2025-08-01 02:50 CEST

Changesets: spring

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maintenance ed0ec558
Timestamp: 2020-07-02 23:27:42
Author: rtri
Details ] Diff ]
fix 0006403
mod - rts/Game/UI/MouseHandler.cpp Diff ] File ]
mod - rts/Game/UI/MouseHandler.h Diff ] File ]
maintenance adb8b6a2
Timestamp: 2020-07-02 18:06:24
Author: rtri
Details ] Diff ]
fix 0006357
mod - rts/Lua/LuaConstGame.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedMoveCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedMoveCtrl.h Diff ] File ]
mod - rts/Sim/MoveTypes/ScriptMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/ScriptMoveType.h Diff ] File ]
develop f4563f2f
Timestamp: 2020-07-02 18:05:43
Author: rtri
Details ] Diff ]
fix 0006357
mod - rts/Lua/LuaConstGame.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedMoveCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedMoveCtrl.h Diff ] File ]
mod - rts/Sim/MoveTypes/ScriptMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/ScriptMoveType.h Diff ] File ]
develop c6562d5e
Timestamp: 2020-07-02 16:21:14
Author: rtri
Details ] Diff ]
fix 0006390
mod - rts/Lua/LuaVFS.cpp Diff ] File ]
maintenance 91f16d63
Timestamp: 2020-07-02 16:21:12
Author: rtri
Details ] Diff ]
fix 0006390
mod - rts/Lua/LuaVFS.cpp Diff ] File ]
maintenance 01715441
Timestamp: 2020-07-02 16:01:18
Author: rtri
Details ] Diff ]
fix 0006341
mod - rts/Map/HeightMapTexture.cpp Diff ] File ]
develop f7b65ae6
Timestamp: 2020-07-02 16:00:38
Author: rtri
Details ] Diff ]
fix 0006341
mod - rts/Map/HeightMapTexture.cpp Diff ] File ]
maintenance b772d769
Timestamp: 2020-07-02 15:38:31
Author: rtri
Details ] Diff ]
fix sprintf warning
mod - rts/Rendering/GlobalRendering.cpp Diff ] File ]
maintenance 4786422f
Timestamp: 2020-07-02 14:43:12
Author: rtri
Details ] Diff ]
-
mod - rts/Rendering/Env/Decals/LegacyTrackHandler.cpp Diff ] File ]
maintenance 146ced2e
Timestamp: 2020-07-02 13:46:30
Author: rtri
Details ] Diff ]
add. 3d780d9b
mod - rts/System/LoadSave/CregLoadSaveHandler.cpp Diff ] File ]
develop aea36173
Timestamp: 2020-07-02 13:45:54
Author: rtri
Details ] Diff ]
add. 3d780d9b
mod - rts/System/LoadSave/CregLoadSaveHandler.cpp Diff ] File ]
maintenance 4a061581
Timestamp: 2020-07-02 13:38:30
Author: rtri
Details ] Diff ]
fix 0006402
mod - rts/Sim/Units/UnitDef.h Diff ] File ]
develop a14612d0
Timestamp: 2020-07-02 13:28:25
Author: rtri
Details ] Diff ]
fix 0006402
mod - rts/Sim/Units/UnitDef.h Diff ] File ]
maintenance 4ae2dbaa
Timestamp: 2020-07-02 11:23:38
Author: rtri
Details ] Diff ]
fix 0006395
mod - rts/Game/ChatMessage.cpp Diff ] File ]
mod - rts/Game/ChatMessage.h Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/System/Net/UnpackPacket.h Diff ] File ]
develop 699c8a2d
Timestamp: 2020-07-02 11:08:35
Author: rtri
Details ] Diff ]
fix 0006395
mod - rts/Game/ChatMessage.cpp Diff ] File ]
mod - rts/Game/ChatMessage.h Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/System/Net/UnpackPacket.h Diff ] File ]
maintenance acff466c
Timestamp: 2020-06-19 19:50:45
Author: abma
Committer: rtri
Details ] Diff ]
get rid of vcredist in win32 installer:
mingwlibs (AFAIK) don't use msvc compiled libs any more
mod - installer/make_installer.sh Diff ] File ]
rm - installer/sections/vcredist.nsh Diff ] File ]
mod - installer/spring.nsi Diff ] File ]
develop bd446e1d
Timestamp: 2020-06-19 19:50:45
Author: abma
Details ] Diff ]
get rid of vcredist in win32 installer:
mingwlibs (AFAIK) don't use msvc compiled libs any more
mod - installer/make_installer.sh Diff ] File ]
rm - installer/sections/vcredist.nsh Diff ] File ]
mod - installer/spring.nsi Diff ] File ]
maintenance 90a66348
Timestamp: 2020-06-05 12:10:11
Author: a-nop
Committer: rtri
Details ] Diff ]
Fix floating units leaving tracks on sea floor (0000530)

* Fix floating units leaving tracks on sea floor

This allows defining units which both leave tracks on ground and float on water, such as bots that swim on the surface.
mod - rts/Rendering/Env/Decals/LegacyTrackHandler.cpp Diff ] File ]
develop a96e4057
Timestamp: 2020-06-05 12:10:11
Author: a-nop
Committer: GitHub
Details ] Diff ]
Fix floating units leaving tracks on sea floor (0000530)

* Fix floating units leaving tracks on sea floor

This allows defining units which both leave tracks on ground and float on water, such as bots that swim on the surface.
mod - rts/Rendering/Env/Decals/LegacyTrackHandler.cpp Diff ] File ]
develop d025ca62
Timestamp: 2020-06-03 00:47:54
Author: gajop
Committer: GitHub
Details ] Diff ]
Merge pull request #534 from sprunk/patch-53

Beamlasers: 0 thickness disables rendering
mod - rts/Sim/Projectiles/WeaponProjectiles/BeamLaserProjectile.cpp Diff ] File ]
develop 66381bff
Timestamp: 2020-06-02 17:45:13
Author: sprunk
Committer: GitHub
Details ] Diff ]
Beamlasers: 0 thickness disables rendering

Saves on quads
mod - rts/Sim/Projectiles/WeaponProjectiles/BeamLaserProjectile.cpp Diff ] File ]
develop d80b9981
Timestamp: 2020-06-02 00:00:41
Author: gajop
Committer: GitHub
Details ] Diff ]
Merge pull request 0000533 from sprunk/patch-52

Fix pessimizing std::move / allow copy elision
mod - rts/Rendering/GL/RenderDataBuffer.hpp Diff ] File ]
develop 211597ba
Timestamp: 2020-06-01 15:49:06
Author: sprunk
Committer: GitHub
Details ] Diff ]
Fix pessimizing std::move / allow copy elision

/home/travis/build/spring/spring/rts/Rendering/GL/RenderDataBuffer.hpp:169:12: warning: moving a temporary object prevents copy elision [-Wpessimizing-move]
mod - rts/Rendering/GL/RenderDataBuffer.hpp Diff ] File ]
develop e9bcb80c
Timestamp: 2020-05-28 21:50:29
Author: gajop
Committer: GitHub
Details ] Diff ]
Merge pull request 0000531 from sprunk/patch-50

Add GameProgress to builtin LuaUI
mod - cont/LuaUI/widgets.lua Diff ] File ]
maintenance 923e813e
Timestamp: 2020-05-28 17:10:12
Author: sprunk
Committer: rtri
Details ] Diff ]
Add GameProgress to builtin LuaUI

`widgetHandler:GameProgress` already exists.
mod - cont/LuaUI/widgets.lua Diff ] File ]
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