2025-08-04 01:09 CEST

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IDProjectCategoryView StatusLast Update
0002271Spring engineGeneralpublic2010-12-25 19:56
ReporterGoogle_Frog 
Assigned To 
PrioritynormalSeveritycrashReproducibilityalways
StatusclosedResolutionduplicate 
Product Version0.82.3+git 
Target VersionFixed in Version 
Summary0002271: ZK 0.82.3-1086-gf318f6e startgame crash
DescriptionA crash with the default spring and zk settings. I tested with Licho who did not crash.

The sequence of events that seemed to cause a crash:
 * Select commander (not drag select)
 * Give move order

Drag select causes an instant crash as soon an area is drawn.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog.txt (31,987 bytes) 2010-12-22 14:18 -
    LogOutput initialized.
    Spring 0.82+.4.0 (0.82.3-1086-gf318f6e)
    Build date/time: Dec 21 2010 19:49:24
    Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
    Enabled log subsystems: Sound
    Enable or disable log subsystems using the LogSubsystems configuration key
      or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
    default config file: C:\Documents and Settings\User\Local Settings\Application Data\springsettings.cfg
    using default configuration source "C:\Documents and Settings\User\Local Settings\Application Data\springsettings.cfg"
    [CMyMath::Init] CPU SSE mask: 124, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    OS: Microsoft Windows
    Microsoft Windows XP Professional Service Pack 2 (build 2600)
    Intel(R) Core(TM)2 Quad CPU    Q6600  @ 2.40GHz; 3327MB RAM, 5210MB pagefile
    OS: 32bit native mode
    Using read-write data directory: C:\Documents and Settings\User\My Documents\My Games\Spring\engine\0.82.3-1086-gf318f6e\
    Using read-only data directory: C:\Documents and Settings\User\My Documents\My Games\Spring\
    Using read-only data directory: C:\Documents and Settings\User\My Documents\Spring\
    Using read-only data directory: C:\Documents and Settings\All Users\Application Data\Spring\
    Scanning: C:\Documents and Settings\User\My Documents\Spring\maps
    Scanning: C:\Documents and Settings\User\My Documents\Spring\mods
    Scanning: C:\Documents and Settings\User\My Documents\Spring\packages
    Scanning: C:\Documents and Settings\User\My Documents\My Games\Spring\maps
    Scanning: C:\Documents and Settings\User\My Documents\My Games\Spring\mods
    Scanning: C:\Documents and Settings\User\My Documents\My Games\Spring\packages
    Scanning: C:\Documents and Settings\User\My Documents\My Games\Spring\engine\0.82.3-1086-gf318f6e\maps
    Scanning: C:\Documents and Settings\User\My Documents\My Games\Spring\engine\0.82.3-1086-gf318f6e\base
    Scanning: C:\Documents and Settings\User\My Documents\My Games\Spring\engine\0.82.3-1086-gf318f6e\games
    Scanning: C:\Documents and Settings\User\My Documents\My Games\Spring\engine\0.82.3-1086-gf318f6e\mods
    Supported Video modes: 1920x1080, 1680x1050, 1600x900, 1280x1024, 1152x864, 1024x768, 800x600, 640x480
    Video mode set to 1650x1050/32bit (windowed)
    [f=0000000] SDL:  1.2.10
    [f=0000000] GL:   3.2.0
    [f=0000000] GL:   NVIDIA Corporation
    [f=0000000] GL:   GeForce GTX 260/PCI/SSE2
    [f=0000000] GLSL: 1.50 NVIDIA via Cg compiler
    [f=0000000] GLEW: 1.5.4
    [f=0000000] Joysticks found: 0
    [f=0000000] Joystick 0 not found
    [f=0000000] Loading startscript from: C:/Documents and Settings/User/My Documents/My Games/Spring/script.txt
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Vendor:     OpenAL Community
    [f=0000000] [Sound]   Version:    1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:   OpenAL Soft
    [f=0000000] [Sound]   AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]                   ALC_EXT_EFX found (required for air absorption): yes
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Available Devices:  
    [f=0000000] [Sound]                       DirectSound Software
    [f=0000000] [Sound] air absorption enabled: 0.1
