2025-08-06 12:20 CEST

View Revisions: Issue #6186

Summary 0006186: crash at start in rts/Rendering/GL/AttribState.hpp:114
Revision 2019-03-29 19:17 by abma
Additional Information #0 0x0000000000000000 in ?? ()
#1 0x00005555559ada47 in GL::AttribState::PushScissorTest (enable=<optimized out>, this=0x555556b27534 <glAttribStates+10260>) at /usr/include/c++/8/array:185
#2 GL::AttribState::PushScissorTest (this=0x555556b27534 <glAttribStates+10260>) at rts/Rendering/GL/AttribState.hpp:114
0000003 GL::AttribState::PushBits (this=0x555556b27534 <glAttribStates+10260>, attribBits=24576) at rts/Rendering/GL/AttribState.cpp:206
0000004 0x0000555555a7b51d in CglFont::DrawBufferedGL4 (this=0x555598df3bd0, shader=0x555598e03ee8) at rts/Rendering/Fonts/glFont.cpp:649
0000005 0x000055555574d89c in CglFont::DrawBufferedGL4 (this=<optimized out>) at rts/Rendering/Fonts/glFont.h:60
#6 CGuiHandler::DrawMenu (this=this@entry=0x55559afcafc0) at rts/Game/UI/GuiHandler.cpp:3129
#7 0x000055555574dedd in CGuiHandler::Draw (this=0x55559afcafc0) at rts/Game/UI/GuiHandler.cpp:2528
#8 0x0000555555760817 in CInputReceiver::DrawReceivers () at rts/Game/UI/InputReceiver.cpp:64
#9 0x00005555556d4e67 in CGame::DrawInputReceivers (this=<optimized out>) at rts/Game/Game.cpp:1366
0000010 0x00005555556db0cc in CGame::Draw (this=0x555598630a10) at rts/Game/Game.cpp:1330
#11 0x0000555555ae2dfa in SpringApp::Update (this=this@entry=0x7fffffffe630) at rts/System/SpringApp.cpp:772
0000012 0x0000555555ae6438 in SpringApp::Run (this=this@entry=0x7fffffffe630) at rts/System/SpringApp.cpp:810
0000013 0x0000555555acf650 in Run (argc=1, argv=0x7fffffffe7e8) at rts/System/Main.cpp:43
0000014 0x0000555555691d6c in main (argc=1, argv=0x7fffffffe7e8) at rts/System/Main.cpp:94
Revision 2019-03-29 19:18 by abma
Additional Information
0 0x0000000000000000 in ?? ()
1 0x00005555559ada47 in GL::AttribState::PushScissorTest (enable=<optimized out>, this=0x555556b27534 <glAttribStates+10260>) at /usr/include/c++/8/array:185
2 GL::AttribState::PushScissorTest (this=0x555556b27534 <glAttribStates+10260>) at rts/Rendering/GL/AttribState.hpp:114
3 GL::AttribState::PushBits (this=0x555556b27534 <glAttribStates+10260>, attribBits=24576) at rts/Rendering/GL/AttribState.cpp:206
4 0x0000555555a7b51d in CglFont::DrawBufferedGL4 (this=0x555598df3bd0, shader=0x555598e03ee8) at rts/Rendering/Fonts/glFont.cpp:649
5 0x000055555574d89c in CglFont::DrawBufferedGL4 (this=<optimized out>) at rts/Rendering/Fonts/glFont.h:60
6 CGuiHandler::DrawMenu (this=this@entry=0x55559afcafc0) at rts/Game/UI/GuiHandler.cpp:3129
7 0x000055555574dedd in CGuiHandler::Draw (this=0x55559afcafc0) at rts/Game/UI/GuiHandler.cpp:2528
8 0x0000555555760817 in CInputReceiver::DrawReceivers () at rts/Game/UI/InputReceiver.cpp:64
9 0x00005555556d4e67 in CGame::DrawInputReceivers (this=<optimized out>) at rts/Game/Game.cpp:1366
10 0x00005555556db0cc in CGame::Draw (this=0x555598630a10) at rts/Game/Game.cpp:1330
11 0x0000555555ae2dfa in SpringApp::Update (this=this@entry=0x7fffffffe630) at rts/System/SpringApp.cpp:772
12 0x0000555555ae6438 in SpringApp::Run (this=this@entry=0x7fffffffe630) at rts/System/SpringApp.cpp:810
13 0x0000555555acf650 in Run (argc=1, argv=0x7fffffffe7e8) at rts/System/Main.cpp:43
14 0x0000555555691d6c in main (argc=1, argv=0x7fffffffe7e8) at rts/System/Main.cpp:94
Revision 2019-03-29 19:17 by abma
Description spring crashes at start

Revision 2019-03-29 19:19 by abma
Description 104.0.1-1644-g233e73f develop crashes at start

Revision 2019-03-29 19:19 by abma
Additional Information 0 0x0000000000000000 in ?? ()
1 0x00005555559ada47 in GL::AttribState::PushScissorTest (enable=<optimized out>, this=0x555556b27534 <glAttribStates+10260>) at /usr/include/c++/8/array:185
2 GL::AttribState::PushScissorTest (this=0x555556b27534 <glAttribStates+10260>) at rts/Rendering/GL/AttribState.hpp:114
3 GL::AttribState::PushBits (this=0x555556b27534 <glAttribStates+10260>, attribBits=24576) at rts/Rendering/GL/AttribState.cpp:206
4 0x0000555555a7b51d in CglFont::DrawBufferedGL4 (this=0x555598df3bd0, shader=0x555598e03ee8) at rts/Rendering/Fonts/glFont.cpp:649
5 0x000055555574d89c in CglFont::DrawBufferedGL4 (this=<optimized out>) at rts/Rendering/Fonts/glFont.h:60
6 CGuiHandler::DrawMenu (this=this@entry=0x55559afcafc0) at rts/Game/UI/GuiHandler.cpp:3129
7 0x000055555574dedd in CGuiHandler::Draw (this=0x55559afcafc0) at rts/Game/UI/GuiHandler.cpp:2528
8 0x0000555555760817 in CInputReceiver::DrawReceivers () at rts/Game/UI/InputReceiver.cpp:64
9 0x00005555556d4e67 in CGame::DrawInputReceivers (this=<optimized out>) at rts/Game/Game.cpp:1366
10 0x00005555556db0cc in CGame::Draw (this=0x555598630a10) at rts/Game/Game.cpp:1330
11 0x0000555555ae2dfa in SpringApp::Update (this=this@entry=0x7fffffffe630) at rts/System/SpringApp.cpp:772
12 0x0000555555ae6438 in SpringApp::Run (this=this@entry=0x7fffffffe630) at rts/System/SpringApp.cpp:810
13 0x0000555555acf650 in Run (argc=1, argv=0x7fffffffe7e8) at rts/System/Main.cpp:43
14 0x0000555555691d6c in main (argc=1, argv=0x7fffffffe7e8) at rts/System/Main.cpp:94