Additional Information |
#0 0x00007ffc9f84a48d in __libc_waitpid (pid=6116, stat_loc=<value optimized out>, options=0) at ../sysdeps/unix/sysv/linux/waitpid.c:41
#1 0x0000000000dac645 in X_MessageBox (msg=0x7ffc724e30c8 "Segmentation fault (SIGSEGV)", caption=0x7ffc70e7d6b8 "Spring crashed", flags=0)
at /home/abma/dev/spring/stable/rts/System/Platform/Linux/X_MessageBox.cpp:86
#2 0x0000000000da496a in ErrorMessageBox (msg=..., caption=..., flags=0) at /home/abma/dev/spring/stable/rts/System/Platform/errorhandler.cpp:58
0000003 0x0000000000db06c3 in CrashHandler::HandleSignal (signal=11) at /home/abma/dev/spring/stable/rts/System/Platform/Linux/CrashHandler.cpp:415
0000004 <signal handler called>
0000005 0x0000000000710656 in std::vector<float, std::allocator<float> >::end (this=0x58) at /usr/include/c++/4.4/bits/stl_vector.h:453
#6 0x00000000009463d0 in std::vector<float, std::allocator<float> >::empty (this=0x58) at /usr/include/c++/4.4/bits/stl_vector.h:575
#7 0x00007ffc81d81480 in CThreatMap::EnemyCreated (this=0x0, enemyUnitID=443) at /home/abma/dev/spring/stable/AI/Skirmish/KAIK/ThreatMap.cpp:107
#8 0x00007ffc81d86118 in CKAIK::EnemyCreated (this=0x7ffc72102020, enemyUnitID=443) at /home/abma/dev/spring/stable/AI/Skirmish/KAIK/KAIK.cpp:200
#9 0x00007ffc81e33a26 in CAIEnemyCreatedEvent::Run (this=0x7ffc71f3f300, ai=..., globalAICallback=0x7ffc737c66f0) at /home/abma/dev/spring/stable/AI/Wrappers/LegacyCpp/Event/AIEnemyCreatedEvent.h:14
0000010 0x00007ffc81e3242b in CAIAI::handleEvent (this=0x7ffc73c96170, topic=25, data=0x7fff91909560) at /home/abma/dev/spring/stable/AI/Wrappers/LegacyCpp/AIAI.cpp:173
#11 0x00007ffc81deee7c in handleEvent (teamId=1, topic=25, data=0x7fff91909560) at /home/abma/dev/spring/stable/AI/Skirmish/KAIK/AIExport.cpp:97
0000012 0x0000000000e3ff5b in CSkirmishAILibrary::HandleEvent (this=0x7ffc721c7800, teamId=1, topic=25, data=0x7fff91909560) at /home/abma/dev/spring/stable/rts/ExternalAI/SkirmishAILibrary.cpp:87
0000013 0x0000000000e27c4c in CSkirmishAI::HandleEvent (this=0x7ffc8c96de40, topic=25, data=0x7fff91909560) at /home/abma/dev/spring/stable/rts/ExternalAI/SkirmishAI.cpp:48
0000014 0x0000000000e519d3 in CSkirmishAIWrapper::EnemyCreated (this=0x7ffc8c958d50, unitId=443) at /home/abma/dev/spring/stable/rts/ExternalAI/SkirmishAIWrapper.cpp:322
#15 0x0000000000e43a2c in CEngineOutHandler::UnitCreated (this=0x7ffc8fa59ac0, unit=..., builder=0x0) at /home/abma/dev/spring/stable/rts/ExternalAI/EngineOutHandler.cpp:270
#16 0x0000000000ca0102 in CUnit::Init (this=0x7ffc705bbe50, builder=0x0) at /home/abma/dev/spring/stable/rts/Sim/Units/Unit.cpp:1550
#17 0x0000000000caf3bc in CUnitLoader::LoadUnit (this=0x14145d0, ud=0x7ffc8f55b200, pos=..., team=0, build=false, facing=3, builder=0x0) at /home/abma/dev/spring/stable/rts/Sim/Units/UnitLoader.cpp:366
#18 0x000000000090a70c in LuaSyncedCtrl::CreateUnit (L=0x7ffc7fc89440) at /home/abma/dev/spring/stable/rts/Lua/LuaSyncedCtrl.cpp:947
#19 0x0000000000ea33d4 in luaD_precall (L=0x7ffc7fc89440, func=0x7ffc70529130, nresults=1) at /home/abma/dev/spring/stable/rts/lib/lua/src/ldo.cpp:319
0000020 0x0000000000eb8164 in luaV_execute (L=0x7ffc7fc89440, nexeccalls=4) at /home/abma/dev/spring/stable/rts/lib/lua/src/lvm.cpp:609
#21 0x0000000000ea36a8 in luaD_call (L=0x7ffc7fc89440, func=0x7ffc70528f30, nResults=0) at /home/abma/dev/spring/stable/rts/lib/lua/src/ldo.cpp:377
#22 0x0000000000e9af71 in f_call (L=0x7ffc7fc89440, ud=0x7fff9190a2b0) at /home/abma/dev/spring/stable/rts/lib/lua/src/lapi.cpp:821
