View Revisions: Issue #4701
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Summary | 0004701: 98.0.1-423 practically hangs rendering (on linux/nvidia/primusrun) | ||
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Revision | 2015-03-12 23:49 by abma | ||
Description | Something is causing the rendering the rendering to massively fail on my machine, causing an effective hang (~0 fps) on Ubuntu 14.10 with nvidia drivers, via primusrun. The issue is not present on 98.0.1-408-g2b50e62 but is present on 98.0.1-423-g4a6e653. The issue is not game-specific: it happens in BA, ZK, and TechA. There were no recent driver updates on my machine; older versions of Spring up to and including 98.0.1-408 still work. The issue does not requires any input on my part to manifest, and occurs even with DebugGl and DebugGlStacktraces turned off. |
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Revision | 2015-03-12 23:48 by abma | ||
Description | Something is causing the rendering the rendering to massively fail on my machine, causing an effective hang (~0 fps) on Ubuntu 14.10 with nvidia drivers, via primusrun. The issue is not present on 98.0.1-408 but is present on 98.0.1-423. The issue is not game-specific: it happens in BA, ZK, and TechA. There were no recent driver updates on my machine; older versions of Spring up to and including 98.0.1-408 still work. The issue does not requires any input on my part to manifest, and occurs even with DebugGl and DebugGlStacktraces turned off. |
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Revision | 2015-03-12 23:46 by Anarchid | ||
Description | This is a "clean duplicate" of 0004698, recreated because the other was "too confusing". Something is causing the rendering the rendering to massively fail on my machine, causing an effective hang (~0 fps) on Ubuntu 14.10 with nvidia drivers, via primusrun. The issue is not present on 98.0.1-408 but is present on 98.0.1-423. The issue is not game-specific: it happens in BA, ZK, and TechA. There were no recent driver updates on my machine; older versions of Spring up to and including 98.0.1-408 still work. The issue does not requires any input on my part to manifest, and occurs even with DebugGl and DebugGlStacktraces turned off. |