2019-12-09 01:49 CET

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IDProjectCategoryView StatusLast Update
0006341Spring engineGfx driver issuespublic2019-11-16 06:38
Reporterrossco 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusnewResolutionopen 
Product Version104.0 +git 
Target VersionFixed in Version 
Summary0006341: AMD user height map (F1) is red
DescriptionThe height map is red instead of gradient
This issue is not fixed in version 104.0.1-1432
https://springrts.com/mantis/view.php?id=6267
Steps To ReproduceHit F1 at any time in game
TagsNo tags attached.
Checked infolog.txt for ErrorsYes
Attached Files
  • txt file icon infolog.txt (80,176 bytes) 2019-11-16 03:21 -
    [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Users\Ross\Documents\My Games\Spring\"
    Using writeable configuration source: "C:\Users\Ross\Documents\My Games\Spring\springsettings.cfg"
    LogOutput initialized. Logging to C:\Users\Ross\Documents\My Games\Spring\infolog.txt
    ============== <Log Sections> ==============
      Available:
        ArchiveScanner
        AutohostInterface
        BumpWater
        CSMFGroundTextures
        CregSerializer
        DecalsDrawerGL4
        DynWater
        FarTextureHandler
        Font
        GameServer
        GroundMoveType
        KeyBindings
        LuaSocket
        Model
        Net
        Path
        Piece
        RoamMeshDrawer
        Shader
        SkyBox
        Sound
        Texture
        VFS
      Enabled:
        Sound (Notice)
        VFS (Info)
      
      Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    ============== </Log Sections> ==============
    
    ============== <User Config> ==============
      AllowDeferredMapRendering = 1
      AllowDeferredModelRendering = 1
      CrossAlpha = 0
      CubeTexGenerateMipMaps = 1
      CubeTexSizeReflection = 1024
      GrassDetail = 0
      GroundDecals = 0
      GroundDetail = 70
      GroundScarAlphaFade = 1
      GuiOpacity = 0.7
      HardwareCursor = 1
      InputTextGeo = 0.26 0.73 0.02 0.028
      LastSelectedMod = Spring: 1944 3.00
      MSAALevel = 4
      MaxNanoParticles = 0
      MaxParticles = 15000
      ScreenshotCounter = 34
      ShadowMapSize = 4995
      Shadows = 1
      ShowFPS = 1
      ShowPlayerInfo = 0
      ShowSpeed = 1
      SpringData = C:/Users/Ross/Documents/My Games/Spring;
      TreeRadius = 600
      UnitIconDist = 135
      UnitLodDist = 10000
      UsePBO = 0
      VSync = 1
      Water = 0
      WindowPosX = 570
      WindowPosY = 164
      XResolutionWindowed = 1267
      YResolutionWindowed = 702
      snd_volgeneral = 58
      snd_volmaster = 142
      snd_volmusic = 6
      snd_volui = 66
    ============== </User Config> ==============
    
    ============== <User System> ==============
      Spring Engine Version: 104.0.1-1432-gba1702d maintenance
          Build Environment: gcc libstdc++ version 20171010
           Compiler Version: gcc-5.5.0
           Operating System: Windows 10 TBA Insider Update (build 18362)
            Hardware Config: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz; 16338MB RAM, 18770MB pagefile
           Binary Word Size: 32-bit (emulated)
              Process Clock: std::chrono::high_resolution_clock
         Physical CPU Cores: 4
          Logical CPU Cores: 8
    ============== </User System> ==============
    
    [good_fpu_init][STREFLOP_SSE]
    	SSE 1.0 : 1,  SSE 2.0 : 1
    	SSE 3.0 : 1, SSSE 3.0 : 1
    	SSE 4.1 : 1,  SSE 4.2 : 1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    [WatchDog::Install] installed (hang-timeout: 10s)
    [WatchDog::RegisterThread] registering controls for thread [main]
    [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
    	display=1 modes=24 bounds={x=0, y=0, w=1920, h=1080}
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 2] 1680x1050x24bpp@60Hz
    		[ 3] 1600x900x24bpp@60Hz
    		[ 9] 1280x720x24bpp@75Hz
    [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
    [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
    [GR::LogVersionInfo]
    	SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
    	GL version  : 3.0.13559 Compatibility Profile Context 26.20.12028.2
    	GL vendor   : ATI Technologies Inc.
    	GL renderer : Radeon RX 580 Series
    	GLSL version: 4.60
    	GLEW version: 2.1.0
    	GPU memory  : unknown
    	SDL swap-int: 0
    	
    	ARB shader support        : 1
    	GLSL shader support       : 1
    	FBO extension support     : 1
    	NVX GPU mem-info support  : 0
    	ATI GPU mem-info support  : 0
    	NPOT-texture support      : 1 (1)
    	S3TC/DXT1 texture support : 1/0
    	texture query-LOD support : 1 (1)
    	MSAA frame-buffer support : 0 (1)
    	24-bit Z-buffer support   : 0 (-)
    	primitive-restart support : 1 (1)
    	clip-space control support: 0 (1)
    	seamless cube-map support : 1 (1)
    	frag-depth layout support : 0 (-)
    	
    	max. FBO samples             : -1
    	max. texture size            : 16384
    	max. texture anisotropy level: 16.000000
    	max. vec4 varyings/attributes: 32/29
    	max. draw-buffers            : 8
    	max. rec. indices/vertices   : 536870911/536870911
    	max. uniform buffer-bindings : 90
    	max. uniform block-size      : 559236KB
    	
    	enable ATI-hacks : 1
    	compress MIP-maps: 0
    [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
    [GR::UpdateGLConfigs]
    [VSync::SetInterval] interval=1 (standard)
    [GR::UpdateGLGeometry][1] winSize=<1,1>
    [GR::UpdateGLGeometry][2] winSize=<1920,1080>
    [GR::InitGLState]
    [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated)
    [TexMemPool::Resize] poolSize=134217728u allocSize=0u texCount=0u
    [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.10.2)] 0ms
    [WatchDog::RegisterThread] registering controls for thread [vfsi]
    [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Users\Ross\Documents\My Games\Spring\"
    [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Users\Ross\Documents\My Games\Spring\
    [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Users\Ross\Documents\My Games\Spring\engine\104.0.1-1432-gba1702d maintenance\
    Scanning: C:\Users\Ross\Documents\My Games\Spring\engine\104.0.1-1432-gba1702d maintenance\base
    Scanning: C:\Users\Ross\Documents\My Games\Spring\maps
    Scanning: C:\Users\Ross\Documents\My Games\Spring\games
    Scanning: C:\Users\Ross\Documents\My Games\Spring\packages
    [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms
    [VFS] [SpringVFS::ReserveArchives<this=06177da0>]
    [VFS] [SpringVFS::AddArchive<this=06177da0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
    [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=06177da0 (SpringVFS) global=00000000 (null)
    [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
    [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
    [ThreadPool::SetThreadCount][2] workers=2
    [Threading] Main thread CPU affinity mask set: 252
    [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
    [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
    [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=128
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
    [f=-000001] [Sound] [Sound::InitThread][1]
    [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
    [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.9ms)
    [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=062ddfe0 context=061732d8
    [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound]   Devices:
    [f=-000001] [Sound]     [Speakers (2- High Definition Audio Device)]
    [f=-000001] [Sound]     [Speakers (2- High Definition Audio Device)]
    [f=-000001] [Sound]     [Speakers (2- High Definition Audio Device)]
    [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
    [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={128,255}
    [f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
    [f=-000001] [Sound] Error:   Initializing EFX failed!
    [f=-000001] [Sound] [Sound::UpdateThread][2]
    [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 200ms
    [f=-000001] [StartScript] Loading StartScript from: C:\Users\Ross\AppData\Roaming\springlobby\script.txt
    [f=-000001] [CPreGame] using client IP 112.213.34.51 and port 8452
    [f=-000001] [NetProto::InitClient] connecting to IP 112.213.34.51 on port 8452 using name rossco
    [f=-000001] 
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
    [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=-000001] 
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
    [f=-000001] [GR::UpdateGLConfigs]
    [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
    [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
    [f=-000001] [GR::InitGLState]
    [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated)
    [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
    [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
    
    [f=-000001] 
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
    [f=-000001] [GR::UpdateGLConfigs]
    [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
    [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
    [f=-000001] [GR::InitGLState]
    [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated)
    [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
    [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
    
