Talk:FAQ
-If someone actually reads this: this is the place to discuss opinions (like why there is no left click option), not the FAQ page itself. So if you want to express yourself do that, together with your username, here. (SeanHeron)
---
-Don´t Cheats still work in Multiplayer as well ? (SeanHeron)
-Cheats A:Need to be turned on by the Host and B:Cause immidiate sync errors as the cheats are only activated on the machine on which a user types them... so bascially, no, they don't really work. (Sinbadev)
---
Before deleting part of the FAQ
Please justify here why you perform the deletion, else deletions should be regarded as Wiki vandalism. (el muchacho) Ex., deletions performed by 84.4.107.252 on Jun, 18 2005
I don´t think this belongs into the Category: Content (altough I put it there). Maybe Playing Spring ? Or a new Category? Any bright ideas ? Seanheron
Races Limit
Re Hohers edit questioning if races really are unlimited, technically they are not. The amount of races possible will be limited by the memory of the computer. But I seriously doubt any logical mod will be able to excede this limit, so for all practical uses, the race limit is unlimited. Also, if you want to add a comment like that, add it in the talk page so we can discuss it. --Maelstrom
I'm aware, that there is a memory limit when we talk about "unlimited" here, but what got me confused is that in the "mods"-forumsome people (can't find the posts right now) are referring to a 2-race limit (ARM/CORE). So i suspect they mean the limit in the original TA and i can use e.g. Xect+Mynn+Arm+Core all in the same mod in Spring (especially Multiplayer)? --Hoehrer 13:37, 2 Mar 2006 (W. Europe Standard Time)
That limit is in OTA, and used to be in Spring. But it has been removed for quite a few versions now. Any talk in the forums about a 2 race limit is now incorrect. See the TLL mod NOiZE ported for a example of three races. And yes, it works fine in multiplayer. But now I think about it, I seem to recal a limit of 16 teams, mabey only for the lobby. But 16 teams is enough anyways. Why dont you test it and find out? --Maelstrom 04:02, 3 Mar 2006 (W. Europe Standard Time)
Ah, now that's good :D Testing is still a problem for me since i'm playing the game under linux and i'm just getting a white 3d-ground (problem with the 3d-card) and the game is currently rather slow. To that comes the fact that i didn't use the SpringCLient a long time (i.e tested it once or twice) ... will correct that one soon. --Hoehrer 08:22, 3 Mar 2006 (W. Europe Standard Time)
Personal Review
Personal opinion and thoughts after playing TA Spring for the first time today. -- All the best, Nickj 11:27, 25 Apr 2006 (W. Europe Daylight Time)