CZTA progresslog
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This page contains outdated information, but is kept for historical reasons. |
14/12/05
I may have forgotten to update this page...
Since last update:
- Modelled Psychasi Light Infantry Resupplier
- Modelled (and partly 3do'd - the bugger's big) the GHE Titan Super Heavy Tank
- Found the missing GHE Battleship and Cruiser models
- Got the Thunderswarm ingame (I'm also going to rename it)
- Lots of other stuff that I've forgotten
24/11/05
Not much really.
Today:
- Modelled Psychasi Hoverbomber Chassis
- Finally found the missing improved Psychasi infantry model
23/11/05
From now on, ALL CZTA related progress, including concept art and newly ingame units, will be included here.
Today:
- Remodelling of the GHE AFVs begun off the new concept art
- GHE Med Tank (Now the M302) Remodelled. It looks fecking ace
- 3do'd it
- Edited the Heavy Tank (Now the M23A) and the Light tank (Now the M11H / M11AP)
- GHE Med Tank (Now the M302) Remodelled. It looks fecking ace
- Tech trees fiddled with some more
- Basic Tessarin Tech Tree created
- Tessarin unit concept art drawn
22/11/05
By the way, how do you all want this released? In parts? ie, first (full - ie, none bugfix) release: tech 1 units, 2nd release adding tech 2 units etc etc
21/11/05
Large Editing Spree! Whooo!!!
Added (adding rather) unit list with notes on how complete the unit it, and its main purpose
I've also punted out the CRU, as I can't think of what to do with it. They'll still be in the plot, just not playable ingame (missions maybe?)