 infolog.txt
 infolog.txt (18,970 bytes) 
2010-10-18 21:24  
LogOutput initialized.
Spring 0.82+.4.0 (Debug)
Build date/time: Oct 15 2010 21:34:18
Available log subsystems: CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
  or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
using default configuration source "/home/userX/.springrc"
[CMyMath::Init] CPU SSE mask: 888, flags:
	SSE 1.0:  1,  SSE 2.0:  1
	SSE 3.0:  1, SSSE 3.0:  0
	SSE 4.1:  0,  SSE 4.2:  0
	SSE 4.0A: 1,  SSE 5.0A: 0
	using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Linux
OS: 64bit native mode
Adding /home/userX/Projects/spring/installs/cmake/master/linux64/debug/ to directories
Adding /home/userX/.spring/ to directories
Skipping already added directory /home/userX/Projects/spring/installs/cmake/master/linux64/debug/
Using read-write data directory: /home/userX/Projects/spring/installs/cmake/master/linux64/debug/
Using read-only data directory: /home/userX/.spring/
Scanning: /home/userX/.spring/maps
Error opening /home/userX/.spring/maps/cityconflict.sd7: Archive not found
Unable to open archive: /home/userX/.spring/maps/cityconflict.sd7
Error opening /home/userX/.spring/maps/VoiVittuRemakeV2.sd7: Archive not found
Unable to open archive: /home/userX/.spring/maps/VoiVittuRemakeV2.sd7
Error opening /home/userX/.spring/maps/magnetic_Lands_V1.sd7: Archive not found
Unable to open archive: /home/userX/.spring/maps/magnetic_Lands_V1.sd7
Error opening /home/userX/.spring/maps/Daruga-v2.sd7: Archive not found
Unable to open archive: /home/userX/.spring/maps/Daruga-v2.sd7
Scanning: /home/userX/.spring/mods
Scanning: /home/userX/.spring/packages
Scanning: /home/userX/Projects/spring/installs/cmake/master/linux64/debug/base
Supported Video modes: 1280x1024, 1280x960, 1152x864, 1024x768, 960x720, 928x696, 896x672, 832x624, 800x600, 720x400, 700x525, 640x512, 640x480, 640x400, 640x350, 576x432, 512x384, 416x312, 400x300, 360x200, 320x240, 320x200, 320x175
Video mode set to 1024x768/32bit (windowed)
[      0] SDL:  1.2.13
[      0] GL:   3.2.0 NVIDIA 195.36.24
[      0] GL:   NVIDIA Corporation
[      0] GL:   GeForce GT 220/PCI/SSE2
[      0] GLSL: 1.50 NVIDIA via Cg compiler
[      0] GLEW: 1.5.1
[      0] Joysticks found: 0
[      0] Joystick 0 not found
[      0] Connecting to local server
[      0] Sound: OpenAL info:
[      0] Sound:   Vendor:     OpenAL Community
[      0] Sound:   Version:    1.1 ALSOFT 1.11.753
[      0] Sound:   Renderer:   OpenAL Soft
[      0] Sound:   AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[      0] Sound:   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[      0] Sound:                   ALC_EXT_EFX found (required for air absorption): yes
[      0] Sound:   Device:     ALSA Software
[      0] Sound:   Available Devices:  
[      0] Sound:                       ALSA Software
[      0] Sound: air absorption enabled: 0.1
[      0] Starting GameServer: 59 ms
[      0] Starting demo recording
[      0] Using map Brazillian_Battlefield_Remake_V2
[      0] Recording demo demos/20101018_205959_Brazillian_Battlefield_Remake_V2_0.82+.4.sdf
[      0] Using mod Spring: 1944 $VERSION
[      0] Using mod archive S44LiteRelease.sdd
[      0] Loading client data: 206 ms
[      0] User number 0 (team 0, allyteam 0)
[      0] Loading Radar Icons
[      0] Loading GameData Definitions
[      0] Loading all definitions:  3.795000
[      0] Loading GameData Definitions: 3850 ms
[      0] Loading Sound Definitions
[      0] Sound:  parsed 4 sounds from gamedata/sounds.lua
[      0] Loading Sound Definitions: 9 ms
[      0] Parsing Map Information
[      0] Loading SMF
[      0] Loading Map
[      0] Creating Smooth Height Mesh
[      0] Creating Smooth Mesh: 1132 ms