    [f=-000001] 
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
    [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=-000001] [PreGame::AddMapArchivesToVFS][server=00000000] using map "Downs_of_Destruction_Fix" (loaded=0 cached=0)
    [f=-000001] [VFS] [SpringVFS::AddArchive<this=06177da0>(arName="Downs_of_Destruction_Fix", overwrite=false)] section=1 cached=0
    [f=-000001] [VFS] [SpringVFS::AddArchive<this=06177da0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
    [f=-000001] [PreGame::AddModArchivesToVFS][server=00000000] using game "Beyond All Reason test-11866-04711bd" (loaded=0 cached=0)
    [f=-000001] [VFS] [SpringVFS::AddArchive<this=06177da0>(arName="Beyond All Reason test-11866-04711bd", overwrite=false)] section=0 cached=0
    [f=-000001] [VFS] [SpringVFS::AddArchive<this=06177da0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
    [f=-000001] [VFS] [SpringVFS::AddArchive<this=06177da0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
    [f=-000001] [~CPoolArchive] archiveFile="C:\Users\Ross\Documents\My Games\Spring\packages\55c149f4a8560482ecfbd3976ad080e6.sdp" numZipFiles=7053 sumInflSize=550650kb sumReadTime=2723ms
    [f=-000001] 	file="sounds/music/peace/professorkliq-youhavebeenchosen.ogg" indx=5581 inflSize=18385kb readTime=94ms
    [f=-000001] 	file="unittextures/arm_color.dds" indx=6812 inflSize=21845kb readTime=74ms
    [f=-000001] 	file="unittextures/arm_normal.dds" indx=6813 inflSize=21845kb readTime=60ms
    [f=-000001] 	file="unittextures/arm_other.dds" indx=6814 inflSize=21845kb readTime=47ms
    [f=-000001] 	file="sounds/music/peace/tonescape-displexia.ogg" indx=5588 inflSize=9948kb readTime=43ms
    [f=-000001] 	file="sounds/music/war/knock.ogg" indx=5596 inflSize=7482kb readTime=36ms
    [f=-000001] 	file="unittextures/arm_wreck_color_normal.dds" indx=6816 inflSize=5461kb readTime=35ms
    [f=-000001] 	file="sounds/music/peace/duanenaulls-distantcry.ogg" indx=5577 inflSize=6285kb readTime=35ms
    [f=-000001] 	file="sounds/music/war/tha-thecollapse.ogg" indx=5603 inflSize=7323kb readTime=33ms
    [f=-000001] 	file="sounds/music/peace/clearside-virus.ogg" indx=5576 inflSize=6785kb readTime=31ms
    [f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Users\Ross\Documents\My Games\Spring\demos\20191116_020930_Downs_of_Destruction_Fix_104.0.1-1432-gba1702d maintenance.sdfz"
    [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 3669ms
    [f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
    [f=-000001] [LuaIntro] Searching for new Widgets
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
    [f=-000001] [LuaIntro] Found new widget "SpringLogo"
    [f=-000001] [LuaIntro] Found new widget "LoadTexture"
    [f=-000001] [LuaIntro] Found new widget "LoadProgress"
    [f=-000001] [LuaIntro] Found new widget "Main"
    [f=-000001] [LuaIntro] Found new widget "Music"
    [f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaIntro] Loading widget:      Engine Taskbar Stuff   <engine_taskbar_control.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=-000001] [LoadScreen::Init] single-threaded
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
    [f=-000001] [Game::Load][1] globalQuit=0 threaded=0
    [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
    [f=-000001] [~ScopedOnceTimer][Loading all definitions: ] 167ms
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 198ms
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
    [f=-000001] [Sound] [LoadSoundDefsImpl] parsed 325 sounds from gamedata/sounds.lua
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms
    [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
    [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 69ms
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
    [f=-000001] [Init] number of ArmorDefs: 16
    [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
    [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
    [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 458ms
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
    [f=-000001] Warning: [CreateYardMap] armageo: given yardmap contains 4 excess char(s)!
    [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 66ms
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "heap"
    [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms
    [f=-000001] [IPathManager::GetInstance] using HAPFS
    [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
    [f=-000001] InfoTexture: shaders
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
    [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
    [f=-000001] Switching to ROAM Mesh Rendering
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
    [f=-000001] Loaded DecalsDrawer: off
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
    [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 0ms
    [f=-000001] [Game::LoadLua] Lua developer mode disabled
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
    [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 56ms
    [f=-000001] [AI Loader] ShardLua bot Deactivated!
    [f=-000001] [ChickenDefense: Chicken Overseer] Deactivated!
    [f=-000001] [ChickenDefense: ProgenitorSpawner] Deactivated!
    [f=-000001] [ChickenDefense: Chicken Defense Spawner] Deactivated!
    [f=-000001] [ChickenDefense: Chicken Special Damage] Deactivated!
    [f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-1432-gba1702d maintenance.
    [f=-000001] Warning: 	(in threads: {main,load,audio,vfsi}={0,1,0,0})
    [f=-000001] Warning: DLL information:
    [f=-000001] Error: 0x00400000	spring
    [f=-000001] Error: 0x770c0000	ntdll
    [f=-000001] Error: 0x74920000	KERNEL32
    [f=-000001] Error: 0x75e30000	KERNELBASE
    [f=-000001] Error: 0x77030000	ADVAPI32
    [f=-000001] Error: 0x76810000	msvcrt
    [f=-000001] Error: 0x76930000	sechost
    [f=-000001] Error: 0x76750000	RPCRT4
    [f=-000001] Error: 0x74890000	SspiCli
    [f=-000001] Error: 0x74880000	CRYPTBASE
    [f=-000001] Error: 0x75180000	bcryptPrimitives
    [f=-000001] Error: 0x769b0000	IMAGEHLP
    [f=-000001] Error: 0x76b60000	ucrtbase
    [f=-000001] Error: 0x76140000	SHELL32
    [f=-000001] Error: 0x72ee0000	GLU32
    [f=-000001] Error: 0x76b10000	cfgmgr32
    [f=-000001] Error: 0x746a0000	IPHLPAPI
    [f=-000001] Error: 0x76e90000	USER32
    [f=-000001] Error: 0x769d0000	shcore
    [f=-000001] Error: 0x75710000	win32u
    [f=-000001] Error: 0x748b0000	GDI32
    [f=-000001] Error: 0x75730000	combase
    [f=-000001] Error: 0x75320000	gdi32full
    [f=-000001] Error: 0x74a00000	windows.storage
    [f=-000001] Error: 0x6cec0000	OPENGL32
    [f=-000001] Error: 0x752a0000	msvcp_win
    [f=-000001] Error: 0x75230000	profapi
    [f=-000001] Error: 0x74fd0000	powrprof
    [f=-000001] Error: 0x76740000	UMPDC
    [f=-000001] Error: 0x751e0000	shlwapi
    [f=-000001] Error: 0x74910000	kernel.appcore
    [f=-000001] Error: 0x6ee50000	dxcore
    [f=-000001] Error: 0x75e10000	cryptsp
    [f=-000001] Error: 0x75630000	WS2_32
    [f=-000001] Error: 0x6b5c0000	libvorbisfile-3
    [f=-000001] Error: 0x6b800000	OpenAL32
    [f=-000001] Error: 0x6b440000	libcurl
    [f=-000001] Error: 0x65d80000	libIL
    [f=-000001] Error: 0x75020000	ole32
    [f=-000001] Error: 0x75530000	CRYPT32
    [f=-000001] Error: 0x76df0000	MSASN1
    [f=-000001] Error: 0x75690000	wldap32
    [f=-000001] Error: 0x70e40000	libfreetype-6
    [f=-000001] Error: 0x65180000	libfontconfig-1
    [f=-000001] Error: 0x6c740000	SDL2
    [f=-000001] Error: 0x748e0000	IMM32
    [f=-000001] Error: 0x76a70000	OLEAUT32
    [f=-000001] Error: 0x6ef80000	glew32
    [f=-000001] Error: 0x72980000	WINMM
    [f=-000001] Error: 0x6d740000	libvorbis-0
    [f=-000001] Error: 0x70880000	libogg-0
    [f=-000001] Error: 0x74870000	VERSION
    [f=-000001] Error: 0x72950000	WINMMBASE
    [f=-000001] Error: 0x62e80000	zlib1
    [f=-000001] Error: 0x68f40000	libexpat-1
    [f=-000001] Error: 0x73740000	uxtheme
    [f=-000001] Error: 0x76030000	MSCTF
    [f=-000001] Error: 0x6e5f0000	atiglpxx
    [f=-000001] Error: 0x075d0000	atioglxx
    [f=-000001] Error: 0x759c0000	SETUPAPI
    [f=-000001] Error: 0x756f0000	bcrypt
    [f=-000001] Error: 0x72ec0000	dxva2
    [f=-000001] Error: 0x6d800000	dwmapi
    [f=-000001] Error: 0x6e050000	atigktxx
    [f=-000001] Error: 0x6a530000	atiadlxy
    [f=-000001] Error: 0x759b0000	PSAPI
    [f=-000001] Error: 0x74460000	PROPSYS
    [f=-000001] Error: 0x74270000	DEVOBJ
    [f=-000001] Error: 0x75250000	WINTRUST
    [f=-000001] Error: 0x766c0000	clbcatq
    [f=-000001] Error: 0x6dd70000	TextInputFramework
    [f=-000001] Error: 0x6da80000	CoreMessaging
    [f=-000001] Error: 0x6db10000	CoreUIComponents
    [f=-000001] Error: 0x742e0000	ntmarta
    [f=-000001] Error: 0x6e510000	wintypes
    [f=-000001] Error: 0x6ea10000	iertutil
    [f=-000001] Error: 0x737c0000	shfolder
    [f=-000001] Error: 0x6d8f0000	MMDevApi
    [f=-000001] Error: 0x6a4b0000	dsound
    [f=-000001] Error: 0x73de0000	AUDIOSES
    [f=-000001] Error: 0x73dd0000	resourcepolicyclient
    [f=-000001] Error: 0x715c0000	secur32
    [f=-000001] Error: 0x74560000	mswsock
    [f=-000001] Error: 0x74550000	wshqos
    [f=-000001] Error: 0x74540000	wshtcpip
    [f=-000001] Error: 0x74530000	wship6
    [f=-000001] Error: 0x76b50000	NSI
    [f=-000001] Error: 0x742a0000	dhcpcsvc
    [f=-000001] Error: 0x73140000	dbghelp
    [f=-000001] Warning: Stacktrace (load) for Spring 104.0.1-1432-gba1702d maintenance:
    [f=-000001] Warning: This stacktrace indicates a problem with your graphics card driver, please try upgrading it. Specifically recommended is the latest version; do not forget to use a driver removal utility first.
    [f=-000001] Warning: 	[ProgCtr=082ad58b StackPtr=0270c2e8 FramePtr=0270c3a0]
    [f=-000001] Warning: 	(0) C:\WINDOWS\System32\DriverStore\FileRepository\c0346830.inf_amd64_f723e13ffb3b2652\B345901\atioglxx.dll [0x00CDD58B]
    [f=-000001] Warning: 	(1) C:\WINDOWS\System32\DriverStore\FileRepository\c0346830.inf_amd64_f723e13ffb3b2652\B345901\atioglxx.dll [0x008C8CD2]
    [f=-000001] Warning: 	(2) C:\WINDOWS\System32\DriverStore\FileRepository\c0346830.inf_amd64_f723e13ffb3b2652\B345901\atioglxx.dll [0x008C5FB3]
    [f=-000001] Warning: 	(3) C:\WINDOWS\System32\DriverStore\FileRepository\c0346830.inf_amd64_f723e13ffb3b2652\B345901\atioglxx.dll [0x008C7B2C]
    [f=-000001] Warning: 	(4) C:\WINDOWS\System32\DriverStore\FileRepository\c0346830.inf_amd64_f723e13ffb3b2652\B345901\atioglxx.dll [0x0089A2FB]
    [f=-000001] Warning: 	(5) C:\WINDOWS\System32\DriverStore\FileRepository\c0346830.inf_amd64_f723e13ffb3b2652\B345901\atioglxx.dll [0x00899CD7]
    [f=-000001] Warning: 	(6) C:\WINDOWS\System32\DriverStore\FileRepository\c0346830.inf_amd64_f723e13ffb3b2652\B345901\atioglxx.dll [0x008C035F]
    [f=-000001] Warning: 	(7) C:\WINDOWS\System32\DriverStore\FileRepository\c0346830.inf_amd64_f723e13ffb3b2652\B345901\atioglxx.dll [0x007B08E8]
    [f=-000001] Warning: 	(8) C:\WINDOWS\System32\DriverStore\FileRepository\c0346830.inf_amd64_f723e13ffb3b2652\B345901\atioglxx.dll [0x007B2D54]
    [f=-000001] Warning: 	(9) C:\WINDOWS\System32\DriverStore\FileRepository\c0346830.inf_amd64_f723e13ffb3b2652\B345901\atioglxx.dll [0x00CED868]
    [f=-000001] Warning: 	(10) C:\WINDOWS\SYSTEM32\OPENGL32.DLL [0x0002E970]
    [f=-000001] Warning: 	(11) C:\Users\Ross\Documents\My Games\Spring\engine\104.0.1-1432-gba1702d maintenance\spring.exe [0x007A8EAA]
    [f=-000001] Warning: 	(12) C:\Users\Ross\Documents\My Games\Spring\engine\104.0.1-1432-gba1702d maintenance\spring.exe [0x007AE131]
    [f=-000001] Warning: 	(13) C:\Users\Ross\Documents\My Games\Spring\engine\104.0.1-1432-gba1702d maintenance\spring.exe [0x007AF843]
