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IDProjectCategoryView StatusLast Update
0002291Spring engineAIpublic2011-01-07 19:21
Reporterabma 
Assigned ToKloot 
PrioritynormalSeveritycrashReproducibilityalways
StatusresolvedResolutionfixed 
Product Version0.82.7 
Target VersionFixed in Version0.82.7+git 
Summary0002291: Crash with KAIK + Zero-K 0.5.1
Descriptioncrashes in frame 0

Additional Information
#0 0x00007ffc9f84a48d in __libc_waitpid (pid=6116, stat_loc=<value optimized out>, options=0) at ../sysdeps/unix/sysv/linux/waitpid.c:41
#1 0x0000000000dac645 in X_MessageBox (msg=0x7ffc724e30c8 "Segmentation fault (SIGSEGV)", caption=0x7ffc70e7d6b8 "Spring crashed", flags=0)
    at /home/abma/dev/spring/stable/rts/System/Platform/Linux/X_MessageBox.cpp:86
#2 0x0000000000da496a in ErrorMessageBox (msg=..., caption=..., flags=0) at /home/abma/dev/spring/stable/rts/System/Platform/errorhandler.cpp:58
0000003 0x0000000000db06c3 in CrashHandler::HandleSignal (signal=11) at /home/abma/dev/spring/stable/rts/System/Platform/Linux/CrashHandler.cpp:415
0000004 <signal handler called>
0000005 0x0000000000710656 in std::vector<float, std::allocator<float> >::end (this=0x58) at /usr/include/c++/4.4/bits/stl_vector.h:453
#6 0x00000000009463d0 in std::vector<float, std::allocator<float> >::empty (this=0x58) at /usr/include/c++/4.4/bits/stl_vector.h:575
#7 0x00007ffc81d81480 in CThreatMap::EnemyCreated (this=0x0, enemyUnitID=443) at /home/abma/dev/spring/stable/AI/Skirmish/KAIK/ThreatMap.cpp:107
#8 0x00007ffc81d86118 in CKAIK::EnemyCreated (this=0x7ffc72102020, enemyUnitID=443) at /home/abma/dev/spring/stable/AI/Skirmish/KAIK/KAIK.cpp:200
#9 0x00007ffc81e33a26 in CAIEnemyCreatedEvent::Run (this=0x7ffc71f3f300, ai=..., globalAICallback=0x7ffc737c66f0) at /home/abma/dev/spring/stable/AI/Wrappers/LegacyCpp/Event/AIEnemyCreatedEvent.h:14
0000010 0x00007ffc81e3242b in CAIAI::handleEvent (this=0x7ffc73c96170, topic=25, data=0x7fff91909560) at /home/abma/dev/spring/stable/AI/Wrappers/LegacyCpp/AIAI.cpp:173
#11 0x00007ffc81deee7c in handleEvent (teamId=1, topic=25, data=0x7fff91909560) at /home/abma/dev/spring/stable/AI/Skirmish/KAIK/AIExport.cpp:97
0000012 0x0000000000e3ff5b in CSkirmishAILibrary::HandleEvent (this=0x7ffc721c7800, teamId=1, topic=25, data=0x7fff91909560) at /home/abma/dev/spring/stable/rts/ExternalAI/SkirmishAILibrary.cpp:87
0000013 0x0000000000e27c4c in CSkirmishAI::HandleEvent (this=0x7ffc8c96de40, topic=25, data=0x7fff91909560) at /home/abma/dev/spring/stable/rts/ExternalAI/SkirmishAI.cpp:48
0000014 0x0000000000e519d3 in CSkirmishAIWrapper::EnemyCreated (this=0x7ffc8c958d50, unitId=443) at /home/abma/dev/spring/stable/rts/ExternalAI/SkirmishAIWrapper.cpp:322
#15 0x0000000000e43a2c in CEngineOutHandler::UnitCreated (this=0x7ffc8fa59ac0, unit=..., builder=0x0) at /home/abma/dev/spring/stable/rts/ExternalAI/EngineOutHandler.cpp:270
#16 0x0000000000ca0102 in CUnit::Init (this=0x7ffc705bbe50, builder=0x0) at /home/abma/dev/spring/stable/rts/Sim/Units/Unit.cpp:1550
#17 0x0000000000caf3bc in CUnitLoader::LoadUnit (this=0x14145d0, ud=0x7ffc8f55b200, pos=..., team=0, build=false, facing=3, builder=0x0) at /home/abma/dev/spring/stable/rts/Sim/Units/UnitLoader.cpp:366
#18 0x000000000090a70c in LuaSyncedCtrl::CreateUnit (L=0x7ffc7fc89440) at /home/abma/dev/spring/stable/rts/Lua/LuaSyncedCtrl.cpp:947
#19 0x0000000000ea33d4 in luaD_precall (L=0x7ffc7fc89440, func=0x7ffc70529130, nresults=1) at /home/abma/dev/spring/stable/rts/lib/lua/src/ldo.cpp:319
0000020 0x0000000000eb8164 in luaV_execute (L=0x7ffc7fc89440, nexeccalls=4) at /home/abma/dev/spring/stable/rts/lib/lua/src/lvm.cpp:609
#21 0x0000000000ea36a8 in luaD_call (L=0x7ffc7fc89440, func=0x7ffc70528f30, nResults=0) at /home/abma/dev/spring/stable/rts/lib/lua/src/ldo.cpp:377