    [f=0000000] Connecting to 94.23.171.71:8452 using name [LCC]Google_Frog[0K]
    [f=0000000] Starting demo recording
    [f=0000000] Using map: DesertTriad
    [f=0000000] Using mod: Zero-K test-1051
    [f=0000000] Using mod archive: 2ad7bfc6a38289d42c7bc8e7965e37cd.sdp
    [f=0000000] Recording Demo to demos/20101223_000202_DesertTriad_0.82+.4.sdf
    [f=0000000] Loading client data: 84 ms
    [f=0000000] User number 1 (team 0, allyteam 0)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Processing commtype: strike level 1
    [f=0000000] 	Processing player 1
    [f=0000000] 		Applying upgrade: radarmodule
    [f=0000000] Processing commtype: recon level 1
    [f=0000000] 	Processing player 1
    [f=0000000] 		Applying upgrade: adv_composite_armor
    [f=0000000] Processing commtype: support level 1
    [f=0000000] 	Processing player 1
    [f=0000000] 		Applying upgrade: adv_composite_armor
    [f=0000000] Processing commtype: battle level 1
    [f=0000000] 	Processing player 1
    [f=0000000] 		Applying upgrade: adv_nano
    [f=0000000] Processing commtype: strike level 2
    [f=0000000] 	Processing player 1
    [f=0000000] Processing commtype: recon level 2
    [f=0000000] 	Processing player 1
    [f=0000000] 		Applying upgrade: adv_composite_armor
    [f=0000000] 		Applying upgrade: focusing_prism
    [f=0000000] Processing commtype: support level 2
    [f=0000000] 	Processing player 1
    [f=0000000] 		Applying upgrade: adv_composite_armor
    [f=0000000] 		Applying upgrade: high_power_servos
    [f=0000000] Processing commtype: battle level 2
    [f=0000000] 	Processing player 1
    [f=0000000] 		Applying upgrade: adv_nano
    [f=0000000] Loading all definitions:  0.489000
    [f=0000000] Loading GameData Definitions: 567 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound]  parsed 4 sounds from gamedata/sounds.lua
    [f=0000000] Loading Sound Definitions: 9 ms
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] Creating Smooth Mesh: 46 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] Number of damage types: 9
    [f=0000000] Creating Unit Textures
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Could not load sound from def: OTAunit/BOMBREL
    [f=0000000] Could not load sound from def: OTAunit/EMGPULS1
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] Initializing Map Features
    [f=0000000] Unknown map feature type 
    [f=0000000] Reading Estimate PathCosts [8]
    [f=0000000] Reading Estimate PathCosts [32]
    [f=0000000] [CPathManager] pathing data checksum: a72b215c
    [f=0000000] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Tile Files
    [f=0000000] Loading Tile Map
    [f=0000000] generating MipMaps: 3 ms
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Creating Sky & Water
    [f=0000000] [Sound] Unable to open audio file: MultiSelect
    [f=0000000] [Sound] CSound::GetSoundId: could not find sound: MultiSelect
    [f=0000000] Camera and mouse: 131 ms
    [f=0000000] Loading console: 20 ms
    [f=0000000] [Sound] Unable to open audio file: FailedCommand
    [f=0000000] [Sound] CSound::GetSoundId: could not find sound: FailedCommand
    [f=0000000] Loading LuaRules
    [f=0000000] Jump Jet Defs error checking begining..
    [f=0000000] .. Jump Jet Defs error checking complete
    [f=0000000] Jump Jet Defs error checking begining..
    [f=0000000] .. Jump Jet Defs error checking complete
    [f=0000000] TEAM DATA
    [f=0000000] 1	0
    [f=0000000] 2	1
    [f=0000000] 3	2
    [f=0000000] 4	3
    [f=0000000] 5	4
    [f=0000000] Chicken: PvP mode detected
    [f=0000000] Loaded gadget:  ranks api           <api_ranks.lua>
    [f=0000000] Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
    [f=0000000] Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
    [f=0000000] Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
    [f=0000000] Loaded gadget:  No Self-D           <unit_noselfd.lua>
    [f=0000000] Loaded gadget:  Planet Wars Support  <planetwars.lua>
    [f=0000000] Loaded gadget:  ShareControl        <share_control.lua>
