Maps:Noob Mistakes
Development < Map Development < Maps:Noob Mistakes
Everybody Keeps posting in the forum, and it's hard to figure out what exactly the n00b is doing wrong.
Map n00b FAQ
If The Character Combination :/ is included in the compilation batch script it doesn't work.
Thats Wrong:
D:\TA_Editors\MapConv\MapConv.exe -c 0.5 -x 400 -n 100 -o D:\TA_Editors\MapConv\maps\metal-islands.smf -t D:\TA_Editors\MapConv\maps\metal-islands_texturemap.bmp -m D:\TA_Editors\MapConv\maps\metal-islands_metalmap.bmp - ...
Correct:
MapConv.exe -c 0.5 -x 400 -n 100 -o metal-islands.smf -t metal-islands_texturemap.bmp -m metal-islands_metalmap.bmp -a metal-islands_heightmap.bmp -f metal-islands_featuremap.bmp -i
Put the files next to mapconv.exe!
Do Not Rename Your SMT
MapConv takes the first part of the "-o mapname.smf" to determine the name of the smt file (namely mapname.smt), a reference to this "mapname.smt" is stored in the smf file as where to look for tile images. This means you can rename you smf and smd files, but are unable to rename the tile file.
Put water low enough
If you want to do a land only dry map, make sure your water isn't just below the ground, or else even the smallest crater will turn into a pond. Instead, use the -x and -n to put even your lowest ground far above water.