    [f=-000001] Warning: 	(14) C:\Users\Ross\Documents\My Games\Spring\engine\104.0.1-1432-gba1702d maintenance\spring.exe [0x00B22E13]
    [f=-000001] Warning: 	(15) C:\Users\Ross\Documents\My Games\Spring\engine\104.0.1-1432-gba1702d maintenance\spring.exe [0x0064E32A]
    [f=-000001] Warning: 	(16) C:\Users\Ross\Documents\My Games\Spring\engine\104.0.1-1432-gba1702d maintenance\spring.exe [0x0098AFE8]
    [f=-000001] Warning: 	(17) C:\Users\Ross\Documents\My Games\Spring\engine\104.0.1-1432-gba1702d maintenance\spring.exe [0x0061DA60]
    [f=-000001] Warning: Stacktrace (audio) for Spring 104.0.1-1432-gba1702d maintenance:
    [f=-000001] Warning: 	[ProgCtr=77131d9c StackPtr=1a91fc94 FramePtr=1a91fd04]
    [f=-000001] Warning: 	(0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00071D9C]
    [f=-000001] Warning: 	(1) C:\WINDOWS\System32\KERNELBASE.dll [0x000FE222]
    [f=-000001] Warning: 	(2) C:\Users\Ross\Documents\My Games\Spring\engine\104.0.1-1432-gba1702d maintenance\spring.exe [0x00C8213D]
    [f=-000001] Loaded synced gadget:  Get Player Data     <cmd_get_player_data.lua>
    [f=-000001] Loaded synced gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
    [f=-000001] Loaded synced gadget:  Rez Exp             <unit_rez_exp.lua>
    [f=-000001] Loaded synced gadget:  Save/Load           <api_saveload.lua>
    [f=-000001] Loaded synced gadget:  Stats               <api_damage_stats.lua>
    [f=-000001] Loaded synced gadget:  ranks api           <api_ranks.lua>
    [f=-000001] [Gaia Critters] gadget:Initialize() Game.mapName=Downs_of_Destruction_Fix
    [f=-000001] Loaded synced gadget:  gaia critter units  <gaia_critters.lua>
    [f=-000001] Loaded synced gadget:  IconGenerator       <unit_icongenerator.lua>
    [f=-000001] Loaded synced gadget:  Map Lua Metal Spot Placer  <map_metal_spot_placer.lua>
    [f=-000001] Loaded synced gadget:  CameraBroadcast     <camera_lockcamera.lua>
    [f=-000001] Loaded synced gadget:  Awards              <gui_awards.lua>
    [f=-000001] Loaded synced gadget:  Graphical options setter  <api_graphic_options_setter.lua>
    [f=-000001] Loaded synced gadget:  Map TerrainTypes    <map_terraintype.lua>
    [f=-000001] Loaded synced gadget:  Map Tree Replacer   <map_tree_replacer.lua>
    [f=-000001] Loaded synced gadget:  Newbie Info         <gui_newbie_info.lua>
    [f=-000001] Loaded synced gadget:  PBR enabler         <api_pbr_enabler.lua>
    [f=-000001] Loaded synced gadget:  Units Targetting Prioritie  <units_targetting_priorities.lua>
    [f=-000001] Loaded synced gadget:  AI namer            <ai_namer.lua>
    [f=-000001] Loaded synced gadget:  Activity Broadcast  <activity_broadcast.lua>
    [f=-000001] Loaded synced gadget:  Ai Helpers          <ai_helpers.lua>
    [f=-000001] Loaded synced gadget:  Air Release         <unit_air_release_manager.lua>
    [f=-000001] Loaded synced gadget:  Air Transports Speed  <unit_transports_air_speed.lua>
    [f=-000001] Loaded synced gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=-000001] Loaded synced gadget:  Ally Selected Units  <cmd_selected_units.lua>
    [f=-000001] Loaded synced gadget:  Bomber Control      <unit_bomber_control.lua>
    [f=-000001] Loaded synced gadget:  Build Icons Slowy (/luarules buildiconslow or buildiconanim or buildiconanimslow)  <dbg_buildicons_run.lua>
    [f=-000001] Loaded synced gadget:  Cancel orders on share  <unit_cancel_orders_on_share.lua>
    [f=-000001] Loaded synced gadget:  Com Counter         <mo_com_counter.lua>
    [f=-000001] Loaded synced gadget:  Commando Watch      <unit_commando_watch.lua>
    [f=-000001] Loaded synced gadget:  Continuous Aim      <unit_continuous_aim.lua>
    [f=-000001] Loaded synced gadget:  Controls Unit's maxrange  <unit_custommaxranges.lua>
    [f=-000001] Loaded synced gadget:  Cursor Broadcast    <cmd_mouse_pos_broadcast.lua>
    [f=-000001] Loaded synced gadget:  Custom weapon behaviours  <unit_custom_weapons_behaviours.lua>
    [f=-000001] Loaded synced gadget:  DGun CmdType Fix    <unit_dgun_cmdtype_fix.lua>
    [f=-000001] Loaded synced gadget:  Death Messages      <game_death_messages.lua>
    [f=-000001] Loaded synced gadget:  Debris Explosions   <gfx_debrisexplosions.lua>
    [f=-000001] Loaded synced gadget:  Debris physics      <feature_debris_physics.lua>
    [f=-000001] Loaded synced gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
    [f=-000001] Loaded synced gadget:  Depthcharge splash  <fx_depthcharge_splash.lua>
    [f=-000001] Loaded synced gadget:  Dev Helper Cmds     <cmd_dev_helpers.lua>
    [f=-000001] Loaded synced gadget:  DirectControl       <unit_direct_control.lua>
    [f=-000001] Loaded synced gadget:  Display DPS         <gui_display_dps.lua>
    [f=-000001] Loaded synced gadget:  Don't target flyover nukes  <unit_interceptors.lua>
    [f=-000001] Loaded synced gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=-000001] Loaded synced gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=-000001] Loaded synced gadget:  Energy Conversion   <game_energy_conversion.lua>
    [f=-000001] Loaded synced gadget:  Engine Hotfixes for Various Engine Kludges  <engine_hotfixes.lua>
    [f=-000001] Loaded synced gadget:  Experimental Bots Steps Damages  <unit_stomp.lua>
    [f=-000001] Loaded synced gadget:  Explosion_lights    <gfx_explosion_lights.lua>
    [f=-000001] Loaded synced gadget:  FPS Broadcast       <fps_broadcast.lua>
    [f=-000001] Loaded synced gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=-000001] Loaded synced gadget:  Fortification Walls  <unit_fort_walls.lua>
    [f=-000001] Loaded synced gadget:  Game End            <game_end.lua>
    [f=-000001] Loaded synced gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=-000001] Loaded synced gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=-000001] Loaded synced gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
    [f=-000001] Loaded synced gadget:  Load/unload         <unit_airtransport_load_unload.lua>
    [f=-000001] Loaded synced gadget:  Lua unit script framework  <unit_script.lua>
    [f=-000001] Loaded synced gadget:  LuaUI Reload        <cmd_luaui_reload.lua>
    [f=-000001] Loaded synced gadget:  Lups Flamethrower Jitter  <lups_flame_jitter.lua>
    [f=-000001] Loaded synced gadget:  LupsNanoLasers      <lups_nano_lasers.lua>
    [f=-000001] Loaded synced gadget:  Maverick Exp        <unit_maverick_exp.lua>
    [f=-000001] Loaded synced gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
    [f=-000001] Loaded synced gadget:  Missile smoke       <fx_missile_smoke.lua>
    [f=-000001] Loaded synced gadget:  No Land Damage      <unit_no_land_damage.lua>
    [f=-000001] Loaded synced gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [f=-000001] Loaded synced gadget:  No Share Self-D     <unit_prevent_share_self_d.lua>
    [f=-000001] Loaded synced gadget:  Nonblocking mines   <unit_nonblocking_mines.lua>
    [f=-000001] Loaded synced gadget:  On/Off descriptions  <cmd_onoffdesc.lua>
    [f=-000001] Loaded synced gadget:  Only Target Category (surface only)  <unit_onlytargetcategory.lua>
    [f=-000001] Loaded synced gadget:  Only Target Emp-able units  <unit_onlytargetempable.lua>
    [f=-000001] Loaded synced gadget:  Paralyze Damage Multiplier  <unit_paralyze_damage_multiplier.lua>
    [f=-000001] Loaded synced gadget:  Passive Builders v3  <unit_passive_builders.lua>
    [f=-000001] Loaded synced gadget:  PopUpWaterStructures  <unit_pop_up_water_structures.lua>
    [f=-000001] Loaded synced gadget:  Prevent Excessive Share  <game_prevent_excessive_share.lua>
    [f=-000001] Loaded synced gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [f=-000001] Loaded synced gadget:  Prevent Lab Hax2    <unit_prevent_lab_hax2.lua>
    [f=-000001] Loaded synced gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [f=-000001] Loaded synced gadget:  Prevent Nanoframe Blocking Hax  <unit_prevent_nanoframe_blocking_hax.lua>
    [f=-000001] Loaded synced gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [f=-000001] Loaded synced gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [f=-000001] Loaded synced gadget:  Prevent Unload Hax  <unit_prevent_unload_hax.lua>
    [f=-000001] Loaded synced gadget:  Prevent outside-of-map hax  <unit_prevent_aircraft_hax.lua>
    [f=-000001] Loaded synced gadget:  Ranges Fix          <unit_fidorangefix.lua>
    [f=-000001] Loaded synced gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=-000001] Loaded synced gadget:  Reclaim effect      <gfx_reclaim_fx.lua>
    [f=-000001] Loaded synced gadget:  Remove Stop         <cmd_remove_stop.lua>
    [f=-000001] Loaded synced gadget:  Remove Wait         <cmd_remove_wait.lua>
    [f=-000001] Loaded synced gadget:  ReverseMovementHandler  <unit_reverse_move.lua>
    [f=-000001] Loaded synced gadget:  Sea bed Platforms   <unit_platforms.lua>
    [f=-000001] Loaded synced gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=-000001] Loaded synced gadget:  Starburst Missile Liftoff  <fx_missile_starburst_liftoff.lua>
    [f=-000001] Loaded synced gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
    [f=-000001] Loaded synced gadget:  Stun Control        <unit_stun_control.lua>
    [f=-000001] Loaded synced gadget:  Stun Energy Storage  <unit_stun_energy_storage.lua>
    [f=-000001] Loaded synced gadget:  Stun Metal Storage  <unit_stun_metal_storage.lua>
    [f=-000001] Loaded synced gadget:  System info         <system_info.lua>
    [f=-000001] Loaded synced gadget:  Target on the move  <unit_target_on_the_move.lua>
    [f=-000001] Loaded synced gadget:  Team Resourcing     <game_team_resources.lua>
    [f=-000001] Loaded synced gadget:  Transportee Hider   <unit_transportee_hider.lua>
    [f=-000001] Loaded synced gadget:  Tree feller         <gfx_tree_feller.lua>
    [f=-000001] Loaded synced gadget:  TurnRadius          <unit_airunitsturnradius.lua>
    [f=-000001] Loaded synced gadget:  Unally on demand    <cmd_alliance_break.lua>
    [f=-000001] Loaded synced gadget:  UnderwaterPickup    <unit_disallow_underwater_load.lua>
    [f=-000001] Loaded synced gadget:  Unit glass pieces   <gfx_unit_glass.lua>
    [f=-000001] Loaded synced gadget:  Unit transportable nanos  <unit_transportable_nanos.lua>
    [f=-000001] Loaded synced gadget:  UnitDefs Turret TurnSpeeds  <unit_turretspeed.lua>
    [f=-000001] Loaded synced gadget:  Watereffects        <fx_watersplash.lua>
    [f=-000001] Loaded synced gadget:  Xmas effects        <unit_xmas.lua>
    [f=-000001] Loaded synced gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=-000001] Loaded synced gadget:  game_no_share_to_enemy  <game_no_share_to_enemy.lua>
    [f=-000001] Loaded synced gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
    [f=-000001] Loaded synced gadget:  lib_startpoint_guesser.lua  <lib_startpoint_guesser.lua>
    [f=-000001] Loaded synced gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
    [f=-000001] Loaded synced gadget:  lups_thrusters.lua  <lups_thrusters.lua>
    [f=-000001] Loaded synced gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [f=-000001] Loaded synced gadget:  preventcombomb      <mo_preventcombomb.lua>
    [f=-000001] Loaded synced gadget:  subMissile splash   <fx_submissile_splash.lua>
    [f=-000001] Loaded synced gadget:  transport_dies_load_dies  <unit_transport_dies_load_dies.lua>
    [f=-000001] Loaded synced gadget:  unit_combomb_full_damage  <unit_combomb_full_damage.lua>
    [f=-000001] Loaded synced gadget:  AI Prevent Take     <ai_prevent_take.lua>
    [f=-000001] Loaded synced gadget:  AI Resource Multiplier  <ai_resource_multiplier.lua>
    [f=-000001] Loaded synced gadget:  Airbase Manager     <unit_airbase.lua>
    [f=-000001] Loaded synced gadget:  Area Attack         <unit_areaattack.lua>