#23 0x0000000000ea2715 in luaD_rawrunprotected (L=0x7ffc7fc89440, f=0xe9af3c <f_call>, ud=0x7fff9190a2b0) at /home/abma/dev/spring/stable/rts/lib/lua/src/ldo.cpp:116
0000024 0x0000000000ea3ac4 in luaD_pcall (L=0x7ffc7fc89440, func=0xe9af3c <f_call>, u=0x7fff9190a2b0, old_top=32, ef=16) at /home/abma/dev/spring/stable/rts/lib/lua/src/ldo.cpp:463
#25 0x0000000000e9b01c in lua_pcall (L=0x7ffc7fc89440, nargs=1, nresults=0, errfunc=1) at /home/abma/dev/spring/stable/rts/lib/lua/src/lapi.cpp:842
0000026 0x00000000008d7024 in CLuaHandle::RunCallInTraceback (this=0x7ffc703faf90, inArgs=1, outArgs=0, errfuncIndex=1, traceback=...) at /home/abma/dev/spring/stable/rts/Lua/LuaHandle.cpp:225
0000027 0x00000000008d714b in CLuaHandle::RunCallInTraceback (this=0x7ffc703faf90, hs=..., inArgs=1, outArgs=0, errfuncIndex=1) at /home/abma/dev/spring/stable/rts/Lua/LuaHandle.cpp:253
#28 0x00000000008d7d48 in CLuaHandle::GameFrame (this=0x7ffc703faf90, frameNum=74) at /home/abma/dev/spring/stable/rts/Lua/LuaHandle.cpp:397
0000029 0x0000000000d9a0a5 in CEventHandler::GameFrame (this=0x1422940, gameFrame=74) at /home/abma/dev/spring/stable/rts/System/EventHandler.cpp:351
#30 0x00000000007d3023 in CGame::SimFrame (this=0x7ffc8c229bc0) at /home/abma/dev/spring/stable/rts/Game/Game.cpp:3580
#31 0x00000000007d4e9d in CGame::ClientReadNet (this=0x7ffc8c229bc0) at /home/abma/dev/spring/stable/rts/Game/Game.cpp:3976
#32 0x00000000007cf03a in CGame::Update (this=0x7ffc8c229bc0) at /home/abma/dev/spring/stable/rts/Game/Game.cpp:2832
#33 0x0000000000d7a24f in SpringApp::Update (this=0x7fff9190b100) at /home/abma/dev/spring/stable/rts/System/SpringApp.cpp:1051
0000034 0x0000000000d7a60d in SpringApp::Run (this=0x7fff9190b100, argc=1, argv=0x7fff9190b278) at /home/abma/dev/spring/stable/rts/System/SpringApp.cpp:1182
0000035 0x0000000000d7eee3 in Run (argc=1, argv=0x7fff9190b278) at /home/abma/dev/spring/stable/rts/System/Main.cpp:55
#36 0x0000000000d7f03b in main (argc=1, argv=0x7fff9190b278) at /home/abma/dev/spring/stable/rts/System/Main.cpp:90
|
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Attached Files |
-
infolog.txt (31,382 bytes) 2011-01-07 18:49
LogOutput initialized.
Spring 0.82.7.0 (Debug)
Build date/time: Jan 7 2011 05:03:14
Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
Use "none" to disable the default log subsystems.
using default configuration source "/home/abma/.springrc"
[CMyMath::Init] CPU SSE mask: 888, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 0
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 1, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Linux
OS: 64bit native mode
Adding /home/abma/.spring/ to directories
Skipping already added directory /home/abma/.spring/
Adding /home/abma/local/spring/stable/share/games/spring/ to directories
Using read-write data directory: /home/abma/.spring/
Using read-only data directory: /home/abma/local/spring/stable/share/games/spring/
Scanning: /home/abma/local/spring/stable/share/games/spring/base
Scanning: /home/abma/.spring/maps
Scanning: /home/abma/.spring/games
Scanning: /home/abma/.spring/packages
Supported Video modes: 1680x1050, 1600x1200, 1440x900, 1400x1050, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1152x648, 1024x768, 800x600, 720x480, 640x480
Video mode set to 1680x1050/32bit (windowed)
[f=0000000] SDL: 1.2.14
[f=0000000] GL: 3.2.9756 Compatibility Profile Context
[f=0000000] GL: ATI Technologies Inc.