    [f=0000000] Loaded gadget:  ShareLevels         <share_levels.lua>
    [f=0000000] Loaded gadget:  Attributes          <unit_attributes.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  CAI                 <ai_cai.lua>
    [f=0000000] Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
    [f=0000000] Loaded gadget:  Capture             <unit_capture.lua>
    [f=0000000] Loaded gadget:  CarrierDrones       <unit_carrier_drones.lua>
    [f=0000000] Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
    [f=0000000] Loaded gadget:  DirectControl       <unit_direct_control.lua>
    [f=0000000] Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
    [f=0000000] Loaded gadget:  Disable Features    <unit_disable_features.lua>
    [f=0000000] Loaded gadget:  DoLine              <cmd_doline.lua>
    [f=0000000] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    [f=0000000] Loaded gadget:  Easy Metal 2        <easymetal2.lua>
    [f=0000000] Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
    [f=0000000] Loaded gadget:  Factory Reverse Build Control  <factory_reversebuild_control.lua>
    [f=0000000] Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
    [f=0000000] Loaded gadget:  Gunship Hold Position  <unit_gunship_hold_position.lua>
    [f=0000000] Loaded gadget:  Hide Buttons        <unit_hide_buttons.lua>
    [f=0000000] Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
    [f=0000000] Loaded gadget:  Last Ally           <unit_last_ally.lua>
    [f=0000000] Loading gadget: Lua unit script framework  <unit_script.lua>
    [f=0000000]   Loading unit script: scripts/amgeo.lua
    [f=0000000]   Loading unit script: scripts/armamd.lua
    [f=0000000]   Loading unit script: scripts/armanni.lua
    [f=0000000]   Loading unit script: scripts/armjamt.lua
    [f=0000000]   Loading unit script: scripts/nanotower.lua
    [f=0000000]   Loading unit script: scripts/armpt.lua
    [f=0000000]   Loading unit script: scripts/armspy.lua
    [f=0000000]   Loading unit script: scripts/stiletto.lua
    [f=0000000]   Loading unit script: scripts/armstiletto_laser.lua
    [f=0000000]   Loading unit script: scripts/blastwing.lua
    [f=0000000]   Loading unit script: scripts/cafus.lua
    [f=0000000]   Loading unit script: scripts/capturecar.lua
    [f=0000000]   Loading unit script: scripts/carrydrone.lua
    [f=0000000]   Loading unit script: scripts/chickenflyerqueen.lua
    [f=0000000]   Loading unit script: scripts/chickenlandqueen.lua
    [f=0000000]   Loading unit script: scripts/chickenwurm.lua
    [f=0000000]   Loading unit script: scripts/corbats.lua
    [f=0000000]   Loading unit script: scripts/corcrash.lua
    [f=0000000]   Loading unit script: scripts/cordoom.lua
    [f=0000000]   Loading unit script: scripts/core_spectre.lua
    [f=0000000]   Loading unit script: scripts/corjamt.lua
    [f=0000000]   Loading unit script: scripts/corroach.lua
    [f=0000000]   Loading unit script: scripts/corsub.lua
    [f=0000000]   Loading unit script: scripts/corsumo.lua
    [f=0000000]   Loading unit script: scripts/corvamp.lua
    [f=0000000]   Loading unit script: scripts/cruisemissile.lua
    [f=0000000]   Loading unit script: scripts/factoryplane.lua
    [f=0000000]   Loading unit script: scripts/factorytank.lua
    [f=0000000]   Loading unit script: scripts/nullscript.lua
    [f=0000000]   Loading unit script: scripts/geo.lua
    [f=0000000]   Loading unit script: scripts/missilesilo.lua
    [f=0000000]   Loading unit script: scripts/railgunturret.lua
    [f=0000000]   Loading unit script: scripts/serpent.lua
    [f=0000000]   Loading unit script: scripts/spherecloaker.lua
    [f=0000000]   Loading unit script: scripts/wolverine_mine.lua
    [f=0000000] Loaded gadget:  Lua unit script framework  <unit_script.lua>
    [f=0000000] Loaded gadget:  Lups Flamethrower Jitter  <lups_flame_jitter.lua>
    [f=0000000] Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
    [f=0000000] Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
    [f=0000000] Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