    [f=-000001] Loaded synced gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
    [f=-000001] Loaded synced gadget:  Take Manager        <cmd_idle_players.lua>
    [f=-000001] Loaded synced gadget:  Team Com Ends + dead allyteam blowup  <game_team_com_ends.lua>
    [f=-000001] Loaded synced gadget:  Substitution        <game_replace_afk_players.lua>
    [f=-000001] Loaded synced gadget:  Voice Notifs        <sfx_voice_notifs_gadget.lua>
    [f=-000001] Loaded synced gadget:  resurrected param   <unit_resurrected.lua>
    [f=-000001] Loaded synced gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=-000001] Loaded synced gadget:  Mobile Unit Paralyze Damage Handler  <unit_paralyze_damage_limit.lua>
    [f=-000001] Loaded synced gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
    [f=-000001] Loaded synced gadget:  Fighter radius      <unit_fighterradius.lua>
    [f=-000001] Loaded synced gadget:  Lups Shield         <lups_shield.lua>
    [f=-000001] Loaded synced gadget:  Gadget Profiler     <dbg_gadget_profiler.lua>
    [f=-000001] Loaded synced gadget:  Map Waterlevel      <map_waterlevel.lua>
    [f=-000001] [AI Loader] ShardLua bot Deactivated!
    [f=-000001] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
    [f=-000001] Switching to Overview style camera
    [f=-000001] Switching to Spring style camera
    [f=-000001] Switching to Free style camera
    [f=-000001] Switching to Rotatable overhead camera
    [f=-000001] Switching to Overhead (TA) style camera
    [f=-000001] Switching to FPS style camera
    [f=-000001] Switching to Spring style camera
    [f=-000001] [ChickenDefense: Chicken Overseer] Deactivated!
    [f=-000001] [ChickenDefense: ProgenitorSpawner] Deactivated!
    [f=-000001] [ChickenDefense: Chicken Defense Spawner] Deactivated!
    [f=-000001] [ChickenDefense: Chicken Special Damage] Deactivated!
    [f=-000001] Loaded unsynced gadget:  Get Player Data     <cmd_get_player_data.lua>
    [f=-000001] Loaded unsynced gadget:  Save/Load           <api_saveload.lua>
    [f=-000001] Loaded unsynced gadget:  Stats               <api_damage_stats.lua>
    [f=-000001] Loaded unsynced gadget:  ranks api           <api_ranks.lua>
    [f=-000001] Loaded unsynced gadget:  CustomIcons         <unit_customicons.lua>
    [f=-000001] Loaded unsynced gadget:  IconGenerator       <unit_icongenerator.lua>
    [f=-000001] Loaded unsynced gadget:  CameraBroadcast     <camera_lockcamera.lua>
    [f=-000001] Loaded unsynced gadget:  Awards              <gui_awards.lua>
    [f=-000001] Loaded unsynced gadget:  Graphical options setter  <api_graphic_options_setter.lua>
    [f=-000001] Loaded unsynced gadget:  Map TerrainTypes    <map_terraintype.lua>
    [f=-000001] Loaded unsynced gadget:  Map Tree Replacer   <map_tree_replacer.lua>
    [f=-000001] Loaded unsynced gadget:  Newbie Info         <gui_newbie_info.lua>
    [f=-000001] Loaded unsynced gadget:  PBR enabler         <api_pbr_enabler.lua>
    [f=-000001] Map Sun Handler: Clearing groundSpecularColor via SetSunLighting because map does not change it from default.
    [f=-000001] Loaded unsynced gadget:  Sun Handler         <map_sun_handler.lua>
    [f=-000001] Loaded unsynced gadget:  Units Targetting Prioritie  <units_targetting_priorities.lua>
    [f=-000001] Loaded unsynced gadget:  AI namer            <ai_namer.lua>
    [f=-000001] Loaded unsynced gadget:  Activity Broadcast  <activity_broadcast.lua>
    [f=-000001] Loaded unsynced gadget:  Ai Helpers          <ai_helpers.lua>
    [f=-000001] Loaded unsynced gadget:  Air Release         <unit_air_release_manager.lua>
    [f=-000001] Loaded unsynced gadget:  Air Transports Speed  <unit_transports_air_speed.lua>
    [f=-000001] Loaded unsynced gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=-000001] Loaded unsynced gadget:  Ally Selected Units  <cmd_selected_units.lua>
    [f=-000001] Loaded unsynced gadget:  Build Icons Slowy (/luarules buildiconslow or buildiconanim or buildiconanimslow)  <dbg_buildicons_run.lua>
    [f=-000001] Loaded unsynced gadget:  Cancel orders on share  <unit_cancel_orders_on_share.lua>
    [f=-000001] Loaded unsynced gadget:  Continuous Aim      <unit_continuous_aim.lua>
    [f=-000001] Loaded unsynced gadget:  Cursor Broadcast    <cmd_mouse_pos_broadcast.lua>
    [f=-000001] Loaded unsynced gadget:  Custom weapon behaviours  <unit_custom_weapons_behaviours.lua>
    [f=-000001] Loaded unsynced gadget:  Debris Explosions   <gfx_debrisexplosions.lua>
    [f=-000001] Loaded unsynced gadget:  Dev Helper Cmds     <cmd_dev_helpers.lua>
    [f=-000001] Loaded unsynced gadget:  Display DPS         <gui_display_dps.lua>
    [f=-000001] Loaded unsynced gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=-000001] Loaded unsynced gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=-000001] Loaded unsynced gadget:  Engine Hotfixes for Various Engine Kludges  <engine_hotfixes.lua>
    [f=-000001] Loaded unsynced gadget:  Experimental Bots Steps Damages  <unit_stomp.lua>
    [f=-000001] Loaded unsynced gadget:  Explosion_lights    <gfx_explosion_lights.lua>
    [f=-000001] Loaded unsynced gadget:  FPS Broadcast       <fps_broadcast.lua>
    [f=-000001] Loaded unsynced gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=-000001] Loaded unsynced gadget:  Fortification Walls  <unit_fort_walls.lua>
    [f=-000001] Loaded unsynced gadget:  GPU mem Broadcast   <gpumem_broadcast.lua>
    [f=-000001] Loaded unsynced gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=-000001] Loaded unsynced gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=-000001] Loaded unsynced gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
    [f=-000001] Loaded unsynced gadget:  Load/unload         <unit_airtransport_load_unload.lua>
    [f=-000001] Loaded unsynced gadget:  LuaUI Reload        <cmd_luaui_reload.lua>
    [f=-000001] Loaded unsynced gadget:  Lups Flamethrower Jitter  <lups_flame_jitter.lua>
    [f=-000001] Loaded unsynced gadget:  LupsNanoLasers      <lups_nano_lasers.lua>
    [f=-000001] Loaded unsynced gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
    [f=-000001] Loaded unsynced gadget:  No Share Self-D     <unit_prevent_share_self_d.lua>
    [f=-000001] Loaded unsynced gadget:  Only Target Category (surface only)  <unit_onlytargetcategory.lua>
    [f=-000001] Loaded unsynced gadget:  Only Target Emp-able units  <unit_onlytargetempable.lua>
    [f=-000001] Loaded unsynced gadget:  PopUpWaterStructures  <unit_pop_up_water_structures.lua>
    [f=-000001] Loaded unsynced gadget:  Prevent Lab Hax2    <unit_prevent_lab_hax2.lua>
    [f=-000001] Loaded unsynced gadget:  Prevent Nanoframe Blocking Hax  <unit_prevent_nanoframe_blocking_hax.lua>
    [f=-000001] Loaded unsynced gadget:  Prevent Unload Hax  <unit_prevent_unload_hax.lua>
    [f=-000001] Loaded unsynced gadget:  Ranges Fix          <unit_fidorangefix.lua>
    [f=-000001] Loaded unsynced gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=-000001] Loaded unsynced gadget:  Reclaim effect      <gfx_reclaim_fx.lua>
    [f=-000001] Loaded unsynced gadget:  ReverseMovementHandler  <unit_reverse_move.lua>
    [f=-000001] Loaded unsynced gadget:  Sea bed Platforms   <unit_platforms.lua>
    [f=-000001] Loaded unsynced gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=-000001] Loaded unsynced gadget:  System info         <system_info.lua>
    [f=-000001] Loaded unsynced gadget:  Target on the move  <unit_target_on_the_move.lua>
    [f=-000001] Loaded unsynced gadget:  Thrusters           <lups_thrusters.lua>
    [f=-000001] Loaded unsynced gadget:  Transportee Hider   <unit_transportee_hider.lua>
    [f=-000001] Loaded unsynced gadget:  Tree feller         <gfx_tree_feller.lua>
    [f=-000001] Loaded unsynced gadget:  TurnRadius          <unit_airunitsturnradius.lua>
    [f=-000001] Loaded unsynced gadget:  Unally on demand    <cmd_alliance_break.lua>
    [f=-000001] Loaded unsynced gadget:  UnderwaterPickup    <unit_disallow_underwater_load.lua>
    [f=-000001] Loaded unsynced gadget:  Unit glass pieces   <gfx_unit_glass.lua>
    [f=-000001] Loaded unsynced gadget:  UnitDefs Turret TurnSpeeds  <unit_turretspeed.lua>
    [f=-000001] Loaded unsynced gadget:  Xmas effects        <unit_xmas.lua>
    [f=-000001] Loaded unsynced gadget:  cmd_movefix.lua     <cmd_movefix.lua>
    [f=-000001] Loaded unsynced gadget:  cmd_onoffdesc.lua   <cmd_onoffdesc.lua>
    [f=-000001] Loaded unsynced gadget:  cmd_remove_stop.lua  <cmd_remove_stop.lua>
    [f=-000001] Loaded unsynced gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
    [f=-000001] Loaded unsynced gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
    [f=-000001] Loaded unsynced gadget:  ffa                 <mo_ffa.lua>
    [f=-000001] Loaded unsynced gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=-000001] Loaded unsynced gadget:  game_no_share_to_enemy  <game_no_share_to_enemy.lua>
    [f=-000001] Loaded unsynced gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
    [f=-000001] Loaded unsynced gadget:  lib_startpoint_guesser.lua  <lib_startpoint_guesser.lua>
    [f=-000001] Loaded unsynced gadget:  map_metal_spot_placer.lua  <map_metal_spot_placer.lua>
    [f=-000001] Loaded unsynced gadget:  mex_spot_finder.lua  <mex_spot_finder.lua>
    [f=-000001] Loaded unsynced gadget:  transport_dies_load_dies  <unit_transport_dies_load_dies.lua>
    [f=-000001] Loaded unsynced gadget:  unit_custommaxranges.lua  <unit_custommaxranges.lua>
    [f=-000001] Loaded unsynced gadget:  AI Prevent Take     <ai_prevent_take.lua>
    [f=-000001] Loaded unsynced gadget:  AI Resource Multiplier  <ai_resource_multiplier.lua>
    [f=-000001] Loaded unsynced gadget:  Airbase Manager     <unit_airbase.lua>
    [f=-000001] Loaded unsynced gadget:  Area Attack         <unit_areaattack.lua>
    [f=-000001] Loaded unsynced gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
    [f=-000001] Loaded unsynced gadget:  Take Manager        <cmd_idle_players.lua>
    [f=-000001] Loaded unsynced gadget:  Substitution        <game_replace_afk_players.lua>
    [f=-000001] Loaded unsynced gadget:  Voice Notifs        <sfx_voice_notifs_gadget.lua>
    [f=-000001] Loaded unsynced gadget:  resurrected param   <unit_resurrected.lua>
    [f=-000001] Loaded unsynced gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
    [f=-000001] Loaded unsynced gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=-000001] Loaded unsynced gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
    [f=-000001] Loaded unsynced gadget:  Fighter radius      <unit_fighterradius.lua>
    [f=-000001] Loaded unsynced gadget:  Lups                <lups_wrapper.lua>
    [f=-000001] Loaded unsynced gadget:  Lups Shield         <lups_shield.lua>
    [f=-000001] Loaded unsynced gadget:  Gadget Profiler     <dbg_gadget_profiler.lua>
    [f=-000001] Loaded unsynced gadget:  Map Waterlevel      <map_waterlevel.lua>
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
    [f=-000001] LuaUI Entry Point: "luaui.lua"
    [f=-000001] LuaSocket Support: enabled
    [f=-000001] Using LUAUI_DIRNAME = LuaUI/
    [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
    [f=-000001] LuaUI: bound F11 to the widget selector
    [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
    [f=-000001] LuaUI: Allowing User Widgets
    [f=-000001] [ChickenDefense: Chicken Team Colour] Deactivated!
    [f=-000001] [ChickenDefense: Chicken Panel] Deactivated!
    [f=-000001] Loading widget from mod:   Spy move/reclaim defaults  <unit_default_spy_move_cloaked.lua> ...
    [f=-000001] Loading widget from mod:   Widget Selector     <widget_selector.lua> ...
    [f=-000001] Loading widget from mod:   SmartSelect         <unit_smart_select.lua> ...