[f=0000000] GL: ATI Radeon HD 4200
[f=0000000] GLSL: 1.50
[f=0000000] GLEW: 1.5.2
[f=0000000] ATI hacks enabled
[f=0000000] Joysticks found: 0
[f=0000000] Joystick 0 not found
[f=0000000] Video mode set to 1680x1000/32bit (windowed)
[f=0000000] Connecting to local server
[f=0000000] Starting GameServer: 8 ms
[f=0000000] Starting demo recording
[f=0000000] Using map DeltaSiegeDry
[f=0000000] Recording demo demos/20110107_184709_DeltaSiegeDry_0.82.7.sdf
[f=0000000] Using mod Zero-K v0.5.1
[f=0000000] Using mod archive 454a94e6348f30ccef7572716a677a42.sdp
[f=0000000] Loading client data: 41 ms
[f=0000000] User number 0 (team 0, allyteam 0)
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.12.854
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context
[f=0000000] [Sound] ALC_EXT_EFX found (required for air absorption): yes
[f=0000000] [Sound] Device: PulseAudio Software
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] PulseAudio Software
[f=0000000] [Sound] air absorption enabled: 0.1
[f=0000000] [Sound] parsed 4 sounds from gamedata/sounds.lua
[f=0000000] Loading sounds: 14 ms
[f=0000000] [Sound] Unable to open audio file: MultiSelect
[f=0000000] [Sound] CSound::GetSoundId: could not find sound: MultiSelect
[f=0000000] Camera and mouse: 16 ms
[f=0000000] Parsing unit icons
[f=0000000] Loading GameData Definitions
[f=0000000] Processing commtype: strike level 1
[f=0000000] Processing player 1
[f=0000000] Applying upgrade: radarmodule
[f=0000000] Processing commtype: recon level 1
[f=0000000] Processing player 1
[f=0000000] Applying upgrade: adv_composite_armor
[f=0000000] Processing commtype: support level 1
[f=0000000] Processing player 1
[f=0000000] Applying upgrade: adv_composite_armor
[f=0000000] Processing commtype: battle level 1
[f=0000000] Processing player 1
[f=0000000] Applying upgrade: adv_nano
[f=0000000] Processing commtype: strike level 2
[f=0000000] Processing player 1
[f=0000000] Processing commtype: recon level 2
[f=0000000] Processing player 1
[f=0000000] Applying upgrade: adv_composite_armor
[f=0000000] Applying upgrade: focusing_prism
[f=0000000] Processing commtype: support level 2
[f=0000000] Processing player 1
[f=0000000] Applying upgrade: adv_composite_armor
[f=0000000] Applying upgrade: high_power_servos
[f=0000000] Processing commtype: battle level 2
[f=0000000] Processing player 1
[f=0000000] Applying upgrade: adv_nano
[f=0000000] Loading all definitions: 0.292000
[f=0000000] Loading GameData Definitions: 350 ms
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map
[f=0000000] Calculating smooth height mesh
[f=0000000] Calculating smooth mesh: 2439 ms
[f=0000000] Number of damage types: 9
[f=0000000] Creating unit textures
[f=0000000] Loading weapon definitions
[f=0000000] Could not load sound from def: OTAunit/BOMBREL
[f=0000000] Could not load sound from def: OTAunit/EMGPULS1
[f=0000000] Loading unit definitions
[f=0000000] Loading feature definitions
[f=0000000] Initializing map features
[f=0000000] Unknown map feature type
[f=0000000] Reading Estimate PathCosts [8]
[f=0000000] Reading Estimate PathCosts [32]
[f=0000000] [CPathManager] pathing data checksum: cdd737d1
[f=0000000] Loading .smt tile-file "maps/DryDeltaSiege.smt"
[f=0000000] Loading 40585 tiles from file 1/1
[f=0000000] Reading tiles
[f=0000000] Reading tile map
[f=0000000] generating MipMaps: 18 ms
[f=0000000] Creating Projectile Textures
[f=0000000] Creating sky
[f=0000000] Loading console: 0 ms
[f=0000000] [Sound] Unable to open audio file: FailedCommand
[f=0000000] [Sound] CSound::GetSoundId: could not find sound: FailedCommand
[f=0000000] Loading LuaRules
[f=0000000] Jump Jet Defs error checking begining..
[f=0000000] .. Jump Jet Defs error checking complete
[f=0000000] Jump Jet Defs error checking begining..