[      0] Creating QuadField & CEGs
[      0] Number of damage types: 17
[      0] Creating Unit Textures
[      0] Loading Weapon Definitions
[      0] Loading Unit Definitions
[      0] Loading Feature Definitions
[      0] Initializing Map Features
[      0] Reading Estimate PathCosts [8]
[      0] Reading Estimate PathCosts [32]
[      0] [CPathManager] pathing data checksum: 15146a7a
[      0] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
[      0] Creating GroundDrawer
[      0] Loading Tile Files
[      0] Loading Tile Map
[      0] generating MipMaps: 6 ms
[      0] Creating TreeDrawer
[      0] Creating Projectile Textures
[      0] Creating Sky & Water
[      0] Camera and mouse: 156 ms
[      0] Loading console: 1 ms
[      0] Sound: Unable to open audio file: FailedCommand
[      0] Sound: CSound::GetSoundId: could not find sound: FailedCommand
[      0] Loading LuaRules
[      0] maps/flagConfig/Brazillian_Battlefield_Remake_V2_profile.lua
[      0] No hide zone config found for map:, maps/hideZoneConfig/Brazillian_Battlefield_Remake_V2.lua
[      0] Loaded gadget:  Delay API           <api_delay.lua>
[      0] Loaded gadget:  Metal API           <api_metal.lua>
[      0] Loaded gadget:  Util API            <api_util.lua>
[      0] Loaded gadget:  Vector API          <api_vector.lua>
[      0] Loaded gadget:  CobButton           <unit_cobbutton.lua>
[      0] Loaded gadget:  Cruise Missiles     <game_cruisemissile.lua>
[      0] Loaded gadget:  Flag Manager        <game_flagmanager.lua>
[      0] Loaded gadget:  HQ unit ID informer  <game_hqbuildspot.lua>
[      0] Loaded gadget:  Partisan Spawner    <game_partisanspawn.lua>
[      0] Loaded gadget:  Pontoon Bridges     <unit_bridge.lua>
[      0] Loaded gadget:  Prerequisites       <game_prereqs.lua>
[      0] Loaded gadget:  Progress Bar        <gui_progressbar.lua>
[      0] Loaded gadget:  Spring: 1944 Paratroopers  <game_paratroopers.lua>
[      0] Loaded gadget:  Spring: 1944 Planes  <game_planes.lua>
[      0] Loaded gadget:  Squad Spawner       <unit_squadspawner.lua>
[      0] Loaded gadget:  Storage Dies Penalty  <unit_storage_dies_penalty.lua>
[      0] Loaded gadget:  Turn Command        <unit_turn.lua>
[      0] Loaded gadget:  Unit Upgrader       <unit_upgrademanager.lua>
[      0] Loaded gadget:  Ammo Limiter        <game_ammo.lua>
[      0] Loaded gadget:  Base Command Income  <game_basecommandincome.lua>
[      0] Loaded gadget:  Binocs for Scouts   <unit_scoutbinocs.lua>
[      0] Loaded gadget:  Button Manipulator  <cmd_fixbuttons.lua>
[      0] Loaded gadget:  Corpse cleaner      <game_corpsecleaner.lua>
[      0] Loaded gadget:  DoLine              <cmd_doline.lua>
[      0] Loaded gadget:  Feature CEG         <feature_ceg.lua>
[      0] Loaded gadget:  Indirect Fire Accuracy Manager  <unit_indirectfireaccuracy.lua>
[      0] Loaded gadget:  Infantry Suppression  <game_fearhandler.lua>
[      0] Loaded gadget:  Infantry supply rules  <game_infsupply.lua>
[      0] Loaded gadget:  Minefield spawner   <game_minefields.lua>
[      0] Loaded gadget:  No reclaiming trees  <game_notreereclaim.lua>
[      0] Loaded gadget:  Plane Fear          <game_planefear.lua>
[      0] Loaded gadget:  Spawn               <game_setup.lua>
[      0] Loaded gadget:  Spring 1944 Armor   <game_armor.lua>
[      0] Loaded gadget:  Supression Indicators  <gui_suppressionindicators.lua>
[      0] Loaded gadget:  Transport Helper    <unit_hidetransported.lua>
[      0] Loaded gadget:  Tree Hit Volume Change  <feature_tree_hitvolume.lua>
[      0] Loaded gadget:  UnitMorph           <unit_morph.lua>
[      0] Loaded gadget:  object_statusbars_default.lua  <object_statusbars_default.lua>