    [f=-000001] Loading widget from mod:   Tooltip             <gui_tooltip.lua> ...
    [f=-000001] Loading widget from mod:   Unit Stats          <gui_unit_stats.lua> ...
    [f=-000001] Loading widget from mod:   Top Bar             <gui_top_bar.lua> ...
    [f=-000001] Loading widget from mod:   Red_UI_Framework    <red_ui_framework.lua> ...
    [f=-000001] Loading widget from mod:   Changelog Info      <gui_changelog_info.lua> ...
    [f=-000001] Loading widget from mod:   Keybind/Mouse Info  <gui_keybind_info.lua> ...
    [f=-000001] Loading widget from mod:   TeamStats           <gui_teamstats.lua> ...
    [f=-000001] Loading widget from mod:   Metalspot Finder    <api_metalspot_finder.lua> ...
    [f=-000001] Loading widget from mod:   Player Color Palette  <gui_player_color_palette.lua> ...
    [f=-000001] Loading widget from mod:   Vote interface      <gui_vote_interface.lua> ...
    [f=-000001] Loading widget from mod:   BA cmdcolors        <gfx_mod_cmdcolors.lua> ...
    [f=-000001] Loading widget from mod:   MexUpg Helper       <cmd_mex_upgrade_helper.lua> ...
    [f=-000001] Loading widget from mod:   Red Tooltip         <gui_red_tooltip.lua> ...
    [f=-000001] Loading widget from mod:   Defense Range       <gui_defenserange.lua> ...
    [f=-000001] Loading widget from mod:   Faction Change      <gui_faction_change.lua> ...
    [f=-000001] Loading widget from mod:   Fancy Selected Units  <gui_fancy_selected_units.lua> ...
    [f=-000001] Loading widget from mod:   Resurrection Halos  <gui_resurrection_halos.lua> ...
    [f=-000001] Loading widget from mod:   Self-Destruct icons  <gui_selfd_icons.lua> ...
    [f=-000001] Loading widget from mod:   Given Units         <gui_given_units.lua> ...
    [f=-000001] Loading widget from mod:   Unit energy icons   <gui_unit_energy_icons.lua> ...
    [f=-000001] Loading widget from mod:   Red Minimap         <gui_red_minimap.lua> ...
    [f=-000001] Loading widget from mod:   Ally Selected Units  <gui_allyselectedunits.lua> ...
    [f=-000001] Loading widget from mod:   Health Bars         <gui_healthbars.lua> ...
    [f=-000001] Loading widget from mod:   Map Info            <gui_mapinfo.lua> ...
    [f=-000001] Loading widget from mod:   Red Build/Order Menu  <gui_red_buildordermenu.lua> ...
    [f=-000001] Loading widget from mod:   Red Console (Battle and autohosts)  <gui_red_battleroom.lua> ...
    [f=-000001] Loading widget from mod:   Red Console (In-game chat only)  <gui_red_chatonlyconsole.lua> ...
    [f=-000001] Loading widget from mod:   BuildETA            <gui_build_eta.lua> ...
    [f=-000001] Loading widget from mod:   AdvPlayersList      <gui_advplayerslist.lua> ...
    [f=-000001] Loading widget from mod:   Music Player        <gui_musicplayer.lua> ...
    [f=-000001] Loading widget from mod:   AdvPlayersList info  <gui_advplayerslist_displayinfo.lua> ...
    [f=-000001] frames-per-second indicator is disabled!
    [f=-000001] small digital clock is disabled!
    [f=-000001] simulation speed indicator is disabled!
    [f=-000001] Loading widget from mod:   Clearmapmarks button  <gui_clearmapmarks.lua> ...
    [f=-000001] Loading widget from mod:   Player-TV           <camera_player_tv.lua> ...
    [f=-000001] Loading widget from mod:   Commander Name Tags  <gui_com_nametags.lua> ...
    [f=-000001] Loading widget from mod:   Cloak Fire State 2  <unit_cloakfirestate2.lua> ...
    [f=-000001] Loading widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua> ...
    [f=-000001] Loading widget from mod:   Initial Queue       <unit_initial_queue.lua> ...
    [f=-000001] Loading widget from mod:   AllyCursors         <gui_ally_cursors.lua> ...
    [f=-000001] Loading widget from mod:   Alternate Chat Keys  <cmd_old_style_chat_keys.lua> ...
    [f=-000001] Loading widget from mod:   Area Mex            <cmd_area_mex.lua> ...
    [f=-000001] Loading widget from mod:   Area unload         <cmd_area_unload.lua> ...
    [f=-000001] Loading widget from mod:   Attack no ally      <cmd_attack_no_ally.lua> ...
    [f=-000001] Loading widget from mod:   Auto First Build Facing  <unit_autofirstbuildfacing.lua> ...
    [f=-000001] Loading widget from mod:   Autoquit            <cmd_autoquit.lua> ...
    [f=-000001] Loading widget from mod:   Blast Radius        <gui_blast_radius.lua> ...
    [f=-000001] Loading widget from mod:   Camera Remember     <camera_remember_mode.lua> ...
    [f=-000001] Loading widget from mod:   CameraFlip          <camera_flip.lua> ...
    [f=-000001] Loading widget from mod:   DGun no ally        <cmd_dgun_no_ally.lua> ...
    [f=-000001] Loading widget from mod:   EMP + decloak range  <gui_emp_decloak_range.lua> ...
    [f=-000001] Loading widget from mod:   Highlight Geos      <gui_highlight_geos.lua> ...
    [f=-000001] Loading widget from mod:   Ignore List API     <api_ignore.lua> ...
    [f=-000001] Loading widget from mod:   LOS View            <gfx_los_view.lua> ...
    [f=-000001] Loading widget from mod:   LOS colors          <gfx_los_colors.lua> ...
    [f=-000001] Loading widget from mod:   Loop Select         <unit_loop_select.lua> ...
    [f=-000001] Loading widget from mod:   Mex Snap            <cmd_mex_snap.lua> ...
    [f=-000001] Loading widget from mod:   Persistent Build Spacing  <cmd_persistent_build_spacing.lua> ...
    [f=-000001] Loading widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua> ...
    [f=-000001] Loading widget from mod:   RelativeMinimap     <minimap_relative.lua> ...
    [f=-000001] Loading widget from mod:   Selected Units Buttons  <gui_selected_units_buttons.lua> ...
    [f=-000001] Loading widget from mod:   Share Tracker       <unit_share_tracker.lua> ...
    [f=-000001] Loading widget from mod:   Show Orders         <gui_show_orders.lua> ...
    [f=-000001] Loading widget from mod:   Spectate Selected   <gui_spectate_selected.lua> ...
    [f=-000001] Loading widget from mod:   State Reverse Toggle  <cmd_state_reverse_toggle.lua> ...
    [f=-000001] Loading widget from mod:   Statistics Collection  <stats_damage.lua> ...
    [f=-000001] Loading widget from mod:   Stop means Stop     <cmd_stop_selfd.lua> ...
    [f=-000001] Loading widget from mod:   Take Proxy          <cmd_take_proxy.lua> ...
    [f=-000001] Loading widget from mod:   Unit Finished Sounds  <snd_unit_finished.lua> ...
    [f=-000001] Loading widget from mod:   Volume OSD          <snd_volume_osd.lua> ...
    [f=-000001] Loading widget from mod:   Attack and Move Notification  <unit_attackmovenotification.lua> ...
    [f=-000001] Loading widget from mod:   gui_transport_weight_limit  <gui_transport_weight_limit.lua> ...
    [f=-000001] Loading widget from mod:   Ghost Radar         <unit_ghostradar.lua> ...
    [f=-000001] Loading widget from mod:   Comblast & Dgun Range  <gui_comblast_dgun_range.lua> ...
    [f=-000001] Loading widget from mod:   Ghost Site          <unit_ghostsite.lua> ...
    [f=-000001] Loading widget from mod:   Build Split         <cmd_buildsplit.lua> ...
    [f=-000001] Loading widget from mod:   Holdfire Fix        <cmd_holdfire_fix.lua> ...
    [f=-000001] Loading widget from mod:   Specific Unit Reclaimer  <unit_specific_unit_reclaimer.lua> ...
    [f=-000001] Loading widget from mod:   Auto Group          <unit_auto_group.lua> ...
    [f=-000001] Loading widget from mod:   Passive builders    <unit_passive_builders.lua> ...
    [f=-000001] Loading widget from mod:   ImmobileBuilder     <unit_immobile_builder.lua> ...
    [f=-000001] Loading widget from mod:   Load Own Moving     <unit_load_own_moving.lua> ...
    [f=-000001] Loading widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua> ...
    [f=-000001] Loading widget from mod:   BuildBar            <gui_buildbar.lua> ...
    [f=-000001] Loading widget from mod:   Com DontBreakCloak  <unit_com_dontbreakcloak.lua> ...
    [f=-000001] Loading widget from mod:   Smart Area Reclaim  <unit_smart_area_reclaim.lua> ...
    [f=-000001] Loading widget from mod:   Stockpiler (dynamic)  <unit_stockpile_dynamic.lua> ...
    [f=-000001] Loading widget from mod:   Easy Facing         <gui_easyfacing.lua> ...
    [f=-000001] Loading widget from mod:   DontMove            <unit_dontmove.lua> ...
    [f=-000001] Loading widget from mod:   Specific Unit Loader  <unit_specific_unit_loader.lua> ...
    [f=-000001] Loading widget from mod:   Idle Builders       <gui_idle_builders.lua> ...
    [f=-000001] Loading widget from mod:   GameTypeInfo        <gui_game_type_info.lua> ...
    [f=-000001] Loading widget from mod:   Start Boxes         <map_startbox.lua> ...
    [f=-000001] Loading widget from mod:   First launch setup  <gfx_firstlaunchsetup.lua> ...
    [f=-000001] Loading widget from mod:   Attack AoE          <gui_attack_aoe.lua> ...
    [f=-000001] Loading widget from mod:   BAR Hotkeys         <cmd_bar_hotkeys.lua> ...
    [f=-000001] Loading widget from mod:   Cursors             <gfx_cursors.lua> ...
    [f=-000001] Loading widget from mod:   Ecostats            <gui_ecostats.lua> ...
    [f=-000001] Ecostats: widget loaded in active player mode
    [f=-000001] Loading widget from mod:   Prospector          <gui_prospector.lua> ...
    [f=-000001] Loading widget from mod:   Context Build       <cmd_context_build.lua> ...
    [f=-000001] Loading widget from mod:   Commands FX         <gui_commands_fx.lua> ...
    [f=-000001] Loading widget from mod:   Game info           <gui_gameinfo.lua> ...
    [f=-000001] Loading widget from mod:   Mapmarks FX         <gui_mapmarks_fx.lua> ...
    [f=-000001] Loading widget from mod:   Mouse FX            <gui_mouse_fx.lua> ...
    [f=-000001] Loading widget from mod:   Metalspots          <gui_metalspots.lua> ...
    [f=-000001] Loading widget from mod:   Anti Ranges         <gui_anti_ranges.lua> ...
    [f=-000001] Loading widget from mod:   EnemySpotter        <gui_enemy_spotter.lua> ...
    [f=-000001] Loading widget from mod:   Highlight Unit      <gui_highlight_unit.lua> ...
    [f=-000001] Loading widget from mod:   Rank Icons          <gui_xp.lua> ...
    [f=-000001] Loading widget from mod:   Voice Notifs        <sfx_voice_notifs_widget.lua> ...
    [f=-000001] Loading widget from mod:   Waypoint Dragger    <unit_waypoint_dragger_2.lua> ...
    [f=-000001] Loading widget from mod:   CommandInsert       <cmd_commandinsert.lua> ...
    [f=-000001] Loading widget from mod:   Bomber control      <unit_bomber_control.lua> ...
    [f=-000001] Loading widget from mod:   Select n Center!    <gui_center_n_select.lua> ...
    [f=-000001] Loading widget from mod:   Set fighters on Fly mode  <unit_set_fighters_fly.lua> ...
    [f=-000001] Loading widget from mod:   Disable Bad Widgets  <bad_widget_disabler.lua> ...
    [f=-000001] Loading widget from mod:   replay buttons      <gui_replaybuttons.lua> ...
    [f=-000001] [Replay Control] Replay not detected, Shutting Down.
    [f=-000001] Loading widget from mod:   Tombstones          <unit_tombstones.lua> ...
    [f=-000001] Loading widget from mod:   Under construction gfx  <gfx_undercontruction.lua> ...
    [f=-000001] Loading widget from mod:   Show Builder Queue  <unit_showbuilderqueue.lua> ...
    [f=-000001] Loading widget from mod:   Commander Hurt Vignette  <gui_commanderhurt.lua> ...
    [f=-000001] Loading widget from mod:   Mouse Buildspacing  <gui_buildspacing.lua> ...
    [f=-000001] Loading widget from mod:   Lups                <lups_wrapper.lua> ...
    [f=-000001] Loading widget from mod:   Default Group Recall Fix  <gui_group_recall_fix.lua> ...
    [f=-000001] Loading widget from mod:   Contrast Adaptive Sharpen  <gfx_cas.lua> ...
    [f=-000001] Loading widget from mod:   CustomFormations2   <cmd_customformations2.lua> ...