[f=0000000] .. Jump Jet Defs error checking complete
[f=0000000] TEAM DATA
[f=0000000] 1 0
[f=0000000] 2 1
[f=0000000] 3 2
[f=0000000] Loaded gadget: ranks api <api_ranks.lua>
[f=0000000] Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua>
[f=0000000] Loaded gadget: IconGenerator <unit_icongenerator.lua>
[f=0000000] Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua>
[f=0000000] Loaded gadget: No Self-D <unit_noselfd.lua>
[f=0000000] Loaded gadget: Planet Wars Support <planetwars.lua>
[f=0000000] Loaded gadget: ShareControl <share_control.lua>
[f=0000000] Loaded gadget: ShareLevels <share_levels.lua>
[f=0000000] Loaded gadget: Attributes <unit_attributes.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: CAI <ai_cai.lua>
[f=0000000] Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
[f=0000000] Loaded gadget: Capture <unit_capture.lua>
[f=0000000] Loaded gadget: CarrierDrones <unit_carrier_drones.lua>
[f=0000000] Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua>
[f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
[f=0000000] Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua>
[f=0000000] Loaded gadget: Disable Features <unit_disable_features.lua>
[f=0000000] Loaded gadget: DoLine <cmd_doline.lua>
[f=0000000] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[f=0000000] Loaded gadget: Easy Metal 2 <easymetal2.lua>
[f=0000000] Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua>
[f=0000000] Loaded gadget: Factory Reverse Build Control <factory_reversebuild_control.lua>
[f=0000000] Loaded gadget: Grey Goo <unit_grey_goo.lua>
[f=0000000] Loaded gadget: Gunship Hold Position <unit_gunship_hold_position.lua>
[f=0000000] Loaded gadget: Hide Buttons <unit_hide_buttons.lua>
[f=0000000] Loaded gadget: Jumpjets <unit_jumpjets.lua>
[f=0000000] Loaded gadget: Last Ally <unit_last_ally.lua>
[f=0000000] Loading gadget: Lua unit script framework <unit_script.lua>
[f=0000000] Loading unit script: scripts/amgeo.lua
[f=0000000] Loading unit script: scripts/armamd.lua
[f=0000000] Loading unit script: scripts/armanni.lua
[f=0000000] Loading unit script: scripts/armjamt.lua
[f=0000000] Loading unit script: scripts/nanotower.lua
[f=0000000] Loading unit script: scripts/armpt.lua
[f=0000000] Loading unit script: scripts/armspy.lua
[f=0000000] Loading unit script: scripts/stiletto.lua
[f=0000000] Loading unit script: scripts/armstiletto_laser.lua
[f=0000000] Loading unit script: scripts/blastwing.lua
[f=0000000] Loading unit script: scripts/cafus.lua
[f=0000000] Loading unit script: scripts/capturecar.lua
[f=0000000] Loading unit script: scripts/carrydrone.lua
[f=0000000] Loading unit script: scripts/chickenflyerqueen.lua
[f=0000000] Loading unit script: scripts/chickenlandqueen.lua
[f=0000000] Loading unit script: scripts/chickenwurm.lua
[f=0000000] Loading unit script: scripts/corbats.lua
[f=0000000] Loading unit script: scripts/corcrash.lua
[f=0000000] Loading unit script: scripts/cordoom.lua
[f=0000000] Loading unit script: scripts/core_spectre.lua
[f=0000000] Loading unit script: scripts/corjamt.lua
[f=0000000] Loading unit script: scripts/corroach.lua
[f=0000000] Loading unit script: scripts/corsub.lua
[f=0000000] Loading unit script: scripts/corsumo.lua
[f=0000000] Loading unit script: scripts/corvamp.lua
[f=0000000] Loading unit script: scripts/cruisemissile.lua
[f=0000000] Loading unit script: scripts/factoryplane.lua
[f=0000000] Loading unit script: scripts/factorytank.lua
[f=0000000] Loading unit script: scripts/nullscript.lua
[f=0000000] Loading unit script: scripts/geo.lua
[f=0000000] Loading unit script: scripts/missilesilo.lua
[f=0000000] Loading unit script: scripts/railgunturret.lua
[f=0000000] Loading unit script: scripts/serpent.lua
[f=0000000] Loading unit script: scripts/spherecloaker.lua
[f=0000000] Loading unit script: scripts/wolverine_mine.lua
[f=0000000] Loaded gadget: Lua unit script framework <unit_script.lua>
[f=0000000] Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
[f=0000000] Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
[f=0000000] Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua>
[f=0000000] Loaded gadget: Missile Silo Controller <unit_missilesilo.lua>
[f=0000000] Loaded gadget: Mod statistics <mod_stats.lua>
[f=0000000] Loaded gadget: Mortal Shield <unit_shield_mortal.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[f=0000000] Loaded gadget: NoAirNuke <exp_no_air_nuke.lua>
[f=0000000] Loaded gadget: Orbital Drop <mission_orbital_drop.lua>
[f=0000000] Loaded gadget: Para for damage weapons <unit_paralysis_damage.lua>
[f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[f=0000000] Loaded gadget: Puppy Handler <unit_puppy_handler.lua>
[f=0000000] Loaded gadget: Reclaim Hp changer <unit_reclaim_hp.lua>
[f=0000000] Loaded gadget: Repair Speed Changer <unit_repair_speed.lua>
[f=0000000] Loaded gadget: Rezz Hp changer <unit_rezz_hp.lua>
[f=0000000] Loaded gadget: Self destruct blocker <unit_self_destruct.lua>
[f=0000000] Loaded gadget: Shield Link <unit_shield_link.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: StartSetup <start_unit_setup.lua>
[f=0000000] Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua>
[f=0000000] Loaded gadget: Terraformers <unit_terraform.lua>
[f=0000000] Loaded gadget: Time slow v2 <unit_timeslow.lua>
