Gamedev:Archives
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Jump to navigationJump to searchSpring supports reading from zlib zip and non-solid 7zip files. The filenames for these compression types must be .SDZ for zlib and .SD7 for 7zip respectively. They are standard files, just with different extensions for Spring. Here's a list of all filetypes supported by Spring; a higher read order means the contents of a file of that extension will take priority over files of a lower read order.
Read Order | File Extension | Compression Method | Description |
---|---|---|---|
1 | SD7 | Non-Solid 7zip | A 7zip file with the extension changed to .SD7. 7zip compressed archives generally have the highest compression (and therefore lowest filesizes). Files of this type are read first. |
2 | SDZ | ZLIB ZIP | A zlib ZIP file with the extension changed to .SDZ. Maps and games alike can be stored in these files. These are read second. |
3 | SDD | uncompressed | A normal folder with the extension .sdd added. Used only during development because it is possible to test the game/map without having to unzip/zip it for every change. |
The best tools to use to view the contents of a compressed Spring file, and to pack and unpack the contents of such a file are:
- WinRAR to view, browse, extract, and pack SDZ files, or to browse SD7 files.
- 7zip to view, browse, extract, and pack SD7 files.
For the internal file structure of a Spring package, see Gamedev:Structure.