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IDProjectCategoryView StatusLast Update
0003736Spring engineGeneralpublic2013-04-23 12:26
Reportermonohouse 
Assigned ToKloot 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version94.1 
Target VersionFixed in Version 
Summary0003736: /water 4 causes spring crash on DireStrights
Descriptionon DireStrights the engine crash upon setting /water 4
if /water 4 is set in config the engine does not load and crash at "creating water"
Steps To Reproduceload DireStrights with /water 4 or load with /water 3/2/1 and then set /water 4 in-game
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog.txt (9,394 bytes) 2013-04-23 00:33 -
    Using configuration source: "N:\games\spring-94.1\springsettings-nvidia.cfg"
    [CMyMath::Init] CPU SSE mask: 126, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  0
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    OS: Microsoft Windows
    Microsoft Windows XP Professional Service Pack 3 (build 2600)
    Intel(R) Core(TM)2 Duo CPU     E8400  @ 3.00GHz; 3582MB RAM, 4442MB pagefile
    OS: 32bit native mode
    [Watchdog] disabled
    Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, AutohostInterface, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 94.11 (ASIM GML OMP)
    Build date/time: Apr  4 2013 22:57:19
    Build environment: boost-105000, GNU libstdc++ version 20120920
    Compiler: gcc-4.7.2
    Using read-write data directory: N:\games\spring-94.1\
    Scanning: N:\games\spring-94.1\maps
    Error: Error opening N:\games\spring-94.1\maps\supcom.sd7: Archive not found
    Unable to open archive: N:\games\spring-94.1\maps\supcom.sd7
    Error: Error opening N:\games\spring-94.1\maps\industrial_revolution_v1.sd7: Archive not found
    Unable to open archive: N:\games\spring-94.1\maps\industrial_revolution_v1.sd7
    Error: Error opening N:\games\spring-94.1\maps\sacrifice_v1.sd7: Archive not found
    Unable to open archive: N:\games\spring-94.1\maps\sacrifice_v1.sd7
    Scanning: N:\games\spring-94.1\base
    Scanning: N:\games\spring-94.1\games
    Supported Video modes: 1600x1200, 1600x1024, 1600x900, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
    Video mode set to 1600x1200/32bit
    [f=0000000] SDL version:  1.2.10
    [f=0000000] GL version:   4.2.0
    [f=0000000] GL vendor:    NVIDIA Corporation
    [f=0000000] GL renderer:  GeForce GTX 580/PCIe/SSE2
    [f=0000000] GLSL version: 4.20 NVIDIA via Cg compiler
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 3072MB, available 2981MB
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	maximum texture size: 16384, compress MIP-map textures: 0
    	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 60 (64kB)
    [f=0000000] Using VSync
    [f=0000000] CPU Cores: 2
    [f=0000000] Loading startscript from: N:\games\spring-94.1\script.txt
    [f=0000000] Connecting to local server
    [f=0000000] Binding UDP socket to IP (v4) 1.0.0.2 port 8452
    [f=0000000] [UDPListener] successfully bound socket on port 8452
    [f=0000000] PreGame::StartServer: 30 ms
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 64
    [f=0000000] Using map: DireStrights
    [f=0000000] Using game: Balanced Annihilation V7.75
    [f=0000000] Using game archive: balanced_annihilation-v7.75.sdz
    [f=0000000] recording demo: demos/20130423_003415_DireStrights_94.sdf
    [f=0000000] PreGame::GameDataReceived: 63 ms
    [f=0000000] User number 0 (team 0, allyteam 0)
    [f=0000000] Using vanilla groundmovetype
    [f=0000000] Allowing pushing enemy units
    [f=0000000] [Threading] RenderMT1 thread CPU affinity not set
    [f=0000000] [Threading] Main thread CPU affinity mask set: 1
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  0.085000
