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Changesets: spring

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develop c82e0751
Timestamp: 2016-03-17 19:55:12
Author: rtri
Details ] Diff ]
fix 0005175
mod - rts/Game/Camera.cpp Diff ] File ]
mod - rts/Game/Camera.h Diff ] File ]
mod - rts/Rendering/FarTextureHandler.cpp Diff ] File ]
mod - rts/Rendering/FarTextureHandler.h Diff ] File ]
develop 6408f6a0
Timestamp: 2016-03-17 14:04:27
Author: Eshed
Details ] Diff ]
minor nlc
mod - rts/Lua/LuaMaterial.h Diff ] File ]
develop 5497b2ce
Timestamp: 2016-03-17 12:07:06
Author: rtri
Details ] Diff ]
merge Uniform{3,4}f, nlc
mod - rts/Lua/LuaMaterial.h Diff ] File ]
develop 1b827c08
Timestamp: 2016-03-17 01:25:08
Author: rtri
Details ] Diff ]
add {sim,vis}frame uniforms to LuaMaterial
mod - rts/Lua/LuaMaterial.cpp Diff ] File ]
mod - rts/Lua/LuaMaterial.h Diff ] File ]
develop 6feefbe6
Timestamp: 2016-03-16 17:49:44
Author: Eshed
Details ] Diff ]
attempt to solve TextWrap issue
mod - rts/Rendering/Fonts/TextWrap.cpp Diff ] File ]
develop 4f2360d9
Timestamp: 2016-03-16 17:14:53
Author: Eshed
Details ] Diff ]
Fix 0005172
mod - rts/Rendering/Models/AssParser.cpp Diff ] File ]
mod - rts/Rendering/Models/AssParser.h Diff ] File ]
develop 157fd287
Timestamp: 2016-03-16 15:54:54
Author: Eshed
Details ] Diff ]
Fix 0005173
mod - rts/Sim/MoveTypes/HoverAirMoveType.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
develop e27d26f5
Timestamp: 2016-03-16 14:20:46
Author: Eshed
Details ] Diff ]
Fix 0005174
mod - rts/Sim/MoveTypes/HoverAirMoveType.cpp Diff ] File ]
develop 526f5e75
Timestamp: 2016-03-16 13:59:28
Author: Eshed
Details ] Diff ]
Fix 0005176
mod - rts/Sim/Units/Scripts/CobThread.cpp Diff ] File ]
develop 23586a00
Timestamp: 2016-03-16 12:52:18
Author: rtri
Details ] Diff ]
minor addendum
mod - rts/Lua/LuaMaterial.cpp Diff ] File ]
develop dd9dd118
Timestamp: 2016-03-16 03:02:27
Author: rtri
Details ] Diff ]
fix LuaMaterial uniform management
standard and deferred shaders now maintain different sets
add a gameDeferredDraw mode (handy for Draw{Unit,Feature})
mod - rts/Game/Game.h Diff ] File ]
mod - rts/Lua/LuaMaterial.cpp Diff ] File ]
mod - rts/Lua/LuaMaterial.h Diff ] File ]
mod - rts/Rendering/LuaObjectDrawer.cpp Diff ] File ]
develop 5f086245
Timestamp: 2016-03-15 11:23:08
Author: rtri
Details ] Diff ]
rename 'ReflectiveWater' config-key to 'Water' (to match the command); cleanup
mod - rts/Game/UnsyncedGameCommands.cpp Diff ] File ]
mod - rts/Rendering/Env/IWater.cpp Diff ] File ]
mod - rts/Rendering/Env/IWater.h Diff ] File ]
develop a146a0ce
Timestamp: 2016-03-14 17:57:35
Author: rtri
Details ] Diff ]
add projection matrices to LuaMaterial
mod - rts/Lua/LuaMaterial.cpp Diff ] File ]
mod - rts/Lua/LuaMaterial.h Diff ] File ]
mod - rts/Lua/LuaObjectRendering.cpp Diff ] File ]
mod - rts/Lua/LuaOpenGLUtils.cpp Diff ] File ]
develop c381a559
Timestamp: 2016-03-14 13:14:24
Author: rtri
Details ] Diff ]
disable cubemap samplers again
refactor shadow-texture setup
mod - rts/Lua/LuaMaterial.cpp Diff ] File ]
mod - rts/Lua/LuaObjectRendering.cpp Diff ] File ]
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
mod - rts/Lua/LuaOpenGLUtils.cpp Diff ] File ]
mod - rts/Map/SM3/SM3GroundDrawer.cpp Diff ] File ]
mod - rts/Map/SM3/SM3Map.cpp Diff ] File ]
mod - rts/Map/SM3/terrain/TerrainTextureGLSL.cpp Diff ] File ]