[      0] Loaded gadget:  Area Attack         <cmd_areaattack.lua>
[      0] Loaded gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
[      0] Loaded gadget:  Does Not Count      <game_doesnotcount.lua>
[      0] Loaded gadget:  Increasing Flag Returns  <game_increasingflagreturns.lua>
[      0] Loaded gadget:  Kill Voice          <game_killvoice.lua>
[      0] Loaded gadget:  Logistics Supply    <game_logisticssupply.lua>
[      0] Loaded gadget:  Mine Clearance      <cmd_mineclear.lua>
[      0] Loaded gadget:  Spring: 1944 Damage Over Time  <game_damageovertime.lua>
[      0] Loaded gadget:  Spring: 1944 Visible Cover Areas  <game_visiblecover.lua>
[      0] Loaded gadget:  No Self-Damage      <game_no_self_damage.lua>
[      0] Loaded gadget:  Smoke shells        <game_smokeshells.lua>
[      0] Loaded gadget:  Profiler            <dbg_profiler.lua>
[      0] maps/flagConfig/Brazillian_Battlefield_Remake_V2_profile.lua
[      0] Loaded gadget:  object_statusbars_default (v1.0)  <object_statusbars_default.lua>
[      0] Loaded gadget:  Delay API           <api_delay.lua>
[      0] Loaded gadget:  Metal API           <api_metal.lua>
[      0] Loaded gadget:  Util API            <api_util.lua>
[      0] Loaded gadget:  Vector API          <api_vector.lua>
[      0] Loaded gadget:  Cruise Missiles     <game_cruisemissile.lua>
[      0] Loaded gadget:  Flag Manager        <game_flagmanager.lua>
[      0] Loaded gadget:  HQ unit ID informer  <game_hqbuildspot.lua>
[      0] Loaded gadget:  Partisan Spawner    <game_partisanspawn.lua>
[      0] Loaded gadget:  Pontoon Bridges     <unit_bridge.lua>
[      0] Loaded gadget:  Prerequisites       <game_prereqs.lua>
[      0] Loaded gadget:  Progress Bar        <gui_progressbar.lua>
[      0] Loaded gadget:  Spring: 1944 Paratroopers  <game_paratroopers.lua>
[      0] Loaded gadget:  Spring: 1944 Planes  <game_planes.lua>
[      0] Loaded gadget:  Storage Dies Penalty  <unit_storage_dies_penalty.lua>
[      0] Loaded gadget:  Turn Command        <unit_turn.lua>
[      0] Loaded gadget:  Unit Upgrader       <unit_upgrademanager.lua>
[      0] Loaded gadget:  Ammo Limiter        <game_ammo.lua>
[      0] Loaded gadget:  Base Command Income  <game_basecommandincome.lua>
[      0] Loaded gadget:  Binocs for Scouts   <unit_scoutbinocs.lua>
[      0] Loaded gadget:  Button Manipulator  <cmd_fixbuttons.lua>
[      0] Loaded gadget:  Corpse cleaner      <game_corpsecleaner.lua>
[      0] Loaded gadget:  DoLine              <cmd_doline.lua>
[      0] Loaded gadget:  Infantry Suppression  <game_fearhandler.lua>
[      0] Loaded gadget:  Infantry supply rules  <game_infsupply.lua>
[      0] Loaded gadget:  Minefield spawner   <game_minefields.lua>
[      0] Loaded gadget:  No reclaiming trees  <game_notreereclaim.lua>
[      0] Loaded gadget:  Plane Fear          <game_planefear.lua>
[      0] Loaded gadget:  Supression Indicators  <gui_suppressionindicators.lua>
[      0] Loaded gadget:  Transport Helper    <unit_hidetransported.lua>
[      0] Loaded gadget:  UnitMorph           <unit_morph.lua>
[      0] Loaded gadget:  Area Attack         <cmd_areaattack.lua>
[      0] Loaded gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
[      0] Loaded gadget:  Increasing Flag Returns  <game_increasingflagreturns.lua>
[      0] Loaded gadget:  Kill Voice          <game_killvoice.lua>
[      0] Loaded gadget:  Logistics Supply    <game_logisticssupply.lua>
[      0] Loaded gadget:  Mine Clearance      <cmd_mineclear.lua>
[      0] Loaded gadget:  Profiler            <dbg_profiler.lua>
[      0] Loading LuaGaia
[      0] Loading LuaUI
[      0] Using LUAUI_DIRNAME = LuaUI/
