Krogothes Metal class

From Spring
Jump to navigationJump to search

Development < AI Development < Krogothe's Metal Class

This class generates an array of coordinates that represent where mexes should be placed. It doesn't choose which one you should build on, or handle upgrading from normal mexes to mohos, or extraction ranges, but it is a core algorithm every skirmish AI should have.

Download here. <- the link given in that thread is dead.