Changesets: spring
develop c82e0751
Timestamp: 2016-03-17 19:55:12 Author: rtri [ Details ] [ Diff ] |
fix 0005175 | ||
mod - rts/Game/Camera.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/FarTextureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/FarTextureHandler.h | [ Diff ] [ File ] | ||
develop 6408f6a0
Timestamp: 2016-03-17 14:04:27 Author: Eshed [ Details ] [ Diff ] |
minor nlc | ||
mod - rts/Lua/LuaMaterial.h | [ Diff ] [ File ] | ||
develop 5497b2ce
Timestamp: 2016-03-17 12:07:06 Author: rtri [ Details ] [ Diff ] |
merge Uniform{3,4}f, nlc | ||
mod - rts/Lua/LuaMaterial.h | [ Diff ] [ File ] | ||
develop 1b827c08
Timestamp: 2016-03-17 01:25:08 Author: rtri [ Details ] [ Diff ] |
add {sim,vis}frame uniforms to LuaMaterial | ||
mod - rts/Lua/LuaMaterial.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaMaterial.h | [ Diff ] [ File ] | ||
develop 6feefbe6
Timestamp: 2016-03-16 17:49:44 Author: Eshed [ Details ] [ Diff ] |
attempt to solve TextWrap issue | ||
mod - rts/Rendering/Fonts/TextWrap.cpp | [ Diff ] [ File ] | ||
develop 4f2360d9
Timestamp: 2016-03-16 17:14:53 Author: Eshed [ Details ] [ Diff ] |
Fix 0005172 | ||
mod - rts/Rendering/Models/AssParser.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/AssParser.h | [ Diff ] [ File ] | ||
develop 157fd287
Timestamp: 2016-03-16 15:54:54 Author: Eshed [ Details ] [ Diff ] |
Fix 0005173 | ||
mod - rts/Sim/MoveTypes/HoverAirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | ||
develop e27d26f5
Timestamp: 2016-03-16 14:20:46 Author: Eshed [ Details ] [ Diff ] |
Fix 0005174 | ||
mod - rts/Sim/MoveTypes/HoverAirMoveType.cpp | [ Diff ] [ File ] | ||
develop 526f5e75
Timestamp: 2016-03-16 13:59:28 Author: Eshed [ Details ] [ Diff ] |
Fix 0005176 | ||
mod - rts/Sim/Units/Scripts/CobThread.cpp | [ Diff ] [ File ] | ||
develop 23586a00
Timestamp: 2016-03-16 12:52:18 Author: rtri [ Details ] [ Diff ] |
minor addendum | ||
mod - rts/Lua/LuaMaterial.cpp | [ Diff ] [ File ] | ||
develop dd9dd118
Timestamp: 2016-03-16 03:02:27 Author: rtri [ Details ] [ Diff ] |
fix LuaMaterial uniform management standard and deferred shaders now maintain different sets add a gameDeferredDraw mode (handy for Draw{Unit,Feature}) |
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mod - rts/Game/Game.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaMaterial.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaMaterial.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/LuaObjectDrawer.cpp | [ Diff ] [ File ] | ||
develop 5f086245
Timestamp: 2016-03-15 11:23:08 Author: rtri [ Details ] [ Diff ] |
rename 'ReflectiveWater' config-key to 'Water' (to match the command); cleanup | ||
mod - rts/Game/UnsyncedGameCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/IWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/IWater.h | [ Diff ] [ File ] | ||
develop a146a0ce
Timestamp: 2016-03-14 17:57:35 Author: rtri [ Details ] [ Diff ] |
add projection matrices to LuaMaterial | ||
mod - rts/Lua/LuaMaterial.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaMaterial.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaObjectRendering.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGLUtils.cpp | [ Diff ] [ File ] | ||
develop c381a559
Timestamp: 2016-03-14 13:14:24 Author: rtri [ Details ] [ Diff ] |
disable cubemap samplers again refactor shadow-texture setup |
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mod - rts/Lua/LuaMaterial.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaObjectRendering.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGLUtils.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/SM3GroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/SM3Map.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/TerrainTextureGLSL.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFRenderState.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvTreeDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BumpWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Decals/DecalsDrawerGL4.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Decals/GroundDecalHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/DynWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/GrassDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawerState.cpp | [ Diff ] [ File ] | ||
develop d6638112
Timestamp: 2016-03-12 22:31:43 Author: rtri [ Details ] [ Diff ] |
fix engine cubemap binding for Lua materials | ||
mod - rts/Lua/LuaMaterial.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaObjectRendering.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGLUtils.cpp | [ Diff ] [ File ] | ||
develop 54d97ff3
Timestamp: 2016-03-12 18:30:23 Author: rtri [ Details ] [ Diff ] |
fix 0005166 | ||
mod - rts/Sim/Features/Feature.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/FeatureHandler.cpp | [ Diff ] [ File ] | ||
develop 7c8584a3
Timestamp: 2016-03-12 18:27:39 Author: rtri [ Details ] [ Diff ] |
more minor MapDamage diffs | ||
mod - rts/Map/BasicMapDamage.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/BasicMapDamage.h | [ Diff ] [ File ] | ||
develop 3a75f322
Timestamp: 2016-03-12 10:58:09 Author: rtri [ Details ] [ Diff ] |
fix 0005165 change modelParser from global pointer to function-static reference s/modelParser/modelLoader to match the class name |
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mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUtils.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaWeaponDefs.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/IModelParser.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/IModelParser.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/WorldDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Objects/SolidObjectDef.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDef.cpp | [ Diff ] [ File ] | ||
develop 7e57f7d5
Timestamp: 2016-03-12 08:56:57 Author: Eshed [ Details ] [ Diff ] |
Fix StartMoving being called too often for GroundMoveType | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.h | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveType.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | ||
develop 16618171
Timestamp: 2016-03-11 20:17:00 Author: rtri [ Details ] [ Diff ] |
fix 0005134 again previous fix (fd6a15) worked but broke zooming to cursor also make zooming to cursor configurable (default true) nlc refactoring |
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mod - rts/Game/Camera/SpringController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/SpringController.h | [ Diff ] [ File ] | ||
develop 1c6c2a13
Timestamp: 2016-03-10 23:34:17 Author: rtri [ Details ] [ Diff ] |
fix 0005161 | ||
mod - rts/Lua/LuaUnsyncedRead.cpp | [ Diff ] [ File ] | ||
develop 86c6bbc0
Timestamp: 2016-03-10 22:31:51 Author: rtri [ Details ] [ Diff ] |
MapDamage: store data contiguously | ||
mod - rts/Map/BasicMapDamage.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/BasicMapDamage.h | [ Diff ] [ File ] | ||
mod - rts/Map/MapDamage.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/MapDamage.h | [ Diff ] [ File ] | ||
develop 0883e9e2
Timestamp: 2016-03-10 16:02:19 Author: rtri [ Details ] [ Diff ] |
fix silly jumping heaps | ||
mod - rts/Sim/Features/Feature.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/Feature.h | [ Diff ] [ File ] | ||
develop 87e6ba15
Timestamp: 2016-03-10 15:51:02 Author: Eshed [ Details ] [ Diff ] |
Fix memory leak in ModelParser | ||
mod - rts/Rendering/Models/IModelParser.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/IModelParser.h | [ Diff ] [ File ] | ||
develop 3088f1e8
Timestamp: 2016-03-10 12:03:47 Author: rtri [ Details ] [ Diff ] |
fix 0005160 | ||
mod - rts/Map/SMF/SMFGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||