[      0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[      0] LuaUI: bound F11 to the widget selector
[      0] LuaUI: bound CTRL+F11 to tweak mode
[      0] Failed to load: camera_ccc.lua  ([string "LuaUI/Widgets/camera_ccc.lua"]:1: unexpected symbol near '<')
[      0] Failed to load: autofirstbuildfacing.lua  (duplicate name)
[      0] Failed to load: gui_buildeta.lua  (duplicate name)
[      0] Failed to load: gui_point_tracker.lua  (duplicate name)
[      0] Failed to load: unit_customformations2.lua  (duplicate name)
[      0] Loaded widget from mod:   1944 Fonts          <api_s44_fonts.lua>
[      0] Loaded widget from mod:   Vector API          <api_vector.lua>
[      0] Reloaded ctrlpanel with: ctrlpanelImp.txt
[      0] Loaded widget from user:  CtrlPanel Improved  <gui_ctrlpanel_improved.lua>
[      0] Loaded widget from user:  Ally Resource Bars  <gui_ally_res.lua>
[      0] Loaded widget from mod:   LockCamera          <camera_lockcamera.lua>
[      0] Loaded widget from mod:   1944 Tooltip Replacement  <gui_s44_tooltip_replacement.lua>
[      0] Loaded widget from user:  AdvPlayersList      <gui_advplayerslist.lua>
[      0] Loaded widget from user:  BuildETA            <gui_build_eta.lua>
[      0] Loaded widget from user:  Move ETA            <gui_move_eta.lua>
[      0] Loaded widget from mod:   1944 Ranks          <gui_s44_ranks.lua>
[      0] End spec mode / action finder
[      0] Loaded widget from user:  Action Finder       <cmd_actionfinder.lua>
[      0] Removed Area Mex - unsupported mod
[      0] Loaded widget from user:  Area Mex no button v2  <cmd_area_mex2.lua>
[      0] Loaded widget from user:  Auto First Build Facing  <autofirstbuildfacing.lua>
[      0] Loaded widget from user:  Auto Skirm          <unit_auto_skirm.lua>
[      0] Loaded widget from user:  Auto Swarm          <unit_auto_swarm.lua>
[      0] Loaded widget from user:  Blast Radius        <gui_blastRadius.lua>
[      0] Loaded widget from user:  Build Split         <cmd_buildsplit.lua>
[      0] Loaded widget from user:  Central Build AI v1.1  <central_build_AI.lua>
[      0] Loaded widget from user:  Comblast Range 1.0  <gui_comblast_range.lua>
[      0] Loaded widget from user:  DontMove            <unit_dontmove.lua>
[      0] S44
[      0] Loaded widget from user:  FactoryQ Manager    <cmd_factoryqmanager.lua>
[      0] Loaded widget from user:  Ghost Radar         <unit_ghostRadar.lua>
[      0] Loaded widget from user:  Ghost Site          <unit_ghostSite.lua>
[      0] All units set to Hold Position
[      0] Loaded widget from mod:   Hold position v2    <cmd_holdpos.lua>
[      0] Loaded widget from user:  OnlyFightersPatrol  <unit_only_fighters_patrol.lua>
[      0] Loaded widget from user:  Point Tracker       <gui_point_tracker.lua>
[      0] Loaded widget from user:  ReclaimInfo         <gui_reclaiminfov099.lua>
[      0] Loaded widget from user:  Specific Unit Reclaimer  <unit_specific_unit_reclaimer.lua>
[      0] Loaded widget from user:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[      0] Loaded widget from user:  Stockpiler (dynamic)  <unit_stockpile_dynamic.lua>
[      0] Loaded widget from user:  Stall Assist        <cmd_stall_assist.lua>
[      0] Loaded widget from mod:   Take Reminder       <gui_take_remind.lua>
[      0] Loaded widget from user:  Transport AI        <unit_transport_ai.lua>
[      0] Loaded widget from user:  Transporter 2       <unit_transporter_2.lua>
[      0] Loaded widget from user:  Unit Reclaimer      <unit_unit_reclaimer.lua>
[      0] Loaded widget from user:  Z Selector          <unit_z_selector.lua>
[      0] Loaded widget from mod:   1944 Aircraft Selection Buttons  <gui_plane_autoselect.lua>
[      0] <Nuke Icon> Unsupported Game, shutting down...