#22 0x0000000000e9af71 in f_call (L=0x7ffc7fc89440, ud=0x7fff9190a2b0) at /home/abma/dev/spring/stable/rts/lib/lua/src/lapi.cpp:821
#23 0x0000000000ea2715 in luaD_rawrunprotected (L=0x7ffc7fc89440, f=0xe9af3c <f_call>, ud=0x7fff9190a2b0) at /home/abma/dev/spring/stable/rts/lib/lua/src/ldo.cpp:116
0000024 0x0000000000ea3ac4 in luaD_pcall (L=0x7ffc7fc89440, func=0xe9af3c <f_call>, u=0x7fff9190a2b0, old_top=32, ef=16) at /home/abma/dev/spring/stable/rts/lib/lua/src/ldo.cpp:463
#25 0x0000000000e9b01c in lua_pcall (L=0x7ffc7fc89440, nargs=1, nresults=0, errfunc=1) at /home/abma/dev/spring/stable/rts/lib/lua/src/lapi.cpp:842
0000026 0x00000000008d7024 in CLuaHandle::RunCallInTraceback (this=0x7ffc703faf90, inArgs=1, outArgs=0, errfuncIndex=1, traceback=...) at /home/abma/dev/spring/stable/rts/Lua/LuaHandle.cpp:225
0000027 0x00000000008d714b in CLuaHandle::RunCallInTraceback (this=0x7ffc703faf90, hs=..., inArgs=1, outArgs=0, errfuncIndex=1) at /home/abma/dev/spring/stable/rts/Lua/LuaHandle.cpp:253
#28 0x00000000008d7d48 in CLuaHandle::GameFrame (this=0x7ffc703faf90, frameNum=74) at /home/abma/dev/spring/stable/rts/Lua/LuaHandle.cpp:397
0000029 0x0000000000d9a0a5 in CEventHandler::GameFrame (this=0x1422940, gameFrame=74) at /home/abma/dev/spring/stable/rts/System/EventHandler.cpp:351
#30 0x00000000007d3023 in CGame::SimFrame (this=0x7ffc8c229bc0) at /home/abma/dev/spring/stable/rts/Game/Game.cpp:3580
#31 0x00000000007d4e9d in CGame::ClientReadNet (this=0x7ffc8c229bc0) at /home/abma/dev/spring/stable/rts/Game/Game.cpp:3976
#32 0x00000000007cf03a in CGame::Update (this=0x7ffc8c229bc0) at /home/abma/dev/spring/stable/rts/Game/Game.cpp:2832
#33 0x0000000000d7a24f in SpringApp::Update (this=0x7fff9190b100) at /home/abma/dev/spring/stable/rts/System/SpringApp.cpp:1051
0000034 0x0000000000d7a60d in SpringApp::Run (this=0x7fff9190b100, argc=1, argv=0x7fff9190b278) at /home/abma/dev/spring/stable/rts/System/SpringApp.cpp:1182
0000035 0x0000000000d7eee3 in Run (argc=1, argv=0x7fff9190b278) at /home/abma/dev/spring/stable/rts/System/Main.cpp:55
#36 0x0000000000d7f03b in main (argc=1, argv=0x7fff9190b278) at /home/abma/dev/spring/stable/rts/System/Main.cpp:90
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog.txt (31,382 bytes) 2011-01-07 18:49 -
    LogOutput initialized.
    Spring 0.82.7.0 (Debug)
    Build date/time: Jan  7 2011 05:03:14
    Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
    Enabled log subsystems: Sound
    Enable or disable log subsystems using the LogSubsystems configuration key
      or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
      Use "none" to disable the default log subsystems.
    using default configuration source "/home/abma/.springrc"
    [CMyMath::Init] CPU SSE mask: 888, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  0
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 1,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    OS: Linux
    OS: 64bit native mode
    Adding /home/abma/.spring/ to directories
    Skipping already added directory /home/abma/.spring/
    Adding /home/abma/local/spring/stable/share/games/spring/ to directories
    Using read-write data directory: /home/abma/.spring/
    Using read-only data directory: /home/abma/local/spring/stable/share/games/spring/
    Scanning: /home/abma/local/spring/stable/share/games/spring/base
    Scanning: /home/abma/.spring/maps
    Scanning: /home/abma/.spring/games
    Scanning: /home/abma/.spring/packages
    Supported Video modes: 1680x1050, 1600x1200, 1440x900, 1400x1050, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1152x648, 1024x768, 800x600, 720x480, 640x480
    Video mode set to 1680x1050/32bit (windowed)
    [f=0000000] SDL:  1.2.14
    [f=0000000] GL:   3.2.9756 Compatibility Profile Context
    [f=0000000] GL:   ATI Technologies Inc.