[f=0000000] Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
[f=0000000] Loaded gadget: Typemap Options <typemap_options.lua>
[f=0000000] Loaded gadget: UnitEStallDisable <unit_estall_disable.lua>
[f=0000000] Morph gadget: Bad morph src type: corfacinabox
[f=0000000] Morph gadget: Bad morph src type: armfacinabox
[f=0000000] Morph gadget: Bad morph src type: corkarg
[f=0000000] Morph gadget: Bad morph src type: cormort
[f=0000000] Loaded gadget: UnitMorph <unit_morph.lua>
[f=0000000] Loaded gadget: UnitPriority <unit_priority.lua>
[f=0000000] Loaded gadget: UnitStealth <unit_stealth.lua>
[f=0000000] Loaded gadget: Units on fire <unit_is_on_fire.lua>
[f=0000000] Loaded gadget: Windmill Control <unit_windmill_control.lua>
[f=0000000] Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
[f=0000000] Loaded gadget: astar.lua <astar.lua>
[f=0000000] Loaded gadget: burrower <unit_burrower.lua>
[f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[f=0000000] Loaded gadget: mex_spot_finder.lua <mex_spot_finder.lua>
[f=0000000] Loaded gadget: Awards <awards.lua>
[f=0000000] Loaded gadget: Bank <bank.lua>
[f=0000000] Loaded gadget: Bounties <unit_bounty.lua>
[f=0000000] Loaded gadget: Ceasefire-old <ceasefire-1.lua>
[f=0000000] Doesn't count initialized
[f=0000000] Loaded gadget: Does Not Count <unit_does_not_count.lua>
[f=0000000] Loaded gadget: King of the Hill <koth.lua>
[f=0000000] Loaded gadget: MarketPlace <unit_marketplace.lua>
[f=0000000] Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Repair Aura <unit_repairaura.lua>
[f=0000000] Loaded gadget: Area Denial <weapon_area_damage.lua>
[f=0000000] Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
[f=0000000] Loaded gadget: Profiler <dbg_profiler.lua>
[f=0000000] LUARULES-DRAW (GADGETS)
[f=0000000] Jump Jet Defs error checking begining..
[f=0000000] .. Jump Jet Defs error checking complete
[f=0000000] Failed to load: api_subdir_gadgets.lua ([string "LuaRules/Gadgets/api_subdir_gadgets.lua"]:36: attempt to index local 'g' (a nil value))
[f=0000000] Loaded gadget: ranks api <api_ranks.lua>
[f=0000000] Loaded gadget: IconGenerator <unit_icongenerator.lua>
[f=0000000] Loaded gadget: Planet Wars Support <planetwars.lua>
[f=0000000] Loaded gadget: ShareControl <share_control.lua>
[f=0000000] Loaded gadget: ShareLevels <share_levels.lua>
[f=0000000] Loaded gadget: Attributes <unit_attributes.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: CAI <ai_cai.lua>
[f=0000000] Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
[f=0000000] Loaded gadget: Capture <unit_capture.lua>
[f=0000000] Loaded gadget: CarrierDrones <unit_carrier_drones.lua>
[f=0000000] Loaded gadget: Chicken Spawner <unit_spawner.lua>
[f=0000000] Loaded gadget: Disable Features <unit_disable_features.lua>
[f=0000000] Loaded gadget: DoLine <cmd_doline.lua>
[f=0000000] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[f=0000000] Loaded gadget: Easy Metal 2 <easymetal2.lua>
[f=0000000] Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua>
[f=0000000] Loaded gadget: Last Ally <unit_last_ally.lua>
[f=0000000] Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
[f=0000000] Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
[f=0000000] Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded gadget: Self destruct blocker <unit_self_destruct.lua>
[f=0000000] Loaded gadget: Shield Link <unit_shield_link.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: StartSetup <start_unit_setup.lua>
[f=0000000] Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
[f=0000000] Loaded gadget: UnitEStallDisable <unit_estall_disable.lua>
[f=0000000] Loaded gadget: UnitMorph <unit_morph.lua>
[f=0000000] Loaded gadget: UnitPriority <unit_priority.lua>
[f=0000000] Loaded gadget: UnitStealth <unit_stealth.lua>
[f=0000000] Loaded gadget: Units on fire <unit_is_on_fire.lua>
[f=0000000] Loaded gadget: Windmill Control <unit_windmill_control.lua>
[f=0000000] Loaded gadget: astar.lua <astar.lua>
[f=0000000] Loaded gadget: burrower <unit_burrower.lua>
[f=0000000] Loaded gadget: factory_reversebuild_control.lua <factory_reversebuild_control.lua>
[f=0000000] Loaded gadget: mex_spot_finder.lua <mex_spot_finder.lua>
[f=0000000] Loaded gadget: unit_missilesilo.lua <unit_missilesilo.lua>
[f=0000000] Loaded gadget: Awards <awards.lua>
[f=0000000] Loaded gadget: Bank <bank.lua>
[f=0000000] Loaded gadget: Bounties <unit_bounty.lua>
[f=0000000] Loaded gadget: Ceasefire-old <ceasefire-1.lua>
[f=0000000] Doesn't count initialized
[f=0000000] Loaded gadget: Does Not Count <unit_does_not_count.lua>
[f=0000000] Loaded gadget: King of the Hill <koth.lua>
[f=0000000] Loaded gadget: MarketPlace <unit_marketplace.lua>
[f=0000000] Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Repair Aura <unit_repairaura.lua>
[f=0000000] Loaded gadget: Area Denial <weapon_area_damage.lua>
[f=0000000] Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
[f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
[f=0000000] Loaded gadget: Profiler <dbg_profiler.lua>
[f=0000000] LUARULES-DRAW (GADGETS)
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] This mod has locked LuaUI access
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] Hardware is incompatible with Xray shader requirements
[f=0000000] Jump Jet Defs error checking begining..