    [f=0000000] Game::LoadDefs (GameData): 147 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound]  parsed 26 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 1 ms
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (174 MB)
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 176 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] Number of damage types: 11
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] Reading Estimate PathCosts [8]
    [f=0000000] Reading Estimate PathCosts [32]
    [f=0000000] [CPathManager] pathing data checksum: 813f5405
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Tile Files
    [f=0000000] Reading Tile Map
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 6 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Creating Water
    [f=0000000] Error: Spring 94.11 (ASIM GML OMP) has crashed.
    [f=0000000] Error: MT with 2 threads.
    [f=0000000] Error: DLL information:
    [f=0000000] Error: 0x00400000	spring-newexe
    [f=0000000] Error: 0x7c900000	ntdll
    [f=0000000] Error: 0x7c800000	kernel32
    [f=0000000] Error: 0x10000000	DevIL
    [f=0000000] Error: 0x7c420000	MSVCP80
    [f=0000000] Error: 0x78130000	MSVCR80
    [f=0000000] Error: 0x77c10000	msvcrt
    [f=0000000] Error: 0x7e410000	USER32
    [f=0000000] Error: 0x77f10000	GDI32
    [f=0000000] Error: 0x77dd0000	ADVAPI32
    [f=0000000] Error: 0x77e70000	RPCRT4
    [f=0000000] Error: 0x77fe0000	Secur32
    [f=0000000] Error: 0x68b20000	GLU32
    [f=0000000] Error: 0x5ed00000	OPENGL32
    [f=0000000] Error: 0x73760000	DDRAW
    [f=0000000] Error: 0x73bc0000	DCIMAN32
    [f=0000000] Error: 0x76c90000	IMAGEHLP
    [f=0000000] Error: 0x62480000	pthreadGC2
    [f=0000000] Error: 0x71ad0000	WSOCK32
    [f=0000000] Error: 0x71ab0000	WS2_32
    [f=0000000] Error: 0x71aa0000	WS2HELP
    [f=0000000] Error: 0x7c9c0000	SHELL32
    [f=0000000] Error: 0x77f60000	SHLWAPI
    [f=0000000] Error: 0x6b600000	OpenAL32
    [f=0000000] Error: 0x76b40000	WINMM
    [f=0000000] Error: 0x70780000	vorbisfile
    [f=0000000] Error: 0x68140000	ogg
    [f=0000000] Error: 0x64cc0000	vorbis
    [f=0000000] Error: 0x62e80000	zlib1
    [f=0000000] Error: 0x66fc0000	freetype6
    [f=0000000] Error: 0x62aa0000	glew32
    [f=0000000] Error: 0x01480000	SDL
    [f=0000000] Error: 0x7c340000	MSVCR71
    [f=0000000] Error: 0x629c0000	LPK
    [f=0000000] Error: 0x74d90000	USP10
    [f=0000000] Error: 0x5d090000	comctl32
    [f=0000000] Error: 0x73f10000	dsound
    [f=0000000] Error: 0x774e0000	ole32
    [f=0000000] Error: 0x77c00000	VERSION
    [f=0000000] Error: 0x76c30000	WINTRUST
    [f=0000000] Error: 0x77a80000	CRYPT32
    [f=0000000] Error: 0x77b20000	MSASN1
    [f=0000000] Error: 0x72d20000	wdmaud
    [f=0000000] Error: 0x72d10000	msacm32
    [f=0000000] Error: 0x77be0000	MSACM32
    [f=0000000] Error: 0x77bd0000	midimap
    [f=0000000] Error: 0x02990000	nvapi
    [f=0000000] Error: 0x77120000	OLEAUT32
    [f=0000000] Error: 0x77920000	SETUPAPI
    [f=0000000] Error: 0x769c0000	USERENV
    [f=0000000] Error: 0x5b860000	netapi32
    [f=0000000] Error: 0x02d50000	RTSSHooks
    [f=0000000] Error: 0x69500000	nvoglnt
    [f=0000000] Error: 0x71a50000	mswsock
    [f=0000000] Error: 0x662b0000	hnetcfg
    [f=0000000] Error: 0x71a90000	wshtcpip
    [f=0000000] Error: 0x73ee0000	KsUser
    [f=0000000] Error: 0x59a60000	DBGHELP
    [f=0000000] Error: Exception: Access violation (0xc0000005)
    [f=0000000] Error: Exception Address: 0x77c46fa3
    [f=0000000] Error: Stacktrace:
    [f=0000000] Error: (0) C:\WINASUS\system32\msvcrt.dll(memcpy+0x33) [0x77C46FA3]
    [f=0000000] Error: (1) N:\games\spring-94.1\spring-newexe.exe [0x007039FA]
    [f=0000000] Error: (2) Unknown [0x1B78FBF0]
    [f=0000000] Error: (3) Unknown [0x04BABD24]
    [f=0000000] Error: (4) Unknown [0x04BABF20]
    [f=0000000] Error: (5) Unknown [0x00030004]
    