    [f=0000000] GL:   ATI Radeon HD 4200
    [f=0000000] GLSL: 1.50
    [f=0000000] GLEW: 1.5.2
    [f=0000000] ATI hacks enabled
    [f=0000000] Joysticks found: 0
    [f=0000000] Joystick 0 not found
    [f=0000000] Video mode set to 1680x1000/32bit (windowed)
    [f=0000000] Connecting to local server
    [f=0000000] Starting GameServer: 8 ms
    [f=0000000] Starting demo recording
    [f=0000000] Using map DeltaSiegeDry
    [f=0000000] Recording demo demos/20110107_184709_DeltaSiegeDry_0.82.7.sdf
    [f=0000000] Using mod Zero-K v0.5.1
    [f=0000000] Using mod archive 454a94e6348f30ccef7572716a677a42.sdp
    [f=0000000] Loading client data: 41 ms
    [f=0000000] User number 0 (team 0, allyteam 0)
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Vendor:     OpenAL Community
    [f=0000000] [Sound]   Version:    1.1 ALSOFT 1.12.854
    [f=0000000] [Sound]   Renderer:   OpenAL Soft
    [f=0000000] [Sound]   AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context
    [f=0000000] [Sound]                   ALC_EXT_EFX found (required for air absorption): yes
    [f=0000000] [Sound]   Device:     PulseAudio Software
    [f=0000000] [Sound]   Available Devices:  
    [f=0000000] [Sound]                       PulseAudio Software
    [f=0000000] [Sound] air absorption enabled: 0.1
    [f=0000000] [Sound]  parsed 4 sounds from gamedata/sounds.lua
    [f=0000000] Loading sounds: 14 ms
    [f=0000000] [Sound] Unable to open audio file: MultiSelect
    [f=0000000] [Sound] CSound::GetSoundId: could not find sound: MultiSelect
    [f=0000000] Camera and mouse: 16 ms
    [f=0000000] Parsing unit icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Processing commtype: strike level 1
    [f=0000000] 	Processing player 1
    [f=0000000] 		Applying upgrade: radarmodule
    [f=0000000] Processing commtype: recon level 1
    [f=0000000] 	Processing player 1
    [f=0000000] 		Applying upgrade: adv_composite_armor
    [f=0000000] Processing commtype: support level 1
    [f=0000000] 	Processing player 1
    [f=0000000] 		Applying upgrade: adv_composite_armor
    [f=0000000] Processing commtype: battle level 1
    [f=0000000] 	Processing player 1
    [f=0000000] 		Applying upgrade: adv_nano
    [f=0000000] Processing commtype: strike level 2
    [f=0000000] 	Processing player 1
    [f=0000000] Processing commtype: recon level 2
    [f=0000000] 	Processing player 1
    [f=0000000] 		Applying upgrade: adv_composite_armor
    [f=0000000] 		Applying upgrade: focusing_prism
    [f=0000000] Processing commtype: support level 2
    [f=0000000] 	Processing player 1
    [f=0000000] 		Applying upgrade: adv_composite_armor
    [f=0000000] 		Applying upgrade: high_power_servos
    [f=0000000] Processing commtype: battle level 2
    [f=0000000] 	Processing player 1
    [f=0000000] 		Applying upgrade: adv_nano
    [f=0000000] Loading all definitions:  0.292000
    [f=0000000] Loading GameData Definitions: 350 ms
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map
    [f=0000000] Calculating smooth height mesh
    [f=0000000] Calculating smooth mesh: 2439 ms
    [f=0000000] Number of damage types: 9
    [f=0000000] Creating unit textures
    [f=0000000] Loading weapon definitions
    [f=0000000] Could not load sound from def: OTAunit/BOMBREL
    [f=0000000] Could not load sound from def: OTAunit/EMGPULS1
    [f=0000000] Loading unit definitions
    [f=0000000] Loading feature definitions
    [f=0000000] Initializing map features
    [f=0000000] Unknown map feature type 
    [f=0000000] Reading Estimate PathCosts [8]
    [f=0000000] Reading Estimate PathCosts [32]
    [f=0000000] [CPathManager] pathing data checksum: cdd737d1
    [f=0000000] Loading .smt tile-file "maps/DryDeltaSiege.smt"
    [f=0000000] Loading 40585 tiles from file 1/1
    [f=0000000] Reading tiles
    [f=0000000] Reading tile map
    [f=0000000] generating MipMaps: 18 ms
    [f=0000000] Creating Projectile Textures
    [f=0000000] Creating sky
    [f=0000000] Loading console: 0 ms
    [f=0000000] [Sound] Unable to open audio file: FailedCommand
    [f=0000000] [Sound] CSound::GetSoundId: could not find sound: FailedCommand
    [f=0000000] Loading LuaRules
    [f=0000000] Jump Jet Defs error checking begining..
    [f=0000000] .. Jump Jet Defs error checking complete
    [f=0000000] Jump Jet Defs error checking begining..