[f=0000000] .. Jump Jet Defs error checking complete
[f=0000000] Hardware is incompatible with Xray shader requirements
[f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
[f=0000000] Loaded API widget: Avatars <api_avatars.lua>
[f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
[f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
[f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
[f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
[f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
[f=0000000] Loaded widget: Hide map marks <gui_hide_marks_on_f5.lua>
[f=0000000] Loaded widget: Noises <snd_noises.lua>
[f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
[f=0000000] Loaded widget: Cloak Fire State <unit_cloakfirestate.lua>
[f=0000000] Loaded widget: ResetState <unit_resetstate.lua>
[f=0000000] Mexmap detected - loading...
[f=0000000] mexmap imported from LuaUI/Configs/MetalMaps/deltasiegedry.springmexmap
[f=0000000] Loaded widget: Area Mex <cmd_area_mex.lua>
[f=0000000] Loaded widget: Auto First Build Facing <autofirstbuildfacing.lua>
[f=0000000] Loaded widget: Auto Group <unit_auto_group.lua>
[f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
[f=0000000] Loaded widget: Autoquit <autoquit.lua>
[f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
[f=0000000] Loaded widget: CameraShake <camera_shake.lua>
[f=0000000] Loaded widget: Chili Chat Bubbles <gui_chili_chatbubbles.lua>
[f=0000000] Loaded widget: Chili Cursor Tip 2 <gui_chilicursortip_2.lua>
[f=0000000] Loaded widget: Chili Resource Bars <gui_chili_resource_bars.lua>
[f=0000000] Loaded widget: Chili Selections <gui_chiliselections.lua>
[f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
[f=0000000] Loaded widget: Darkening <gui_darkening.lua>
[f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
[f=0000000] Set UnitIconDist to 100
[f=0000000] Ground decals are disabled
[f=0000000] Set maximum particles to: 1
[f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
[f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
[f=0000000] Loaded widget: Land Fly v1.2.2 <unit_land_fly.lua>
[f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
[f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua>
[f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
[f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
[f=0000000] Loaded widget: Music Player <snd_music.lua>
[f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[f=0000000] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua>
[f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
[f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
[f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
[f=0000000] Loaded widget: Retreat <cmd_retreat.lua>
[f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
[f=0000000] Loaded widget: Start Point Remover <init_start_point_remover.lua>
[f=0000000] Loaded widget: Startup Info and Selector <gui_startup_info_selector.lua>
[f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
[f=0000000] Set UnitIconDist to 100
[f=0000000] Ground decals are disabled
[f=0000000] Set maximum particles to: 1
[f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
[f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
[f=0000000] Set UnitIconDist to 100
[f=0000000] Ground decals are disabled
[f=0000000] Set maximum particles to: 1
[f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
[f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
[f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
[f=0000000] Loaded widget: MessageBoxes <mission_messagebox.lua>
[f=0000000] Loaded widget: Prospector <gui_prospector.lua>
[f=0000000] Set UnitIconDist to 100
[f=0000000] Ground decals are disabled
[f=0000000] Set maximum particles to: 1
[f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
[f=0000000] Reloaded cmdcolors with: cmdcolors.tmp
[f=0000000] Set UnitIconDist to 100
[f=0000000] Ground decals are disabled
[f=0000000] Set maximum particles to: 1
[f=0000000] Loaded widget: UnitShapes <unit_shapes.lua>
[f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
[f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
[f=0000000] Loaded widget: Building Starter <unit_building_starter.lua>
[f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
[f=0000000] Loaded widget: CommandInsert <gui_commandinsert.lua>
[f=0000000] Loaded widget: Rank Icons <gui_xp.lua>
[f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
[f=0000000] Loaded widget: Select n Center! <gui_center_n_select.lua>
[f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua>
[f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
[f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
[f=0000000] Set UnitIconDist to 100
[f=0000000] Ground decals are disabled
[f=0000000] Set maximum particles to: 1
[f=0000000] Loaded widget: Chili Chat <gui_chili_chat.lua>
[f=0000000] Set UnitIconDist to 100
[f=0000000] Ground decals are disabled
[f=0000000] Set maximum particles to: 1
[f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
[f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua>
[f=0000000] Set UnitIconDist to 100
[f=0000000] Ground decals are disabled
[f=0000000] Set maximum particles to: 1
[f=0000000] Loaded widget: Complete Control Camera <camera_ccc.lua>
[f=0000000] Set UnitIconDist to 100
[f=0000000] Ground decals are disabled
[f=0000000] Set maximum particles to: 1
[f=0000000] Loaded widget: CustomFormations2 <unit_customformations2.lua>
[f=0000000] Loaded widget: Jumjet GUI <gui_jumpjets.lua>
[f=0000000] Set UnitIconDist to 100
[f=0000000] Ground decals are disabled
[f=0000000] Set maximum particles to: 1
[f=0000000] Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua>
[f=0000000] 20%
[f=0000000] 79%
[f=0000000] Set UnitIconDist to 100
[f=0000000] Ground decals are disabled
[f=0000000] Set maximum particles to: 1
[f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
[f=0000000] LuaUI v0.3
[f=0000000] Finalizing...