    txt file icon infolog.txt (9,394 bytes) 2013-04-23 00:33 +
  • txt file icon infolog-spring.txt (9,258 bytes) 2013-04-23 00:35 -
    Using configuration source: "N:\games\spring-94.1\springsettings-nvidia.cfg"
    [CMyMath::Init] CPU SSE mask: 126, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  0
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    OS: Microsoft Windows
    Microsoft Windows XP Professional Service Pack 3 (build 2600)
    Intel(R) Core(TM)2 Duo CPU     E8400  @ 3.00GHz; 3582MB RAM, 4442MB pagefile
    OS: 32bit native mode
    [Watchdog] disabled
    Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, AutohostInterface, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 94.1 (OMP)
    Build date/time: Mar 26 2013 00:28:09
    Build environment: boost-105000, GNU libstdc++ version 20120920
    Compiler: gcc-4.7.2
    Using read-write data directory: N:\games\spring-94.1\
    Scanning: N:\games\spring-94.1\maps
    Error: Error opening N:\games\spring-94.1\maps\supcom.sd7: Archive not found
    Unable to open archive: N:\games\spring-94.1\maps\supcom.sd7
    Error: Error opening N:\games\spring-94.1\maps\industrial_revolution_v1.sd7: Archive not found
    Unable to open archive: N:\games\spring-94.1\maps\industrial_revolution_v1.sd7
    Error: Error opening N:\games\spring-94.1\maps\sacrifice_v1.sd7: Archive not found
    Unable to open archive: N:\games\spring-94.1\maps\sacrifice_v1.sd7
    Scanning: N:\games\spring-94.1\base
    Scanning: N:\games\spring-94.1\games
    Supported Video modes: 1600x1200, 1600x1024, 1600x900, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
    Video mode set to 1600x1200/32bit
    [f=0000000] SDL version:  1.2.10
    [f=0000000] GL version:   4.2.0
    [f=0000000] GL vendor:    NVIDIA Corporation
    [f=0000000] GL renderer:  GeForce GTX 580/PCIe/SSE2
    [f=0000000] GLSL version: 4.20 NVIDIA via Cg compiler
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 3072MB, available 2951MB
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	maximum texture size: 16384, compress MIP-map textures: 0
    	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 60 (64kB)
    [f=0000000] Using VSync
    [f=0000000] CPU Cores: 2
    [f=0000000] Loading startscript from: N:\games\spring-94.1\script.txt
    [f=0000000] Connecting to local server
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 64
    [f=0000000] Binding UDP socket to IP (v4) 1.0.0.2 port 8452
    [f=0000000] [UDPListener] successfully bound socket on port 8452
    [f=0000000] PreGame::StartServer: 31 ms
    [f=0000000] Using map: DireStrights
    [f=0000000] Using game: Balanced Annihilation V7.75
    [f=0000000] Using game archive: balanced_annihilation-v7.75.sdz
    [f=0000000] recording demo: demos/20130423_003607_DireStrights_94.sdf
    [f=0000000] PreGame::GameDataReceived: 63 ms
    [f=0000000] User number 0 (team 0, allyteam 0)
    [f=0000000] Using vanilla groundmovetype
    [f=0000000] Allowing pushing enemy units
    [f=0000000] [Threading] Main thread CPU affinity mask set: 2
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  0.084000
    [f=0000000] Game::LoadDefs (GameData): 143 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound]  parsed 26 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 2 ms
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (174 MB)
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 163 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] Number of damage types: 11