    [f=0000000] .. Jump Jet Defs error checking complete
    [f=0000000] TEAM DATA
    [f=0000000] 1	0
    [f=0000000] 2	1
    [f=0000000] 3	2
    [f=0000000] Loaded gadget:  ranks api           <api_ranks.lua>
    [f=0000000] Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
    [f=0000000] Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
    [f=0000000] Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
    [f=0000000] Loaded gadget:  No Self-D           <unit_noselfd.lua>
    [f=0000000] Loaded gadget:  Planet Wars Support  <planetwars.lua>
    [f=0000000] Loaded gadget:  ShareControl        <share_control.lua>
    [f=0000000] Loaded gadget:  ShareLevels         <share_levels.lua>
    [f=0000000] Loaded gadget:  Attributes          <unit_attributes.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  CAI                 <ai_cai.lua>
    [f=0000000] Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
    [f=0000000] Loaded gadget:  Capture             <unit_capture.lua>
    [f=0000000] Loaded gadget:  CarrierDrones       <unit_carrier_drones.lua>
    [f=0000000] Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
    [f=0000000] Loaded gadget:  DirectControl       <unit_direct_control.lua>
    [f=0000000] Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
    [f=0000000] Loaded gadget:  Disable Features    <unit_disable_features.lua>
    [f=0000000] Loaded gadget:  DoLine              <cmd_doline.lua>
    [f=0000000] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    [f=0000000] Loaded gadget:  Easy Metal 2        <easymetal2.lua>
    [f=0000000] Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
    [f=0000000] Loaded gadget:  Factory Reverse Build Control  <factory_reversebuild_control.lua>
    [f=0000000] Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
    [f=0000000] Loaded gadget:  Gunship Hold Position  <unit_gunship_hold_position.lua>
    [f=0000000] Loaded gadget:  Hide Buttons        <unit_hide_buttons.lua>
    [f=0000000] Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
    [f=0000000] Loaded gadget:  Last Ally           <unit_last_ally.lua>
    [f=0000000] Loading gadget: Lua unit script framework  <unit_script.lua>
    [f=0000000]   Loading unit script: scripts/amgeo.lua
    [f=0000000]   Loading unit script: scripts/armamd.lua
    [f=0000000]   Loading unit script: scripts/armanni.lua
    [f=0000000]   Loading unit script: scripts/armjamt.lua
    [f=0000000]   Loading unit script: scripts/nanotower.lua
    [f=0000000]   Loading unit script: scripts/armpt.lua
    [f=0000000]   Loading unit script: scripts/armspy.lua
    [f=0000000]   Loading unit script: scripts/stiletto.lua
    [f=0000000]   Loading unit script: scripts/armstiletto_laser.lua
    [f=0000000]   Loading unit script: scripts/blastwing.lua
    [f=0000000]   Loading unit script: scripts/cafus.lua
    [f=0000000]   Loading unit script: scripts/capturecar.lua
    [f=0000000]   Loading unit script: scripts/carrydrone.lua
    [f=0000000]   Loading unit script: scripts/chickenflyerqueen.lua
    [f=0000000]   Loading unit script: scripts/chickenlandqueen.lua
    [f=0000000]   Loading unit script: scripts/chickenwurm.lua
    [f=0000000]   Loading unit script: scripts/corbats.lua
    [f=0000000]   Loading unit script: scripts/corcrash.lua
    [f=0000000]   Loading unit script: scripts/cordoom.lua
    [f=0000000]   Loading unit script: scripts/core_spectre.lua
    [f=0000000]   Loading unit script: scripts/corjamt.lua
    [f=0000000]   Loading unit script: scripts/corroach.lua
    [f=0000000]   Loading unit script: scripts/corsub.lua
    [f=0000000]   Loading unit script: scripts/corsumo.lua
    [f=0000000]   Loading unit script: scripts/corvamp.lua
    [f=0000000]   Loading unit script: scripts/cruisemissile.lua
    [f=0000000]   Loading unit script: scripts/factoryplane.lua
    [f=0000000]   Loading unit script: scripts/factorytank.lua
    [f=0000000]   Loading unit script: scripts/nullscript.lua
    [f=0000000]   Loading unit script: scripts/geo.lua
    [f=0000000]   Loading unit script: scripts/missilesilo.lua
    [f=0000000]   Loading unit script: scripts/railgunturret.lua
    [f=0000000]   Loading unit script: scripts/serpent.lua
    [f=0000000]   Loading unit script: scripts/spherecloaker.lua
    [f=0000000]   Loading unit script: scripts/wolverine_mine.lua
    [f=0000000] Loaded gadget:  Lua unit script framework  <unit_script.lua>
    [f=0000000] Loaded gadget:  Lups Flamethrower Jitter  <lups_flame_jitter.lua>
    [f=0000000] Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
    [f=0000000] Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
    [f=0000000] Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
    [f=0000000] Loaded gadget:  Mod statistics      <mod_stats.lua>
    [f=0000000] Loaded gadget:  Mortal Shield       <unit_shield_mortal.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [f=0000000] Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
    [f=0000000] Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
    [f=0000000] Loaded gadget:  Para for damage weapons  <unit_paralysis_damage.lua>
    [f=0000000] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [f=0000000] Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
    [f=0000000] Loaded gadget:  Reclaim Hp changer  <unit_reclaim_hp.lua>
    [f=0000000] Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
    [f=0000000] Loaded gadget:  Rezz Hp changer     <unit_rezz_hp.lua>
    [f=0000000] Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
    [f=0000000] Loaded gadget:  Shield Link         <unit_shield_link.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  StartSetup          <start_unit_setup.lua>
    [f=0000000] Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
    [f=0000000] Loaded gadget:  Terraformers        <unit_terraform.lua>
    [f=0000000] Loaded gadget:  Time slow v2        <unit_timeslow.lua>
