Lobby Development

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Development < Lobby Development

Live systems

Protocol

  • HTML (is updated once a day)
  • XML (raw, always latest)

Download System

Lobby server: UberServer

cross-platform, Python, by aegis

The primary lobby server currently running on springrts.com. Most protocol commands in the primary documentation should be fully-functional and compatible between both uberserver and SpringLS (SpringLS hasn't seen as many updates recently). See the dedicated uberserver for more info.

Full featured lobby clients

SpringLobby

Linux, Windows, Mac , C++, by Koshi, Braindamage, Abma and many others

github: repository + issues


Zero-K systems

ZeroK Server

cross-platform, C#, by Licho

Zero-K lobby server. Uses a different protocol. Source can be found at https://github.com/ZeroK-RTS/Zero-K-Infrastructure/tree/master/ZkLobbyServer

Zero-K Lobby

No longer uses the Spring lobby protocol

Windows/Linux, C#, by Licho & quantum

Zero-K Lobby github


Legacy systems

Legacy lobbiy clients

From mostly functional, to WIP, abandoned or unusable. Apparently, its much harder to make a lobby client than most people think.

flobby

Linux, C++, by cleanrock, only maintained actively for use with the Zero-K lobbyserver.

github page


Weblobby

cross-platform, C++, mostly unmaintained

project site

TASClient

Windows, Delphi, unmaintained

Alphalobby

Windows, C, unmaintained

Alphalobby is still very much work in progress. If you still wish to use it, source available from the mercurial repository, binary available on the springfiles page.


CheeseLobby

cross-platform, Java, by Cheesecan

forum thread

binaries and code


QtLobby

cross-platform, C++, unmaintained

project page

Spring-PythonBotFramework

cross-platform, Python, by BrainDamage & koshi

A bot framework written in python. GitHub wiki

Go SpringLobbyClient

cross-platform, Go

A simple client implementation of the lobby protocol in Go. project page


Legacy lobbyservers

SpringLS

cross-platform, Java, hoijui

The longest-running lobby server, created by Betalord. You can fetch the sources through git. Details can be found on the development site.