    [f=0000000] Loaded gadget:  Mod statistics      <mod_stats.lua>
    [f=0000000] Loaded gadget:  Mortal Shield       <unit_shield_mortal.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [f=0000000] Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
    [f=0000000] Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
    [f=0000000] Loaded gadget:  Para for damage weapons  <unit_paralysis_damage.lua>
    [f=0000000] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [f=0000000] Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
    [f=0000000] Loaded gadget:  Reclaim Hp changer  <unit_reclaim_hp.lua>
    [f=0000000] Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
    [f=0000000] Loaded gadget:  Rezz Hp changer     <unit_rezz_hp.lua>
    [f=0000000] Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
    [f=0000000] Loaded gadget:  Shield Link         <unit_shield_link.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  StartSetup          <start_unit_setup.lua>
    [f=0000000] Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
    [f=0000000] Loaded gadget:  Terraformers        <unit_terraform.lua>
    [f=0000000] Loaded gadget:  Time slow v2        <unit_timeslow.lua>
    [f=0000000] Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
    [f=0000000] Loaded gadget:  Typemap Options     <typemap_options.lua>
    [f=0000000] Loaded gadget:  UnitEStallDisable   <unit_estall_disable.lua>
    [f=0000000] Morph gadget: Bad morph src type: corfacinabox
    [f=0000000] Morph gadget: Bad morph src type: armfacinabox
    [f=0000000] Morph gadget: Bad morph src type: corkarg
    [f=0000000] Morph gadget: Bad morph src type: cormort
    [f=0000000] Loaded gadget:  UnitMorph           <unit_morph.lua>
    [f=0000000] Loaded gadget:  UnitPriority        <unit_priority.lua>
    [f=0000000] Loaded gadget:  UnitStealth         <unit_stealth.lua>
    [f=0000000] Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
    [f=0000000] Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
    [f=0000000] Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
    [f=0000000] Loaded gadget:  astar.lua           <astar.lua>
    [f=0000000] Loaded gadget:  burrower            <unit_burrower.lua>
    [f=0000000] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [f=0000000] Loaded gadget:  mex_spot_finder.lua  <mex_spot_finder.lua>
    [f=0000000] Loaded gadget:  Awards              <awards.lua>
    [f=0000000] Loaded gadget:  Bank                <bank.lua>
    [f=0000000] Loaded gadget:  Bounties            <unit_bounty.lua>
    [f=0000000] Loaded gadget:  Ceasefire-old       <ceasefire-1.lua>
    [f=0000000] Doesn't count initialized
    [f=0000000] Loaded gadget:  Does Not Count      <unit_does_not_count.lua>
    [f=0000000] Loaded gadget:  King of the Hill    <koth.lua>
    [f=0000000] Loaded gadget:  MarketPlace         <unit_marketplace.lua>
    [f=0000000] Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Repair Aura         <unit_repairaura.lua>
    [f=0000000] Loaded gadget:  Area Denial         <weapon_area_damage.lua>
    [f=0000000] Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
    [f=0000000] Loaded gadget:  Profiler            <dbg_profiler.lua>
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Jump Jet Defs error checking begining..
    [f=0000000] .. Jump Jet Defs error checking complete
    [f=0000000] Loaded gadget:  ranks api           <api_ranks.lua>
    [f=0000000] Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
    [f=0000000] Loaded gadget:  Planet Wars Support  <planetwars.lua>
    [f=0000000] Loaded gadget:  ShareControl        <share_control.lua>
    [f=0000000] Loaded gadget:  ShareLevels         <share_levels.lua>
    [f=0000000] Loaded gadget:  Attributes          <unit_attributes.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  CAI                 <ai_cai.lua>
    [f=0000000] Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
    [f=0000000] Loaded gadget:  Capture             <unit_capture.lua>