[f=0000000] Switching to Free style camera
[f=0000000] Connection attempt from abma
[f=0000000] -> Version: 0.82.7.0 (Debug)
[f=0000000] -> Connection established (given id 0)
[f=0000000] Player abma finished loading and is now ingame
[f=0000000] Switching to Overhead (TA) style camera
[f=0000000] Switching to Free style camera
[f=0000000] GameID: ac51274dd76dc429bf334c101cdf4421
[f=0000000] abma added point: Start 0
[f=0000000] <SkirmishAI: KAIK 0.13 (team 1)>: KAIK 0.13 Unofficial (built Jan 7 2011) failed to initialize
[f=0000000] <SkirmishAI: KAIK 0.13 (team 1)>: not logging events
[f=0000000] <SkirmishAI: KAIK 0.13 (team 1)>: (developed by Krogothe, Tournesol, Firenu; now maintained by Kloot)
[f=0000000] STATS:plist,abma
[f=0000002] Skirmish AI "Enemy" took over control of team 1
[f=0000048] Wind Range: 0.100 - 1.300. Max Windmill altitude bonus is: 64%
[f=0000071] <abma> Allies: I choose: Support Commander !
[f=0000074] Segmentation fault (SIGSEGV) in spring 0.82.7.0 (Debug)
[f=0000074] Stacktrace:
[f=0000074] /home/abma/local/spring/stable/bin/spring() [0xdaf917]
[f=0000074] /lib/libc.so.6(+0x33af0) [0x7ffc9c569af0]
[f=0000074] /home/abma/local/spring/stable/bin/spring(_ZNKSt6vectorIfSaIfEE3endEv+0x10) [0x710656]
[f=0000074] /home/abma/local/spring/stable/bin/spring(_ZNKSt6vectorIfSaIfEE5emptyEv+0x18) [0x9463d0]
[f=0000074] /home/abma/local/spring/stable/share/games/spring/AI/Skirmish/KAIK/0.13/libSkirmishAI.so(+0xc5480) [0x7ffc81d81480]
[f=0000074] /home/abma/local/spring/stable/share/games/spring/AI/Skirmish/KAIK/0.13/libSkirmishAI.so(+0xca118) [0x7ffc81d86118]
[f=0000074] /home/abma/local/spring/stable/share/games/spring/AI/Skirmish/KAIK/0.13/libSkirmishAI.so(+0x177a26) [0x7ffc81e33a26]
[f=0000074] /home/abma/local/spring/stable/share/games/spring/AI/Skirmish/KAIK/0.13/libSkirmishAI.so(+0x17642b) [0x7ffc81e3242b]
[f=0000074] /home/abma/local/spring/stable/share/games/spring/AI/Skirmish/KAIK/0.13/libSkirmishAI.so(handleEvent+0x65) [0x7ffc81deee7c]
[f=0000074] /home/abma/local/spring/stable/bin/spring() [0xe3ff5b]
[f=0000074] /home/abma/local/spring/stable/bin/spring() [0xe27c4c]
[f=0000074] /home/abma/local/spring/stable/bin/spring() [0xe519d3]
[f=0000074] /home/abma/local/spring/stable/bin/spring() [0xe43a2c]
[f=0000074] /home/abma/local/spring/stable/bin/spring() [0xca0102]
[f=0000074] /home/abma/local/spring/stable/bin/spring() [0xcaf3bc]
[f=0000074] /home/abma/local/spring/stable/bin/spring() [0x90a70c]
[f=0000074] /home/abma/local/spring/stable/bin/spring() [0xea33d4]
[f=0000074] /home/abma/local/spring/stable/bin/spring() [0xeb8164]
[f=0000074] /home/abma/local/spring/stable/bin/spring() [0xea36a8]
[f=0000074] /home/abma/local/spring/stable/bin/spring() [0xe9af71]
[f=0000074] /home/abma/local/spring/stable/bin/spring() [0xea2715]
[f=0000074] /home/abma/local/spring/stable/bin/spring() [0xea3ac4]
[f=0000074] /home/abma/local/spring/stable/bin/spring() [0xe9b01c]
[f=0000074] /home/abma/local/spring/stable/bin/spring() [0x8d7024]