    [f=0000000] Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
    [f=0000000] Loaded gadget:  Typemap Options     <typemap_options.lua>
    [f=0000000] Loaded gadget:  UnitEStallDisable   <unit_estall_disable.lua>
    [f=0000000] Morph gadget: Bad morph src type: corfacinabox
    [f=0000000] Morph gadget: Bad morph src type: armfacinabox
    [f=0000000] Morph gadget: Bad morph src type: corkarg
    [f=0000000] Morph gadget: Bad morph src type: cormort
    [f=0000000] Loaded gadget:  UnitMorph           <unit_morph.lua>
    [f=0000000] Loaded gadget:  UnitPriority        <unit_priority.lua>
    [f=0000000] Loaded gadget:  UnitStealth         <unit_stealth.lua>
    [f=0000000] Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
    [f=0000000] Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
    [f=0000000] Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
    [f=0000000] Loaded gadget:  astar.lua           <astar.lua>
    [f=0000000] Loaded gadget:  burrower            <unit_burrower.lua>
    [f=0000000] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [f=0000000] Loaded gadget:  mex_spot_finder.lua  <mex_spot_finder.lua>
    [f=0000000] Loaded gadget:  Awards              <awards.lua>
    [f=0000000] Loaded gadget:  Bank                <bank.lua>
    [f=0000000] Loaded gadget:  Bounties            <unit_bounty.lua>
    [f=0000000] Loaded gadget:  Ceasefire-old       <ceasefire-1.lua>
    [f=0000000] Doesn't count initialized
    [f=0000000] Loaded gadget:  Does Not Count      <unit_does_not_count.lua>
    [f=0000000] Loaded gadget:  King of the Hill    <koth.lua>
    [f=0000000] Loaded gadget:  MarketPlace         <unit_marketplace.lua>
    [f=0000000] Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Repair Aura         <unit_repairaura.lua>
    [f=0000000] Loaded gadget:  Area Denial         <weapon_area_damage.lua>
    [f=0000000] Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
    [f=0000000] Loaded gadget:  Profiler            <dbg_profiler.lua>
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Jump Jet Defs error checking begining..
    [f=0000000] .. Jump Jet Defs error checking complete
    [f=0000000] Failed to load: api_subdir_gadgets.lua  ([string "LuaRules/Gadgets/api_subdir_gadgets.lua"]:36: attempt to index local 'g' (a nil value))
    [f=0000000] Loaded gadget:  ranks api           <api_ranks.lua>
    [f=0000000] Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
    [f=0000000] Loaded gadget:  Planet Wars Support  <planetwars.lua>
    [f=0000000] Loaded gadget:  ShareControl        <share_control.lua>
    [f=0000000] Loaded gadget:  ShareLevels         <share_levels.lua>
    [f=0000000] Loaded gadget:  Attributes          <unit_attributes.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  CAI                 <ai_cai.lua>
    [f=0000000] Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
    [f=0000000] Loaded gadget:  Capture             <unit_capture.lua>
    [f=0000000] Loaded gadget:  CarrierDrones       <unit_carrier_drones.lua>
    [f=0000000] Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
    [f=0000000] Loaded gadget:  Disable Features    <unit_disable_features.lua>
    [f=0000000] Loaded gadget:  DoLine              <cmd_doline.lua>
    [f=0000000] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    [f=0000000] Loaded gadget:  Easy Metal 2        <easymetal2.lua>
    [f=0000000] Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
    [f=0000000] Loaded gadget:  Last Ally           <unit_last_ally.lua>
    [f=0000000] Loaded gadget:  Lups Flamethrower Jitter  <lups_flame_jitter.lua>
    [f=0000000] Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
    [f=0000000] Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
    [f=0000000] Loaded gadget:  Shield Link         <unit_shield_link.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  StartSetup          <start_unit_setup.lua>
    [f=0000000] Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
    [f=0000000] Loaded gadget:  UnitEStallDisable   <unit_estall_disable.lua>
    [f=0000000] Loaded gadget:  UnitMorph           <unit_morph.lua>
    [f=0000000] Loaded gadget:  UnitPriority        <unit_priority.lua>
    [f=0000000] Loaded gadget:  UnitStealth         <unit_stealth.lua>
    [f=0000000] Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
    [f=0000000] Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
    [f=0000000] Loaded gadget:  astar.lua           <astar.lua>
    [f=0000000] Loaded gadget:  burrower            <unit_burrower.lua>
    [f=0000000] Loaded gadget:  factory_reversebuild_control.lua  <factory_reversebuild_control.lua>
    [f=0000000] Loaded gadget:  mex_spot_finder.lua  <mex_spot_finder.lua>
    [f=0000000] Loaded gadget:  unit_missilesilo.lua  <unit_missilesilo.lua>
    [f=0000000] Loaded gadget:  Awards              <awards.lua>
    [f=0000000] Loaded gadget:  Bank                <bank.lua>
    [f=0000000] Loaded gadget:  Bounties            <unit_bounty.lua>
    [f=0000000] Loaded gadget:  Ceasefire-old       <ceasefire-1.lua>
    [f=0000000] Doesn't count initialized
    [f=0000000] Loaded gadget:  Does Not Count      <unit_does_not_count.lua>
    [f=0000000] Loaded gadget:  King of the Hill    <koth.lua>
    [f=0000000] Loaded gadget:  MarketPlace         <unit_marketplace.lua>
    [f=0000000] Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Repair Aura         <unit_repairaura.lua>
    [f=0000000] Loaded gadget:  Area Denial         <weapon_area_damage.lua>
    [f=0000000] Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
    [f=0000000] Loaded gadget:  Lups                <lups_wrapper.lua>
    [f=0000000] Loaded gadget:  Profiler            <dbg_profiler.lua>
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] This mod has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Hardware is incompatible with Xray shader requirements
    [f=0000000] Jump Jet Defs error checking begining..
