0x18dc0000) at rts/Game/PreGame.cpp:173 0000046 0x0000000000adc790 in SpringApp::Update (this=0x7ffff71aef40) at rts/System/SpringApp.cpp:940 0000047 0x0000000000adc927 in SpringApp::Run (this=0x7ffff71aef40) at rts/System/SpringApp.cpp:976 0000048 0x0000000000aa25ac in Run (argc=1, argv=0x7ffff71af118) at rts/System/Main.cpp:48 0000049 0x0000000000aa2e82 in main (argc=1, argv=0x7ffff71af118) at rts/System/Main.cpp:107 | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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abma (administrator) 2015-05-02 09:57 |
98.0.1-600-gc2bbdb5 |
abma (administrator) 2015-05-02 09:58 |
what ever i did.... can't reproduce |
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Date Modified | Username | Field | Change |
---|---|---|---|
2015-05-02 09:57 | abma | New Issue | |
2015-05-02 09:57 | abma | Note Added: 0014414 | |
2015-05-02 09:58 | abma | Note Added: 0014415 | |
2015-05-02 09:58 | abma | Status | new => resolved |
2015-05-02 09:58 | abma | Resolution | open => unable to reproduce |
2015-05-02 09:58 | abma | Assigned To | => abma |