    [f=-000001] Loading widget from mod:   Darken map          <gfx_darken_map.lua> ...
    [f=-000001] Loading widget from mod:   Options             <gui_options.lua> ...
    [f=-000001] Set UnitLodDist to 10000
    [f=-000001] Set UnitIconDist to 135
    [f=-000001] GroundDetail set to 70
    [f=-000001] Hardware mouse-cursor is enabled!
    [f=-000001] Loaded DecalsDrawer: off
    [f=-000001] Ground-decal rendering is disabled!
    [f=-000001] Loading widget from mod:   Messages            <gui_messages.lua> ...
    [f=-000001] Loading widget from mod:   Pause Screen        <gui_pausescreen.lua> ...
    [f=-000001] LuaUI v0.3
    [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
    [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9c214b51
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eaef8531
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=85dd83d7
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a5a40e70
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b292633d
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=b292633d file="cache\104dev-maintenance/paths/Downs_of_Destruction_Fix.pe-b292633d.zip" (exists=0)
    [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 8 PF threads (82 MB)"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2 of 4096 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 259 of 4096 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 550 of 4096 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 809 of 4096 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1066 of 4096 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1328 of 4096 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1585 of 4096 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1848 of 4096 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2109 of 4096 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2367 of 4096 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2626 of 4096 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2884 of 4096 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3143 of 4096 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3403 of 4096 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3659 of 4096 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3918 of 4096 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-b292633d"
    [f=-000001] [Path] [PathEstimator::WriteFile] hash=b292633d file="cache\104dev-maintenance/paths/Downs_of_Destruction_Fix.pe-b292633d.zip" (exists=0)
    [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-b292633d"
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9c214b51
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eaef8531
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=85dd83d7
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a5a40e70
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b292634d
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=b292634d file="cache\104dev-maintenance/paths/Downs_of_Destruction_Fix.pe2-b292634d.zip" (exists=0)
    [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 8 PF threads (14 MB)"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2 of 1024 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 68 of 1024 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 138 of 1024 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 211 of 1024 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 277 of 1024 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 344 of 1024 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 410 of 1024 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 480 of 1024 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 545 of 1024 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 611 of 1024 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 681 of 1024 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 748 of 1024 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 812 of 1024 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 878 of 1024 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 950 of 1024 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1015 of 1024 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-b292634d"
    [f=-000001] [Path] [PathEstimator::WriteFile] hash=b292634d file="cache\104dev-maintenance/paths/Downs_of_Destruction_Fix.pe2-b292634d.zip" (exists=0)
    [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-b292634d"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3488ms, checksum f26bfdca)"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
    [f=-000001] [EOH::CreateSkirmishAI(id=0)]
    [f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
    [f=-000001] [skirmishAiCallback_Cheats_setEnabled] SkirmishAI (id 0, team 1) is using cheats!
    [f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
    [f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 148ms
    [f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 149ms
    [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
    [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,16162,0} {chunk,block}Bytes={0,0}
    [f=-000001] Set water rendering mode to 0 (basic)
    [f=-000001] GameID: 535acf5d497cfef53e347b7dea67b940
    [f=-000001] Connection attempt from rossco
    [f=-000001]  -> Version: 104.0.1-1432-gba1702d maintenance [Windows 32-bit (emulated)]
    [f=-000001]  -> Connection established (given id 0)
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rossco" string="[PreGame::GameDataReceived][map-checksums]
    	server=3fe07cee57af26bc537f089de850e4628f4f4cd10215ba9c5f021987d6dd030706ccacfb4ce8e8f04919dbd5b28211d412098dde4b342438ef6729d7156b0ac0
    	client=3fe07cee57af26bc537f089de850e4628f4f4cd10215ba9c5f021987d6dd030706ccacfb4ce8e8f04919dbd5b28211d412098dde4b342438ef6729d7156b0ac0"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rossco" string="[PreGame::GameDataReceived][mod-checksums]
    	server=41c07c887d8dc494722f5fc13a5c4876113ff66591e6ecbf4795b9fa762c5668ec9017386e9236c7f2259b5a17d07f9e5429845a8f219e261041f1cdc4fc8187
    	client=41c07c887d8dc494722f5fc13a5c4876113ff66591e6ecbf4795b9fa762c5668ec9017386e9236c7f2259b5a17d07f9e5429845a8f219e261041f1cdc4fc8187"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rossco" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=80299e2da2c6b0f163d09437b41e7cd8f28961292fd6fdfc64ba9ad2396cab59555211ff42d8f7a770096fe93a1c62f4337fed9e9b882e5a6dced8d9e580bf54]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rossco" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=72425f9d97932c840ae756e8ed9c2ad86980e192cfb9e08988a5d6babfc57a2e3ed9e447cf67232c433bc64879fbd52db9bfb9120d30411a68394a5018c558b2]"
    [f=-000001] [Game::ClientReadNet] local skirmish AI "Bot1" (ID: 0, Short-Name: "KAIK", Version: "0.13") took over control of team 1
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rossco" string="[Game::Load][lua{Rules,Gaia}={429383d0,00000000}]"
    [f=-000001] <rossco> Private: My player ID is 0
    [f=-000001] <rossco> Private: My player ID is 0
    [f=-000001] [QuitBox] user exited to menu
    [f=-000001] [SpringApp::Reload][1]
    [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
    [f=-000001] 	[async=0] threads=3 tasks=1238 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {0.000, 2.000}}ms
    [f=-000001] 		thread=1 tasks=619 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -2.000, -26815622319366444697431590377544664498991331827686560596803903699393572882883490619033717617592809823843510515250734495143935728612054440535037875564052480.000}, {0.000, 0.000, 0.000, -0.000}}ms
    [f=-000001] 		thread=2 tasks=619 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -2.000, -0.000}, {0.000, 0.000, 0.000, 26815622253282415624621467111039144503568446111607158941670484405618689030203612797227837510491006467845859416903596173535406606983479942438658790773489664.000}}ms
    [f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
    [f=-000001] 		thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=-000001] 		thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=-000001] [ThreadPool::SetThreadCount][2] workers=0
    [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
    [f=-000001] [ThreadPool::SetThreadCount][2] workers=2
    [f=-000001] [Threading] Main thread CPU affinity mask set: 252
    [f=-000001] [SpringApp::Reload][2]
    [f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Users\Ross\Documents\My Games\Spring\demos\20191116_020930_Downs_of_Destruction_Fix_104.0.1-1432-gba1702d maintenance.sdfz" (7812 bytes)
    [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
    [f=-000001] [Game::KillLua][3] dtor=0 luaUI=694cefe8
    [f=-000001] Red_UI_Framework>> last processed widget was "Red Tooltip"
    [f=-000001] frames-per-second indicator is enabled!
    [f=-000001] small digital clock is enabled!
    [f=-000001] simulation speed indicator is enabled!
    [f=-000001] Red_Drawing>> last processed widget was "Red Tooltip"
    [f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,2807328,0} {chunk,block}Bytes={0,0}
    [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
    [f=-000001] [Game::KillLua][2] dtor=0 luaRules=429383d0
    [f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,2807361,0} {chunk,block}Bytes={0,0}
    [f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,2807361,0} {chunk,block}Bytes={0,0}
    [f=-000001] [Game::KillLua][4] dtor=0
    [f=-000001] [SpringApp::Reload][3]
    [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
    [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
    [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=128 #items=5
    [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=061732d8 dev=062ddfe0
    [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=061732d8 dev=062ddfe0
    [f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(061732d8)]
    [f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(062ddfe0)]
    [f=-000001] [Sound] [Sound::UpdateThread][6]
    [f=-000001] [SpringApp::Reload][4]
    [f=-000001] [Game::~CGame][1]
    [f=-000001] [Game::KillLua][0] dtor=1 loadscreen=00000000
    [f=-000001] [Game::KillLua][3] dtor=1 luaUI=00000000
    [f=-000001] [Game::KillLua][1] dtor=1 luaGaia=00000000
    [f=-000001] [Game::KillLua][2] dtor=1 luaRules=00000000
    [f=-000001] [Game::KillLua][4] dtor=1
    [f=-000001] [Game::KillMisc][1]
    [f=-000001] [Game::KillMisc][2]
    [f=-000001] [EOH::DestroySkirmishAI(id=0)]
    [f=-000001] [Game::KillMisc][3]
    [f=-000001] [Game::KillRendering][1]
    [f=-000001] [3DOParser::Kill] allocated 1 pieces
    [f=-000001] [S3OParser::Kill] allocated 4726 pieces
    [f=-000001] [AssParser::Kill] allocated 0 pieces
    [f=-000001] [Game::KillInterface][1]
    [f=-000001] [Game::KillInterface][2]
    [f=-000001] [Game::KillSimulation][1]
    [f=-000001] [Game::KillSimulation][2]
    [f=-000001] [CCollisionHandler] dis-/continuous tests: 0/289386
    [f=-000001] [Game::KillSimulation][3]
    [f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
    [f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
    [f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
    [f=-000001] [Game::KillSimulation][4]
    [f=-000001] [CommonDefHandler::KillStatic] 3018 sound-set data items added
    [f=-000001] [Game::~CGame][2]
    [f=-000001] [Game::~CGame][3]
    [f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    	6751 bytes sent   in 385 packets (17.535 bytes/packet)
    	9382 bytes recv'd in 424 packets (22.127 bytes/packet)
    	{0.185x, 0.271x} relative protocol overhead {up, down}
    	14 incoming chunks dropped, 0 outgoing chunks resent
    	108 incoming chunks processed
    