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] Reading Estimate PathCosts [8]
    [f=0000000] Reading Estimate PathCosts [32]
    [f=0000000] [CPathManager] pathing data checksum: 813f5405
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Tile Files
    [f=0000000] Reading Tile Map
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 5 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Creating Water
    [f=0000000] Error: Spring 94.1 (OMP) has crashed.
    [f=0000000] Error: DLL information:
    [f=0000000] Error: 0x00400000	spring
    [f=0000000] Error: 0x7c900000	ntdll
    [f=0000000] Error: 0x7c800000	kernel32
    [f=0000000] Error: 0x10000000	DevIL
    [f=0000000] Error: 0x7c420000	MSVCP80
    [f=0000000] Error: 0x78130000	MSVCR80
    [f=0000000] Error: 0x77c10000	msvcrt
    [f=0000000] Error: 0x7e410000	USER32
    [f=0000000] Error: 0x77f10000	GDI32
    [f=0000000] Error: 0x77dd0000	ADVAPI32
    [f=0000000] Error: 0x77e70000	RPCRT4
    [f=0000000] Error: 0x77fe0000	Secur32
    [f=0000000] Error: 0x68b20000	GLU32
    [f=0000000] Error: 0x5ed00000	OPENGL32
    [f=0000000] Error: 0x73760000	DDRAW
    [f=0000000] Error: 0x73bc0000	DCIMAN32
    [f=0000000] Error: 0x76c90000	IMAGEHLP
    [f=0000000] Error: 0x62480000	pthreadGC2
    [f=0000000] Error: 0x71ad0000	WSOCK32
    [f=0000000] Error: 0x71ab0000	WS2_32
    [f=0000000] Error: 0x71aa0000	WS2HELP
    [f=0000000] Error: 0x7c9c0000	SHELL32
    [f=0000000] Error: 0x77f60000	SHLWAPI
    [f=0000000] Error: 0x6b600000	OpenAL32
    [f=0000000] Error: 0x76b40000	WINMM
    [f=0000000] Error: 0x70780000	vorbisfile
    [f=0000000] Error: 0x68140000	ogg
    [f=0000000] Error: 0x64cc0000	vorbis
    [f=0000000] Error: 0x62e80000	zlib1
    [f=0000000] Error: 0x66fc0000	freetype6
    [f=0000000] Error: 0x62aa0000	glew32
    [f=0000000] Error: 0x01350000	SDL
    [f=0000000] Error: 0x7c340000	MSVCR71
    [f=0000000] Error: 0x629c0000	LPK
    [f=0000000] Error: 0x74d90000	USP10
    [f=0000000] Error: 0x5d090000	comctl32
    [f=0000000] Error: 0x73f10000	dsound
    [f=0000000] Error: 0x774e0000	ole32
    [f=0000000] Error: 0x77c00000	VERSION
    [f=0000000] Error: 0x76c30000	WINTRUST
    [f=0000000] Error: 0x77a80000	CRYPT32
    [f=0000000] Error: 0x77b20000	MSASN1
    [f=0000000] Error: 0x72d20000	wdmaud
    [f=0000000] Error: 0x72d10000	msacm32
    [f=0000000] Error: 0x77be0000	MSACM32
    [f=0000000] Error: 0x77bd0000	midimap
    [f=0000000] Error: 0x02e20000	nvapi
    [f=0000000] Error: 0x77120000	OLEAUT32
    [f=0000000] Error: 0x77920000	SETUPAPI
    [f=0000000] Error: 0x769c0000	USERENV
    [f=0000000] Error: 0x5b860000	netapi32
    [f=0000000] Error: 0x031e0000	RTSSHooks
    [f=0000000] Error: 0x69500000	nvoglnt
    [f=0000000] Error: 0x73ee0000	KsUser
    [f=0000000] Error: 0x71a50000	mswsock
    [f=0000000] Error: 0x662b0000	hnetcfg
    [f=0000000] Error: 0x71a90000	wshtcpip
    [f=0000000] Error: 0x59a60000	DBGHELP
    [f=0000000] Error: Exception: Access violation (0xc0000005)
    [f=0000000] Error: Exception Address: 0x77c46fa3
    [f=0000000] Error: Stacktrace:
    [f=0000000] Error: (0) C:\WINASUS\system32\msvcrt.dll(memcpy+0x33) [0x77C46FA3]
    [f=0000000] Error: (1) N:\games\spring-94.1\spring.exe [0x00673BBA]
    [f=0000000] Error: (2) Unknown [0x3059FF60]
    [f=0000000] Error: (3) Unknown [0x3100C734]
    [f=0000000] Error: (4) Unknown [0x190767B0]
    [f=0000000] Error: (5) Unknown [0x00030004]
    
