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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0001729 | Spring engine | General | public | 2009-11-12 20:58 | 2016-04-23 14:39 | ||||
Reporter | pepijn | ||||||||
Assigned To | MadrMan | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 0.80.5 | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0001729: Windows DPI setting causes incorrect rendering | ||||||||
Description | Problem: When I set the DPI to a non-default value, such as 141%, which is the measured DPI for my laptop, Spring renders the game bigger than the actual screen. This is independent from screen resolution: 1366x768 did exactly the same as for example 800x600. The whole game, from loading to ingame renders 141% to large, but centered, so only a stroke of minimap and build menu remains. Workaround: Run in windowed mode or set the DPI back to the default value. Reproduce: Set the DPI to something high... At least for me. | ||||||||
Additional Information | Acer Timiline 1810TZ Windows 7 Intel GMA 4500m 12" screen with 135 DPI | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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MadrMan (developer) 2016-04-23 09:54 |
Fix b5187760dc0d124ff71d1669930d1e4a148a0a2b committed to develop branch: Mark spring as dpi-aware (which it isn't.) fixes 0001729 0005195, repo: spring changeset id: 6995 |
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Date Modified | Username | Field | Change |
---|---|---|---|
2009-11-12 20:58 | pepijn | New Issue | |
2016-04-23 09:54 | MadrMan | Changeset attached | => spring develop b5187760 |
2016-04-23 09:54 | MadrMan | Note Added: 0016201 | |
2016-04-23 09:54 | MadrMan | Assigned To | => MadrMan |
2016-04-23 09:54 | MadrMan | Status | new => resolved |
2016-04-23 09:54 | MadrMan | Resolution | open => fixed |