    [f=-000001] [SpringApp::Reload][5]
    [f=-000001] [SpringApp::Reload][6]
    [f=-000001] [VFS] [SpringVFS::UnMapArchives<this=06177da0>(reload=1)] (#mod=7053 #map=17 #menu=0)
    [f=-000001] Scanning: C:\Users\Ross\Documents\My Games\Spring\engine\104.0.1-1432-gba1702d maintenance\base
    [f=-000001] Scanning: C:\Users\Ross\Documents\My Games\Spring\maps
    [f=-000001] Scanning: C:\Users\Ross\Documents\My Games\Spring\games
    [f=-000001] Scanning: C:\Users\Ross\Documents\My Games\Spring\packages
    [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms
    [f=-000001] [SpringApp::Reload][7]
    [f=-000001] [SpringApp::Reload][8]
    [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
    [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=128
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
    [f=-000001] [Sound] [Sound::InitThread][1]
    [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
    [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=062ddfe0 context=7b32e070
    [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound]   Devices:
    [f=-000001] [Sound]     [Speakers (2- High Definition Audio Device)]
    [f=-000001] [Sound]     [Speakers (2- High Definition Audio Device)]
    [f=-000001] [Sound]     [Speakers (2- High Definition Audio Device)]
    [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
    [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={128,255}
    [f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
    [f=-000001] [Sound] Error:   Initializing EFX failed!
    [f=-000001] [Sound] [Sound::UpdateThread][2]
    [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
    [f=-000001] [SpringApp::Reload][10]
    [f=-000001] [SpringApp::Reload][11]
    [f=-000001] [SpringApp::Reload][12] #script=0
    [f=-000001] [SpringApp::Reload][13] reloadCount=1
    