    txt file icon infolog-spring.txt (9,258 bytes) 2013-04-23 00:35 +

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-Notes

~0010538

abma (administrator)

please attach infolog.txt

~0010540

monohouse (reporter)

Last edited: 2013-04-23 00:40

View 2 revisions

first infolog is MT 94.11 ASIM GML OMP
the second is 94.1 OMP

these are my water settings:
BumpWaterAnisotropy = 16
BumpWaterBlurReflection = 1
BumpWaterDepthBits = 32
BumpWaterEndlessOcean = 0
BumpWaterOcclusionQuery = 1
BumpWaterTexSizeReflection = 2048

~0010543

Kloot (developer)

dimensions of this map are such that the coastline texture atlas allocation fails, same as springrts.com/phpbb/viewtopic.php?f=11&t=30220

#1 0x00000000007d4b46 in CTextureAtlas::CreateTexture (this=0x7fffffffcd20) at /usr/include/x86_64-linux-gnu/bits/string3.h:52
#2 0x00000000007d5465 in CTextureAtlas::Finalize (this=0x7fffffffcd20)
    at rts/Rendering/Textures/TextureAtlas.cpp:119
0000003 0x000000000073c3c9 in CBumpWater::UploadCoastline (this=0x7fffe05e4000, forceFull=<optimized out>)
    at rts/Rendering/Env/BumpWater.cpp:845
0000004 0x00000000007413eb in CBumpWater::CBumpWater (this=0x7fffe05e4000) at rts/Rendering/Env/BumpWater.cpp:288
0000005 0x00000000007316c0 in IWater::GetWater (currWaterRenderer=<optimized out>, nextWaterRendererMode=4)
    at rts/Rendering/Env/IWater.cpp:115
#6 0x0000000000731afe in IWater::ApplyPushedChanges (game=<optimized out>) at rts/Rendering/Env/IWater.cpp:54
#7 0x00000000007e904a in CWorldDrawer::Update (this=<optimized out>) at rts/Rendering/WorldDrawer.cpp:106
#8 0x00000000004ed4bc in CGame::UpdateUnsynced (this=0x1d50cd0) at rts/Game/Game.cpp:1019
#9 0x00000000004f0dea in CGame::Draw (this=0x1d50cd0) at rts/Game/Game.cpp:1109
0000010 0x00000000009e4592 in SpringApp::Update (this=<optimized out>) at rts/System/SpringApp.cpp:975
#11 0x00000000009ea89f in SpringApp::Run (this=0x7fffffffde40, argc=<optimized out>, argv=<optimized out>)
    at rts/System/SpringApp.cpp:1058
0000012 0x00000000009c53bf in Run (argc=1, argv=0x7fffffffe278) at rts/System/Main.cpp:65
0000013 0x00000000004ab24c in main (argc=1, argv=0x7fffffffe278) at rts/System/Main.cpp:150
+Notes

-Issue History
Date Modified Username Field Change
2013-04-22 23:57 monohouse New Issue
2013-04-23 00:03 abma Note Added: 0010538
2013-04-23 00:03 abma Status new => feedback
2013-04-23 00:33 monohouse File Added: infolog.txt
2013-04-23 00:35 monohouse File Added: infolog-spring.txt
2013-04-23 00:36 monohouse Note Added: 0010540
2013-04-23 00:36 monohouse Status feedback => new
2013-04-23 00:40 monohouse Note Edited: 0010540 View Revisions
2013-04-23 12:25 Kloot Note Added: 0010543
2013-04-23 12:26 Kloot Changeset attached => spring develop b2f35e89
2013-04-23 12:26 Kloot Assigned To => Kloot
2013-04-23 12:26 Kloot Status new => resolved
2013-04-23 12:26 Kloot Resolution open => fixed
+Issue History