    [f=0000000] .. Jump Jet Defs error checking complete
    [f=0000000] Hardware is incompatible with Xray shader requirements
    [f=0000000] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=0000000] Loaded API widget:  Avatars             <api_avatars.lua>
    [f=0000000] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=0000000] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=0000000] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=0000000] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=0000000] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=0000000] Loaded widget:  Hide map marks      <gui_hide_marks_on_f5.lua>
    [f=0000000] Loaded widget:  Noises              <snd_noises.lua>
    [f=0000000] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=0000000] Loaded widget:  Cloak Fire State    <unit_cloakfirestate.lua>
    [f=0000000] Loaded widget:  ResetState          <unit_resetstate.lua>
    [f=0000000] Mexmap detected - loading...
    [f=0000000] mexmap imported from LuaUI/Configs/MetalMaps/deltasiegedry.springmexmap
    [f=0000000] Loaded widget:  Area Mex            <cmd_area_mex.lua>
    [f=0000000] Loaded widget:  Auto First Build Facing  <autofirstbuildfacing.lua>
    [f=0000000] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=0000000] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=0000000] Loaded widget:  Autoquit            <autoquit.lua>
    [f=0000000] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=0000000] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=0000000] Loaded widget:  Chili Chat Bubbles  <gui_chili_chatbubbles.lua>
    [f=0000000] Loaded widget:  Chili Cursor Tip 2  <gui_chilicursortip_2.lua>
    [f=0000000] Loaded widget:  Chili Resource Bars  <gui_chili_resource_bars.lua>
    [f=0000000] Loaded widget:  Chili Selections    <gui_chiliselections.lua>
    [f=0000000] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=0000000] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=0000000] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=0000000] Set UnitIconDist to 100
    [f=0000000] Ground decals are disabled
    [f=0000000] Set maximum particles to: 1
    [f=0000000] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=0000000] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=0000000] Loaded widget:  Land Fly v1.2.2     <unit_land_fly.lua>
    [f=0000000] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=0000000] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=0000000] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=0000000] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=0000000] Loaded widget:  Music Player        <snd_music.lua>
    [f=0000000] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=0000000] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
    [f=0000000] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=0000000] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=0000000] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=0000000] Loaded widget:  Retreat             <cmd_retreat.lua>
    [f=0000000] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=0000000] Loaded widget:  Start Point Remover  <init_start_point_remover.lua>
    [f=0000000] Loaded widget:  Startup Info and Selector  <gui_startup_info_selector.lua>
    [f=0000000] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=0000000] Set UnitIconDist to 100
    [f=0000000] Ground decals are disabled
    [f=0000000] Set maximum particles to: 1
    [f=0000000] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=0000000] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=0000000] Set UnitIconDist to 100
    [f=0000000] Ground decals are disabled
    [f=0000000] Set maximum particles to: 1
    [f=0000000] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=0000000] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=0000000] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=0000000] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=0000000] Loaded widget:  MessageBoxes        <mission_messagebox.lua>
    [f=0000000] Loaded widget:  Prospector          <gui_prospector.lua>
    [f=0000000] Set UnitIconDist to 100
    [f=0000000] Ground decals are disabled
    [f=0000000] Set maximum particles to: 1
    [f=0000000] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=0000000] Reloaded cmdcolors with: cmdcolors.tmp
    [f=0000000] Set UnitIconDist to 100
    [f=0000000] Ground decals are disabled
    [f=0000000] Set maximum particles to: 1
    [f=0000000] Loaded widget:  UnitShapes          <unit_shapes.lua>
    [f=0000000] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=0000000] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=0000000] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=0000000] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=0000000] Loaded widget:  CommandInsert       <gui_commandinsert.lua>
    [f=0000000] Loaded widget:  Rank Icons          <gui_xp.lua>
    [f=0000000] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [f=0000000] Loaded widget:  Select n Center!    <gui_center_n_select.lua>
    [f=0000000] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=0000000] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=0000000] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=0000000] Set UnitIconDist to 100
    [f=0000000] Ground decals are disabled
    [f=0000000] Set maximum particles to: 1
    [f=0000000] Loaded widget:  Chili Chat          <gui_chili_chat.lua>
    [f=0000000] Set UnitIconDist to 100
    [f=0000000] Ground decals are disabled
    [f=0000000] Set maximum particles to: 1
    [f=0000000] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=0000000] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=0000000] Set UnitIconDist to 100
    [f=0000000] Ground decals are disabled
    [f=0000000] Set maximum particles to: 1
    [f=0000000] Loaded widget:  Complete Control Camera  <camera_ccc.lua>
    [f=0000000] Set UnitIconDist to 100
    [f=0000000] Ground decals are disabled
    [f=0000000] Set maximum particles to: 1
    [f=0000000] Loaded widget:  CustomFormations2   <unit_customformations2.lua>
    [f=0000000] Loaded widget:  Jumjet GUI          <gui_jumpjets.lua>
    [f=0000000] Set UnitIconDist to 100
    [f=0000000] Ground decals are disabled
    [f=0000000] Set maximum particles to: 1
    [f=0000000] Loaded widget:  Chili Gesture Menu  <gui_chili_gesture_menu.lua>
    [f=0000000] 20%
    [f=0000000] 79%
    [f=0000000] Set UnitIconDist to 100
    [f=0000000] Ground decals are disabled
    [f=0000000] Set maximum particles to: 1
    [f=0000000] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=0000000] LuaUI v0.3
    [f=0000000] Finalizing...