[f=0000074] /home/abma/local/spring/stable/bin/spring() [0x8d714b]
[f=0000074] /home/abma/local/spring/stable/bin/spring() [0x8d7d48]
[f=0000074] /home/abma/local/spring/stable/bin/spring() [0xd9a0a5]
[f=0000074] /home/abma/local/spring/stable/bin/spring() [0x7d3023]
[f=0000074] /home/abma/local/spring/stable/bin/spring() [0x7d4e9d]
[f=0000074] /home/abma/local/spring/stable/bin/spring() [0x7cf03a]
[f=0000074] /home/abma/local/spring/stable/bin/spring() [0xd7a24f]
[f=0000074] /home/abma/local/spring/stable/bin/spring() [0xd7a60d]
[f=0000074] /home/abma/local/spring/stable/bin/spring() [0xd7eee3]
[f=0000074] /home/abma/local/spring/stable/bin/spring() [0xd7f03b]
[f=0000074] /lib/libc.so.6(__libc_start_main+0xfd) [0x7ffc9c554c4d]
[f=0000074] /home/abma/local/spring/stable/bin/spring() [0x702859]
[f=0000074] This stack trace indicates a problem with a Skirmish AI library.
[f=0000074] Translated Stacktrace:
[f=0000074] /home/abma/dev/spring/stable/rts/System/Platform/Linux/CrashHandler.cpp:249
[f=0000074] ??:0
[f=0000074] /usr/include/c++/4.4/bits/stl_vector.h:453
[f=0000074] /usr/include/c++/4.4/bits/stl_vector.h:575
[f=0000074] ??:0
[f=0000074] ??:0
[f=0000074] ??:0
[f=0000074] ??:0
[f=0000074] ??:0
[f=0000074] /home/abma/dev/spring/stable/rts/ExternalAI/SkirmishAILibrary.cpp:87
[f=0000074] /home/abma/dev/spring/stable/rts/ExternalAI/SkirmishAI.cpp:48
[f=0000074] /home/abma/dev/spring/stable/rts/ExternalAI/SkirmishAIWrapper.cpp:323
[f=0000074] /home/abma/dev/spring/stable/rts/ExternalAI/EngineOutHandler.cpp:270
[f=0000074] /home/abma/dev/spring/stable/rts/Sim/Units/Unit.cpp:1550
[f=0000074] /home/abma/dev/spring/stable/rts/Sim/Units/UnitLoader.cpp:368
[f=0000074] /home/abma/dev/spring/stable/rts/Lua/LuaSyncedCtrl.cpp:947
[f=0000074] /home/abma/dev/spring/stable/rts/lib/lua/src/ldo.cpp:319
[f=0000074] /home/abma/dev/spring/stable/rts/lib/lua/src/lvm.cpp:609
[f=0000074] /home/abma/dev/spring/stable/rts/lib/lua/src/ldo.cpp:378
[f=0000074] /home/abma/dev/spring/stable/rts/lib/lua/src/lapi.cpp:822
[f=0000074] /home/abma/dev/spring/stable/rts/lib/lua/src/ldo.cpp:119
[f=0000074] /home/abma/dev/spring/stable/rts/lib/lua/src/ldo.cpp:463
[f=0000074] /home/abma/dev/spring/stable/rts/lib/lua/src/lapi.cpp:842
[f=0000074] /home/abma/dev/spring/stable/rts/Lua/LuaHandle.cpp:225
[f=0000074] /home/abma/dev/spring/stable/rts/Lua/LuaHandle.cpp:253
[f=0000074] /home/abma/dev/spring/stable/rts/Lua/LuaHandle.cpp:397
[f=0000074] /home/abma/dev/spring/stable/rts/System/EventHandler.cpp:349
[f=0000074] /home/abma/dev/spring/stable/rts/Game/Game.cpp:3582
[f=0000074] /home/abma/dev/spring/stable/rts/Game/Game.cpp:3979
[f=0000074] /home/abma/dev/spring/stable/rts/Game/Game.cpp:2834
[f=0000074] /home/abma/dev/spring/stable/rts/System/SpringApp.cpp:1051
[f=0000074] /home/abma/dev/spring/stable/rts/System/SpringApp.cpp:1182
[f=0000074] /home/abma/dev/spring/stable/rts/System/Main.cpp:55
[f=0000074] /home/abma/dev/spring/stable/rts/System/Main.cpp:91
[f=0000074] ??:0
[f=0000074] ??:0
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