    [f=0000000] Loaded gadget:  CarrierDrones       <unit_carrier_drones.lua>
    [f=0000000] Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
    [f=0000000] Loaded gadget:  Disable Features    <unit_disable_features.lua>
    [f=0000000] Loaded gadget:  DoLine              <cmd_doline.lua>
    [f=0000000] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    [f=0000000] Loaded gadget:  Easy Metal 2        <easymetal2.lua>
    [f=0000000] Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
    [f=0000000] Loaded gadget:  Last Ally           <unit_last_ally.lua>
    [f=0000000] Loaded gadget:  Lups Flamethrower Jitter  <lups_flame_jitter.lua>
    [f=0000000] Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
    [f=0000000] Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
    [f=0000000] Loaded gadget:  Shield Link         <unit_shield_link.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  StartSetup          <start_unit_setup.lua>
    [f=0000000] Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
    [f=0000000] Loaded gadget:  UnitEStallDisable   <unit_estall_disable.lua>
    [f=0000000] Loaded gadget:  UnitMorph           <unit_morph.lua>
    [f=0000000] Loaded gadget:  UnitPriority        <unit_priority.lua>
    [f=0000000] Loaded gadget:  UnitStealth         <unit_stealth.lua>
    [f=0000000] Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
    [f=0000000] Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
    [f=0000000] Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
    [f=0000000] Loaded gadget:  astar.lua           <astar.lua>
    [f=0000000] Loaded gadget:  burrower            <unit_burrower.lua>
    [f=0000000] Loaded gadget:  factory_reversebuild_control.lua  <factory_reversebuild_control.lua>
    [f=0000000] Loaded gadget:  mex_spot_finder.lua  <mex_spot_finder.lua>
    [f=0000000] Loaded gadget:  unit_missilesilo.lua  <unit_missilesilo.lua>
    [f=0000000] Loaded gadget:  Awards              <awards.lua>
    [f=0000000] Loaded gadget:  Bank                <bank.lua>
    [f=0000000] Loaded gadget:  Bounties            <unit_bounty.lua>
    [f=0000000] Loaded gadget:  Ceasefire-old       <ceasefire-1.lua>
    [f=0000000] Doesn't count initialized
    [f=0000000] Loaded gadget:  Does Not Count      <unit_does_not_count.lua>
    [f=0000000] Loaded gadget:  King of the Hill    <koth.lua>
    [f=0000000] Loaded gadget:  MarketPlace         <unit_marketplace.lua>
    [f=0000000] Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Repair Aura         <unit_repairaura.lua>
    [f=0000000] Loaded gadget:  Area Denial         <weapon_area_damage.lua>
    [f=0000000] Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
    [f=0000000] Loaded gadget:  Lups                <lups_wrapper.lua>
    [f=0000000] Loaded gadget:  Profiler            <dbg_profiler.lua>
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] This mod has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Jump Jet Defs error checking begining..
    [f=0000000] .. Jump Jet Defs error checking complete
    [f=0000000] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=0000000] Loaded API widget:  Avatars             <api_avatars.lua>
    [f=0000000] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=0000000] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=0000000] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=0000000] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=0000000] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=0000000] Loaded widget:  Hide map marks      <gui_hide_marks_on_f5.lua>
    [f=0000000] Loaded widget:  Noises              <snd_noises.lua>
    [f=0000000] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=0000000] Loaded widget:  Cloak Fire State    <unit_cloakfirestate.lua>
    [f=0000000] Loaded widget:  ResetState          <unit_resetstate.lua>
    [f=0000000] Mexmap detected - loading...
    [f=0000000] mexmap imported from LuaUI/Configs/MetalMaps/deserttriad.springmexmap
    [f=0000000] Loaded widget:  Area Mex            <cmd_area_mex.lua>
