Changesets: spring
develop a15277d1
Timestamp: 2016-04-27 17:12:22 Author: MadrMan [ Details ] [ Diff ] |
Ignore non-active players in SyncDebug, they don't reply, causing the server to never proceed in state | ||
mod - rts/System/Sync/SyncDebugger.cpp | [ Diff ] [ File ] | ||
develop 11c11584
Timestamp: 2016-04-26 22:33:46 Author: abma [ Details ] [ Diff ] |
force rebuild of icon.rc / spring.exe.manifest | ||
mod - rts/icon.rc | [ Diff ] [ File ] | ||
develop 38c16883
Timestamp: 2016-04-25 22:57:20 Author: MadrMan [ Details ] [ Diff ] |
Add missing defines to VC | ||
mod - CMakeLists.txt | [ Diff ] [ File ] | ||
develop 523ff2d0
Timestamp: 2016-04-25 22:46:02 Author: MadrMan [ Details ] [ Diff ] |
Change some loops to use std::remove_if (cleaner and fixes VC asserts) | ||
mod - rts/Sim/Features/FeatureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/FeatureHandler.h | [ Diff ] [ File ] | ||
develop 5a08dc47
Timestamp: 2016-04-24 23:10:12 Author: MadrMan [ Details ] [ Diff ] |
Add stacktraces for SyncDebug for VC | ||
mod - rts/System/Sync/SyncDebugger.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sync/backtrace.c | [ Diff ] [ File ] | ||
develop b5187760
Timestamp: 2016-04-23 09:53:58 Author: MadrMan [ Details ] [ Diff ] |
Mark spring as dpi-aware (which it isn't.) fixes 0001729 0005195 | ||
mod - rts/spring.exe.manifest | [ Diff ] [ File ] | ||
develop cf19cdb1
Timestamp: 2016-04-23 09:48:23 Author: MadrMan [ Details ] [ Diff ] |
Fix icon/manifest not being picked up by VC | ||
mod - rts/builds/CMakeLists.txt | [ Diff ] [ File ] | ||
develop f5c8308c
Timestamp: 2016-04-23 06:41:13 Author: Johan Rehnberg [ Details ] [ Diff ] |
correct AllowBuilderHoldFire, hopefully fixes 0005213 My mistake in 5108698. |
||
mod - cont/base/springcontent/LuaGadgets/gadgets.lua | [ Diff ] [ File ] | ||
develop 85b9fa35
Timestamp: 2016-04-22 23:07:05 Author: MadrMan [ Details ] [ Diff ] |
Implement debugger check for windows | ||
mod - rts/System/Platform/Misc.cpp | [ Diff ] [ File ] | ||
develop 8ddace8a
Timestamp: 2016-04-22 09:05:31 Author: jK [ Details ] [ Diff ] |
minor 2 | ||
mod - rts/Rendering/Textures/Bitmap.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FastMath.h | [ Diff ] [ File ] | ||
develop 15ba3970
Timestamp: 2016-04-22 09:02:36 Author: jK [ Details ] [ Diff ] |
remove an unnecessary mutex-lock in GameServer | ||
mod - rts/Net/GameServer.cpp | [ Diff ] [ File ] | ||
develop 42071199
Timestamp: 2016-04-22 09:01:40 Author: jK [ Details ] [ Diff ] |
simplify GenericParticleProjectile | ||
mod - rts/Rendering/Env/Particles/Classes/GenericParticleProjectile.cpp | [ Diff ] [ File ] | ||
develop 10623d23
Timestamp: 2016-04-22 09:00:34 Author: jK [ Details ] [ Diff ] |
minor | ||
mod - rts/Game/UI/HwMouseCursor.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Shaders/ShaderStates.h | [ Diff ] [ File ] | ||
develop c5e6a622
Timestamp: 2016-04-22 08:25:29 Author: jK [ Details ] [ Diff ] |
Shaders: fix IsValid() returned true even when the shader failed | ||