    
    
    [f=-000001] [SpringApp::Kill][1] fromRun=1
    [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
    [f=-000001] 	[async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
    [f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{2.000, 2.000}, {0.000, 0.000}}ms
    [f=-000001] 		thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{2.000, 2.000, 2.000, 2.000}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=-000001] 		thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=-000001] [ThreadPool::SetThreadCount][2] workers=0
    [f=-000001] [SpringApp::Kill][2]
    [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
    [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
    [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=128 #items=1
    [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=7b32e070 dev=062ddfe0
    [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=7b32e070 dev=062ddfe0
    [f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(7b32e070)]
    [f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(062ddfe0)]
    [f=-000001] [Sound] [Sound::UpdateThread][6]
    [f=-000001] [SpringApp::Kill][3]
    [f=-000001] [SpringApp::Kill][4] font=06063dd0
    [f=-000001] [SpringApp::Kill][5]
    [f=-000001] [SpringApp::Kill][6]
    [SpringApp::Kill][7]
    [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
    [LuaSocket] TCP_CONNECT ALLOW * -1
    [LuaSocket] TCP_LISTEN  ALLOW * -1
    [LuaSocket] UDP_CONNECT DENY  112.213.34.51 8452
    [LuaSocket] UDP_LISTEN  ALLOW * -1
    [VFS] [SpringVFS::DeleteArchives<this=06177da0>]
    [VFS] [SpringVFS::DeleteArchives<this=06177da0>(section=0)] #archives[section]=0 #files[section]=0
    [VFS] [SpringVFS::DeleteArchives<this=06177da0>(section=1)] #archives[section]=0 #files[section]=0
    [VFS] [SpringVFS::DeleteArchives<this=06177da0>(section=2)] #archives[section]=3 #files[section]=319
    [VFS] 	archive=C:\Users\Ross\Documents\My Games\Spring\engine\104.0.1-1432-gba1702d maintenance\base\maphelper.sdz (061bf170)
    [~CBufferedArchive][name=C:\Users\Ross\Documents\My Games\Spring\engine\104.0.1-1432-gba1702d maintenance\base\maphelper.sdz] 14008 bytes cached in 3 files
    [VFS] 	archive=C:\Users\Ross\Documents\My Games\Spring\engine\104.0.1-1432-gba1702d maintenance\base\springcontent.sdz (061bf1d8)
    [~CBufferedArchive][name=C:\Users\Ross\Documents\My Games\Spring\engine\104.0.1-1432-gba1702d maintenance\base\springcontent.sdz] 209652 bytes cached in 83 files
    [VFS] 	archive=C:\Users\Ross\Documents\My Games\Spring\engine\104.0.1-1432-gba1702d maintenance\base\spring\bitmaps.sdz (061bea88)
    [~CBufferedArchive][name=C:\Users\Ross\Documents\My Games\Spring\engine\104.0.1-1432-gba1702d maintenance\base\spring\bitmaps.sdz] 784674 bytes cached in 3 files
    [VFS] [SpringVFS::DeleteArchives<this=06177da0>(section=3)] #archives[section]=0 #files[section]=0
    [VFS] [SpringVFS::DeleteArchives<this=06177da0>(section=4)] #archives[section]=0 #files[section]=130
    [VFS] [SpringVFS::DeleteArchives<this=06177da0>(section=5)] #archives[section]=1 #files[section]=0
    [VFS] 	archive=C:\Users\Ross\Documents\My Games\Spring\packages\55c149f4a8560482ecfbd3976ad080e6.sdp (063a5598)
    [~CPoolArchive] archiveFile="C:\Users\Ross\Documents\My Games\Spring\packages\55c149f4a8560482ecfbd3976ad080e6.sdp" numZipFiles=7053 sumInflSize=550650kb sumReadTime=1095ms
    	file="unittextures/arm_color.dds" indx=6812 inflSize=21845kb readTime=70ms
    	file="unittextures/arm_other.dds" indx=6814 inflSize=21845kb readTime=44ms
    	file="unittextures/arm_wreck_color.dds" indx=6815 inflSize=5461kb readTime=28ms
    	file="unittextures/arm_wreck_other.dds" indx=6817 inflSize=5461kb readTime=23ms
    	file="sounds/music/peace/tha-emptychasms.ogg" indx=5585 inflSize=4381kb readTime=23ms
    	file="unittextures/core_color.dds" indx=6846 inflSize=5461kb readTime=21ms
    	file="unittextures/core_color_wreck.dds" indx=6847 inflSize=5461kb readTime=18ms
    	file="unittextures/core_other.dds" indx=6850 inflSize=5461kb readTime=16ms
    	file="unittextures/core_other_wreck.dds" indx=6851 inflSize=5461kb readTime=12ms
    	file="unittextures/mission_command_tower_1.dds" indx=7002 inflSize=1365kb readTime=3ms
    [~CBufferedArchive][name=C:\Users\Ross\Documents\My Games\Spring\packages\55c149f4a8560482ecfbd3976ad080e6.sdp] 224794935 bytes cached in 3029 files
    [VFS] [SpringVFS::DeleteArchives<this=06177da0>(section=6)] #archives[section]=1 #files[section]=0
    [VFS] 	archive=C:\Users\Ross\Documents\My Games\Spring\maps\downs_of_destruction_fix.sd7 (063a8058)
    [VFS] [SpringVFS::DeleteArchives<this=06177da0>(section=7)] #archives[section]=0 #files[section]=0
    [VFS] [SpringVFS::DeleteArchives<this=06177da0>(section=8)] #archives[section]=0 #files[section]=0
    [SpringApp::Kill][8]
    [WatchDog::DeregisterThread] deregistering controls for thread [main]
    [WatchDog::Uninstall][1] hangDetectorThread=0157990c (joinable=1)
    [WatchDog::Uninstall][2]
    [WatchDog::Uninstall][3]
    [SpringApp::Kill][9]
    
    txt file icon infolog.txt (80,176 bytes) 2019-11-16 03:21 +

-Relationships
+Relationships

-Notes

~0020230

rossco (reporter)

This issue only applies to windows on my system.
Linux does not have the issue
+Notes

-Issue History
Date Modified Username Field Change
2019-11-16 03:21 rossco New Issue
2019-11-16 03:21 rossco File Added: infolog.txt
2019-11-16 06:38 rossco Note Added: 0020230
+Issue History