    [f=0000000] Loaded widget:  Auto First Build Facing  <autofirstbuildfacing.lua>
    [f=0000000] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=0000000] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=0000000] Loaded widget:  Autoquit            <autoquit.lua>
    [f=0000000] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=0000000] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=0000000] Loaded widget:  Chili Chat Bubbles  <gui_chili_chatbubbles.lua>
    [f=0000000] Loaded widget:  Chili Cursor Tip 2  <gui_chilicursortip_2.lua>
    [f=0000000] Loaded widget:  Chili Resource Bars  <gui_chili_resource_bars.lua>
    [f=0000000] Loaded widget:  Chili Selections    <gui_chiliselections.lua>
    [f=0000000] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=0000000] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=0000000] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=0000000] Set UnitIconDist to 70
    [f=0000000] Ground decals are disabled
    [f=0000000] Set maximum particles to: 4000
    [f=0000000] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=0000000] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=0000000] Loaded widget:  Land Fly v1.2.2     <unit_land_fly.lua>
    [f=0000000] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=0000000] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=0000000] Loaded widget:  MiniMap Start Boxes  <minimap_startbox.lua>
    [f=0000000] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=0000000] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=0000000] Loaded widget:  Music Player        <snd_music.lua>
    [f=0000000] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=0000000] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
    [f=0000000] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=0000000] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=0000000] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=0000000] Loaded widget:  Retreat             <cmd_retreat.lua>
    [f=0000000] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=0000000] Loaded widget:  Start Point Remover  <init_start_point_remover.lua>
    [f=0000000] Loaded widget:  Startup Info and Selector  <gui_startup_info_selector.lua>
    [f=0000000] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=0000000] Set UnitIconDist to 70
    [f=0000000] Ground decals are disabled
    [f=0000000] Set maximum particles to: 4000
    [f=0000000] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=0000000] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=0000000] Set UnitIconDist to 70
    [f=0000000] Ground decals are disabled
    [f=0000000] Set maximum particles to: 4000
    [f=0000000] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=0000000] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=0000000] Loaded widget:  XrayHighlight       <gui_xray_highlight.lua>
    [f=0000000] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=0000000] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=0000000] Loaded widget:  MessageBoxes        <mission_messagebox.lua>
    [f=0000000] Loaded widget:  Prospector          <gui_prospector.lua>
    [f=0000000] Set UnitIconDist to 70
    [f=0000000] Ground decals are disabled
    [f=0000000] Set maximum particles to: 4000
    [f=0000000] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=0000000] Reloaded cmdcolors with: cmdcolors.tmp
    [f=0000000] Set UnitIconDist to 70
    [f=0000000] Ground decals are disabled
    [f=0000000] Set maximum particles to: 4000
    [f=0000000] Loaded widget:  UnitShapes          <unit_shapes.lua>
    [f=0000000] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=0000000] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=0000000] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=0000000] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=0000000] Loaded widget:  CommandInsert       <gui_commandinsert.lua>
    [f=0000000] Loaded widget:  Rank Icons          <gui_xp.lua>
    [f=0000000] Loaded widget:  Select n Center!    <gui_center_n_select.lua>