mod - rts/Map/SMF/SMFRenderState.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvTreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/BumpWater.cpp Diff ] File ]
mod - rts/Rendering/Env/Decals/DecalsDrawerGL4.cpp Diff ] File ]
mod - rts/Rendering/Env/Decals/GroundDecalHandler.cpp Diff ] File ]
mod - rts/Rendering/Env/DynWater.cpp Diff ] File ]
mod - rts/Rendering/Env/GrassDrawer.cpp Diff ] File ]
mod - rts/Rendering/ShadowHandler.cpp Diff ] File ]
mod - rts/Rendering/ShadowHandler.h Diff ] File ]
mod - rts/Rendering/UnitDrawerState.cpp Diff ] File ]
develop d6638112
Timestamp: 2016-03-12 22:31:43
Author: rtri
Details ] Diff ]
fix engine cubemap binding for Lua materials
mod - rts/Lua/LuaMaterial.cpp Diff ] File ]
mod - rts/Lua/LuaObjectRendering.cpp Diff ] File ]
mod - rts/Lua/LuaOpenGLUtils.cpp Diff ] File ]
develop 54d97ff3
Timestamp: 2016-03-12 18:30:23
Author: rtri
Details ] Diff ]
fix 0005166
mod - rts/Sim/Features/Feature.cpp Diff ] File ]
mod - rts/Sim/Features/FeatureHandler.cpp Diff ] File ]
develop 7c8584a3
Timestamp: 2016-03-12 18:27:39
Author: rtri
Details ] Diff ]
more minor MapDamage diffs
mod - rts/Map/BasicMapDamage.cpp Diff ] File ]
mod - rts/Map/BasicMapDamage.h Diff ] File ]
develop 3a75f322
Timestamp: 2016-03-12 10:58:09
Author: rtri
Details ] Diff ]
fix 0005165
change modelParser from global pointer to function-static reference
s/modelParser/modelLoader to match the class name
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaUtils.cpp Diff ] File ]
mod - rts/Lua/LuaWeaponDefs.cpp Diff ] File ]
mod - rts/Rendering/Models/IModelParser.cpp Diff ] File ]
mod - rts/Rendering/Models/IModelParser.h Diff ] File ]
mod - rts/Rendering/WorldDrawer.cpp Diff ] File ]
mod - rts/Sim/Objects/SolidObjectDef.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponDef.cpp Diff ] File ]
develop 7e57f7d5
Timestamp: 2016-03-12 08:56:57
Author: Eshed
Details ] Diff ]
Fix StartMoving being called too often for GroundMoveType
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.h Diff ] File ]
mod - rts/Sim/MoveTypes/MoveType.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
develop 16618171
Timestamp: 2016-03-11 20:17:00
Author: rtri
Details ] Diff ]
fix 0005134 again
previous fix (fd6a15) worked but broke zooming to cursor
also make zooming to cursor configurable (default true)
nlc refactoring
mod - rts/Game/Camera/SpringController.cpp Diff ] File ]
mod - rts/Game/Camera/SpringController.h Diff ] File ]
develop 1c6c2a13
Timestamp: 2016-03-10 23:34:17
Author: rtri
Details ] Diff ]
fix 0005161
mod - rts/Lua/LuaUnsyncedRead.cpp Diff ] File ]
develop 86c6bbc0
Timestamp: 2016-03-10 22:31:51
Author: rtri
Details ] Diff ]
MapDamage: store data contiguously
mod - rts/Map/BasicMapDamage.cpp Diff ] File ]
mod - rts/Map/BasicMapDamage.h Diff ] File ]
mod - rts/Map/MapDamage.cpp Diff ] File ]
mod - rts/Map/MapDamage.h Diff ] File ]
develop 0883e9e2
Timestamp: 2016-03-10 16:02:19
Author: rtri
Details ] Diff ]
fix silly jumping heaps
mod - rts/Sim/Features/Feature.cpp Diff ] File ]
mod - rts/Sim/Features/Feature.h Diff ] File ]
develop 87e6ba15
Timestamp: 2016-03-10 15:51:02
Author: Eshed
Details ] Diff ]
Fix memory leak in ModelParser
mod - rts/Rendering/Models/IModelParser.cpp Diff ] File ]
mod - rts/Rendering/Models/IModelParser.h Diff ] File ]
develop 3088f1e8
Timestamp: 2016-03-10 12:03:47
Author: rtri
Details ] Diff ]
fix 0005160
mod - rts/Map/SMF/SMFGroundDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
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