[      0] Loaded widget from user:  Nuke Button         <gui_nukeButton.lua>
[      0] Loaded widget from mod:   1944 Anti-spam      <gui_antispam.lua>
[      0] Loaded widget from mod:   1944 Armor Display  <gui_s44_armor.lua>
[      0] Loaded widget from mod:   1944 Default Commands  <cmd_defaultcommand.lua>
[      0] Loaded widget from mod:   1944 Field of Fire  <gui_s44_fieldoffire.lua>
[      0] Loaded widget from mod:   1944 Minefield Warning  <gui_minefieldnotify.lua>
[      0] Loaded widget from mod:   1944 NATO API       <api_s44_nato.lua>
[      0] Loaded widget from mod:   1944 Player List Echo for Stats  <gui_playerecho.lua>
[      0] Loaded widget from mod:   1944 Resource Bars  <gui_s44_resbar.lua>
[      0] Loaded widget from mod:   1944 Supply Radius  <gui_s44_supplyradius.lua>
[      0] Loaded widget from mod:   Attack AoE          <gui_attack_aoe.lua>
[      0] Loaded widget from mod:   Auto group          <unit_auto_group.lua>
[      0] Loaded widget from user:  AutoRepair          <unit_autorepair.lua>
[      0] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
[      0] Loaded widget from mod:   BuildBar            <gui_buildbar.lua>
[      0] Loaded widget from user:  Context Build       <gui_context_build.lua>
[      0] Loaded widget from mod:   SelectionButtons_CA  <gui_selbuttons_ca.lua>
[      0] Loaded widget from user:  Build Range Display  <init_build_range_display.lua>
[      0] Loaded widget from mod:   1944 Ammo Icons     <gui_ammoicons.lua>
[      0] Loaded widget from mod:   1944 Build Indicators  <gui_buildindicator.lua>
[      0] Loaded widget from mod:   1944 Flag Ranges    <gui_flagradiusalt.lua>
[      0] Loaded widget from mod:   1944 Suppression Icons  <gui_suppressicons.lua>
[      0] Couldn't find font '/fonts/FreeSansBold.otf'.
[      0] Loaded widget from user:  AllyCursors         <gui_ally_cursors.lua>
[      0] Loaded widget from user:  BA Waypoint Dragger  <unit_waypoint_dragger.lua>
[      0] Loaded widget from user:  Bomber control      <unit_bomber_control.lua>
[      0] Loaded widget from user:  CommandInsert       <gui_commandinsert.lua>
[      0] Reloaded cmdcolors with: cmdcolors.tmp
[      0] Loaded widget from mod:   Team Platter Expanded  <gui_team_platter_ex.lua>
[      0] Loaded widget from user:  Mouse Buildspacing  <gui_buildspacing.lua>
[      0] Loaded widget from mod:   1944 Aircraft Sounds  <sfx_s44_planesound.lua>
[      0] Loaded widget from mod:   1944 Propeller FX   <gfx_s44_props.lua>
[      0] Loaded widget from user:  CustomFormations2   <unit_customformations2.lua>
[      0] LuaUI v0.3
[      0] Finalizing
[      0] Connection attempt from UnnamedPlayer
[      0]  -> Version: 0.82+.4.0 (Debug)
[      0]  -> Connection established (given id 0)
[      0] Player UnnamedPlayer finished loading and is now ingame
[      0] Stall Assist widget disabled for solo players
[      0] GameID: 4599bc4c1e95ec24de3dcd1179b8f899
[      0] UnnamedPlayer added point: Start 0
[      0] STATS:plist,UnnamedPlayer
[      1] Skirmish AI Enemy (ID:0) took over control of team 1
[      5] Map Flag Profile not found. Autogenerating flag positions.
[    185] Flag Captured!
[    185] Flag Captured!
[    436] /cheat
[    437] Cheating!
[    516] /give all
[    517] UnnamedPlayer added point: AP Minefield!
[    517] UnnamedPlayer added point: AT Minefield!
[    517] Caught content exception: Could not load S3O texture from file unittextures/Civilian.dds
[    517] Content error Could not load S3O texture from file unittextures/Civilian.dds
[    517] Thread error: Content error Could not load S3O texture from file unittextures/Civilian.dds