    [f=0000000] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [f=0000000] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=0000000] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=0000000] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=0000000] Set UnitIconDist to 70
    [f=0000000] Ground decals are disabled
    [f=0000000] Set maximum particles to: 4000
    [f=0000000] Loaded widget:  Chili Chat          <gui_chili_chat.lua>
    [f=0000000] Set UnitIconDist to 70
    [f=0000000] Ground decals are disabled
    [f=0000000] Set maximum particles to: 4000
    [f=0000000] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=0000000] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=0000000] Set UnitIconDist to 70
    [f=0000000] Ground decals are disabled
    [f=0000000] Set maximum particles to: 4000
    [f=0000000] Loaded widget:  Complete Control Camera  <camera_ccc.lua>
    [f=0000000] Set UnitIconDist to 70
    [f=0000000] Ground decals are disabled
    [f=0000000] Set maximum particles to: 4000
    [f=0000000] Loaded widget:  CustomFormations2   <unit_customformations2.lua>
    [f=0000000] Loaded widget:  Jumjet GUI          <gui_jumpjets.lua>
    [f=0000000] Set UnitIconDist to 70
    [f=0000000] Ground decals are disabled
    [f=0000000] Set maximum particles to: 4000
    [f=0000000] Loaded widget:  Chili Gesture Menu  <gui_chili_gesture_menu.lua>
    [f=0000000] 19%
    [f=0000000] 80%
    [f=0000000] Set UnitIconDist to 70
    [f=0000000] Ground decals are disabled
    [f=0000000] Set maximum particles to: 4000
    [f=0000000] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=0000000] LuaUI v0.3
    [f=0000000] Finalizing
    [f=0000000] Switching to Free style camera
    [f=0000000] Connection attempt from [0K]Licho
    [f=0000000]  -> Version: 0.82+.4.0 (0.82.3-1086-gf318f6e)
    [f=0000000]  -> Connection established (given id 2)
    [f=0000000] > [[0K]Licho]perhaps its some drawing issue
    [f=0000000] Connection attempt from [LCC]Google_Frog[0K]
    [f=0000000]  -> Version: 0.82+.4.0 (0.82.3-1086-gf318f6e)
    [f=0000000]  -> Connection established (given id 1)
    [f=0000000] > [[0K]Licho]whats in infolog?
    [f=0000000] [LCC]Google_Frog[0K] added point: Start 0
    [f=0000000] [LCC]Google_Frog[0K] added point: Start 0
    [f=0000000] Switching to Overhead (TA) style camera
    [f=0000000] Switching to Free style camera
    [f=0000000] GameID: e6f6114df90f782fe3499d671cdf4421
    [f=0000000] [LCC]Google_Frog[0K] added point: Start 0
    [f=0000000] STATS:plist,[LCC]Google_Frog[0K],[0K]Licho
    [f=0000048] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 19%
    [f=0000241] Spring 0.82+.4.0 (0.82.3-1086-gf318f6e) has crashed.
    [f=0000241] Exception: Access violation (0xc0000005)
    [f=0000241] Exception Address: 0x007c0565
    [f=0000241] DLL information:
    [f=0000241] 0x00400000	Spring
    [f=0000241] 0x7c900000	ntdll
    [f=0000241] 0x7c800000	kernel32
    [f=0000241] 0x10000000	DevIL
    [f=0000241] 0x77c10000	MSVCRT
    [f=0000241] 0x77dd0000	ADVAPI32
    [f=0000241] 0x77e70000	RPCRT4
    [f=0000241] 0x77fe0000	Secur32
    [f=0000241] 0x68b20000	GLU32
    [f=0000241] 0x5ed00000	OPENGL32
    [f=0000241] 0x77f10000	GDI32
    [f=0000241] 0x77d40000	USER32
    [f=0000241] 0x73760000	DDRAW
    [f=0000241] 0x73bc0000	DCIMAN32
    [f=0000241] 0x76c90000	IMAGEHLP
    [f=0000241] 0x6fbc0000	mingwm10
    [f=0000241] 0x7c9c0000	SHELL32
    [f=0000241] 0x77f60000	SHLWAPI
    [f=0000241] 0x71ab0000	WS2_32
    [f=0000241] 0x71aa0000	WS2HELP
    [f=0000241] 0x61b80000	zlib1
    [f=0000241] 0x70780000	vorbisfile
    [f=0000241] 0x68140000	ogg
    [f=0000241] 0x64cc0000	vorbis
    [f=0000241] 0x6b600000	OpenAL32
    [f=0000241] 0x76b40000	WINMM
    [f=0000241] 0x66fc0000	freetype6
    [f=0000241] 0x62aa0000	glew32
    [f=0000241] 0x01ea0000	SDL
    [f=0000241] 0x7c340000	MSVCR71
    [f=0000241] 0x76390000	IMM32
    [f=0000241] 0x773d0000	comctl32
    [f=0000241] 0x5d090000	comctl32
    [f=0000241] 0x73f10000	dsound
    [f=0000241] 0x774e0000	ole32