mod - rts/Rendering/Shaders/Shader.cpp | [ Diff ] [ File ] | ||
develop 2f7ae6cc
Timestamp: 2016-04-22 08:23:31 Author: jK [ Details ] [ Diff ] |
GLSLCopyState: add SSBO support | ||
mod - rts/Rendering/Shaders/GLSLCopyState.cpp | [ Diff ] [ File ] | ||
develop 42fc59a2
Timestamp: 2016-04-22 04:47:27 Author: Gajo Petrovic [ Details ] [ Diff ] |
add an error log (should be renamed to info log?) even when the shader successfully compiles; This change helps shader writers detect potential code errors that would make the compilation fail on other platforms. This already helps in the case of deferred lighting shader: [f=0006634] [LuaUI] Loading widget: Deferred rendering <gfx_deferred_rendering.lua> [f=0006634] 0(27) : warning C7011: implicit cast from "int" to "float" 0(46) : warning C7011: implicit cast from "int" to "float" 0(101) : warning C7011: implicit cast from "int" to "float" [f=0006634] 0(28) : warning C7011: implicit cast from "int" to "float" 0(47) : warning C7011: implicit cast from "int" to "float" 0(102) : warning C7011: implicit cast from "int" to "float" |
||
mod - rts/Lua/LuaShaders.cpp | [ Diff ] [ File ] | ||
develop d9f3d4a9
Timestamp: 2016-04-21 22:38:03 Author: abma [ Details ] [ Diff ] |
abort on broken & missing rapid files: fix 0005212 |
||
mod - rts/System/FileSystem/Archives/PoolArchive.cpp | [ Diff ] [ File ] | ||
develop ac40264d
Timestamp: 2016-04-18 01:20:17 Author: abma [ Details ] [ Diff ] |
fix compile warning | ||
mod - rts/Sim/Units/Scripts/UnitScript.cpp | [ Diff ] [ File ] | ||
develop e214e3e8
Timestamp: 2016-04-16 20:13:53 Author: abma [ Details ] [ Diff ] |
check in cmake if pr-downloader submodule exists | ||
mod - tools/CMakeLists.txt | [ Diff ] [ File ] | ||
develop 52ad27af
Timestamp: 2016-04-14 10:40:55 Author: Eshed [ Details ] [ Diff ] |
I am daft | ||
mod - rts/Rendering/Models/3DModel.h | [ Diff ] [ File ] | ||
develop a6d5a1f2
Timestamp: 2016-04-14 10:25:11 Author: abma [ Details ] [ Diff ] |
buildbot: fix win64 installer creation | ||
mod - buildbot/slave/win/make_installer.sh | [ Diff ] [ File ] | ||
develop b54cf718
Timestamp: 2016-04-14 10:09:01 Author: Eshed [ Details ] [ Diff ] |
minor | ||
mod - rts/Rendering/Models/3DModel.h | [ Diff ] [ File ] | ||
develop 45919464
Timestamp: 2016-04-14 10:07:39 Author: Eshed [ Details ] [ Diff ] |
3DModel micro optimisation | ||
mod - rts/Rendering/Models/3DModel.h | [ Diff ] [ File ] | ||
develop 2bf627e6
Timestamp: 2016-04-13 20:46:53 Author: Eshed [ Details ] [ Diff ] |
Fix 0005209 | ||
mod - rts/Rendering/Env/Decals/GroundDecalHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
develop de4d1458
Timestamp: 2016-04-13 19:07:47 Author: Eshed [ Details ] [ Diff ] |
For some arcane reason this actually makes performance worse Revert "PE: don't perform inner search if we're already within the radius" This reverts commit 21721d4531de785b399e3936aec0ff69c3f98551. |
||
mod - rts/Sim/Path/Default/PathEstimator.cpp | [ Diff ] [ File ] | ||