    [f=0000000] Switching to Free style camera
    [f=0000000] Connection attempt from abma
    [f=0000000]  -> Version: 0.82.7.0 (Debug)
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Player abma finished loading and is now ingame
    [f=0000000] Switching to Overhead (TA) style camera
    [f=0000000] Switching to Free style camera
    [f=0000000] GameID: ac51274dd76dc429bf334c101cdf4421
    [f=0000000] abma added point: Start 0
    [f=0000000] <SkirmishAI: KAIK 0.13 (team 1)>: KAIK 0.13 Unofficial (built Jan  7 2011) failed to initialize
    [f=0000000] <SkirmishAI: KAIK 0.13 (team 1)>: not logging events
    [f=0000000] <SkirmishAI: KAIK 0.13 (team 1)>: (developed by Krogothe, Tournesol, Firenu; now maintained by Kloot)
    [f=0000000] STATS:plist,abma
    [f=0000002] Skirmish AI "Enemy" took over control of team 1
    [f=0000048] Wind Range: 0.100 - 1.300. Max Windmill altitude bonus is: 64%
    [f=0000071] <abma> Allies: I choose: Support Commander !
    [f=0000074] Segmentation fault (SIGSEGV) in spring 0.82.7.0 (Debug)
    [f=0000074] Stacktrace:
    [f=0000074] /home/abma/local/spring/stable/bin/spring() [0xdaf917]
    [f=0000074] /lib/libc.so.6(+0x33af0) [0x7ffc9c569af0]
    [f=0000074] /home/abma/local/spring/stable/bin/spring(_ZNKSt6vectorIfSaIfEE3endEv+0x10) [0x710656]
    [f=0000074] /home/abma/local/spring/stable/bin/spring(_ZNKSt6vectorIfSaIfEE5emptyEv+0x18) [0x9463d0]
    [f=0000074] /home/abma/local/spring/stable/share/games/spring/AI/Skirmish/KAIK/0.13/libSkirmishAI.so(+0xc5480) [0x7ffc81d81480]
    [f=0000074] /home/abma/local/spring/stable/share/games/spring/AI/Skirmish/KAIK/0.13/libSkirmishAI.so(+0xca118) [0x7ffc81d86118]
    [f=0000074] /home/abma/local/spring/stable/share/games/spring/AI/Skirmish/KAIK/0.13/libSkirmishAI.so(+0x177a26) [0x7ffc81e33a26]
    [f=0000074] /home/abma/local/spring/stable/share/games/spring/AI/Skirmish/KAIK/0.13/libSkirmishAI.so(+0x17642b) [0x7ffc81e3242b]
    [f=0000074] /home/abma/local/spring/stable/share/games/spring/AI/Skirmish/KAIK/0.13/libSkirmishAI.so(handleEvent+0x65) [0x7ffc81deee7c]
    [f=0000074] /home/abma/local/spring/stable/bin/spring() [0xe3ff5b]
    [f=0000074] /home/abma/local/spring/stable/bin/spring() [0xe27c4c]
    [f=0000074] /home/abma/local/spring/stable/bin/spring() [0xe519d3]
    [f=0000074] /home/abma/local/spring/stable/bin/spring() [0xe43a2c]
    [f=0000074] /home/abma/local/spring/stable/bin/spring() [0xca0102]
    [f=0000074] /home/abma/local/spring/stable/bin/spring() [0xcaf3bc]
    [f=0000074] /home/abma/local/spring/stable/bin/spring() [0x90a70c]
    [f=0000074] /home/abma/local/spring/stable/bin/spring() [0xea33d4]
    [f=0000074] /home/abma/local/spring/stable/bin/spring() [0xeb8164]
    [f=0000074] /home/abma/local/spring/stable/bin/spring() [0xea36a8]
    [f=0000074] /home/abma/local/spring/stable/bin/spring() [0xe9af71]
    [f=0000074] /home/abma/local/spring/stable/bin/spring() [0xea2715]
    [f=0000074] /home/abma/local/spring/stable/bin/spring() [0xea3ac4]
    [f=0000074] /home/abma/local/spring/stable/bin/spring() [0xe9b01c]
    [f=0000074] /home/abma/local/spring/stable/bin/spring() [0x8d7024]
    [f=0000074] /home/abma/local/spring/stable/bin/spring() [0x8d714b]
    [f=0000074] /home/abma/local/spring/stable/bin/spring() [0x8d7d48]
    [f=0000074] /home/abma/local/spring/stable/bin/spring() [0xd9a0a5]
    [f=0000074] /home/abma/local/spring/stable/bin/spring() [0x7d3023]
    [f=0000074] /home/abma/local/spring/stable/bin/spring() [0x7d4e9d]
    [f=0000074] /home/abma/local/spring/stable/bin/spring() [0x7cf03a]
    [f=0000074] /home/abma/local/spring/stable/bin/spring() [0xd7a24f]
    [f=0000074] /home/abma/local/spring/stable/bin/spring() [0xd7a60d]
    [f=0000074] /home/abma/local/spring/stable/bin/spring() [0xd7eee3]
    [f=0000074] /home/abma/local/spring/stable/bin/spring() [0xd7f03b]
    [f=0000074] /lib/libc.so.6(__libc_start_main+0xfd) [0x7ffc9c554c4d]
    [f=0000074] /home/abma/local/spring/stable/bin/spring() [0x702859]
    [f=0000074] This stack trace indicates a problem with a Skirmish AI library.