    [f=0000241] 0x77c00000	VERSION
    [f=0000241] 0x76c30000	WINTRUST
    [f=0000241] 0x77a80000	CRYPT32
    [f=0000241] 0x77b20000	MSASN1
    [f=0000241] 0x72d20000	wdmaud
    [f=0000241] 0x72d10000	msacm32
    [f=0000241] 0x77be0000	MSACM32
    [f=0000241] 0x77bd0000	midimap
    [f=0000241] 0x5ad70000	uxtheme
    [f=0000241] 0x74720000	MSCTF
    [f=0000241] 0x755c0000	msctfime
    [f=0000241] 0x034d0000	ATKOGL32
    [f=0000241] 0x69500000	nvoglnt
    [f=0000241] 0x605d0000	mslbui
    [f=0000241] 0x72280000	DINPUT
    [f=0000241] 0x688f0000	HID
    [f=0000241] 0x77920000	SETUPAPI
    [f=0000241] 0x71a50000	mswsock
    [f=0000241] 0x73ee0000	KsUser
    [f=0000241] 0x662b0000	hnetcfg
    [f=0000241] 0x71a90000	wshtcpip
    [f=0000241] 0x59a60000	DBGHELP
    [f=0000241] Stacktrace:
    [f=0000241] (0) C:\Documents and Settings\User\My Documents\My Games\Spring\engine\0.82.3-1086-gf318f6e\Spring.exe [0x007C0565]
    [f=0000241] (1) C:\Documents and Settings\User\My Documents\My Games\Spring\engine\0.82.3-1086-gf318f6e\Spring.exe [0x007C0EDD]
    [f=0000241] (2) C:\Documents and Settings\User\My Documents\My Games\Spring\engine\0.82.3-1086-gf318f6e\Spring.exe [0x0093ED1A]
    [f=0000241] (3) C:\Documents and Settings\User\My Documents\My Games\Spring\engine\0.82.3-1086-gf318f6e\Spring.exe [0x0093F549]
    [f=0000241] (4) C:\Documents and Settings\User\My Documents\My Games\Spring\engine\0.82.3-1086-gf318f6e\Spring.exe [0x008C2A2C]
    [f=0000241] (5) C:\Documents and Settings\User\My Documents\My Games\Spring\engine\0.82.3-1086-gf318f6e\Spring.exe [0x008C227D]
    [f=0000241] (6) C:\Documents and Settings\User\My Documents\My Games\Spring\engine\0.82.3-1086-gf318f6e\Spring.exe [0x0088FA6C]
    [f=0000241] (7) C:\Documents and Settings\User\My Documents\My Games\Spring\engine\0.82.3-1086-gf318f6e\Spring.exe [0x0040413F]
    [f=0000241] (8) C:\Documents and Settings\User\My Documents\My Games\Spring\engine\0.82.3-1086-gf318f6e\Spring.exe [0x004479BC]
    [f=0000241] (9) C:\Documents and Settings\User\My Documents\My Games\Spring\engine\0.82.3-1086-gf318f6e\Spring.exe [0x004119D0]
    [f=0000241] (10) C:\Documents and Settings\User\My Documents\My Games\Spring\engine\0.82.3-1086-gf318f6e\Spring.exe [0x00995D81]
    [f=0000241] (11) C:\Documents and Settings\User\My Documents\My Games\Spring\engine\0.82.3-1086-gf318f6e\Spring.exe [0x009A106B]
    [f=0000241] (12) C:\Documents and Settings\User\My Documents\My Games\Spring\engine\0.82.3-1086-gf318f6e\Spring.exe [0x009A3FAB]
    [f=0000241] (13) C:\Documents and Settings\User\My Documents\My Games\Spring\engine\0.82.3-1086-gf318f6e\Spring.exe [0x00B8D1A0]
    [f=0000241] (14) C:\Documents and Settings\User\My Documents\My Games\Spring\engine\0.82.3-1086-gf318f6e\Spring.exe [0x00A68CC5]
    [f=0000241] (15) C:\WINDOWS\system32\MSVCRT.dll(endthreadex+0xa9) [0x77C3A3B0]
    [f=0000241] (16) C:\WINDOWS\system32\kernel32.dll(GetModuleFileNameA+0x1ba) [0x7C80B699]
    
    txt file icon infolog.txt (31,987 bytes) 2010-12-22 14:18 +

-Relationships
duplicate of 0002244closed current spring master crashes after start when building first mex 
has duplicate 0002265resolvedabma spring master crashes when commander is moved (xta) 
+Relationships

-Notes

~0006130

Google_Frog (reporter)

It looks related to this issue:
http://springrts.com/mantis/view.php?id=2265
Units are black in the same way.

~0006135

abma (administrator)

can you attach infolog.txt from licho? which os does lich have?

i can't see, why it crashes only on some computers... :-/


Happy Christmas! ;-)
+Notes

-Issue History
Date Modified Username Field Change
2010-12-22 14:18 Google_Frog New Issue
2010-12-22 14:18 Google_Frog File Added: infolog.txt
2010-12-22 14:20 Google_Frog Note Added: 0006130
2010-12-23 15:18 abma Relationship added has duplicate 0002265
2010-12-23 15:19 abma Relationship added duplicate of 0002244
2010-12-24 15:49 abma Note Added: 0006135
2010-12-25 19:56 abma Status new => closed
2010-12-25 19:56 abma Resolution open => duplicate
+Issue History