    [f=0000074] Translated Stacktrace:
    [f=0000074] /home/abma/dev/spring/stable/rts/System/Platform/Linux/CrashHandler.cpp:249
    [f=0000074] ??:0
    [f=0000074] /usr/include/c++/4.4/bits/stl_vector.h:453
    [f=0000074] /usr/include/c++/4.4/bits/stl_vector.h:575
    [f=0000074] ??:0
    [f=0000074] ??:0
    [f=0000074] ??:0
    [f=0000074] ??:0
    [f=0000074] ??:0
    [f=0000074] /home/abma/dev/spring/stable/rts/ExternalAI/SkirmishAILibrary.cpp:87
    [f=0000074] /home/abma/dev/spring/stable/rts/ExternalAI/SkirmishAI.cpp:48
    [f=0000074] /home/abma/dev/spring/stable/rts/ExternalAI/SkirmishAIWrapper.cpp:323
    [f=0000074] /home/abma/dev/spring/stable/rts/ExternalAI/EngineOutHandler.cpp:270
    [f=0000074] /home/abma/dev/spring/stable/rts/Sim/Units/Unit.cpp:1550
    [f=0000074] /home/abma/dev/spring/stable/rts/Sim/Units/UnitLoader.cpp:368
    [f=0000074] /home/abma/dev/spring/stable/rts/Lua/LuaSyncedCtrl.cpp:947
    [f=0000074] /home/abma/dev/spring/stable/rts/lib/lua/src/ldo.cpp:319
    [f=0000074] /home/abma/dev/spring/stable/rts/lib/lua/src/lvm.cpp:609
    [f=0000074] /home/abma/dev/spring/stable/rts/lib/lua/src/ldo.cpp:378
    [f=0000074] /home/abma/dev/spring/stable/rts/lib/lua/src/lapi.cpp:822
    [f=0000074] /home/abma/dev/spring/stable/rts/lib/lua/src/ldo.cpp:119
    [f=0000074] /home/abma/dev/spring/stable/rts/lib/lua/src/ldo.cpp:463
    [f=0000074] /home/abma/dev/spring/stable/rts/lib/lua/src/lapi.cpp:842
    [f=0000074] /home/abma/dev/spring/stable/rts/Lua/LuaHandle.cpp:225
    [f=0000074] /home/abma/dev/spring/stable/rts/Lua/LuaHandle.cpp:253
    [f=0000074] /home/abma/dev/spring/stable/rts/Lua/LuaHandle.cpp:397
    [f=0000074] /home/abma/dev/spring/stable/rts/System/EventHandler.cpp:349
    [f=0000074] /home/abma/dev/spring/stable/rts/Game/Game.cpp:3582
    [f=0000074] /home/abma/dev/spring/stable/rts/Game/Game.cpp:3979
    [f=0000074] /home/abma/dev/spring/stable/rts/Game/Game.cpp:2834
    [f=0000074] /home/abma/dev/spring/stable/rts/System/SpringApp.cpp:1051
    [f=0000074] /home/abma/dev/spring/stable/rts/System/SpringApp.cpp:1182
    [f=0000074] /home/abma/dev/spring/stable/rts/System/Main.cpp:55
    [f=0000074] /home/abma/dev/spring/stable/rts/System/Main.cpp:91
    [f=0000074] ??:0
    [f=0000074] ??:0
    
    txt file icon infolog.txt (31,382 bytes) 2011-01-07 18:49 +

-Relationships
+Relationships

-Notes

~0006219

Kloot (developer)

Solved in 7cf8fb78fa946d325d178904961c11dab6d26ef6.

Note that with this fix, KAIK will not do anything in a Zero-K game out of the box. If you want to force it to play anyway (which may cause crashes), open its AIInfo.lua and add an entry to the supportedMods list.
+Notes

-Issue History
Date Modified Username Field Change
2011-01-07 18:49 abma New Issue
2011-01-07 18:49 abma File Added: infolog.txt
2011-01-07 19:21 Kloot Note Added: 0006219
2011-01-07 19:21 Kloot Status new => resolved
2011-01-07 19:21 Kloot Fixed in Version => 0.82.7+git
2011-01-07 19:21 Kloot Resolution open => fixed
2011-01-07 19:21 Kloot Assigned To => Kloot
+Issue History